Take the role of ARID, the artificial intelligence within a high-tech combat suit. The Fall is a unique combination of adventure-game puzzle solving and side-scroller action, all set within a dark and atmospheric story. Get ready for a disturbing journey as you explore the world of The Fall.
User reviews: Very Positive (1,301 reviews)
Release Date: May 30, 2014

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Recommended By Curators

"Dark, atmospheric and thought provoking. Think Metroid meets a point and click. An interesting narrative completes this unique and absorbing package."

Recent updates View all (3)

December 18, 2014

The Fall 1.5 Released - Trading Cards Added!

The Fall 1.5 has been released. Most notably, we've added trading cards, so have fun with those! Otherwise, several little fixes and tweaks have been added. For example, Joystick mapping has been adjusted so that combat is much more natural. For a complete list of tweaks and fixes, chck out:

http://steamcommunity.com/app/290770/discussions/0/619574421277571305/

Also, we have released The Fall's official soundtrack! It can be purchased from The Fall's store page, or here:

http://store.steampowered.com/app/334180/

That's it for now! As always, if you want to chat (or have questions) come visit our forum!

6 comments Read more

December 18, 2014

The Fall 1.5 Released - Trading Cards Added!

The Fall 1.5 has been released. Most notably, we'e added trading cards, so have fun with those! Otherwise, several little fixes and tweaks have been added. For example, Joystick mapping has been adjusted so that combat is much more natural. For a complete list of tweaks and fixes, chck out:

http://steamcommunity.com/app/290770/discussions/0/619574421277571305/

Also, we have released The Fall's official soundtrack! It can be purchased from The Fall's store page, or here:

http://store.steampowered.com/app/334180/

That's it for now! As always, if you want to chat (or have questions) come visit our forum!

0 comments Read more

Reviews

“Hands down, The Fall is one of the best games I have played.”
Indie Game Mag

“A Modern Classic.”
9/10 – That Nerd Show

“The Fall has proven that innovation is still possible in the genre”
8/10 – RestartReplay

About This Game

Experience the first story in a mind bending trilogy! The Fall was recently awarded Game of the Year for Best Story from Giant Bomb.

Take on the role of ARID, the artificial intelligence onboard a high-tech combat suit. ARID's program activates after crashing on an unknown planet. The human pilot within the combat suit is unconscious, and it is ARID's duty to protect him at all costs! As she progresses into her twisted and hostile surroundings, driven to find medical aid before it is too late, the realities of what transpired on this planet force ARID to reflect upon her own protocols. ARID's journey to save her pilot ultimately challenges the very rules that are driving her.

The Fall is a unique combination of adventure-game puzzle solving, and side-scroller action, all set within a dark and atmospheric story. Exploration will be paramount to surviving your adventure. Utilize ARID's flashlight to uncover a myriad of interactive objects. If what you uncover is hostile, switch on your laser sight and kick some metal! Get ready for a disturbing journey as you fight, explore, and think your way forward, expanding ARID's world, in spite of her protocols.

The Fall features:
  • A compelling story - Crafted over the course of two years, The Fall's story is a cut above standard gaming fare.
  • Story/Gameplay integration - Players encounter challenges that force them to think in ways congruent with the game's story.
  • Thick atmosphere - A very well polished visual style is complemented with The Fall's full voice cast.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3 or later
    • Processor: 2.5 GHz dual core
    • Memory: 3 GB RAM
    • Graphics: GeForce 8600 or equivalent, 256 MB memory
    • Hard Drive: 450 MB available space
    Minimum:
    • OS: 10.6 Snow Leopard or above.
    • Processor: Dual core 2.3 GHz
    • Memory: 3 GB RAM
    • Graphics: Intel HD 3000 or better
    • Additional Notes: Requires a mouse with two buttons.
    Minimum:
    • OS: Ubuntu 10.04 or later
    • Processor: 2.5 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600 or equivalent, 256 MB memory
    • Hard Drive: 450 MB available space
Helpful customer reviews
74 of 79 people (94%) found this review helpful
8.0 hrs on record
Posted: November 5, 2014
The Fall is a very good game, but kind of short really.

