Heroes of Steel is a tactical RPG set in a grim post-apocalyptic fantasy world. Coordinate your party of four heroes in turn-based combat and navigate a engaging world and story.
User reviews: Mostly Positive (104 reviews) - 75% of the 104 user reviews for this game are positive.
Release Date: Apr 23, 2014

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Recommended By Curators

"Bringing all that sweet indepth combat of D&D and putting it on your PC; with an interesting story, and extra characters to keep things fresh."
Read the full review here.

Recent updates View all (79)

November 25

Autumn Sale + Major Updates

We'd like to start the great seasons of thanks by dropping some awesome Autumn Sales. We've had a great year of updates and finished revamping the user interface and piling in new content, monsters, Talent re-balances.

We've been busy and can't wait to see the upcoming release of the rest of Episode 4. We appreciate your reviews, support, and your sharing the game with friends, family and clans!

Our Trese Brothers catalog is now on sale for the Steam Autumn Sale, try any of our games at great discounts:

Thank you again!
Trese Brothers

1 comments Read more

November 18

Steam Update #56 - Massive Loot Drop

The newest update includes a massive drop of new loot into the game. With over 300+ new enchanted weapons, and 75+ new magical armors, the loot tables for the game just got massively padded. You should be seeing all sorts of new shiny stuff rolling out of chests. Enjoy the new gear!

We've also added move path highlightin (ala Templar Battleforce) to help plan your combat movements more precisely.

If you're trying Boost-In groups, you'll see we've doubled the number of treasure chests -- big loot FTW.

I'd like to give a shout out to one of our staunch supporters, @gundamgoth, who shared some great advice on Heroes' loot and got me to finish this massive grind and get this release out there.

If you enjoy the game, please leave a review to encourage more udpates!

v4.1.33 - 11/18/2015
- Added move path highlighting for Heroes
- Re-balaned Gear across E1A1 and E1A2 (up-balance)
- Added 77 new enchanted armors to loot tables throughout game
- Added 308 new enchanted weapons to loot tables throughout game
- Doubled size of treasure trove for E2 Boost-In
- Fixed bug allowing 2 of a single gear type to be equipped
- Improved keyboard in new game

4 comments Read more

About This Game

Command your party of four heroes as they fight to protect the last remnants of humanity. Born in a time of warring gods and dark powers, your four unlikely heroes embark on a grim journey set in the sprawling and immense post-apocalyptic medieval world of Steel.

It is the dawn of the Seventy First Year after the world has fallen. Four of the Thirteen Gods rose up against their creator, the All-Father, and destroyed him in a cataclysmic event. In the following years of darkness and ruin, the kingdoms of man fell in war and flame. In the final days before all was lost, under the guidance of an ancient order of druids, the survivors retreated to a mysterious underground labyrinth; the Underdeep. Now, in the Underdeep, the last remnants of humanity are scratching out a living and trying to rebuild a society, but are quickly discovering that evil has followed them beneath the surface.

Heroes of Steel is a tactical turn-based RPG in which you lead a group of four unique characters, each with their own talents, special powers, and abilities on their quest through the world of Steel. Engage in tactical combat with the ferocious, devious, and magical enemies who threaten humanity's last settlements. You must decide how to develop each character’s individual strategy in order to build a powerful and dynamic team capable of triumphing over the impossible odds. As you traverse the sprawling world of Steel, your party will face a myriad of challenges, battles, extensive mazes and fearsome enemies of all varieties.

Savor full character customization, deciding how to increase your attributes, skills, and powerful talents. Equip each of your characters with a variety of weapons, armor, and up to three mundane or magical accessories. As your party explores the dungeons, cities and crypts of the world, you will decide the overall strategy and approach your team takes. Choose between hundreds of levels of talents and thousands of combinations of equipment.

Our indie role playing games dev team is actively continuing development to make this the top RPG. We are very receptive to feedback to help Heroes be the best RPG it can be.

With full control of every turn and aspect of your four characters, you can plan every turn with exacting control. Heroes was made for fans of adventure RPGs, board games, and roguelikes. If you enjoy strategy games or tactical RPGs, you will enjoy this classic RPG.

Snag a Two Pack

The Heroes of Steel Two Pack includes two copies of the game - one for you and one to gift to a friend. The second copy is at 50%! Share this awesome tactics epic with a friend today!

What's in the Box?

Heroes of Steel: Tactics RPG includes the Prologue, three major story Episodes, and four optional characters! As we continue to expand the game, new story Episodes and characters will be released to you free of charge in our weekly updates. This games does not contain any chargeable DLC - all content is included in the price.

