Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.
User reviews:
Very Positive (168 reviews) - 83% of the 168 user reviews in the last 30 days are positive.
Very Positive (3,270 reviews) - 87% of the 3,270 user reviews for this game are positive.
Release Date: Oct 20, 2015

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Recent updates View all (19)

June 15

1.08b Hotfix Patch

*Fixed an issue in non-english builds where components wouldn't properly appear on other ships as loot (i.e. Pirate Lords). Note that any existing ships in your universe will be unchanged, but new ships will properly get loot drops if appropriate (they're still quite rare). To 'clear out' ships, you can use a jump drive to jump to another solar system and back, which will repopulate the regions.

*Fixed some minor German translation issues.

33 comments Read more

May 25

Rebel Galaxy Version 1.08 Released with multi-language support

Rebel Galaxy version 1.08 is now live for both Windows and Mac.

New Features:

*Multi-language support! You can now select your language from the launcher. Supported languages are-


Bug Fixes:

*A rare threaded sound related crash has been fixed.
*Various minor text fixes


*For all you achievement hunters, Pirate Lord events now occur more frequently past the first solar system.

72 comments Read more


“Rebel Galaxy is one of the best space games released in some time, both in terms of its vast content and that its low price that won't break your wallet.”
88 – Gaming Nexus

“Rebel Galaxy might just be the successor to Freelancer that many gamers have been craving for, a space-based video game that gives gamers the freedom to pursue their space dreams and use their ship to try and get that big score that will make them wealthy or famous or both. Read more:”
90 – Softpedia

“Rebel Galaxy is what happens when you combine the exploration and freeform nature of Sid Meier's Pirates! with the broadside-oriented ship combat of Assassin's Creed 4: Black Flag, and the "cowboys in space" setting of Firefly and Cowboy Bebop.”
80 – The Escapist

About This Game

Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.

As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend aliens, scavenge battle wreckage, mine asteroids, and discover artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer – or maybe a little of each! Buy larger and more powerful craft with your hard-earned credits, and outfit them with a variety of wicked weapons and defenses. Set in a galaxy of fantastic sights, and secrets to be found, Rebel Galaxy is above all a space epic of adventure, exploration, and combat.

The edge of the universe is a pretty dangerous place, so watch your back.rières.

System Requirements

Mac OS X
    • OS: Windows XP,Windows Vista,Windows 7,Windows 8, Windows 10
    • Processor: Intel® Core™ 2 Duo 2.4 GHz, AMD Athlon™ X2 2.8 GHz, or higher
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0, 512MB VRam
    • DirectX: Version 9.0b
    • Storage: 2 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    • OS: Windows 7,Windows 8, Windows 10
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0, 2GB VRam
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    • OS: Yosemite or higher
    • Memory: 2 GB RAM
    • Storage: 2 GB available space
    • OS: Yosemite or higher
    • Memory: 4 GB RAM
    • Storage: 2 GB available space
Customer reviews
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Very Positive (168 reviews)
Very Positive (3,270 reviews)
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2,611 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
8 of 9 people (89%) found this review helpful
1 person found this review funny
19.2 hrs on record
Posted: October 3
Three things NOT to do;

1) Fly Hammerhead after you can get better ship because you named it Serenity

2) Run around quoting a TV show from the early 2000's

3) Pass on this game

Seriously, I passed on it more than once and completely regret it. Not sure if it's because I'm a Firefly fan or what, but man, this game is just plain amazing. There's so much to do and once you get the hang of things you will find that the game has even more to offer.
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6 of 9 people (67%) found this review helpful
4.6 hrs on record
Posted: October 1
Whatever you do, DON'T ANSWER DISTRESS SIGNALS!!! Awesome game though, a lot better than No Mans Sky.
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2 of 2 people (100%) found this review helpful
46.3 hrs on record
Posted: October 6

Damn! This is such a nice discovery that I made with this little gem of a game. I had bought it, uh, long ago but finally managed to find the time and see what the hell is up with Rebel Galaxy. Oh boy, why have I waited so long? Close to 47 Hours in playtime, I think this is the longest I've played an Indie game!

