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Legionwood 2: Rise of the Eternal's Realm is an epic fantasy Role Playing Game (RPG) in the classic style reminiscent of older RPG hits.
Release Date: Feb 28, 2014
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1.5.5 Update has been released!

July 21st, 2014

The 1.5.5 patch for Legionwood 2 was implemented on Steam today, bringing a number of new additions and tweaks to the game.

The changes in this patch include:

- The game no longer ends if Lionel is KO'd in certain cutscenes.
- The Shaman class can now be obtained in Entoban if it is missed earlier in the game.
- Some small dialogue tweaks.
- The ruins south of Khusan on the world map are now accessible.

This patch should automatically download the next time you launch Legionwood 2, provided you have Automatic Updates turned on in Steam.

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1.5.1 Update has been released!

June 24th, 2014

The long-awaited 1.5.1 patch for Legionwood 2 was implemented on Steam today, bringing a number of new additions and tweaks to the game.

The changes in this patch include:

- The Luck Charm runecraft now correctly gives +20% Luck.
- Fights in the opening areas have been made slightly easier.
- WASD controls have been added to the game.
- The morality system has been tweaked to make certain endings easier to obtain.

This patch should automatically download the next time you launch Legionwood 2, provided you have Automatic Updates turned on in Steam.

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“A solid game that simultaneously challenges and delivers in both gameplay and story, Legionwood 2 exemplifies the most compelling parts of a traditional RPG.”
82% – RPGFan

“A casual RPG you'll enjoy if you want a deep, long story.”
3/5 – Gamerscape UK

About the Game

Legionwood 2: Rise of the Eternal's Realm is an epic fantasy Role Playing Game (RPG) in the classic style reminiscent of older RPG hits. Playing as an elite imperial soldier trying to protect their homeland, you'll get to explore a massive, fully detailed medieval empire filled with daring adventures, outlandish treasures and dramatic conflicts. Along the way, you'll have to contend with the likes of political corruption, zombie hordes, the onset of war and a game world that changes depending on your choices and actions. Get ready to pick a side on the stage of history. Will you be the one who saves Legionwood, or will you be the one who dooms it to an age of darkness?

This game features:
  • 15+ hours of classic RPG gameplay.
  • Dozens of minigames and sidequests to discover.
  • Hundreds of different character configurations.
  • Over 80 intelligent and dangerous foes.
  • Non-linear game that makes your choices count.
  • Six different endings.

System Requirements

    • OS: Microsoft Windows XP/Vista/7 (32 bit or 64 bit)
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 512 MB RAM
    • Graphics: Intel GMA series or better
    • Hard Drive: 400 MB available space
    • Sound Card: DirectSound-compatible sound card
Helpful customer reviews
26 of 32 people (81%) found this review helpful
223 products in account
1 review
40.3 hrs on record
Playing this game for roughly 1.5 hours now, and really I think the game is good considering the generation it's trying to capture. The nostalgic feeling of difficult games from the 1980s and 1990s, unforgiving and kind of grindy. This game takes more then a few hours of hitting the "Attack" button. It makes you consider your resources carefully.

Engaging in a battle, and just attacking while paying the minimum amount of attention will likely get you killed more often then not. It takes a little planning and some real thought on how to approach the groups of monsters. More then once have I delved into a cave full of monsters, earned a substantial amount of money, just to lose it all on resurrection costs and inn stays. Think about the fight and utilize your characters' abilities. For a while I was using Lionel primarily to First Aid allies that were getting crushed in battle. After a few levels, they easily best groups of enemies.

A lot of reviews make this game out to be bad and hard, and I just didn't think it was fair. By today's standards, yes it could be considered quite brutal at times, but that doesn't make it bad. It makes it challenging. The class system and morality system really make this something I could finish and immediately pick up again.\

Thanks for this game!
Posted: June 1st, 2014
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18 of 26 people (69%) found this review helpful
103 products in account
4 reviews
0.7 hrs on record
This game makes me very irate. I'm less than two hours in, and here's what I have to complain about:

1. The dialogue has clearly never been read out loud before. It's awkward, long-winded and bad.
2. The battles at the beginning are infuriatingly long. Not so much difficult, but long. Also, dear god but the main character misses a lot.
3. The art for the first boss is out of place, blurry, covered in artifacts, and just plain awful. This game would have been better served by a stock RPGMaker enemy that at least fit the look of the rest of the game.
4. When you talk to the sleeping soldiers from different sides, they take on different sprites - an old man, a young girl. This is because the sprite sheet for "fallen" characters have sprites for every character, rather than different directions, because corpses don't turn to look at you. Preventing the fallen sprite from changing when you talk to it is as simple as checking the "Direction Fix" box in the event menu.

