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Steam Squad is a tactical wargame set in the First World War period. The genre may be classified as steampunk. The storyline is based on an alternate history. The game is filled with tiny little, but important details such as letters, pictures, maps, which help to create a realistic setting.
Release Date: May 15, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“This is the most basic early access version - it contains seven single player missions and one hot-seat multiplayer level, but there is no character creation, progression or anything else yet - this will all come later.”
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Recent updates View all (3)

Changelog 0.32 beta

July 31

Improved ingame UI
Improved brifings UI
Improved ingame camera behavior
Added brifing sounds
Other small fixes

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What are we doing and what's the plan?

July 30

Last month our main resource (a.k.a. Andrey Mishkinis) was working on the final polishing of the game logics core.

When we are done with this the game will be stuffed with the following important features:

- Tanks and cars that are driven by soldiers.

- Steel-and-concrete fortifications, stationary machine guns, anti-tank guns. - Soldiers are able to get out of trenches spending some of their action points.

- In a little while they will be able to overcome small obstacles such as fences. In contrast with the previous feature, we haven't finished the animation for this bit yet.

- Small objects can be destroyed.

Furthermore, we're modelling different weaponry now. In the release each of the nations will have a great variety of guns to choose from.

We keep on putting all the missions together (there are 30 of them excluding multiplayer arenas), which takes loads of time due to the high number of them.

What won't be included in the forthcoming upgrade, but will be presented in the release?

- You can choose and equip your soldiers before each mission.

- Multi-player

- Your soldier's skills slightly evolve in time, moreover you can name them and even see game statistics for each of your recruits. - Some large objects can be destroyed

Finally, right now we're about to upload a new build, which has much fewer bugs than the previous one. Fortunately, it will be available in the end of the week for all three main platforms.

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About the Game

Steam Squad is a tactical wargame set in the First World War period. The genre may be classified as steampunk. The storyline is based on an alternate history. The game produced by Bretwalda Games in 2014.

During the game you are to manage a squad in a battlefield to complete your current tactical task.
For instance, you can be asked to capture an area, defend a lodgement or a person, attempt to sabotage, etc.
Two main game modes are campaign and game against other users. There are six campaigns evenly distributed between three fighting forces (Tianxia, Britain and Holy Roman Empire). During missions a player will be asked to lead different types of squads and to make history, watch how it evolves with every battle won. Actually the player himself becomes the driving force of the history.

The game is filled with tiny little, but important details such as letters, pictures, maps, which help to create a realistic setting. Steam machinery and armour, steampunk styled architecture and realistic physical models for shooting and riding vehicles make the game more attractive and interesting.


The current build is an early access version. We haven't yet finished all the planned features and those we have done sometimes can still misbehave. Your comments always help us to improve the current version.
We sincerely want you to enjoy it as we tried hard to make an interesting game with a friendly interface. We want you to feel the excitement alike one you feel playing some strategic table games.
The AI is strong, tricky and as courageous that it even can choose suicide as the best option. We wish you'd try to play in Hotseat mode with your friends. We bet you'd just love it!

So now we work on:

- Military technology such as tanks, trucks, cars etc. Eventually it will be possible to ride any of them and even make turns in accordance with actual physics laws!

- Lots of new different weapons apart from casual guns. You'll be able to equip your soldiers in many different ways. The basic weapons are ready to try out right now.

- The landscape and landmarks maybe damaged, which yields the great variety of different strategies. Moreover the units will be able to overcome obstacles such as fences etc.
(At least we already have “realistic” bullets, which means that the underlying model is based on the ballistic laws. This small thing allows you to use landscape features and take benefits of the great variety right now.)


- Different multi-player modes: Hotseat, multiplayer, LAN, online, and even text mode (like in chess, this is made for those who want to play even on the go).

- Achievements manager, social networks support and the score table!

- One of the most important advantages comparing to other tactics games is its pace.
1) The time limit for each turn is set to be 2 mins, so you must think quickly! 2) If you
play along with your allies they do their turn in the same 2 mins.

6 campaigns with the common plot, 2 for each of the rivals.

- We plan to create a mobile version as well as adjustable quality settings to allow playing even on very old machines. Generally the game is friendly towards amateurs of old PCs.

- More sounds and voices.

We do our best to create something more than just a game, we want you to feel its atmosphere and every single day bit by bit we try to improve it and add as many interesting features as we can think of.
Thank you for your support!
Enjoy the game!

PC System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 1.7+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: NVidia or ATI graphics card
    • Hard Drive: 1300 MB available space

Mac System Requirements

    Minimum:
    • OS: Mac OS X 10.6 or later
    • Processor: 1.7+ GHz or better
    • Memory: 2 GB RAM
    • Hard Drive: 1300 MB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 1.7+ GHz or better
    • Memory: 2 GB RAM
    • Hard Drive: 1300 MB available space
Helpful customer reviews
28 of 35 people (80%) found this review helpful
1.0 hrs on record
Early Access Review
I disagree with many of the complaints being written here, because they forget this is not a complete. Its a beta, so don't expect all those features to be implemented just yet. When you expect a game in its Beta build to be fantastic, youll only end up disapointed.

Take Kenshi as an example. I've been following Kenshi for years, ever since version .2. It was a terrible game back then, with no base building, no crafting, just a bunch of dudes swinging swords. But I didnt not immediately dismiss it, saying the music was terrible (because there was no music), or the AI was the dumbest I had ever seen (because it was) or the fact the it was incredibly ugly (God was it ugly). No, because I did not expect a complete game. I liked what the premise of the game was, so I backed the developer so they could further expand the game into what they wanted it to be.

That being said, the game still needs to have a little bit of work done. But as it is in Beta .3, I can forgive many of the faults I find in it. The music is ok. Not great, but not terrible. The only major complaint I have had thus far is the damn whistleing. And when the biggest fault you can find in a game is the fact they sometimes whistle the begining of the Indian Jones theme song, It cant be that bad of a game.
Posted: June 2
Was this review helpful? Yes No
2 of 6 people (33%) found this review helpful
0.6 hrs on record
Early Access Review
The game is still very similar to what it was at the beginning. The slow motion of the game is slowly degrading its value even more.
Posted: August 19
Was this review helpful? Yes No
1 of 4 people (25%) found this review helpful
1.7 hrs on record
Early Access Review
I can't believe I paid money for this. The screen pan is really awful. Game play is far too slow. There's no way of telling whether you're damaging the enemy until a soldier dies. Remaining Action Points are virtually invisible, and there's no way to tell how many action points a move will take. the game is virtually unplayable at the moment.
Posted: September 7
Was this review helpful? Yes No
14 of 51 people (27%) found this review helpful
0.2 hrs on record
Early Access Review
One of worst games I ever played so far. I got this title for free from the developers. I should not complain, right? But really\, this is the worse game I have played since many years. I decided to write this to the developers and tell them that they should stop making this game, because it's horrible.
- Music. Why can't I disable this? I don't like it. But it's ♥♥♥♥♥♥ my ears. Just small single option to disable it, where's it?
- Camera smoothing, why can't I disable this? It's annoying as hell
- Small maps, 6 vs 6 or so?
- Ugly mechanics, there's no option to hide
- Multiplayer? Nope, just hotseat with friend, on one computer
One, freaking, huge, lie.
Posted: May 30
Was this review helpful? Yes No