Heroes of Steel is a tactical RPG set in a grim post-apocalyptic fantasy world. Coordinate your party of four heroes in turn-based combat and navigate a engaging world and story.
User reviews: Mostly Positive (116 reviews) - 77% of the 116 user reviews for this game are positive.
Release Date: Apr 23, 2014

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Recent updates View all (82)

January 7

Steam Update #60

The latest update brings about a positive upgrade for any character who wields a Strength-based melee weapon. Your hero's Strength attribute now helps bolster you damage by setting the minimum Damage that can be rolled. If your weapon does 21-40 Damage, then a D20 is rolled to determine the final Damage. If you are wielding a weapon that relies on Strength for its Accuracy, and you have 8 Strength, then if the D20 rolls less than 8, the Damage is simply upgraded to 8. The same size dice (D20) is being rolled, so your change of getting an 8 (the minimum Damage) is, in this case, 8/20 or 40%.

As your raise your Strength, you can therefore increase the minimum Damage you cause with every melee attack.

Even better, if you are wielding a 2-H weapon (Vraes, Fyona), the minimum is 150% of your Strength, and therefore 8 Strength gives a minimum of 12.

Please leave a review to help encourage more updates, content and features!

v4.1.39 - 1/7/2015
- Strength attribute sets minimum for Damage roll for Strength-based weapons
- For 1-H Strength-based weapons, minimum Damage roll is 100% Strength
- For 2-H Strength-based weapons, minimum Damage roll is 150% Strength
- Strength minimum Damage roll does not apply to Dual Wielding
- Can now select and inspect Talents disabled due to lack of AP
- Fixed issue with Parry display in status, some shops listing odd shields
- Fixed Respec for all characters in Steam

12 comments Read more

December 23, 2015

Update #59 + Winter Sale

The Steam Winter Sale is on, so pick up all Trese Brothers games at a discount for the holidays!

It's the holidays, so everyone wants loot! Version 4.1.37 adds another 80 pieces of loot throughout parts of the middle of the game -- late Episode 1 and into Episode 2.

We've done another round of updates on Tamilin's model on the map and her art, thanks to everyone for sending the feedback.

Following Tamilin's new powers with a throwing dagger, Kincaid is following suit, gaining AoE for his later levels of Darting Steel and joining Tamilin with the ability to throw at 1 range.

Please leave a review to encourage further updates, features, and content!

v4.1.37 - 12/22/2015
- Added 40 new enchanted gear to Episode 1 Act 2 loot tables
- Added 40 new enchanted gear to Episode 2 loot tables
- Improved bonuses of Episode 1 Act 1 story rewards
- Added SP Drain to summary screen, fixed SP Drain bug with Dual Wield
- Kincaid's Darting Steel goes AoE after level 5, can throw knives at 1 range
- Fixed issues with Ranged Accuracy display and Range for Tamilin's knives
- Revised and improved Tamilin's art

5 comments Read more

About This Game

Command your party of four heroes as they fight to protect the last remnants of humanity. Born in a time of warring gods and dark powers, your four unlikely heroes embark on a grim journey set in the sprawling and immense post-apocalyptic medieval world of Steel.

It is the dawn of the Seventy First Year after the world has fallen. Four of the Thirteen Gods rose up against their creator, the All-Father, and destroyed him in a cataclysmic event. In the following years of darkness and ruin, the kingdoms of man fell in war and flame. In the final days before all was lost, under the guidance of an ancient order of druids, the survivors retreated to a mysterious underground labyrinth; the Underdeep. Now, in the Underdeep, the last remnants of humanity are scratching out a living and trying to rebuild a society, but are quickly discovering that evil has followed them beneath the surface.

Heroes of Steel is a tactical turn-based RPG in which you lead a group of four unique characters, each with their own talents, special powers, and abilities on their quest through the world of Steel. Engage in tactical combat with the ferocious, devious, and magical enemies who threaten humanity's last settlements. You must decide how to develop each character’s individual strategy in order to build a powerful and dynamic team capable of triumphing over the impossible odds. As you traverse the sprawling world of Steel, your party will face a myriad of challenges, battles, extensive mazes and fearsome enemies of all varieties.

Savor full character customization, deciding how to increase your attributes, skills, and powerful talents. Equip each of your characters with a variety of weapons, armor, and up to three mundane or magical accessories. As your party explores the dungeons, cities and crypts of the world, you will decide the overall strategy and approach your team takes. Choose between hundreds of levels of talents and thousands of combinations of equipment.

