Take the role of ARID, the artificial intelligence within a high-tech combat suit. The Fall is a unique combination of adventure-game puzzle solving and side-scroller action, all set within a dark and atmospheric story. Get ready for a disturbing journey as you explore the world of The Fall.
User reviews: Very Positive (1,502 reviews)
Release Date: May 30, 2014

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"Dark, atmospheric and thought provoking. Think Metroid meets a point and click. An interesting narrative completes this unique and absorbing package."

Recent updates View all (4)

February 9

The Fall 1.52 - new stuff!

We're still hard at work updating The Fall with new additions. In case you didn't hear, we recently added Trading cards, a sound track, controller support upgrades, and bug fixes.

This update, we've been working with our friends over at , who did a fantastic job completely re-doing our French translation. It is now much better at providing an authentic The-Fall-y experience for native French speakers. Additionally, several language related bug fixes are in as well, mostly to do with text formatting, but a few general gameplay bugs have also been fixed.

I wanted to take a minute to thank the community (probably you, if you're reading this) for being so awesome at sharing your opinions about the game and reporting any issues when you find them. Believe it or not, this will be the first update that will be launched publicly - as to appear in the "updated games" section (which is why I re-mentioned trading cards at the top of this update). It's caused me to look back on how far we've come. The Fall has improved leaps and bounds since it was released last May 30th, and we've got you to thank!

That's all for now, but we hope to have another interesting update coming before too long (for everyone, not just French speakers :) ). I wish I could show you guys the stuff we've got cooking for Part 2... I'm so excited about it and I know you'll love it. But..... all in good time!

24 comments Read more

December 18, 2014

The Fall 1.5 Released - Trading Cards Added!

The Fall 1.5 has been released. Most notably, we've added trading cards, so have fun with those! Otherwise, several little fixes and tweaks have been added. For example, Joystick mapping has been adjusted so that combat is much more natural. For a complete list of tweaks and fixes, chck out:

Also, we have released The Fall's official soundtrack! It can be purchased from The Fall's store page, or here:

That's it for now! As always, if you want to chat (or have questions) come visit our forum!

6 comments Read more


“Hands down, The Fall is one of the best games I have played.”
Indie Game Mag

“A Modern Classic.”
9/10 – That Nerd Show

“The Fall has proven that innovation is still possible in the genre”
8/10 – RestartReplay

About This Game

Experience the first story in a mind bending trilogy! The Fall was recently awarded Game of the Year for Best Story from Giant Bomb.

Take on the role of ARID, the artificial intelligence onboard a high-tech combat suit. ARID's program activates after crashing on an unknown planet. The human pilot within the combat suit is unconscious, and it is ARID's duty to protect him at all costs! As she progresses into her twisted and hostile surroundings, driven to find medical aid before it is too late, the realities of what transpired on this planet force ARID to reflect upon her own protocols. ARID's journey to save her pilot ultimately challenges the very rules that are driving her.

The Fall is a unique combination of adventure-game puzzle solving, and side-scroller action, all set within a dark and atmospheric story. Exploration will be paramount to surviving your adventure. Utilize ARID's flashlight to uncover a myriad of interactive objects. If what you uncover is hostile, switch on your laser sight and kick some metal! Get ready for a disturbing journey as you fight, explore, and think your way forward, expanding ARID's world, in spite of her protocols.

The Fall features:
  • A compelling story - Crafted over the course of two years, The Fall's story is a cut above standard gaming fare.
  • Story/Gameplay integration - Players encounter challenges that force them to think in ways congruent with the game's story.
  • Thick atmosphere - A very well polished visual style is complemented with The Fall's full voice cast.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3 or later
    • Processor: 2.5 GHz dual core
    • Memory: 3 GB RAM
    • Graphics: GeForce 8600 or equivalent, 256 MB memory
    • Hard Drive: 530 MB available space
    • OS: 10.6 Snow Leopard or above.
    • Processor: Dual core 2.3 GHz
    • Memory: 3 GB RAM
    • Graphics: Intel HD 3000 or better
    • Hard Drive: 530 MB available space
    • Additional Notes: Requires a mouse with two buttons.
    • OS: Ubuntu 10.04 or later
    • Processor: 2.5 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600 or equivalent, 256 MB memory
    • Hard Drive: 530 MB available space
Helpful customer reviews
57 of 65 people (88%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: May 3
My ship was destroyed and I fall. This is not what I call the good landing, but hopefully I am still working. Wait, something is malfunctoning... reboot. The pilot - seems to be unconscious and need medical assistance. First statement I have no idea where am I. Grim atmosphere, dark and mysterious place, it looks like some kind of industrial complex. My name is A.R.I.D and my main objective is to keep the pilot inside ME alive. Many obstacles keep slowing me down and the time is running out...
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27 of 31 people (87%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: December 18, 2014
The Fall has a lot to say for a game that doesn't want to tell you what it is.