Prologue & Episode 1: Death's Consort
Under the shadow of Baron Arhaive, your group forms into a unified cohort.
  • 20+ new enemy types
  • 26 Dungeons
  • 2 Towns
  • Hundreds of unique weapons, items, and gear

Episode 2: The Gathering Shadow
Heading east into the territory of the Braeys Family and Baron Koda, you face off against relentless threats and growing dangers.
  • 35+ new enemies
  • 32 Dungeons
  • 6 Towns
  • Hundreds of unique weapons, items, and gear

Episode 3: Whispers over Steel
All roads lead into the City of the Dead on the surface world to face whatever dark sorcery and darker secrets lurk there.
  • 20+ new enemies
  • 32 Dungeons
  • 8 Towns
  • Hundreds of unique weapons, items, and gear

Additional Characters
  • Kincaid the Dueler
  • Selen the Rogue
  • Vincent the Sorcerer
  • Fyona the Paladin

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windos Vista, or Windows 7 / 8 / 10
    • Memory: 512 MB RAM
    • Graphics: Requires OpenGL 2.0 or higher
    • Storage: 200 MB available space
    • Additional Notes: Requires MS Visual Studio C++ Runtime 2012 x86
    • OS: OSX 10.8, 10.9, 10.10, 10.11
    • Memory: 512 MB RAM
    • Graphics: Requires OpenGL 2.0 or higher
    • Storage: 200 MB available space
    • Memory: 512 MB RAM
    • Graphics: Requires OpenGL 2.0 or higher
    • Storage: 200 MB available space
    • Additional Notes: Requires LibGLFW 2 (apt-get install libglfw2)
Helpful customer reviews
16 of 16 people (100%) found this review helpful
91.0 hrs on record
Posted: August 16
It seemed it could be a nice little title, and I can say that after playing it for a while, I'm actually a bit shocked, this game is much better than I thought it could be. Surely a lot of effort has been put in it. Not a roguelike, as the graphic style could suggest, but a story-driven old-school RPG with lots of content. It's too early to give a proper review, so take it as a partial view. I'm sure the game will even get better as it progresses.


Story and Dialogues: the story can be described as a crossing between Avernum (subterranean world setting) and Baldur's Gate: a cataclysm has shattered the surface world and peoples seek shelter in the underworld, and at the same time the gods have become weaker, and some of the dark gods are plotting to gain power. Not totally original but the dialogues are of much better quality than in most cRPGs, and the background story and the world building are surprisingly robust for an indie title. The first episode is completely linear, but this changes in Episode 2.


Character design. This stands out even more: there are eight total characters, two for each base class, and you can bring one of each pair. Each of them has a set of specific talents (empowered attacks, curses, healing or attack spells, etc) that can be improved with levels (not every level you get a talent point). The characters are very well balanced and you'll find it hard to form your ideal party, because they can have a lot of synergies, and at high difficulty levels the game can become brutal and you cannot make mistakes if you go for an ironman run.


Turn-based tactical combat: very interesting, based on action points (for actions) and extra movement points (from spells, gear), make battles much more interesting than in Avernum games. The AI isn't perfect though, probably, I found thatsome opponents stay behind instead of charging you with all of their forces. Also mechanics for traps are very well done, with different patterns you have to spot to avoid them or disarm them in time.


World size: the world is also pretty big, I don't know how long it would take to complete all quests but I guess around 100 hours. Replay value is also great because you'll be tempted to try different party compositions.



Graphics and sound: animations are well done, and so graphics in general, but some basic cave tiles are a bit weird looking. Probably intentional because it makes traps harder to spot if you're not careful. They are serviceable anyway, and overall ok. The main musical score is very nice, but tthe battle music is very repetitive, luckily there is a mod to solve this.


Interface: a bit rough and with a 'mobile port' feel, sometimes but it has been improved a lot with the last updates.



General pace of the game: especially battles are a bit too slow. I really hope that the devs will make animations faster, or in some other way make battles faster. Enemies move one at a time with a certain small but noticeable delay between each one. The major downside of the game so far: the game itself is maybe 1/2 or 2/3 the size of an Avernum game, but the slowness of battles will make it last probably longer than any of them.


OVERALL 7.5/10

If interface and battle speed were improved, the score could be easily be 1 point more, and this game would really deserve it. Even with these faults it's very enjoyable though. If you like turn based RPGs you can't go wrong with this one, just be ready for a very long run!
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11 of 11 people (100%) found this review helpful
27.6 hrs on record
Posted: June 19
Excellent Turn based squad game.