Basically, you start as Sci-Fi Suit, fallen in a weird place or planet, and you have to seek medical help for your unconscious pilot.
You have to go through really creative puzzles and challenges through this survival adventure.
They really put a good work for this game, even the achievements are fun to accomplish.
It looks at first like a casual platformer, but as you play you will feel how good and engaging mechanics this game delivers.
The game is story driven, it shows you how A.I. can have a passion, feeling and willing to sacrifice for the sake of that pilot.

+ Good mechanics.
+ Creative puzzles.
+ Good atmosphere.
+ Good story.
+ Nice achievements.

I really recommend this game for its creativity and the good mix of Mechanics, Puzzles and Story.

Would play a sequel.

...................................................................

ذا فول لعبة جيدة جدا، ولكن نوعا ما قصيرة.

كمقدمة ، عليك أن تبدأ كبدلة فضائية او حربية في عالم الخيال العلمي، تهبط في مكان غريب أو كوكب،ولازم تنقذ طيارك المصاب اثراء ذلك الهبوط.

ستمر من خلال ألغاز وتحديات حلوة وابداعية والبعض يحتاج تركيز على البيئة التي حولك
من الأمثلة أنك تحتاج الى اختراق نظام تشغيلك من أجل اجتياز بعض العقبات

 قد تبدو لعبة عادية من النظرة الأولى نفس الشيء معي
لكنها تحتوي على عمق جميل في طريقة اللعب والالغاز والقصة

أساس اللعبة هو القصة التي تبين لك اهتمام البدلة بقائدها الذي يجلعها تضحي بكل شيء

من الأشياء الجميلة أيضا الانجازات داخل اللعبة
بعضها لا يكمن في تحدي او سرعة او من ذا النوع
بل من النوع اللي يبين أنت قد ايش داخل جو في القصة ويبين اختياراتك واهتمامك بالقائد

تجربة جميلة وفريدة من نوعها للعبة صغيرة وقصيرة بتاخذ منك من أربعة الى ستة ساعات
ممكن أقل من كذا يعتمد على اسلوب اللعب

وبيكون في أجزاء أخرى للعبة تم التأكيد انه بينزل جزء ثاني وثالث مع بعض
وممكن يكونون في بندل مع بعض فاذا ما كنت مستعجل انتظر الى حين نزولهم

اللعبة تتطلب انجليزي
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28 of 32 people (88%) found this review helpful
14.2 hrs on record
Posted: October 27, 2014
An exploration-based 2D adventure game, you play the part of a robotic intelligence housed in a pilot suit. Said pilot came crashing out of space, and ploughed several dozen meters into the ground, reaching a complex cavern system. Sadly, said Fall also injured the pilot, and he is now unresponsive. Cue the takeover of the computer system, the A.R.I.D. (mark 7), which operates the suit and has to reason its way through strange situations and odd puzzles to escape the caves and save its pilot.

The game stands up well on its storytelling, especially with how the robotic intelligence responds to the situation at hand, creating a very believable, if weird, atmosphere. The controls can be a bit hard to get used to, but as always with these things, unless they’re poorly designed, once you’re used to them, that becomes a non-issue. Sound design is decent, with acceptable voice work involved, and the graphics are decent. Not too much can be said about those though, given that a huge amount of everything is just solid darkness. Still, it definitely sets the tone!