It wraps its narrative up in the pretense of AIs attempting to work within protocols to protect the humans they serve, but digging deeper it's not very hard to apply its underlying themes to areas outside the field of technology. Taken in a different light, The Fall is potentially a dialogue of the dangers presented with the necessity to work within societal rules and expectations; to be who you were created to be, and serve the ones who made you without question of their intention or if it is indeed "right".

Matters of the value of one life over another, abusing a system you've been placed in for your own needs, and whether the end really can justify the means are presented in such a way as to never be the sole focus of the story and pull you away from the task at hand, but they're there, in the background. It's entirely possible to go through The Fall and enjoy it as solely what it appears to be: an engaging sci-fi plot of a crashed pilot only barely hanging onto life, requiring his suit's AI take control and attempt to find him help. But it's the subtlety of the narrative that really stood out to me and made me pay closer attention and try to pry away at the layers concealing what the game was trying to say to me.

Ultimately it's almost always yet another question. For all of The Fall's heavy societal and possibly theological musings, it never quite arrives at the point of clarity. It made me think but at times I wondered if even it knew what the end result of all these ideas was, or if there was supposed to be one at all. And that's perfectly fine, but at the same time there's this feeling that it's possibly trying to cram too much into a short experience and perhaps becoming a little bogged down as a result.

Of course this can all be waved away with the presumption that this is but the first part of three and everything The Fall wanted to say, or the things it didn't quite get to finish elaborating on will all become clear in those ensuing games. There are parts of The Fall that were a little profound to me as I directed my character through desolate environments, flashlight barely cutting through the impenetrable atmosphere as weird shapes seemed the move in the background as sounds echoed around. They're the moments that had me entranced with my monitor; the ones that made me glad to have took the time to solve the occasionally convoluted puzzle to arrive at the moment I was currently in. They're scattered about and can sometimes seem exasperatingly out of reach, but when you get there, they're always worth the investment.

You can read more of my writing on Kritiqal.
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20 of 21 people (95%) found this review helpful
1 person found this review funny
11.0 hrs on record
Posted: April 30
The Fall is a kickstarted side-scrolling sci-fi adventure. The game is the very first release for Vancouver-based studio Over the Moon. It melds tense exploration of an alien world with devious puzzles and occasional action sequences, all tied together by a genuinely interesting and original story. Players take on the role of ARID – an artificial intelligence embedded in a combat suit, intended for use by a human pilot. As the game begins, ARID's pilot is mortally wounded, and her systems are damaged. You don't know where you are, having crash-landed on an unknown planet, but you must do everything you can to keep your pilot alive. It's not often that game stories examine AI personalities. There's the classic Planetfall by Infocom, and Wadjet Eye Games' recent Primordia, but it's surprising how few other games touch on a topic so intertwined with the computer technology that they're based on. By raising questions about forced obedience and the legitimacy of artificial life, The Fall is a worthwhile, if short, addition to these efforts.The game focuses mainly on exploration, which makes for a refreshing change of pace when compared to other side-scrollers. More importantly, it allows players room to breathe; there's no relentless push to the next objective, and you can really soak up the atmosphere on offer. While the default running speed is adequate, I actually felt compelled to walk for much of the game, because I wanted to spend more time enjoying the sense of exploration and suspense.It's a shame that the story, as compelling as it may be, is told almost exclusively through dialogue. Given the strong atmosphere and fascinating setting, I would've loved to see more environmental story-telling a la Fallout 3.Occasionally, The Fall dips its toes into the action-platformer pool by throwing a handful of enemies your way. There's a rudimentary cover system on offer, but the combat feels pretty clunky.In an interesting design decision, the exploration and combat modes of gameplay are separated by way of a toggle switch. When inspecting the world, ARID can use a broad torch beam to highlight interactive objects, but it switches to a laser targeting sight at the press of a button.Graphically, The Fall looks great thanks to its brooding minimalism. The focus on silhouettes draws obvious comparisons to Limbo and the many games released afterwards that tried to ape its art style, but it's done well enough here that I really can't fault it.The audio, too, is excellent throughout. The game is fully and ably voiced, with no noticeably flubbed dialogue. I was also very impressed with the soundtrack, which makes several dynamic changes based on location and fits well with the visuals. Sadly, with no difficulty settings or branching paths, I suspect most people will find replayability limited. This wouldn't be an issue at all if the story were longer, but even the most puzzle-averse gamer is likely to complete the game in few hours. Still, this isn't unreasonable for a quality title, and The Fall fits firmly in the same realm as games like To the Moon and Botanicula, price point included.If you're looking for your next action-packed side-scroller, you'll probably find this game unsatisfying and a little long-winded. For everyone else, especially fans of adventure games and sci-fi, you won't want to miss this one. The Fall is a great story, well told, and it's thoroughly enjoyable from start to finish.
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10 of 10 people (100%) found this review helpful
4.2 hrs on record
Posted: May 23
This was an interesting point and click style adventure with some actual 2D gunplay mixed in. The story was kind of a sardonic Terminator/2001-ish tale. The puzzles were mostly fair challenges with one exception which was notably difficult with no real obvious solutions even with trial and error.
The graphics looked nice and did a great job of helping to create a hopeless and yet, as mentioned before, wry and sardonic tongue in cheek sort of atmosphere.

