TransOcean – The Shipping Company is your ticket to the world of gigantic ships and transnational transport empires. Build a mighty fleet of modern merchant ships and conquer the seven seas.
User reviews: Mostly Positive (392 reviews)
Release Date: Sep 23, 2014
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April 7

TransOcean 2

[German - see below]

Dear Community,

first of all we would like to thank each of you for the tireless support and constructive feedback to "TransOcean: The Shipping Company" over the past weeks and months. We are very happy that the game is so popular and, thanks to such a vibrant community, is still on everyone's lips.

We apologize for being a little quiet lately, but be assured that we neither have abandoned the game nor have forgotten you. We used the time for an intense study of possible future development of the game. Together with the Deck13 Hamburg developer team we were thinking about your feedback and your wishes for the game and we discussed about the options for an implementation of your most desired features.

Due to the large number of suggestions and the implied work, we decided to start the development of a successor - the necessary extensions and improvements simply aren't realizable in form of a DLC for the first part of the game in a satisfactory way. The following new features of "TransOcean 2" are just an excerpt:

  • Extensive multiplayer mode against real competitors (incl. live chat) which will carry competition for lucrative contracts to the next level!
  • An even more vivid economy which will offer a lot of macro-economic challenges.
  • Relationship management with various institutions such as ports, shipyards or tugboat-shipping companies to gain a decisive advantage over your competitors.
  • 2 new ship classes: tankers and bulk carriers will increase the diversity of the logistics system.

The development of TransOcean 2 has already started, but of course we are still grateful for any feedback from the community. The release of the PC and Mac versions is planned for 2016.

As soon as the community hub for "TransOcean 2" opens its doors, we will keep you updated here as well.

Your teams of astragon and Deck13 Hamburg

(Concept Artwork)


Liebe Community,
zuerst einmal möchten wir uns herzlich bei jeden einzelnen von Euch für die unermüdliche Unterstützung und das konstruktive Feedback in den vergangenen Wochen und Monaten zu TransOcean: The Shipping Company bedanken. Wir freuen uns sehr, dass das Spiel sich großer Beliebtheit erfreut und dank einer derart aktiven Community weiterhin in aller Munde ist.

Euch ist sicherlich nicht entgangen, dass es in letzter Zeit rund um das Spiel etwas ruhig geworden ist. Wir möchten Euch an dieser Stelle versichern, dass wir weder das Spiel noch Euch vergessen haben. Vielmehr galt diese lange Auszeit der intensiven Auseinandersetzung mit der zukünftigen Entwicklung des Spiels. In ausführlichen Gesprächen gemeinsam mit dem Entwickler Deck13 Hamburg haben wir uns Euer Feedback zu Herzen genommen, intensiv über die Umsetzung gewünschter Features diskutiert und eine gemeinsame Linie für die Zukunft des Spiels gesucht.

Aufgrund der Vielzahl an Anregungen und den damit implizierten Arbeiten am Spiel, haben wir uns letztlich für die Entwicklung eines Nachfolgers entschieden. Die notwendigen Erweiterungen und Verbesserungen waren als DLC für den ersten Teil schlicht nicht zufriedenstellend realisierbar. Zu den Neuerungen von TransOcean 2 gehören beispielsweise folgende Features:

  • Umfangreicher Multiplayer-Modus gegen reale Mitbewerber inkl. Live-Chat. Der Wettstreit um die lukrativsten Aufträge erreicht damit das nächste Level!
  • Lebendigeres Waren- und Wirtschaftssystem mit makroökonomischen Herausforderungen.
  • Beziehungsmanagement zu verschiedenen Institutionen wie Häfen, Werften oder Schlepper-Reedereien um einen entscheidenden Vorteil gegenüber der Konkurrenz zu erringen.
  • Erweiterung um 2 Schiffsklassen. Tanker und Schüttgutfrachter werden die Vielfältigkeit bei den Aufträgen erhöhen.

Die Arbeiten an TransOcean 2 haben bereits begonnen und wir sind auch weiterhin für jegliches Feedback dankbar. Ein Release ist für 2016 für PC und Mac geplant.

Sobald die Community ihre Pforten öffnet, werden wir Euch hier natürlich ebenso darüber auf dem Laufenden halten.

Eure Teams von astragon und Deck13 Hamburg

26 comments Read more

January 16

TransOcean - Mac version patch available!