Our indie role playing games dev team is actively continuing development to make this the top RPG. We are very receptive to feedback to help Heroes be the best RPG it can be.

With full control of every turn and aspect of your four characters, you can plan every turn with exacting control. Heroes was made for fans of adventure RPGs, board games, and roguelikes. If you enjoy strategy games or tactical RPGs, you will enjoy this classic RPG.

Snag a Two Pack

The Heroes of Steel Two Pack includes two copies of the game - one for you and one to gift to a friend. The second copy is at 50%! Share this awesome tactics epic with a friend today!

What's in the Box?

Heroes of Steel: Tactics RPG includes the Prologue, three major story Episodes, and four optional characters! As we continue to expand the game, new story Episodes and characters will be released to you free of charge in our weekly updates. This games does not contain any chargeable DLC - all content is included in the price.

Prologue & Episode 1: Death's Consort
Under the shadow of Baron Arhaive, your group forms into a unified cohort.
  • 20+ new enemy types
  • 26 Dungeons
  • 2 Towns
  • Hundreds of unique weapons, items, and gear

Episode 2: The Gathering Shadow
Heading east into the territory of the Braeys Family and Baron Koda, you face off against relentless threats and growing dangers.
  • 35+ new enemies
  • 32 Dungeons
  • 6 Towns
  • Hundreds of unique weapons, items, and gear

Episode 3: Whispers over Steel
All roads lead into the City of the Dead on the surface world to face whatever dark sorcery and darker secrets lurk there.
  • 20+ new enemies
  • 32 Dungeons
  • 8 Towns
  • Hundreds of unique weapons, items, and gear

Additional Characters
  • Kincaid the Dueler
  • Selen the Rogue
  • Vincent the Sorcerer
  • Fyona the Paladin

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windos Vista, or Windows 7 / 8 / 10
    • Memory: 512 MB RAM
    • Graphics: Requires OpenGL 2.0 or higher
    • Storage: 200 MB available space
    • Additional Notes: Requires MS Visual Studio C++ Runtime 2012 x86
    • OS: OSX 10.8, 10.9, 10.10, 10.11
    • Memory: 512 MB RAM
    • Graphics: Requires OpenGL 2.0 or higher
    • Storage: 200 MB available space
    • Memory: 512 MB RAM
    • Graphics: Requires OpenGL 2.0 or higher
    • Storage: 200 MB available space
    • Additional Notes: Requires LibGLFW 2 (apt-get install libglfw2)
Helpful customer reviews
38 of 39 people (97%) found this review helpful
92.4 hrs on record
Posted: August 16, 2015
It seemed it could be a nice little title, and I can say that after playing it for a while, I'm actually a bit shocked, this game is much better than I thought it could be. Surely a lot of effort has been put in it. Not a roguelike, as the graphic style could suggest, but a story-driven old-school RPG with lots of content. It's too early to give a proper review, so take it as a partial view. I'm sure the game will even get better as it progresses.


Story and Dialogues: the story can be described as a crossing between Avernum (subterranean world setting) and Baldur's Gate: a cataclysm has shattered the surface world and peoples seek shelter in the underworld, and at the same time the gods have become weaker, and some of the dark gods are plotting to gain power. Not totally original but the dialogues are of much better quality than in most cRPGs, and the background story and the world building are surprisingly robust for an indie title. The first episode is completely linear, but this changes in Episode 2.


Character design. This stands out even more: there are eight total characters, two for each base class, and you can bring one of each pair. Each of them has a set of specific talents (empowered attacks, curses, healing or attack spells, etc) that can be improved with levels (not every level you get a talent point). The characters are very well balanced and you'll find it hard to form your ideal party, because they can have a lot of synergies, and at high difficulty levels the game can become brutal and you cannot make mistakes if you go for an ironman run.


Turn-based tactical combat: very interesting, based on action points (for actions) and extra movement points (from spells, gear), make battles much more interesting than in Avernum games. The AI isn't perfect though, probably, I found thatsome opponents stay behind instead of charging you with all of their forces. Also mechanics for traps are very well done, with different patterns you have to spot to avoid them or disarm them in time.


World size: the world is also pretty big, I don't know how long it would take to complete all quests but I guess around 100 hours. Replay value is also great because you'll be tempted to try different party compositions.