One click. ONE CLICK.

This is a lazy mistake, and just goes to show the lack of testing, and the overall rushedness of this game. It certianly doesn't bode well for the rest of it, but hey, if it wows me by the end of it, I'll update this review. I'm not holding my breath though.
Posted: June 25th, 2014
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10 of 13 people (77%) found this review helpful
21 products in account
1 review
27.9 hrs on record
I'm a huge fan of the first Legionwood, which has a fantastic story, a memorable cast of characters, and very challenging battles. The game was so inspiring to me. If you haven't played Legionwood: Tale of the Two Swords, I highly recommend it! Plus, if you do, you'll be familiar with the setting in this game.
However, that being said, to enjoy this game, one would not have to play through the First Legionwood.
I really do think it would enhance your experience though! There are some changes to how you develop your characters this time around, but the overall feeling is still there I think with the new class system. It's a blast. The battles are fast & fierce! Everything is so much smoother! I grew up playing RPGs and the Final Fantasy games as they were released in the US, and old school RPGs are what I crave these days. The story is great, and there are many nods to the events in the original. I find myself never bored at all, and quite honestly, I thought it would be hard to top the first game. But I feel as if Dark Gaia has achieved it! The script is phenomenal, the dialog is fresh, very well written, and the soundtrack for this game is breathtaking. Now over 13 hours in I can say this game is a masterpiece. This is such a unique way to continue the story from Legionwood: Tale of the Two Swords, I found myself in awe. The characters in this game have real personalities, and characterization is a key for good storytelling. This game has it all. Do yourself a favor and give it a shot. Anyone who plays this game for at least a few hours will be completely enthralled.
If you are a fan of RPGs, you will love this.
Posted: June 6th, 2014
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41 of 79 people (52%) found this review helpful
409 products in account
1 review
0.5 hrs on record
This game is nothing more than a quick cash in. The gameplay is unengaging. The cast is uninteresting and the world lacks character. There is promise here with the morality system and job combinations, but a lot more development time is needed to reach it. As it stands, this game isn't worth the price they are asking for it, or any price for that matter. It should be free. If you want something made with RPG Maker that is worth your time and money get To The Moon, Deadly Sin 2, Aveyond, or Skyborn.
Posted: May 20th, 2014
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1 of 1 people (100%) found this review helpful
181 products in account
1 review
5.8 hrs on record
This is touted as an old school Final Fantasy homage, so be prepared to deal with exactly what that means. This game can be described as "status effects: the game". Most enemies will bind, blind, sleep, and generally annoy you in every fight. Your characters will counter with such fiercesome status effects as miss, evade, and no effect, all of which lead you to an untimely grave from the somewhat OP ability for enemies to lay out almost any character in a single turn. Honestly, this was what the designer intended judging by their other posts, and that is fine, some games aren't for everybody, I get that. The real reason that I am hanging up the playthrough for this is just that it seems to not generate fun for me. This game really requires the player to focus on turn order, defense strategies, and many other complex things that just don't seem to fit in to my particular playstyle. Aside from the mechanics, there are some real positive ideas that went into this design, including the ability to change your class whenever you choose without permanent losses, a dual class system to spice things up, and some sort of moral choice system that I cannot attest to because I'm throwing in the towel early. The nitpick things about this game are fairly comical from what I've see, they include the sprite possibly changing when you talk to an "idle" character, which another review indicated was a simple missed checkbox in RPGMaker. A few typos here and there that give a bit of a guffaw. The biggest detractor aside from the needlessly difficult fights, however, is that these characters suffer from "Dragon Age syndrome" in that they choose to expound the story by murdering your brain with text (says the guy with the long review). Honestly, after a few minutes into the story, I had no idea what was going on anymore because after my 9-5 I didn't want to read "War and Peace" to start, what is at its core, an RPGMaker game. To help out potential customers, I will say this: If you love difficult, strategic, thinking mans turn based combat, this should be a good time for you. If not, I would have to say steer clear.
Posted: August 5th, 2014
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