The gameplay itself was fairly seamless, and I found no real issues with hit detection and the like.

All in all a very well crafted and fun game. The ending itself was a genuine laugh out loud moment for me. I will be curious to see how the follow up plays out and hope the developers are successful in getting it released.

All told, a solid 7 out of 10.
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9 of 9 people (100%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: December 26, 2014
+ Great story and atmosphere
+ If you like robots, you'll love this game
+ Pretty diddly darn good voice acting
+ Puzzles are clever--nothing too rage-inducing or too easy

- Controls are a bit...sticky? Clunky? I'm not sure how to explain it. Wish it would have been a bit smoother but you get used to after a while. Test both keyboard/mouse and controller and see which is more to your liking.
- (Slight spoilers) This is part ONE of the game. Nowhere on the site nor on the game page did it say this game will be either episodic or split into multiple games. Keep that in mind.
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9 of 10 people (90%) found this review helpful
2 people found this review funny
10.1 hrs on record
Posted: March 27
The Fall is an extraordinary game which meshes old school and contemporary side-scrollers with a number of other genres, giving players an unforgettable experience. The developer of the Fall wanted to create a game which draws influence from a handful of games and within the first few moments of the game, these are easily identifiable. The games that mainly influenced The Fall include Super Metroid, LIMBO, and Monkey Island. Now this may seem like a ragtag combo to pt together to make one video game. If you're sketchy at best, throw that feeling out the window. The Fall makes such incredible use of it's play space, story, and mechanics.

The Fall is first and foremost an incredible adventure story. ARID, an AI Combat Suit, has crash landed into an unkown region and her human counterpart is quite badly hurt. ARID makes use of her intelligence and networking capibilities in order to help revive the human inside of the suit. Along the way ARID is stalked by the ominous and omnipresent AI character know only as The Caretaker, who runs the facility that ARID is trapped in. ARID must solve bizarre puzzles/problems (not technically puzzles, but I will refer to them as Puzzles for this review), shoot down annoying robots, and avoid treacherous obsticles in order to help the human inside. The story presents the player with a multitude of questions. What is it to be human? What difference, if any, is there between us and our AI creations? And then following these questions; Simply put...What is it to be? The story is provocotive and also at some points can have a touch of dark humor to it. This really makes for an incredible and slightly eerie setting for The Fall.

I must praise this game for its use of an incredibly simplistic, yet highly effective controls. There is only a slight learning curve because the controls are a bit out of the ordinary. However, I actually love the way that the developer made them work. They're original, yet you get used to them practically immedietly. It recalls the days when computers where mostly operated with commands and keystrokes instead of the Mouse and click/drag styles.
For example, the use of the Enter button is binded to the Space button. The mouse is simply used for aiming/shooting and occasionally selecting. It is definately not as difficult or strange as it sounds, in fact, I love the controls for this game. So much so, that I made a little section for it here just to praise them for being so simple and fun to use.

