Brawlhalla is an epic platform fighter for up to 8 players online or locally. And it's free. Join casual free-for-alls, queue for ranked matches, or make a custom room with you friends. Millions of players. Frequent updates. Over twenty-five unique legends. Come fight for glory in the halls of Valhalla!
User reviews:
Recent:
Very Positive (2,247 reviews) - 81% of the 2,247 user reviews in the last 30 days are positive.
Overall:
Very Positive (36,262 reviews) - 88% of the 36,262 user reviews for this game are positive.
Release Date: Nov 3, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Brawlhalla is an epic 2D Platform Fighter and is 100% free to play. We're currently adding features, content, balancing Legends and improving gameplay.

Early Access gives us a huge advantage - real-time feedback from you.

During Alpha and Closed Beta we received tons of amazing feedback that helped us steer the development of Brawlhalla. Now, in Open Beta we're looking for even more feedback as we continue to improve, adapt and expand the game based on player experiences.

Brawlhalla ultimately belongs to its players, and we're looking to you to help us in creating the best game possible for when we officially launch.

So get in, have fun, and brawl your heart out!”

Approximately how long will this game be in Early Access?

“We're aiming to launch Brawlhalla in 2017.”

How is the full version planned to differ from the Early Access version?

“We will add more features, content, balance, social features, gameplay improvements, server support, and more over the course of Open Beta. You can check our development roadmap in the description for more details.”

What is the current state of the Early Access version?

“Brawlhalla Open Beta features online play with servers in NA, EU, and SEA. You can play in Ranked 1v1, 2v2, casual 4 player FFA online, in online custom lobbies or locally with friends. There are 17 legends to choose from. It's missing a ton of features and content we want to add before launch, but it's fully playable.”

Will the game be priced differently during and after Early Access?

“Brawlhalla will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“Player feedback is the single most valuable part of being in Early Access. Look for us on the steam forums, subreddit, or you can talk directly with us on Twitter and in-game. We've gone directly to players to ask for feedback on specific mechanics and design choices and will continue to do so during Open Beta. Another great way to give us feedback is to leave us a Steam review. We read every bit of every one.”
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Play Brawlhalla

Free to Play

Buy Brawlhalla - All Legends Pack

Unlock all current and future Legends with the Brawlhalla - All Legends Pack

 

Recent updates View all (173)

February 15

Nix Update - Patch 2.48




Nix, the Freelance Reaper arrives in Patch 2.48! Nix is a Scythe and Blasters wielding legend with great speed and defense, and deadly signatures. We’ve also made performance improvements, adjusted game balance, and more in this patch!

New Legend - Nix!
Title: Freelance Reaper
Weapons: Scythe and Blasters
Stats:  4/5/7/6
 
Nix Launch Skins!
  • Scarecrow Nix - No crows to be seen...lots of vultures though.
  • Lockdown Nix - Serving her sentence...and giving you yours.
  • Grim Reaper Nix - Like sands of the hourglass… Bonus: Soul gaze and toothy menace with expressions.
 
Odin’s Spear
In today’s patch we’re introducing Odin’s Spear, another way for us to say thank you to the awesome players who follow Brawlhalla outside of the game. This time we’re sending you a code for liking us on Facebook as a thank you for your amazing support!
  • You may now claim a code for Odin’s Spear by liking Brawlhalla on Facebook. To do so, follow the link from inside the Brawlhalla client.

 
Ancient Chest!
  • The Ancient Chest is now available in Mallhalla.
  • Exclusive skins in the Ancient Chest are White Fang Gnash, Winged Serpent Nai, and Fangwild Fawn Ember.
Last Week of Valhallentine’s
We hope you’ve enjoyed the holiday! This is your last chance to collect up colors, bonus gold, skins, avatars and anything else Valhallentine related!
  • Valhallentine ends after this patch.
Performance Improvements
  • Reworked the render cache to be more efficient and use less memory.
  • Improved animation system memory and performance.
 
User Interface
  • Client should now display better error messages when a file loading failure occurs. Solution is still to verify game files in Steam.
 
Gameplay Improvements
  • Adjusted some pickup behavior to be more consistent with expectations. Gadgets no longer receive extra pickup priority from being picked up before by the same user.
 
Balance
With several Circuit events on the horizon, we are focusing this round of balance changes on two weapons that have had a significant presence in the competitive scene. We are pruning some of the more oppressive capabilities of these weapons, while still leaving most of their tools intact.

 

Katars

With players becoming increasingly comfortable with the more complex game mechanics, the Katars have seen a rise in tournament play. A significant portion of this usage has centered around string routes that rely on keeping the target airborne, so we have redirected the Force on the Down Air to allow a faster dodge reset for the target.
  • Katar Down Air: Increased Time to Hit from 8 to 9; Decreased Stun of final hit in the air from 14 to 13; Decreased maximum Damage from 21 to 18; redirected angle of Force on ground hit to be more horizontal.
  • Katar Recovery: Decreased maximum Damage from 21 to 20.
  • Katar Side Air: Decreased Force from 43 Variable/57 Fixed to 41 Variable/57 Fixed.
 