We have just released the latest patch for the MAC version of "TransOcean: The Shipping Company" which fixes the crashes some users of Macs with OS X 10.10.1 partially were experiencing during gameplay. ːTOwrenchː

At this point once again a big THANK YOU to all the players who have eagerly participated in the open test for the patch! ːTOcreditcardː


Wir haben soeben den neuesten Patch für die MAC-Version von "TransOcean: The Shipping Company" bereitgestellt. Die bei einigen Nutzern von Macs mit OS X 10.10.1 teilweise auftretenden Abstürze sollten damit der Vergangenheit angehören. ːTOwrenchː

An dieser Stelle noch einmal ein dickes DANKESCHÖN an alle Spieler, die sich eifrig am offenen Test des Patches beteiligt haben! ːTOcreditcardː

3 comments Read more


“Lovers of trade simulations will certainly enjoy this game.”
85% – Games-Mag

About This Game

TransOcean – The Shipping Company is your ticket to the world of gigantic ships and transnational transport empires. Build a mighty fleet of modern merchant ships and conquer the seven seas. Track your routes and real time, take the controls as ships enter and leave the harbor, and see to it that freight gets loaded efficiently. Keep in mind that time is money! Excessive lay days are taboo.

55 of the largest and best known, as well as the most exotic harbors in the world await your visit; one of these is your home harbor, which you will choose yourself. Every harbor has its advantages and disadvantages, so you should carefully consider which one you choose. A highly polished bonus system will lend an element of suspense to every decision. And with 20 classes of ship available, you will have to bear a lot of factors in mind: is your new ship designed for the Panama Canal, or will you have to take a longer route? Would you rather take the shortest route through the Suez Canal, or head for the ports of Africa to land other lucrative assignments? Are you likely to encounter a storm on your chosen route, or is there currently a threat of piracy somewhere along the way? Is there even adequate space at your destination port for your newest freighter?

Painstakingly crafted harbors based on real-world models as well as realistic ships and routes make TransOcean – The Shipping Company a unique gaming experience. An elaborate trade system with dynamic prices allows you to constantly keep an eye on the most lucrative routes, as this is the only way you can secure the best jobs. Try to keep a balance between expenses and profit, and keep your nerve when you have to choose between different possibilities: would it pay to smuggle goods, or would you risk your good reputation? Then consider that the more successful you are and the better your reputation is, the better the offers you will receive. In online mode, you can compete with other players for the more lucrative routes and the best prices; the law of supply and demand applies in this case. Numerous paths can lead you to your goal – find the right strategy to continually expand your empire and become the most successful transport company of all time!


  • Complex assignment management that always poses new challenges
  • 55 detailed harbors, 20 of which have iconic landmarks
  • 20 realistic ship classes with ships that have to be maintained
  • 22 trade goods
  • Exciting chance occurrences and global events influence what happens
  • Self-guided or automated mooring and casting off
  • Online mode: other players influence routes and commodity prices

System Requirements

Mac OS X
    • OS: Windows Vista/7/8
    • Processor: Dual Core 2 GHz (AMD or Intel)
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 7600 Series/ATI Radeon X1600 or better (min. 256 MB VRAM)
    • DirectX: Version 9.0
    • Hard Drive: 5 GB available space
    • Sound Card: n/a
    • OS: Windows Vista/7/8
    • Processor: Dual Core 2,66 GHz (AMD or Intel)
    • Memory: 4 GB RAM
    • Graphics: ATI 4800 Series or comparable with 512 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 5 GB available space
    • Sound Card: n/a
    • OS: Mac OS X 10.7 or higher (64-Bit)
    • Processor: 2.0 GHz CPU or higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 8600, ATI Radeon X2600 or higher (min. 512 MB VRAM)
    • Hard Drive: 5 GB available space
    • Sound Card: n/a
    • OS: Mac OS X 10.7 or higher (64-Bit)
    • Processor: 2.0 GHz CPU or higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 8600, ATI Radeon X2600 or higher (min. 512 MB VRAM)
    • Hard Drive: 5 GB available space
    • Sound Card: n/a
Helpful customer reviews
14 of 17 people (82%) found this review helpful
112.0 hrs on record
Posted: April 8
Sadly this game appears to be no longer supported. Please visit the forums for latest details. The game has many bugs and features missing which according to the developers are to be addressed in a version due out in 2016. If you don't mind spending a bit of cash it is an interesting, challenging game which will amuse for a number of hours, especially over a wet holiday weekend. This game ideally should be heavily discounted from now on and free upgrades offered to those who purchased before the new version TO2 was announced earlier this week.
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13 of 16 people (81%) found this review helpful
38.8 hrs on record
Posted: December 7, 2014
Highly reccomend for anyone who loves Tycoon games and/or Buisness Simulation games with a fantastic ballence between micromanaging and user-friendly UI when it comes to managment.