Genre Style
As I previously stated, the dev. wanted to combine the aesthetics and other elements from several games. Among these were Super Metroid, LIMBO, and Monkey Island. Now, The Fall is firstly an adeventure/side-scroller. If you want to dig deeper, there are small elements of RPGs, Problem Solvers (not technically a Puzzle game), Platformers, and Shooters. The shooting action is not all the incredible, yet tends to tie into the game at some points. The fighting is not all that great because, to me, The Fall focuses more on Puzzle-Platforming. Even if

- A very mysterious and tantilizing storyline (and the story is an incredible one)
- Dark and bizarre humor
- Simplistic alternative-style controls (Different, yet fun)
- Atmospheric
- Fantastic voice acting
- Great "puzzles" (Problem Solving scenarios)

- Not much replay value. It is a very linear game, however this is what old school games were like, so this is not necessarily a bad thing.
- The shooting action and fighting is not very great. However, the use of the laser pistol comes in quite consistantly throughout the game.

Verdict: - 7/10 - I absolutely love this game. It's driving, it's a combination of some of my favorite games and gming styles, and also manages to keep you guessing at what will happen next. The developer and writer(s) did an incredible job and I highly recommend this game for almost anyone. If you love old school games, platformers, side-scrollers, or just plain old adventure you will want to pick up this game!!.

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15 of 23 people (65%) found this review helpful
2.4 hrs on record
Posted: January 30
I love the story, I love the concepts. I love the shadow-complex style gameplay with a focus on exploration and environment scouring.

However, I can't reccomened it. A few puzzles are terribly obtuse, while exploring the environment is difficult, since key spots for advancement can blend in so well to the dark environment that it turns exploration into a very meticulous, diligent look at every minor detail. A bit of visual clarity wouldn't hurt, but in the end, the great story can't make up for the downfalls of the game at large.
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4 of 4 people (100%) found this review helpful
8.5 hrs on record
Posted: March 24
Stylish, fun to play, great puzzles, great visuals and a good story for the first episode. If you like puzzle games and adventure games you should love this.

Controls are stiff but I believe that was a design decision, considering you are essentially a suit of armour.
It's somewhat minimalist but really well done.
Hopeful for episode 2.

Is it worth the money? Quite possibly, it's a good game, somewhat decent length. Appealing. I'd recommend it.

Completed in about 4 hours or so. Spent additional time getting achievements.
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4 of 4 people (100%) found this review helpful
3.2 hrs on record
Posted: January 7
This game tells the extremely interesting story of a Artificial Intelligence trying to fulfill its directives.


The very detailed 2D environment surprised me, since I had only heard of this game prior to buying it, and as 2D indie games go, I expected bland and low fidelity visuals. Instead, I got a mostly dark atmosphere, which only gets disrupted by bright and colorful accents, like glowing mushrooms. This does not devalue the colors, but rather, through rarity, makes them all the more special.
If the game were to even try and mimic human motion in perfection (which it is not), then it would have failed in the animations department. But since the protagonist is an AI called ARID, the slightly wooden animations fit like a key in a lock. A key that was made for said lock, that is.


The already mentioned dark atmosphere gets complimented by the sounds and music, which are very subtle most of the time. Walking down an empty corridor with that background noise would be very unnerving to me.
Voice acting is impeccable, and it is a joy listening to the robotic voices of AIs.


I wish I could tell you all of it, but I do NOT want to ruin the game for you. The Story makes me shiver with anticipation of the next parts. You, the player, will enjoy the dilemma between following rules and following rules .


"The Fall" does a lot new to the table, but both the new and the old are executed neatly. Most of the game is a side scroller adventure game, with puzzles to solve that do take either some intelligence or trial and error. You look around by illuminating your surroundings with a torch attached to a gun, which brings us to the slightly clunkier mechanic: Shooting in the same 2D side scroller environment. Firing your weapon works fine, but the cover system is a bit confusing. At the beginning of the game it is not 100% clear behind what objects you can take cover, but it is pretty easy to figure out. Finding the exact right spot to press the "take cover" button, whatever that may be with you, is a lot more difficult. It happened to me more than once, that I wanted to hide behind cover, just to be slightly off and just start leaning against a wall. The final part of the gameplay is the Dialogue box, where you can choose different questions to ask, or different "buttons" to press. Worked perfectly, which is to be expected of a story driven game.