Good story
Great character development
Engaging missions and story
Wont hold your hand
abillities and stats that all matter
8 unique characters of which you can choose 4
can group all characters together and move as far as you want on map...unless you encounter baddies!
outstanding pathfinding
Good ambience and music although you may want to turn music down as combat music is a bit loud.
Different difficulty settings

can't build your own character

Final verdict: if your looking for a good turn based squad fantasy game look no more. I have several and this is my favorite so far. The graphics my not be stellar but they are charming and yhe idle animations make the characters look alive. The game is very intuitive and easy to learn. For those looking a fun old school style tbs rpg you found it
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11 of 11 people (100%) found this review helpful
4.7 hrs on record
Posted: June 6
Really a great, very, old school feel here. I really enjoy it and its huge! I cant believe how big this game is and they keep coming out with more content. I just got episode 4 and its the best yet. Reminds me of great memories of playing pen and paper rpgs when I was a little kid. I definitely recommend this game.
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9 of 9 people (100%) found this review helpful
0.1 hrs on record
Posted: June 16
Heroes of Steel is a retro, dungeon exploration game, with simple quests, yet challenging adversaries. This is an Android Port game, and I play it on my Samsung S4 regularly. (You’ll notice it doesn’t seem like I’ve played the game on STEAM. That’s because I haven’t. Not really.)

If you're a graphics addict, then this is probably not for you. On the other hand, if you can forgo graphics for the joy of story and gameplay, this might just hit the spot.

When I first played HoS, it reminded me of a much better version of GURK II: retro, a party of 4, exploration, random monster encounters, loot, turn-based combat on a top-down view.
Some details of the game:
1. Party of 4. You can choose alternate classes. (Basic is Warrior/Barbarian, Rogue/Archer, Wizard, Priest)
2. Party is permanent once the character members are chosen.
3. Turn-based combat.
4. Resembles a D&D board game.
5. Characters level up with experience.
6. Characters gain points to buy character stats, character skills, and/or character spells.
7. Character icons ARE NOT static. They actually fidget on the screen (This little detail I love. Adds a lot of realism)
8. Character portraits are static and are obvious amateur art, yet they are VERY detailed.
9. Equipment gives stats/skill bonuses/magic bonuses.
10. Equipment IS character specific. I like that. It adds a little extra hiccup to deal with. Spices things up.
11. Like Gauntlet, the game has Health Potions, Mana Potions and Health+Mana Potions.
12. An EXTREMELY long main quest. I kid you not. You’ll spend MANY HOURS exploring content without finding an end.
13. The game has more than a few side quests to explore. Up to you to do them or not.
14. This game has 4 full episodes and the final episode is finally out. The game is COMPLETE. Thus, there were hours of gameplay before the 4th episode, and now there are more.
15. The game pacing was vastly improved by increasing the general speed the characters travel on the overworld (underworld?) map.
16. Nightmare mode difficulty setting. This is my favorite setting. It’s so dangerous, difficult, and plain challenging that I have to pay attention to everything: from money, to potions consumed, to where I put my stat points.
17. The interface has seen a lot of revamping to streamline it and make it easier to navigate. I, honestly, didn’t like the first version. Now I marvel at the changes that I never considered which improved the game considerably.

Now. Added value to the game:
1. EXTREMELY responsive developers. I mean this. The developers answer questions directly and constantly communicate with the clients via their proboards Star Traders forum. These guys are so dedicated to making their games work that they don't stop updating. That's a LOT of value for your $$$.
2. The community is super helpful. I mean this one. It’s like a dream place, never seen anyone flamed or abused.

So, Yes I recommend this game.
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9 of 10 people (90%) found this review helpful
78.4 hrs on record
Posted: September 28
Really nice RPG with a cool story.
Lots of fighting, big dungeons, cool premise (society had to go underground). I just completed Act 1 of Episode 1, there are 3 full episodes now, with a 4th coming, each with about 2 Acts. So at 40 hours I am about 1/8th of the way in (admittedly, I like to take my time and left the game running while tending to other stuff quite a lot, but still, plenty of content!).
Episodes by the way are all included in the game, it's just their word for chapter, there is no additional DLC/expansion.

I like the story and the way the characters talk to each other. The combat is fun.

All in all this game has a lot of charm, and for me that's plenty of reason to keep playing. At 10 euros it's a very good deal imo, even if it sometimes feels a bit crude/rough around the edges (just adds to the charm).

It comes across as a game created with a lot of love and passion, and it's very well supported by the devs, and that's also a big plus imo.

EDIT: Wow, the story really opens up in Act 2 of Episode 1! :D
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