The campaign is challanging and fun, especially with a story-line that enhances the game so much more than just simply playing on a freestyle mode without obsticles and concaquences which affect your company name and rank for the good or bad.

Great game for Tycoon lovers and those who enjoy Management
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10 of 12 people (83%) found this review helpful
9.6 hrs on record
Posted: February 5
Recommended, but ONLY if, like me, you played Ports of Call on a dodgy DOS computer and couldn't get enough of expanding your fleet. As that is not likely to be the majority, I am not recommending it.

This game IS Ports of Call, there are a few additions and subtractions but the core of it is simple: Get the most out of your fleet. However, where PoC offered depth and complexity, in this it isn't difficult to achieve what you want to achieve, it is a fun(ish) time-waster for a few hours before you realise it is severely hampered by lack of depth. It is PoC but done half-hearted at points where it matters. I've just sent two ships off from New York to Algiers, loaded with medicine, to finish a contract off. Both ships for some mysterious reason left without their loads. In PoC I would turn them round and ignore the bug, here you can't: You cast-off, that is it.

In PoC part of the minigames was that you would manoeuver the ship in tricky situations, ice, reefs, castaways. Here you either damage your ship or have to wait for an unknown time. I am fine with the minigame element being gone, but now I haven't got a clue what determines how long you wait, it doesn't tell you (unlike PoC), but having a ship sail "round a reef" just of the Galician coast and it taking 12 days... It could have been in the Antarctic by that time. Some of these aspects feel like they've just been put in to slow down the player for no apparent reason.

The game is a lot easier. The upgrades to ships are a potentially nice addition, but instead are a sure-fire way to rolling in cash in no time. Once you unlock radioactive goods and weapons, you rake in the cash. I feel there is a massive missed opportunity here. They've introduced a reputation system, why not link it to that? Other goods are already linked to it, also - gaining rep should be A LOT harder, now it is linked to being on time a lot, which is the easiest thing to achieve, it should be linked to the state of your ships, quality of your crew-training, quality and quantity of subsidiaries, average cost per TEU. Reputation in turn should determine the quality of the contracts you can achieve, you begin hauling fish from Iceland to Germany for a few years, after demonstrating you can do that and keep your ship in good condition, you might get the opportunity to bid for another contract and so on.

This game COULD have been a brilliant and legit successor to the PoC throne, what it should have done was offer MORE depth, not less. The new additions really don't help and the fact that management of the fleet is now so simplified reduces its value even more. Instead of putting different goods-types central it should have gone down the route of: Container-ships/Bulk-carriers and contract-work only, you know, like the real world? It should have an AI, also bidding on contracts. Real life margins in this business are cut-throat, yet after playing a few hours in the sandbox on medium difficulty I have 15 top of the range ships and billions of dollars to instantly expand my fleet - but there is no reason to. All I do now is send ships from one radio-active port to another and rake in the cash.

Real shame as it is a huge missed opportunity. Sims become great when they have more depth, not less. Look at Paradox games for an example of how to get that right.
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9 of 11 people (82%) found this review helpful
4.9 hrs on record
Posted: December 5, 2014
One of my favorite games growing up was "Ports of Call by Rolf "Dieter" Klein", and playing this brings back some great memories. I love the whole gameplay, however it did lose a bit of it's polished feel when you get the really big ships and can trade internationally.

However - there are still bugs. Upgrading the smaller ships to carry medical supplies, and bring still unable to properly transport them until you have the bigger ships that have the same capability, just with refridgeration was frustrating and not so intuitive. But this only happens on the primary ship, and not on your other ships. Recently I was unable to fuel the ship after loading with cargo which was odd. Still a ways to go to getting it stable, but it is early access so you get that.