Graphics and sound: animations are well done, and so graphics in general, but some basic cave tiles are a bit weird looking. Probably intentional because it makes traps harder to spot if you're not careful. They are serviceable anyway, and overall ok. The main musical score is very nice, but tthe battle music is very repetitive, luckily there is a mod to solve this.


Interface: a bit rough and with a 'mobile port' feel, sometimes but it has been improved a lot with the last updates.



General pace of the game: especially battles are a bit too slow. I really hope that the devs will make animations faster, or in some other way make battles faster. Enemies move one at a time with a certain small but noticeable delay between each one. The major downside of the game so far: the game itself is maybe 1/2 or 2/3 the size of an Avernum game, but the slowness of battles will make it last probably longer than any of them.


OVERALL 7.5/10

If interface and battle speed were improved, the score could be easily be 1 point more, and this game would really deserve it. Even with these faults it's very enjoyable though. If you like turn based RPGs you can't go wrong with this one, just be ready for a very long run!
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15 of 16 people (94%) found this review helpful
78.4 hrs on record
Posted: September 28, 2015
Really nice RPG with a cool story.
Lots of fighting, big dungeons, cool premise (society had to go underground). I just completed Act 1 of Episode 1, there are 3 full episodes now, with a 4th coming, each with about 2 Acts. So at 40 hours I am about 1/8th of the way in (admittedly, I like to take my time and left the game running while tending to other stuff quite a lot, but still, plenty of content!).
Episodes by the way are all included in the game, it's just their word for chapter, there is no additional DLC/expansion.

I like the story and the way the characters talk to each other. The combat is fun.

All in all this game has a lot of charm, and for me that's plenty of reason to keep playing. At 10 euros it's a very good deal imo, even if it sometimes feels a bit crude/rough around the edges (just adds to the charm).

It comes across as a game created with a lot of love and passion, and it's very well supported by the devs, and that's also a big plus imo.

EDIT: Wow, the story really opens up in Act 2 of Episode 1! :D
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10 of 10 people (100%) found this review helpful
20.9 hrs on record
Posted: August 30, 2015
this is one of those games that brings back fond memories of the good old days
when games did not need to look like "Skyrim" to be fun, it needed a story and characters that kept you glued to the screen and you have to keep playing into the late hours to see what happens next

if turn based tactical with a touch of "D&D" is your thing, you should enjoy this game, and its just 10 bucks

there are some negative reviews around the graphics and sound of the game but if you check the modding section in the forums, you will find two mods that really make a change
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9 of 9 people (100%) found this review helpful
23.0 hrs on record
Posted: January 8
A turn-based party RPG from one of the most active Developers on steam. Full respect for the time and effort the Trese brothers put into their games. Personally I ran into a very minor issue with the game, the dev responded instantly and a patch was out the following day. What more could I ask for? That shows a lot of passion and dedication to their product.
Constant patches/improvements, always active on the forums and actually talking to their players.

The combat system is solid with 8 different characters to choose from to make your party of 4.
The story and characters are well written and interesting including their interactions between each other.
A range of weapons, armour and other equipment can either be looted or purchased from merchants including the ever necessary consumables.
Skill/talent and stat points as you level, and easy respecing.
Personally I quite enjoy the art style in the game and zooming in the combat map the character models still look good.
I've been having a lot more fun with this game then I expected, it's definitaly worth it's asking price.
I'm looking forward to sinking a lot more time into this over the weekend.

Trese brothers are ones to watch, truly passionate game creation wizards. This game and Templar Battleforce have won my loyalty. Side note it is really worth checking out Templar Battleforce as well :)
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7 of 7 people (100%) found this review helpful
3.7 hrs on record
Posted: October 9, 2015
Okay, First look, let's see what we have here.

We have.
- A low price
- Simple graphics
- Slightly clunky UI

Except for the low prise let's ignore those for now and see what else we have.

- A really good story that keeps to immersed at all times.
- Good turn based tactical combat.
- Interesting talents/skills.
- A massive game that the developers are still adding too.
- The promise of a UI revamp to bring it more inline with the PC.
- Game play that put's the big boy's in the business to shame.
- The developers don't do DLC, they do free updates.

Conclusion: If it has a Trese Brothers label on it, buy it. They may only be a small affair but the blood of great game makers flow's through their veins, and they are getting better by the day.
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