Kouen couldn’t stop playing the bloody thing, and Lasharus has since bought it, so we can safely say this one is recommended!

http://steamcommunity.com/sharedfiles/filedetails/?id=332716610
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22 of 23 people (96%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: October 2, 2014
Great concept, excellent writing, fantastic voice acting. The problems lie with the gameplay: sticky and unresponsive controls, and the puzzles are all either too simple or too obscure. Overall, however, I enjoyed the experience and its Asimovian concepts.
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12 of 13 people (92%) found this review helpful
5.5 hrs on record
Posted: October 31, 2014
Nice adventure, and it is definitely worth the money. Reminds me some good-old short (yes, it is short) stories by sci-fi-theme writers (like Asimov or Lem), talking about artificial intelligence trying to evaluate themselves in some situation. Those stories were ones of my favourite. They are often in a form of a tragedy, and so this game is - creepy and sad, combined with some great black humor moments and dark surreal sci-fi background.

So I really appreciate the scenario, writings and acting, among the great decorations of abandoned location and nice ambient soundtrack. Please, support the authors, buy it and enjoy.

Yes, there are some issues common for a such type of game (adventure) like not intuitive quests. Although the solutions actually make sense (not purely random), few times during the game process I found myself clicking every interactive object and every inventory item trying to combine each one with another.
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10 of 11 people (91%) found this review helpful
7.6 hrs on record
Posted: August 4, 2014
Great atmosphere and style! That's probably the biggest thing that drew me to this game. If I had to compare it to other games, it reminds me of Limbo with a deep story like The Swapper, and a little bit of combat ala Deadlight. But don't be mistaken, this game definitely holds it own and offers something a little bit different. The environmental puzzles and exploration kept me going. I can't wait for the next installments in the series.
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10 of 11 people (91%) found this review helpful
8.3 hrs on record
Posted: October 3, 2014
I'm having trouble articulating my thoughts and feelings with this game, so I'll just list pros and cons.

Pros
  • Visually interesting
  • Good voice acting
  • Atmospheric
  • Conceptually intriguing
  • Engaging story

Cons
  • Frustrating controls
  • Buggy
  • Some puzzles are obtuse
  • the game is part of a trilogy and so is not a complete story ("to be continued")

I could write some detail about each bullet point, but I am just not up to it. I guess I don't passionately love nor hate the game enough to spend the words on it. Let it be sufficient enough for me to say that I recommend this game if you get it on sale. Plus, it looks like with the recent update that they added Steam trading cards so I will probably go back and play it some more to get my card drops.

It does explore some issues with free will and choice, and because of that, I will elaborate a little on one scene where you have to make a difficult choice. The game actually made me stop and think about the consequences of simply pressing a red button and I thought that was cool. However, it was not clear to me in the game mechanics how I would go about NOT pressing that button. Would I be able to continue on with the story and complete the game without pressing that button? So, with hesitation, I pressed the button. I guess what I am saying is that this game is not shallow; there's some depth there. As a final word, I'll say that I am most likely going to purchase the next two parts after they are released, but I'll probably wait until they go on sale first.
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7 of 7 people (100%) found this review helpful
5.6 hrs on record
Posted: August 26, 2014
I got this game in a bundle, and it has easily been one of my best bundle grabs. Keep in mind that this is a three-part game, and - at the date this review has been made - the next installment is projected at ~12 months. Also be aware of the shortness of the game, it is beatable in one sitting - I completed my playthrough in less than 2.5 hours, proceeding at a leisurely pace. That being said, if you are interested in a well-written, well-executed story revolving around an AI protagonist tasked with protecting its suit pilot, this game is more than worth the playthrough.

If you like atmospheric puzzle games, space themes, and a good storyline, then you should really enjoy this game.

The aethetics are great - the details add nicely to the dark atmosphere. The presentation of the AI interface (when you press ESC to go to the menus) is really cool. The startup screen mimics the faceplate of the pilot, and the cracks are a foreshadow for the story (and you also have a cracked screen effect whenever you are low on health/shields). The sounds and music are both very good and do a great job of creating a gripping vibe.

The controls are very simple, and the tutorials are quick and helpful whenever a new mechanic is introduced. The learning curve is minimal to moderate, depending on your experience with puzzlers/point-and-clickers. Most of the puzzles are intuitive, and can also be solved with a bit of trial and error. There is also a combat element, and this part is fairly straightforward and not very challenging.