This is a genuine "holy heck, it's 2am" game, and a lot of fun. Looking forward to the finished product.
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9 of 11 people (82%) found this review helpful
5.8 hrs on record
Posted: January 14
+ Manually docking your ship is fun at first
+ Okay graphics
+ It's like Euro Truck Simulator 2 but with ships (and less 3D)

+/- Docking isn't fun anymore after 25 times of doing the same thing (but can fortunately be skipped if you have enough money

- Becomes very repetitive
- Performance issues, struggles whenever there's 3D involved

[Rating: 71/100]
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8 of 10 people (80%) found this review helpful
14.5 hrs on record
Posted: December 14, 2014
Very Great Game !!! . If you like/love games like PoC , Der Reeder , Hanse , Patrizier or Port Royal you might find a game which you would like either.

You should give it also a try if you like games like Industriegigant, Transport Tycoon, OpenTTD a.s.o.

The only thing which is missing, is a multiplayer mode (hotseat would be fully satisfying) which all of the above include.
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6 of 7 people (86%) found this review helpful
17.3 hrs on record
Posted: December 20, 2014
Fun game to waste your time with, although i wish you could customize your ships more. Otherwise great game if you tend to have a fetish for logistics and business
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7 of 9 people (78%) found this review helpful
12.7 hrs on record
Posted: December 6, 2014
Works realy good, performance of the contract list could be better if you have 5+ ships in one habor, if you like "Der Planer" from the 90s you'll love it.
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6 of 8 people (75%) found this review helpful
14.7 hrs on record
Posted: December 7, 2014
Nice relaxing game that still manages to encourage sharp wits. Not one I find myself wanting to play all the time but it's good for every now and then.

I'd recommend it at the very least for when you want time off from your other games.
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6 of 8 people (75%) found this review helpful
10.7 hrs on record
Posted: December 16, 2014
Very fun game with a lot of potential, the game starts out kinda easy but ramps up the challenge after a short while with several quests and demands to rise in rank.
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3 of 3 people (100%) found this review helpful
3.6 hrs on record
Posted: January 4
Surprisingly fun! If you remember the ancient classic Ports of Call or if the world of cargo ships holds any appeal, give it a shot. The main problem is that at a certain point gameplay becomes repetitive without introducing any new elements. Still, juggling multiple ships and optimizing routes remains challenging. This isn't for everyone but if it is for you, you'll know when you read this review :)
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2 of 2 people (100%) found this review helpful
5.4 hrs on record
Posted: December 27, 2014
TransOcean is a great management game with surprisingly addictive gameplay, trying to manage each ship as it sails across the globe is fun and being able to dock manually both breaks up the monotony and serves as an interesting gameplay mechanic (free docking) the game does have it's flaws though. While each port is beautifully rendered, they are poorly designed, often forcing ships to take odd routes, without a tug or bow/stern thrusters your ships are sometimes forced to take extra long routes or to take damage while docking or undocking; they also often have inconveniently placed obstacles like islands and landmarks, which wouldn't be so bad if the ships felt right. The ships feel like they slide around far to much, it's almost like they're turning from a point far forward of the actual rudder of the ship, additionally the top speed is 10 knots, less than 20 miles per hour, but looks to be about 100 miles per hour. All in all they just feel wrong and if they were tweaked a little would feel much better.

These facts are by no means dealbreakers, and the game is fantastic even with them. If I was to suggest some changes; in addition to fixing up the ship handling (turning should be tighter, speed should feel lower and all ships should have thrusters) and the port design; I would find a way to spice up the map view a bit, it's quite dull at the moment. I would also prefer some adjustments to how the map works, clicking ports in Europe can sometimes be a challenge once the full map opens up since the game never remembers your zoom level and the ports in Europe are so close. The map outside of Europe also feels quite empty, with very limited options in North and South America.

Hopefully this review doesn't sound too negative, but I find that negative points are often more useful in deciding if I want something or not. I recommend this game fully as a solid entry into any managment game fan's library.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: December 20, 2014
Having a horrible problem with it crashing. I havent even been able to play, crashes randomly every five minutes.
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1 of 1 people (100%) found this review helpful
24.5 hrs on record
Posted: December 29, 2014
Was fun for a few hours, but quickly became repetitive. Seems fairly easy, no competition, nothing really different ever happened. Once I unlocked all the ports and all the ships then I stopped playing.

Fun to kill a few hours, but not a game that your going to back for more.