Axe

The aerial Heavy attacks on the Axe command a great deal of air space, making them some of the most difficult attacks to avoid in the game. The Damage and Force now decrease more significantly throughout their duration, causing late frame hits to have reduced reward.
  • Axe Recovery: Decreased Damage on the latter half of the swing from a range of 18~14 to a range of 15~11; Decreased Force on the latter half of the swing from a range of 40~26 Variable/66~56 Fixed to a range of 38~22 Variable/66~50 Fixed.
  • Axe Ground Pound: Damage and Force now decrease over the duration of the attack; Damage is changed from 22 to a range of 22~16; Force is changed from 45 Variable/50 Fixed to a range of 45~40 Variable/50~45 Fixed.
 

Bow

The Bow has been struggling to confirm knockouts in the current competitive landscape, so we have slightly increased the Force on the Neutral Air to enable more reasonable knockouts on and above the stage.
  • Bow Neutral Air: Increased Force from 30 Variable/87 Fixed to 32 Variable/87 Fixed.
 

Scythe

As players have become more practiced with the Scythe, we are seeing strings that cycle between the Neutral Air and the Side Air increasing in popularity. We have reduced the Stun on the forward release of the Neutral Air to allow a slightly larger dodge window in which the target may also use a jump to escape.
  • Scythe Neutral Air: Decreased Stun on the forward release from 26 to 23.
 

Ember

As the speed of competitive play has increased significantly, some of Ember’s options can leave her struggling to find knockouts, primarily on her Bow kit. We have increased the response time and reward for her Side Bow to open up a more reliable knockout option.
  • Ember Side Bow: Decreased Minimum Charge time from 10 to 9; Increased Force from 49 Variable/65 Fixed to 52 Variable/65 Fixed.
 

Azoth

Much like Ember, Azoth can struggle to find knockouts in a number of matchups. We have slightly increased the reward on his Neutral Axe to compensate.
  • Azoth Neutral Axe: Increased Force from 53 Variable/71 Fixed to 54 Variable/71 Fixed.
 

Lucien

Many of Lucien’s Signatures have great utility, however the reward is slightly out of line with other similar Signatures. We have adjusted his most used Signature to be in line with other similar powers.
  • Lucien Neutral Blasters: Decreased Force from 58 Variable/72 Fixed to 55 Variable/72 Fixed.
 

Jhala

Jhala has been slightly underperforming in most tiers of play, so we are increasing her potential Damage to bring her up to par with other Legends.
  • Jhala Neutral Sword: Increased total Damage from 21 to 24.
 

Hattori

With a versatile Signature kit that houses some high utility attacks, the reward on Hattori’s farther reaching attacks is slightly too high. We have reduced the base Damage value to match the utility of this attack.
  • Hattori Side Sword: Decreased Damage from 30 to 27.
 
New Legend Rotation
This week’s new Legend rotation features Brynn, Cassidy, Koji, Lucien, Val, and Ulgrim.

 
Bug Fixes
  • Fixed a bug where a stunned player could slow more than intended when bouncing off of a surface at specific speeds.
  • Fixed a bug that caused sigs to beat thrown items due to clashing logic. Thanks for the replay /u/AisuHusky.
  • Fixed a bug where in the event of an Accident, the knocked out player plays the KO FX of whoever hit them last rather than their own.
 

38 comments Read more

February 8

Happy Valhallentine's! - Patch 2.47


It’s that time of year again where we all take a moment to think of the ones we love most! Sure there might be some accidental knockouts in 2v2, and occasionally we might argue over the finer points of 9 Dex vs. 8 Dex Koji, but in the end we remember this well said poem from last year’s celebration -

Landmines are red
Bombs are blue
I think you’re a knockout
Let’s play 2v2


 
New Valhallentine’s Skins
  • Demon Bride Hattori - They say marriage changes you...
  • Heart of Hathor Mirage - No better way to be welcomed to the afterlife.
 
New KO  Effect
  • XO KO - The cherubs in XO KO change based on your current Legend and skin!
 
New Avatars
  • Chocolate Bear’dvar
  • Candy Hearts  
 
Classic Valhallentine’s Skins are Back!
  • Date Night Nai
  • Classy Roland
  • Eternal Love Brynn
 
Lovestruck Colors!
  • Lovestruck colors are back, you can purchase them for 1500 Gold or 10 Mammoth Coins.
 
Valhallentine’s Bonus Gold!
  • Get an extra 250 gold every time you log in during the holiday!
 

Valhallentine’s celebrations will last for two weeks!
  • Two weeks to grab all the exclusive holiday goodies. 
 
Training Room
New Training Mode option: Reset Mode.

  • When Damage Reset and/or Position Reset is toggled on, you may now toggle a Reset Mode option between "Timed" (resets after a set amount of time) or "When Grounded" (waits until the bot is on the ground or KO'd).
 