For the ahievement hunters, you MUST do a second playthrough to get 100% completion (and if you do everything correctly the first time around, this will be for a single achievement). I am currently contemplating whether or not I should do a speedrun for that 100% game completion.

The gameplay thus far has been pretty good - I really enjoyed experiencing your suit "upgrading" (or "unlocking," to be more precise) new abilities as you progress through the story. Most of these unlocks occur due to threat to the pilot's safety (ex: you unlock stealth capabilities when a sentry gun locks sights on you), and the small ways these can influence gameplay is great (ex: you later unlock semi-automatic fire - which decreases your damage, encouraging you to use more cover/stealth to protect yourself from incoming fire). You will be moving back and forth between areas to solve many of the puzzles. The map is not too large, and enemies do not respawn.

I really enjoyed the dialogue and dialogue options - the AI protagonist reminded me a lot of GLaDOS from the Portal series. A.R.I.D's (the AI) development over such a small amount of gametime was refreshing to see, and I look forward to seeing how the next installments play out.

Admittedly, the ending reveal of The Fall was much more obvious/predictable (at least to me) then, say, The Swapper. This does not, however, make the game any less valuable or fun to play.

If you are interested in atmospheric puzzlers with a good storyline, definitely check this game out. For it's current price ($9.99), I would suggest waiting for a sale, considering the very short gametime (unless of course, you are really dying to play this game).

Highly recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
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7 of 7 people (100%) found this review helpful
2.6 hrs on record
Posted: October 23, 2014
A good game with good ideas. Short but the price is good for the time you get playing. A movie ticket costs much more and you get less entertainment.
The controles take a little time to get used to.
I thought the storey was pretty cool.
If you can get it cheap it's worth it.
Maybe not for all gamers but if you like the "point and click" kind of game this maybe a nice change for you.
If you like sifi it could also be for you.
I play heaps of different games. I liked THE FALL.
4/5
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7 of 7 people (100%) found this review helpful
3.7 hrs on record
Posted: October 16, 2014
First off, this game is short. Like, beat it in 4 hours short. In addition to that, the combat isn’t great and the controls are a bit clunky, feeling like you should be using a gamepad when on KB/M and vice versa.

Great, now that we’ve got the bad stuff out of the way, let’s talk about why this game is good and totally worth your money.

Most of the puzzles are interesting and some can be difficult, but in the standard adventure game style they can be overcome as long as you have a sharp eye and creative mind. I don’t, but this aspect of the game was still enjoyable.

The two things that shine the brightest in this game are the writing and atmosphere. The portrayal of AI as a concept was very well done, and all the robots you meet were interesting and not outright good or evil, not even the antagonist. The environments are all sufficiently creepy, and everything ties together into a world that feels subtly dystopian, but not in an overt ‘everything sucks’ kind of way. I felt very immersed in the world as I played, and they managed to do that without an oversaturation of books or text logs scattered about like in many other games. Oh sure, there are some, but not all over the place. So kudos for that.

All in all, I enjoyed the experience I got, and look forward to playing any continuations of the story.
10/10, better than Deus Ex: The Fall
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8 of 9 people (89%) found this review helpful
3.3 hrs on record
Posted: December 18, 2014
The Fall has a lot to say for a game that doesn't want to tell you what it is.

It wraps its narrative up in the pretense of AIs attempting to work within protocols to protect the humans they serve, but digging deeper it's not very hard to apply its underlying themes to areas outside the field of technology. Taken in a different light, The Fall is potentially a dialogue of the dangers presented with the necessity to work within societal rules and expectations; to be who you were created to be, and serve the ones who made you without question of their intention or if it is indeed "right".

Matters of the value of one life over another, abusing a system you've been placed in for your own needs, and whether the end really can justify the means are presented in such a way as to never be the sole focus of the story and pull you away from the task at hand, but they're there, in the background. It's entirely possible to go through The Fall and enjoy it as solely what it appears to be: an engaging sci-fi plot of a crashed pilot only barely hanging onto life, requiring his suit's AI take control and attempt to find him help. But it's the subtlety of the narrative that really stood out to me and made me pay closer attention and try to pry away at the layers concealing what the game was trying to say to me.