So what is Rebel Galaxy?
If you're familiar with FREELANCER, STAR LANCER, FREESPACE, then you will feel right at home in Rebel Galaxy! The main difference is in RG, you pilot a "BIG" Capital ship... well, not the starter Corvette ship but there are many ships to choose from as you progress further till the untouchable ENORMOUS Dreadnought BLACKGATE! Took me forever to get it but once I did, game is just too easy... Anyhoo... let's see the pros and cons!

+SOUNDTRACK! That Dark Country musical genre is so damn good from the composers known as Blue Saraceno, The Dirty Diary and others!
+Simple yet really fun and addicting gameplay.
+Controlling a HUGE ship is quite satisfying! You ain't a tiny fighter here but a Capital Ship!
+The progress system is taxing but rewarding each time you buy a new ship!
+Freedom of progress. Want to farm/grind some more credits to have better gear/ship, do so!
+Randomly generated "universe" so the solar systems aren't the same in each playthrough. Doesn't really matter I'd say as trading is rather pointless in RG!
+21:9 UltraWide Monitor support! Visuals are pretty simple which makes RG not a demanding game!
+CHEAP! For a 20$ game, I got more than my money's worth out of RG!

-Average story. Hopefully Double Damage Games can improve upon that in a sequel!
-Highly repetitive: Lots... LOTS of grinding. You are warned! To make it easier, focus on the "DEAD DROPS" side missions, they don't take long to complete and you can repeat them at will.
-Ally/Enemy factions doesn't have any territories. You see them everywhere in all Solar Systems... would love a fixed territory setting like in Freelancer!
-Would love more variety of missions, mostly all "dead drops, escorting, go kill Mr X".

For the first game developed by Double Damage Games, I'd say they started amazingly! Sure there's some irks and quirks to work around so hopefully on an RG2, things would be polished and more meat be added too!

Love space games? You'll love this! I just want to warn you that if grinding in a game annoys the sh!t out of you, play RG in quick daily sessions, that way you won't feel it too badly! At first, I felt the annoying grind but as you progress and get a better ship, the grind is less significant as the rewards are much bigger... so is the drops from killed enemies!

I truly recommend this game especially at this low price of 20$, you'll get your money's worth!
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4 of 6 people (67%) found this review helpful
37.0 hrs on record
Posted: October 1
I love the soundtrack. The combat is good, though it's easy to lose track of what you're shooting at in the larger battles (there's a lock-on option, but too many buttons to press to get there so I never bothered).
The trading part is tricky when the date is not displayed and you have to sort of guess the selling price of an item to sell it anywhere since the market price is ever changing and you have no way of knowing what sells how much, and where to sell.
Main storyline is simple, good, but simple. And short.

Paid full price. Would pay full price again if they ever did another one. Heard that only 2 people made this game. Would like to tell them they did a good job. Hope the next one they make (if they decide to make it) will be even better.
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1 of 1 people (100%) found this review helpful
31.2 hrs on record
Posted: October 11
A fantastic soundtrack with about 30 hours of Sid Meier's Pirates!-type gameplay.
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1 of 1 people (100%) found this review helpful
51.1 hrs on record
Posted: October 18
One of the best space games I played in the last few years, e. g. I played the X series, Starpoint and Elite Dangerous. It has quite a good story (in comparison to other games) and there are a lot of ships which you can buy and upgrade. This game has a lot of potential, hopefully the developers will make another one - with a much bigger universe.
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1 of 1 people (100%) found this review helpful
35.5 hrs on record
Posted: October 8
plyed over 30 hours, and finished, well until at the very last gat mission the game bugged and the mission was broken.... anyway, I flown the BLACK GATE ship, ended the game, no npc as big as he might have been could have stop me anyway, so it went a bit none sense continue playing! I even attacked whole pirate base leaving all dead behind me :)

This game was VERY much fun and I do NOT regret at all the investment and the +30 hours of fun and gaming.