Conclusively, I would recommend you buy this game, if you love thinking about the morality of artificial Intelligence or love relatively short ( I played 3.2 hours, but I am quite daft from time to time) and relatively easy ( I got stuck once, and I got a hint: Take a look at the ceiling if you don't know what to do) adventure games, or just love compelling stories.

Some people in the comments/recommendations complain that this game is part of a trilogy. That is literally the first sentence of the Description. "Experience the first story in a mind bending trilogy! " is rather unambigious in my mind. This game, right now is only part 1. Others are complaining that this is *obviously* a moneygrab by the devs, but they only raised enough money for part 1 over kickstarter, and are as far as I know currently working on part 2, which they said will be done in about april, but that is just an estimate.
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4 of 5 people (80%) found this review helpful
5.4 hrs on record
Posted: December 14, 2014
+ Compelling narrative
+ Rich, engrossing atmosphere
+ Superb voice-acting
+ The ending had me completely floored; well-handled plot twist that sets the title up for a promised sequel (will allegedly become a trilogy)

- Clunky controls and awkward interaction mechanics
- Some of the puzzles are dubious and obscure
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2 of 2 people (100%) found this review helpful
17.0 hrs on record
Posted: December 9, 2014
This game is fantastic. Essentially a point and click adventure that prods the mind of robotics and their rule sets. The writing for varias fictional A.I. characters is what sets this up to be quite a ride.
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2 of 2 people (100%) found this review helpful
6.9 hrs on record
Posted: December 18, 2014
This was a fun game (I am aware Parts II & III are not out yet)
The exploration, combat, voiceovers, and graphics are a solid effort.
Well worth checking out.
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2 of 2 people (100%) found this review helpful
5.0 hrs on record
Posted: December 26, 2014
This was an amazing experience for me.

The atmosphere is daunting and the sound design is incredible. The story makes you think that there is something bad going on from the very beginning. And I don't mean the world, I mean you. The humour is very dark and surprising which I enjoyed immensely. Even if there was nothing else to this game, it's worth playing just for the atmosphere.

I would define the game as an action adventure. The action part consists of a few short combat encounters and even less and even shorter platforming sequences. You will deal with your enemies by using a basic shooting mechanics with only one weapon and a cover/"dodge" system. That's all there is to it.

As for the adventure part, you will be wandering through the game world and trying to find the way to your goal. You will search for information, deal with puzzles, find and use items in weird situations ... I actually had problems with this part, because some of the puzzles didn't make much sense to me. But maybe that's just because I don't have much experience when it comes to adventure games.

If you don't consider my problem with puzzles as a game issue (which I do) there are only two things left: bugs and unpolished gameplay. Both of these problems can be solved. The controls are unresponsive, sometimes they don't react at all (bug), sometimes the character moves jerkily, or there are problems when you are in cover. It took me a while to get used to it and it's the only thing that somehow worsened my experience with the game. These things can be fixed, and they definitely should be before the release of the other two parts.

So buy it, play through it and love it!
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2 of 2 people (100%) found this review helpful
4.9 hrs on record
Posted: January 11
The Fall é um adventure sci-fi incrível, criminalmente sub-apreciado (e também pouquíssimo conhecido) pela mídia e pelos jogadores.O jogo é um adventure, mas funciona como um sidescroller. Você se move/pula como em um jogo tradicional do gênero e interage com o cenário iluminando locais que sejam do seu interesse, podendo olhar, tocar, etc. A trama gira em torno de ARID, uma I.A que é ativada assim que seu hospedeiro estiver em risco de vida e inconsciente. Tudo começa com uma queda (The Fall) em um planeta desconhecido. ARID é ativada no decorrer disso e, ao perceber que o humano está desacordado além de ferido, tenta encontrar um centro médico.