Ultimately it's almost always yet another question. For all of The Fall's heavy societal and possibly theological musings, it never quite arrives at the point of clarity. It made me think but at times I wondered if even it knew what the end result of all these ideas was, or if there was supposed to be one at all. And that's perfectly fine, but at the same time there's this feeling that it's possibly trying to cram too much into a short experience and perhaps becoming a little bogged down as a result.

Of course this can all be waved away with the presumption that this is but the first part of three and everything The Fall wanted to say, or the things it didn't quite get to finish elaborating on will all become clear in those ensuing games. There are parts of The Fall that were a little profound to me as I directed my character through desolate environments, flashlight barely cutting through the impenetrable atmosphere as weird shapes seemed the move in the background as sounds echoed around. They're the moments that had me entranced with my monitor; the ones that made me glad to have took the time to solve the occasionally convoluted puzzle to arrive at the moment I was currently in. They're scattered about and can sometimes seem exasperatingly out of reach, but when you get there, they're always worth the investment.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
36.8 hrs on record
Posted: August 4, 2014
OMG! Creepiest game I have played in a LONG time! One part Resident Evil, one part The Matrix, The Fall is worth every penny. 10/10 Problem Solving is HARD sometimes ;)
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11 of 16 people (69%) found this review helpful
2.7 hrs on record
Posted: August 2, 2014
Important : the game is the first part of 3 episodes yet to come and which will clearly have to be paid once again

The game is really good but if you're like me and skim descriptions's games you'll maybe miss the part where it says it's only one part of the full game. Brilliant idea not to mention it in the title of in the quick description, or as a clear warning.
Anyway, 2 hours for 10€, no matter how good is the game I would not recommend it until their ""trilogy"" is out
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11 of 16 people (69%) found this review helpful
3.8 hrs on record
Posted: July 31, 2014
Graphical style and Story
Upon starting the game, its distinct style is immediately obvious. Albeit a bit dark throughout the entire game, the style is fitting to the theme. The protagonist being an A.I., bound by a preprogrammed ruleset, is a unique approach to the story. Progression to the game is equally unique, but unfortunately also lacking depth. For one, the Care Taker isn't well explained, nor is there any opportunity to develop attachment to any of the characters you encounter.

Gameplay
The game contains puzzle elements in the "old adventure-game format" (i.e., collect items and use them on other items to proceed, like Monkey Island), but has too few areas and items at once to add any kind of complexity. The puzzle solving is quite easy, and the not-so-obvious parts can easily be overcome by trial-and-error. If the puzzles were combined with logic puzzles, or had some stand-alone logic puzzles the game would've been better. Unfortunately, with just these adventure game styled "puzzles", there's not much to it at all.

Combat is pretty mediocre. It resembles the old game "Flashback" with the addition of cover, but the execution is poor. Opponents take cover, shoot, and then wait with their heads poking out for you to shoot back at them. Throughout the game, there is one additional enemy type (two if you add the slugs, but they prove no challenge what so ever) adding no real challenge. Combat in this game is cumbersome and could have made much better use of the environment (for instance, like in Abe's Odyssey).

Controls
The game controls feel a bit clunky, and look pretty odd when you're jumping. It feels like the developers went with a movement system similar to the earlier referenced game "Flashback", but hadn't quite reached it yet. The game is definitely playable, though, and only contains one pretty easy part where a precise jump is required. Using the flashlight to explore and analyze objects goes pretty well, however on a controller (x-box controller, at least) switching between flashlight and laser sight is pretty annoying. The game doesn't use enough buttons to warrant the use of pressing the right analog stick, also used for aiming with the flashlight/laser sight.