GOOD JOB devs, good job!
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1 of 1 people (100%) found this review helpful
24.4 hrs on record
Posted: October 7
Looks good, sounds good, and feels good. Fun game that gets your blood pumping if a tad bit grindy.

PS: It's spelled ordnance not ordinance
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1 of 1 people (100%) found this review helpful
36.4 hrs on record
Posted: October 16
great game!
- easy to master controls
- focuses on things you like to do in-game
- you can stop and continue whenever you want
- good design (at least I like it ;)
- great soundtrack
- even if missions from the mission board somtimes repeat, trading and mining gets dull after a while, the main mission-line pushes you continusously through the solar systems where you discover new things

first time playing, 28h on clock, still a lot of fun! :)
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Posted: October 15
Best 200 bucks iv spent on steam
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Recently Posted
23.8 hrs
Posted: October 22
Helpful? Yes No Funny
415.7 hrs
Posted: October 22
Hi."creators"of Rebel Galaxy ! I think you both realiize you two have a great (exciting and fun } gem of a game.Myself I have spent 412 hrs and I'm still going after the pirate lords. I just thought I'd put my imput into this "unique"game and definately say you owe it to us fans to not let this game {die in the water};so to speak. Constructively speaking I agree with the rest of the fans it needs a lot more goals & missions /and possibly more of a fun story again to follow or any more extra content you two can think of. Please reply,Thanks.
Helpful? Yes No Funny
49.0 hrs
Posted: October 20
I love space games in general and always have. Having said that this is the first really apealing space game game in a while. I was not too sure about it right at first some of the manners of gameplay seemed TOO different than what I was accustom to. But I have since gotten into the style of play and love it. Double Damage has made a friend of me in this game and I look forward to more releases from them in the future. My favorite space games were getting a bit old, freespace, freelancer, Homeworld, wing commander. I feel the pull and challenge of new adventures exploring the galaxy again. I have already looked into the modding of this game and although they are not going to openly support the modding themselves which I understand they are two people responsible for this fantastic game I know as sure as I am living and breathing the public will mod this game for years to come and it will become one of the great space games of all time. If you doubt that look at freelancer. The past is good but sometimes we need to move foward in time on the rare occasions when there is good reason.
Helpful? Yes No Funny
1.4 hrs
Posted: October 20
After a few hours poking around, this game reminds me of a cross between an Elite-type game and Firefly.

Funky country music, boisterous aliens, colorful nebulas and flashy explosions, sleek (if sometimes slightly unrealistic) ships and stations, populated with a lot of what looks a lot like procedural content.

All in all, a solid arcade-y experience in terms of comabt and UI/UX. Recommended.

Helpful? Yes No Funny
167.4 hrs
Posted: October 20
Very fun and addictive game. You fly around in a capital ship and blast the bad guys while picking up loot, upgrading your ship or replacing it. The default sound track is reminiscient of Firefly the TV show.
Helpful? Yes No Funny
25.6 hrs
Posted: October 19
This Is a great game, don't take long to get into the game, got me hooked in no time at all, would recommend hiring a merc as soon as you can, they help take some of the heat of you, and thats needed in some missions.

So if you like space games as I do then this is worth getting.
Helpful? Yes No Funny
39.6 hrs
Posted: October 19
Very similar to the old Privateer game.
Selection of ships is a bit low overall if you plan to pull a lot of hours to get the best or the biggest equipment/ships.
Can't play some of the more exotic ships.
Targeting sometimes is very challenging, navigation sometimes feels a bit tedious, and could use some better work on it.
Overall a nice experience. Privateer die hard players would really enjoy the game.
Helpful? Yes No Funny
23.5 hrs
Posted: October 19
An awesome concoction of naval-style combat, exploration and ♥♥♥-kicking fun. I must say it was a great game, and is still one of my favorites.

