The Fall is a game I bought on a whim, not expecting much.
Mostly because I liked the idea of playing an AI-controlled combat suit trying to protect its owner after landing in an unknown and hostile environment. The human in the suit unconscious. Boy did I underestimate the writing of this game.
So first, the most important thing to know is that the AI - her name is A.R.I.D. - has a set of rules to follow that make it hard for her to master her unknown surroundings at first. She's bound to three basic rules:
Do not distort reality (i.e. lie)
Protect the human who's wearing the suit
However, in order to advance in the game, she needs some features that are initially disabled in her operating system. Yet, once her human is in grave danger, the system re-evaluates the need for manual activation of features by a human and, if deemed necessary to prevent death, will enable the feature in question by itself.
For example, there's a situation that requires her to activate a crane while she's being attacked by a particular enemy. It's only then that she's able to turn on her networking ability to get out of this situation.
There are lots of puzzles you need to solve to advance that range from easy to brainteasing. I enjoyed them, save for those few that I couldn't seem to make sense of at first. But as is usually the case with those kinds of things, once you figure out the solution you wonder why you hadn't found it earlier.
The action bits - gunfights, mostly - are challenging, but features like the suit's ability to cloak as well as taking cover make them fairly easy to survive. That's not to say they're too easy, but this game is definitely more about story, skill and solving puzzles than shooting. It does fit in nicely, tho.
The story itself isn't particularly elaborate at first - all you know is you're an AI-enabled combat suit who landed on some strange unknown world in a weird kind of factory used to repair household robots that aren't working "efficiently" anymore - that is to say, they've become self-aware and are no longer safe to work around humans. The security robots and the main (robotic) caretaker of the facility deem she's faulty for reasons I'm not going to elaborate on because that's best explored yourself, forcing her to work together with the self-aware mainframe AI in control of the facility in order to get past the security robots. The ending did surprise me, however, and it's something I truly looked forward to the whole time.
I highly recommend this game. The voice acting is excellent, the graphics are nothing short of beautiful, with the animations fluid and realistic. The gameplay is very pleasing, as is the sound design and the music. And then there's the story that made it hard for me to quit playing. And for the first part of a trilogy, I was pretty happy with the ending. It didn't feel like it was only the first part, and that's always a good thing as far as I'm concerned.
Get it, play it, enjoy it. If you're into Sci-Fi, adventure-like puzzles and have a couple of hours to spare, give it a go. You won't be disappointed.