I will recommend it but only because it was fun for while, maybe some more content might make me want to play more.
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1 of 1 people (100%) found this review helpful
1.5 hrs on record
Posted: December 27, 2014
+ Zero bugs that I encountered, this isn't a sim game you're going to have to worry about crashing.
+ Simple interface.
+ Easy to learn after a brief tutorial.

- Mind-numbingly simple. In the 1.5hr I played, I felt like I'd topped any concept of a "challenge" all that was left was a grind, I was raking in millions, had a massive fleet.
- No competition, once you get rolling cash wise, there's no competitors or anything else to stop your progress.

I can't say I DON'T recommend this game, as the developers did an excellent job of polishing it, and while the game is simple, it's everything the developer promised. I don't feel it's worth what I paid, but hopefully decent sales will encourage the developer to be a bit more ambitious in the future - they're clearly good at releasing a bug free product.
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1 of 1 people (100%) found this review helpful
37.6 hrs on record
Posted: January 30
love this game. the best part i have seen in this game so far is the challenge to get back your company.
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1 of 1 people (100%) found this review helpful
176.9 hrs on record
Posted: March 25
The idea of game is not bad, but requires additional motivation to the player for spending more time and reaches some targets. It starts boring to move the vessels in/out of ports many times, while the idea is a managing of Shipping Company. With a fleet size more than 100 ships the gameplay turns to a long-long row of mouth clicks. The player has to spend several hours to complete on month of game time. Another big issue, what to do with money? My account grows to 10 billion and I have no idea where to invest.
Hoping the Developers will read the comments of fans and apply the improvements to gaming process.
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1 of 1 people (100%) found this review helpful
9.6 hrs on record
Posted: February 14
Short review: I loved Ports of Call - and i played this for 7 hours straight.

Long review: Nice modernised version of PoC. Not one single hickup in 7 hours, thats nice coding. And i have not visited the forums for any help whatsoever - the game is quite intuitive and you pick things up fast.

At first i thought "Hey, its only a map of Europe", but after you visit each port in the Free game mode, the entire world unlocks. Like with Ports of call, there aren't enough things to buy for your money. The game designers have gone with the "Euro Truck Simulator 2" moneysink - Buildings in each town that do... errm...well, they make you feel good about yourself.

Like with PoC you can command your own ships, i have done this a billion times in PoC on the Amiga and on the PC version and skipped that totally. Automatic docking fees may seem a bit high at first, but when you see how much money you make per trip it becomes small change.

I really liked the ability to upgrade and somewhat specialise your ships (Cooling unit for chemicals or Anti-shake for electronics), but it would be nice to have some sort of template thing for this so you do not have to upgrade a billion ships every time you buy em. And you can take as much cargo as the ship can hold, which makes going from port to port to pick up additional cargo more essential to maximise your profits, at least early on before you get 20 mil for shipping some antique cargo containers in your Panamax ships.

For a PoC clone, some things are missing - there are no icebergs and you do not save sailors for status points, this subracts from the whole "ship simulation" feel. The music is well done and the graphics are.. sufficient. Overall, this is a good game, even if you missed out on PoC you may end up playing this ship business simulator for days.
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1 of 1 people (100%) found this review helpful
12.3 hrs on record
Posted: January 17
- Great economy system
- Impressive amounts of ships
- Great Casual game if you don't want to pay much attentio to what you're doing, and can be an amazing in-depth game if you want to plan out every job with how much the fuel costs and maintenance compared to the payout
- Even has a feature of taking illegal jobs which pay much better, but there is always the off chance that you're boat is checked by customs (I have yet to have been caught)
- I love how hard you have to work to get to the next level of ships; to be able to sail the next biggest ship is just so gripping
- I have yet to find a bug

- Multiplayer is pretty much useless, the only thing it does is change the price of gas based on who goes to what ports, which creates a multitude of useless notifications on the side that I would forfit the feature just to get rid of
- The docking system gets very boring and time-consuming. If you just want to play it as a econ sim then you can skip it for a very small fee
- Reputation system is a useless addition
- Can be grindy

Conclusion (tl;dr)
A truely excellent economic simulation game, may be boring to those not interested in simulation games (if you found rct and the older simcities compelling, you will like this game)
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1 of 1 people (100%) found this review helpful
10.6 hrs on record
Posted: March 21
fun for a little while, but pretty simple and repetetive after that. Replayability is very low. Not worth $19.99... maybe $1.99
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