- Pretty good graphics and optimized performance
- actually good voice-acting
- Space depicted as it should - a great realm of exploration, pirates, space rocks
- You can kill almost everything including Main Quest NPCs (except space stations)
- The ♥♥♥-kicking ACDC style, swash-buckling music when you are in combat is so fitting. Great Music. Yup
- All round fun especially done by a small indie company
- rock'n'rolling with music and reasonably good combat system (can be repetitive though)

- Rather limited choice of weapons, utilities and upgrades
- warping can be a somewhat pain especially when you played too many fetch quests so that you can rank up your allegiances
- Campaign was a little short
- Side missions can be seriously repetitive, but at least the music and steam-rolling fights help elevate that

Great Indie game at a great price!
- rewarding experience for exploration and well optimized combat system
Replay? Yes, if there are expansions
Recommend? Definitely
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9.3 hrs
Posted: October 18
Much too grindy and relatively easy. Money is everything - the story itself isn't really driving the game (at least for me).

I admit that the game is very enjoyable for the first few hours, but it becomes boring and then annoying.
The Equipment/Weapon system is extremely linear (replace Mk 1 with Mk 2, then Mk 3 etc....) and in order to follow the main story line you have to grind through the typical MMO-style missions to buy better equipment...a lot...

You cannot capture ships.

You cannot make more profit with trading than with missions/fighting, as the trading system is a joke (trade volume is much too small).

Fights are fairly unrewarding (literally ... as most enemies only drop sh**) and boring after you found the best approach to them. It is not true that you cannot fight (slightly) stronger enemies, but at some gear-level difference there is no amount of tactical thinking that will save you.

For the rest this game feels like a walking space. It is very very very similar to starpoint gemini 2 in that respect.... you watch your ship slowly warping through space for a long time (even with upgrades), and the worst part: any stone/asteroid/enemy/ally you come close to during warping will kick you out of warp ("Warp inhibited by stellar mass")...after 50 times of this I just cannot take it any more.
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11.2 hrs
Posted: October 18
I've got 4 hours of playtime on this PC and about 10 on the other. TLDR: If you like Privateer, Elite Dangerous, this game IS FOR YOU!!!!

The soundtrack is a great mix of western, rock and really fits the game well. The game mechanics just flow perfectly. Instead of this huge 1,000,000 generated planets and open universe, they opted for a more gated structured approach. Honestly, I really like that, BUT within each zone you have a lot of flexibility.

It feels like Borderlands ina lot of ways, where you can do main quests and side quests, any number of side quests and exploration, until you reach a certain major plot point where a gate is opened or a door, and then you can continue.

So instead of borderlands zones, or wow zones, you have "SYSTEMS", and within each system, you have lots of bounties, stations, commodities markets, shipyards, planets, etc. With a main questline guiding you through each system.

Instead of player level, you have "THREAT" level, so if you go into a "VERY HIGH" engagement, it's like a lvl 12 Tauren walking into the barrens before you're ready.

There is a simple faction system where you can earn rep, so as you help people you get "CITIZENRY" points, it's pretty cool. I haven't played enough to know of any perks to this, but I'm anxious to find out.

The gameplay is super simple, but has just enough bits to keep you going. For instance, instead of a 1st person cockpit, you'll always play this in 3rd, I do it with my xbox controller and it's fun that way. You can react to missle barrages with an RB deflector, you can turn to another part of your ship that's less damaged, prioritize tactical kill order of weapons.

And in fact, combat is a lot like homeworld, in that you have to prioritize your targets, fighters, bombers, small craft first, then capital ships last, it's super fun and dpeneding on your loadout, you can either get close and broadside or snipe from long distances.

So far I really like this game, it has a decent story, you can play it offline, customize your ship, fly around, trade goods, collect bounties. It's basically everything Elite Dangerous is without a lot of the monotony and dull parts, but it has a story.

So if you get bored with docking, bored, with FSD interdictor 2016, bored, bored, frame ship drive, bored, bored. Pick this game up for $10, I like it more than ED and privateer for that matter and that's saying a lot. The music, gameplay and feel keep me coming back, I'm glad I found this gem.

Helpful? Yes No Funny