Bugs
The game has some pretty nasty bugs. I have encountered a total of 4 lockups during my playthrough, because using an item or leaving cover made me fall through the floor. At one point I was locked in by an invisible wall and had to restart the game. Other than that, at some points in the game you notice it lacks polish. You can see the outer bounds of the level at some points, or target objects through walls (when on a lower floor, for instance). While none of these are game breaking, the former are just ugly, and the latter break immersion into what would otherwise be a pretty interesting story.

Game Length and Episodic Content
The biggest flaw of this game by far is that it is too short. It takes about 1.5 to 2 hours to complete the game without the use of a walkthrough. With the combat being dull and the puzzle elements static, there is no replay value what so ever. At its current price of 10 euro, the price is far too high for so little content at such a low quality.

Furthermore, nowhere does the game state that it is episodic. In fact, the dev mentions on the board that the game is not intended to be episodic, but there will be 3 parts. However, the story abruptly ends on as cliffhanger in this game with many questions still left ot be answered. The game is ridiculously short, and there is no satisfaction at all to beating it currently. The suit has several more unlocks that make it seem as if the game is longer, but either these abilities were never meant to be unlocked (unlikely), or they are intended for game 2 and 3. This reinforces, yet again, why this game is either episodic despite the dev's claims, or has been cut into several parts in order to sell it at a total of 30 euro per buyer..

I'm not sure what constitutes as episodic nowadays, but to me it feels like they split what should have been one game into multiple parts, and what we're left with is not even that good.

Final judgement
The Good
  • Unique and compelling story
  • Graphical style fitting the theme

The Bad
  • Combat is boring
  • Puzzles too easy; no logic puzzles
  • Lacks polish; frequent occurrence of bugs
  • Episodic content which is not advertised

My advice is to wait with purchasing this game until part 2 and 3 are released as well. If these are of equal length, then perhaps a bundle of them is worth purchasing for the price this individual game sells for.
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6 of 7 people (86%) found this review helpful
3.5 hrs on record
Posted: November 6, 2014
This game is phenomenal.

The graphics are beautiful and utilize the 2-D space perfectly. The sounds and atmosphere are on point as well keeping you on edge throughout the game from the first minute to the last. Highly immersive for a 2-D game, I was genuinely surprised how enthralled I became. The gameplay was very solid. Challenging puzzles that made you think carefully.
But where the game really shines is its narrative.
The story was absolutely brilliant. It was very philosophical and had me question things I about life thought I knew the answer to. The voice acting really brings a lot to this factor as well. This game made me feel so many emotions from fear to sadness to happiness and back again. Honestly The Fall is a gem in this aspect.
The only bad thing I can say about The Fall is that it is very short. The good news though is that it is part one of three so there is something to look forward to.

I have never wrote a serious review before, but I felt it was warranted to share about this game that honestly deserves a play from anyone who loves a good story.

TLDR:

+Good art
+Amazing story
+Solid puzzle solving gameplay
+Robots

-Too short

Final score: 9/10 Would be a full ten if it was longer
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7 of 9 people (78%) found this review helpful
3.3 hrs on record
Posted: August 2, 2014
Wow, this game is amazing.
It's very dark atmosphere, with a very captivating story, and the puzzles are pretty clever.
I'm so glad I gave this game a chance, and now I am super eager for future games in the series.
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7 of 9 people (78%) found this review helpful
6.3 hrs on record
Posted: November 9, 2014
A 2-D sidescrolling sci-fi adventure game, with a few simple shooty bits thrown in to liven things up. A thoughtful storyline with a very droll sense of humor. Fairly short game, but engaging the whole way through.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
3.8 hrs on record
Posted: July 31, 2014
You are an onboard AI of a combat suit. You and the pilot of this combat suit was crashed and fell on an unknow planet. The pilot is heavily hurt and unconscious. You have to find a way or a medical facility to save your pilot.
The game combines puzzle solving and side-scroller action. Sci-fi world and dark environment is so unique with an addictive story. Recommanded!