Logo no iníco, fica evidente a eficiência do enredo. ARID diz que está procurando atendimento médico para salvar a vida de seu hospedeiro, mas suas ações constantemente contradizem isso. Diversas vezes ela bota em risco a vida do humano para sobrepor protocolos, e assim, poder avançar no local em que ela se encontra. Tecnicamente, isso é necessário para alcançar o centro médico, mas a moralidade de suas ações é dubiosa e deixa o jogador se questionando se a I.A está funcionando de forma correta e se realmente está com o bem estar do hospedeiro em mente. Dentro do contexto bizarro e um pouco assustador do jogo, tudo isso fica crível. A ambientação corrobora com isso, com um aspecto desolado. Pequenos montes de robôs que foram descartados estão espalhados pela estação, pessoas crucificadas são encontradas, tudo isso se incrementa a sensação de algo errado estar acontecendo. Os dialógos são excelentes, escritos com maestria, cada personagem é bem desenvolvido e tem relevância no desenrolar da história, e a qualidade deles é exaltada pelo voice acting.

Isso foi o que mais me surpreendeu, é simplesmente sublime. Cada personagem é representado com maestria. ARID, por exemplo, com sua frieza e determinação de atingir seu objetivo, sem se preocupar com as consequências. Apesar de não ser o destaque, sua atriz fez um ótimo trabalho. E o mesmo pode ser dito para os coadjuvantes. (Um, em especial, foi o destaque do jogo, mas prefiro que joguem e descubram)

Os controles, entretanto, são um pouco falhos. O personagem é um pouco ‘floaty’, o jogo tem combate, que é, basicamente, entrar em cobertura com um botão e esperar os inimigos pararem de atirar, contra-atacando, mas a mira do personagem nem sempre é precisa como o desejado. Isso atrapalha em alguns combates, especialmente na parte final do jogo, e em algumas conquistas (para quem se importa com isso). De qualquer forma, achei essa mecânica uma boa distração dos puzzles, algo que dá uma gratificação imediata.

A estrutura dos puzzles é ótima. Todos eles tem ligação a narrativa do jogo, e não foram pensados apenas como um obstáculo ao jogador. Alguns deles são brutais, com back-tracking, exploração de diversas salas e pensamentos criativos para a solução. Diria até que um deles é obscuro demais, com um back-tracking que, em certo momento, fica chato e obtuso. Soluções lógicas são substituidas por algo mais enigmático a favor de dificultar a vida do jogador, e, talvez, aumentar a longevidade do jogo. Entretanto, senti isso em apenas um deles. Geralmente, necessitam de exploração atenciosa aos arredores e um pensamento "fora da caixa" nas soluções.

The Fall começou com um primeiro episódio extraordinário, que não recorre a nenhum clichê, contando com um final extremamente satisfatório (o que, sinceramente, é algo incomum para jogos). Infelizmente, ele recebeu pouquíssimo destaque da mídia e uma atenção ainda menor dos jogadores. Recomendo a qualquer um que gosta de adventures e ficção científica.
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2 of 2 people (100%) found this review helpful
7.7 hrs on record
Posted: January 11
When I bought it I didn't understand the concept of the game. When I started to play I was disappointed that it was almost a point click game, not a platformer. In my sadness I wanted to get at least something out of the game and so I decided to finish the story. I was surprised on how much entertainment value I got from this game. I played the story in one sitting (maybe it's a bit short), and then a second time to get all the achievements (easy). Would recommend this game for the casual player. Looking forward for the sequel.
Unlocked all achievements!
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2 of 2 people (100%) found this review helpful
6.1 hrs on record
Posted: April 25
Fun story-driven puzzle game with a light horror theme. Features a slightly twisted sense of humor that keeps it amusing. Would definitely recommend.
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2 of 2 people (100%) found this review helpful
6.7 hrs on record
Posted: January 18
Big surprise that I started playing after hearing about it on Giant Bombcast.
Wonderful atmospheric platform puzzler. Looking forward to the next part.
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2 of 2 people (100%) found this review helpful
5.1 hrs on record
Posted: January 11
I love these Sci-Fi Stories and this game's story is absolutely brilliant. Looking forward to the next episode!
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2 of 2 people (100%) found this review helpful
4.4 hrs on record
Posted: April 28
Short but sweet. 9/10 I enjoyed it very much!

1. Good storyline throughout
2. Graphics are pleasing
3. Very good puzzles that make sense
4. Dialogue/voices are done well

1. Fairly short
2. Last boss fight was very easy

Overall, a very good point-and-click-like adventure!
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2 of 2 people (100%) found this review helpful
4.1 hrs on record
Posted: April 4
9/8. One of the best indie games i've ever played.
The ending gave me goose bumps and made me stare at the screen for few more minutes.
You can finish it in like 4 hours.
Play it.
Play it now.
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