Performance Improvements
  • Cut static loaded memory usage by ~50% (Savings of ~150MB).
  • Decreased general memory usage for online games/replays.
  • Improved rendering performance of attack SFX/Swooshes.
  • Decreased memory allocations during rendering improving overall performance.
 
New Legend Rotation
This week's new free Legend rotation will feature Ada, Azoth, Ember, Kor, Orion, and Thatch!

 
Bug Fixes
  • Fixed some cases where landing on a wall during a Recovery power would not give back use of the Recovery.
  • Fixed a bug that caused the Training Mode bot Reset Position feature to behave differently than the Damage Reset feature.
  • Fixed a bug that made the Damage Reset occur too early in some cases.
  • Fixed a bug where the Random Taunt would sometimes cause setting your Victory or Defeat Taunt to fail.
 

34 comments Read more
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Reviews

“Little gems like Brawlhalla make PAX special... the controls (we played on an Xbox 360 controller) are great, the art style is awesome, and the characters range from a cowboy to a viking.”
Game Zone

“it is a ton of fun to play...Keep an eye on this one, I have a feeling it’s gonna be big.”
Gamers Bliss

About This Game

Brawlhalla: An eternal battle arena where the greatest warriors in history brawl to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings additional glory and bragging rights to the winners.

These slugfests are salted with powerful weapons and gadgets. Fighters scramble to grab swords, axes, hammers, blasters, rocket lances and more! Every weapon changes your play style and your options. Gadgets like mines, bombs, and spiked spheres add even more danger into the mix, letting fighters change the course of battle with a well timed-throw or carefully laid trap.

Brawlhalla is a free to play, 2D platform fighting game featuring both online and local singleplayer/ co-op modes.
  • Online Ranked 1v1 - A personal test of skill where you match up against a single opponent to claim untold levels of personal glory in Brawlhalla.
  • Online Ranked 2v2 - Bolster your ranks with a friend to prove your mettle, wit and teamwork in frenetic 2v2 battles.
  • 4 Player Online Free for All - Ranked or casual matches where four fighters enter, but only one can win.
  • 8 Player 4v4 & FFA - Because the only thing better than four legends vying for bragging rights is eight legends battling for bragging rights.
  • Local Free for All - Up to 4 players can play in free for all mode on one computer - perfect for friendly face-offs.
  • Local Custom Teams - Team-up on your local machine, by adding up to 4 bots into the mix for living-room level mayhem.
  • Local Single Player - Square off against bots in a three game tournament series. Perfect for warmups or score grinders.
  • Alternate Game Modes - Brawlball, Bombsketball and more provide ‘casual’ ‘party game’ ‘just for fun’ alternate game modes with completely different objectives and just as much competition.

Early Access to Open Beta available now for free!

Brawlhalla will always be 100% free to play, with no pay-to-win advantages and no in-game purchases to keep you from the action. In Open Beta there are a few things that we’ll be continuing to improve on, and a few things you’ll have special access to as a player who joins us in Open Beta.

Here's what you can expect if you get involved with Early Access today

  • Immediate access to this fun as hell game!
  • Online, custom, ranked, and local play modes.
  • Loads of stages to fight on with seven designated for 1v1 battles alone.
  • Over 25 Legends to chose from and a free 6 character weekly rotation, unlockable with gold earned through playing the game.
  • Unique signature moves, weapon combinations and stats for each character.
  • Bugs. Lag. Missing features. Abrupt changes and nerfs (probably to your favorite powers).
  • A constant stream of new features, balance tweaks and Legends to make the game better and better.
  • Excited Devs active on the forums eagerly listening to what you think!
  • Our eternal thanks (you're our favorite).

Development Roadmap


Just Added
  • Major Gameplay Improvements / Balance
  • Two New Legends
  • Gravity Canceling
  • Networking Improvements
  • Advancement System
  • Large Team Mode (4v4)
  • Clan Support

Real Soon
  • More Legends
  • More Maps
  • More Playable Legends
  • Ongoing Gameplay Improvements
  • Additional Gamemode Support

Slightly Less Soon
  • More Weapon and Legend Skins
  • More Maps
  • More Legends
  • Ongoing Gameplay Improvements

Later
  • Full Player Profile and Statistics
  • Novelty Items
  • Official Crew Battle Support - Teams, clans, crews, guilds and bands of Brawlhallans can challenge one another in crew battles to claim which crew has the most powerful contenders.
  • Even More Maps
  • Even More Legends
  • Ongoing Gameplay Improvements
  • Launch!

But all of this will change based on what you tell us! We’re always listening to community feedback and value what players are telling us. Throughout Closed Beta the Brawlhalla community helped steer the direction of development multiple times to make Brawlhalla the best it can be.

System Requirements

Windows
Mac OS X
    Minimum:
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    Recommended:
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Minimum:
    • OS: 10.7
    • Memory: 1 GB RAM
    • Storage: 400 MB available space
    • Additional Notes: Please note it will not work on 10.6.8.
    Recommended:
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
Customer reviews Learn More
Recent:
Very Positive (2,247 reviews)
Overall:
Very Positive (36,262 reviews)
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