玩家扮演一套戰鬥裝甲內建的AI電腦,由於從宇宙迫降墜毀,穿這套戰鬥裝甲的人受到重傷並失去意識,而身為裝甲AI的你,必須要在未知的星球上,找尋醫療設備保護並拯救你的使用者。
遊戲結合了橫向捲軸與解謎元素,搭配未來科幻與幽暗風格,創造出獨特的環境和遊戲體驗,故事解謎引人入勝,值得推薦!
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10 of 15 people (67%) found this review helpful
0.7 hrs on record
Posted: October 16, 2014
I love the story of this game, makes you wonder if AI's should be considered sentient beings or not. From now on ARID pwns GLaDOS :D
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4 of 4 people (100%) found this review helpful
6.2 hrs on record
Posted: September 25, 2014
The Fall is a game I bought on a whim, not expecting much.

Mostly because I liked the idea of playing an AI-controlled combat suit trying to protect its owner after landing in an unknown and hostile environment. The human in the suit unconscious. Boy did I underestimate the writing of this game.

So first, the most important thing to know is that the AI - her name is A.R.I.D. - has a set of rules to follow that make it hard for her to master her unknown surroundings at first. She's bound to three basic rules:

Do not distort reality (i.e. lie)
Be obedient
Protect the human who's wearing the suit

However, in order to advance in the game, she needs some features that are initially disabled in her operating system. Yet, once her human is in grave danger, the system re-evaluates the need for manual activation of features by a human and, if deemed necessary to prevent death, will enable the feature in question by itself.

For example, there's a situation that requires her to activate a crane while she's being attacked by a particular enemy. It's only then that she's able to turn on her networking ability to get out of this situation.

There are lots of puzzles you need to solve to advance that range from easy to brainteasing. I enjoyed them, save for those few that I couldn't seem to make sense of at first. But as is usually the case with those kinds of things, once you figure out the solution you wonder why you hadn't found it earlier.

The action bits - gunfights, mostly - are challenging, but features like the suit's ability to cloak as well as taking cover make them fairly easy to survive. That's not to say they're too easy, but this game is definitely more about story, skill and solving puzzles than shooting. It does fit in nicely, tho.

The story itself isn't particularly elaborate at first - all you know is you're an AI-enabled combat suit who landed on some strange unknown world in a weird kind of factory used to repair household robots that aren't working "efficiently" anymore - that is to say, they've become self-aware and are no longer safe to work around humans. The security robots and the main (robotic) caretaker of the facility deem she's faulty for reasons I'm not going to elaborate on because that's best explored yourself, forcing her to work together with the self-aware mainframe AI in control of the facility in order to get past the security robots. The ending did surprise me, however, and it's something I truly looked forward to the whole time.

I highly recommend this game. The voice acting is excellent, the graphics are nothing short of beautiful, with the animations fluid and realistic. The gameplay is very pleasing, as is the sound design and the music. And then there's the story that made it hard for me to quit playing. And for the first part of a trilogy, I was pretty happy with the ending. It didn't feel like it was only the first part, and that's always a good thing as far as I'm concerned.

Get it, play it, enjoy it. If you're into Sci-Fi, adventure-like puzzles and have a couple of hours to spare, give it a go. You won't be disappointed.
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4 of 4 people (100%) found this review helpful
4.8 hrs on record
Posted: October 12, 2014
The Fall.
I found this game to be quite entriguing from start to end. While the general play was linear, it had some room for exploration to build background for the story. Some of the puzzles were easy to navigate and solve, while others were more challenging. There were one or two that had me go back and wander around looking around wondering "wtf, how the hell do I do this?", though overall they all gave a sense of accomplishment. I really enjoyed the story and the ideas it presented, and often had me thinking about I, Robot.

Only downsides I found were that I found it hard to play this in long sittings, and had to put time between solving the puzzles I got stuck on.

The Fall is a great game and am looking forward to potential expansions/parts in the future!
8.3/10
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