Perimeter is an innovative Real-Time-Strategy game that pits players against each other or AI opponents in a life and death struggle to seize territory and establish crucial protective “perimeters.” Players will be introduced to the game’s unique terraforming feature, allowing them to move, build, construct and destroy the map...
User reviews: Mostly Positive (36 reviews)
Release Date: May 21, 2004
Popular user-defined tags for this product:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Perimeter

Packages that include this game

Buy Perimeter + Perimeter: Emperor's Testament

Includes 2 items: Perimeter, Perimeter: Emperor's Testament

Buy 1C Complete Collection

Includes 66 items: 7,62 High Calibre, A.I.M. Racing, A.I.M.2 Clan Wars, Ascension to the Throne, BorderZone, Brigade E5: New Jagged Union, Death to Spies, Death to Spies: Moment of Truth, Death Track®: Resurrection, El Matador, Elven Legacy, Elven Legacy: Magic, Elven Legacy: Ranger, Elven Legacy: Siege, Faces of War, Fairy Tale About Father Frost, Ivan and Nastya, Fantasy Wars, Freight Tycoon Inc., King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: Dark Side, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire, Konung 2, Konung 3: Ties of the Dynasty, Men of War: Assault Squad, Men of War: Assault Squad - MP Supply Pack Alpha, Men of War: Assault Squad - MP Supply Pack Bravo, Men of War: Assault Squad - MP Supply Pack Charlie, Men of War: Assault Squad - Skirmish Pack, Men of War: Assault Squad - Skirmish Pack 2, Men of War: Assault Squad 2, Men of War: Assault Squad 2 - Deluxe Edition upgrade, Men of War: Condemned Heroes, Men of War: Red Tide, Men of War: Vietnam, Men of War: Vietnam Special Edition Upgrade Pack, Men of War™, NecroVision, NecroVisioN: Lost Company, Off-Road Drive, Parkan 2, Perimeter, Perimeter: Emperor's Testament, Planet Alcatraz, RC Cars, Real Warfare 1242, Real Warfare 2: Northern Crusades, Reign: Conflict of Nations, Rig n Roll, Soldiers: Heroes of World War II, Space Rangers HD: A War Apart, Star Wolves, Star Wolves 2, Star Wolves 3: Civil War, The Tomorrow War, Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943, Theatre of War 3: Korea, UFO: Aftermath, UFO: Aftershock, XIII Century – Gold Edition

 

Reviews

“Perimeter is an excellent experiment that succeeded in a lot of areas.”
8 – IGN

“... we think it’s a must-have for any RTS enthusiast looking for a challenging title.”
IncGamers

“A large number of possibilities awaits the ambitious tactician. From tunnelling assaults to flying barrage defences, Perimeter relies on the imagination of players to become genuinely interesting.”
80 – Edge Magazine

About This Game

Perimeter is an innovative Real-Time-Strategy game that pits players against each other or AI opponents in a life and death struggle to seize territory and establish critical protective “perimeters.” Players will be introduced to the game’s unique “terraforming” feature, allowing them to move, build, construct and destroy the map environment. Set in a future where the Exodus civilization has abandoned the dying Earth, the game offers a well-balanced combination of new terraforming principles and territorial wars with traditional strategy elements.

Key features:

  • Fast paced Real-Time-Strategy action
  • Introduces principles of terraforming in which players can construct or destroy the very gameworld environments themselves
  • State-of-the-art engine and graphics that deliver powerful gameplay and solid audio and visuals
  • Detailed science fiction universe with original soundtrack, including high quality electronic music
      Perimeter is affected by the GameSpy shutdown on the 31st of May. You can continue to play the game through LAN, DirectIP and GameRanger.

System Requirements

    Minimum:
    • OS: Windows XP/7/8
    • Processor: Intel Pentium 4+ or AMD Athlon XP 2GHz and faster
    • Memory: 1 GB RAM
    • Graphics: nVidia or AMD video card with 128Mb VRAM or more
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Additional Notes: Online play no longer supported, LAN play is possible
Helpful customer reviews
8 of 9 people (89%) found this review helpful
27.0 hrs on record
Posted: May 7
Perimeter is a Great strategy game! It has its own crowd. It's NOT a game for many...

Why really? I explain...

Perimeter is like playing an RTS chess game. You play both for capturing and keeping the ground and assault all the time. But now you'll ask.. That's what we do in strategy games,isn't it? The answer is NOT exactly.

Before you begin playing the game... Read the manual. I explain some things but I can't cover everything. Here you can find another's guy review for the expansion and he explains many things, too. The games campaign is designed in a bad way I would say. While it tries to exhibit the game and show you some strategies it fails to the point that pusses you to deep waters without leaving you take a breath. Nothing is explained. It gives you the new units and it's up to you to test and see what they do or WHAT they CAN do. So, if you ever TEST this game have those in mind as there are very few videos even on the internet. A great strategy but ONLY with its own crowd. The men that kept playing and learning it.

A small introduction...

There are 3 races: The Empire , Exodus and HeartBack. It is supposed that the human race expanded many centuries but their civilization got to the zenith. A great nature call came to bring destruction and stability to the human technological advancement and that was the Scourge. The Scourge are animals or supernatural forces to that attack the civilization. So the humans made Arks, the so called Frames. People live to those GREAT moveable cities and are born new all the time. The purpose of their travel is to find a world without Scourge to inhabit. Off course the game would be completely out if it was ONLY for the Scourge and Human Kind. The 3 races fight each other because there is great distance in their opinions. Like large Nations, their councils decide of them which path to take. The Empire tries to keep things as always were. Trying to keep the power to the Emperor only. The Exodus mission is to find the new world while fighting the Scourge. The Heartback lost their mission and mind and used the Scourge to fight all the others who never let them to get back and see their mistake.

End of the story and start the strategy. All depend on the ground. The ground is the source of energy and it has to be terraformed flat to give the energy to the so called Energy cores.As much area an energy core keeps so the better. The Frame is the King in Chess. If it falls, Game Over! The frame has very little power to power up devices around it as it is installed to earth. If it flies it powers nothing. If the ground has cracks you have to terraform it to build upon it and if cracks occur while there are buildings on it they will start being destroyed. That's why the game keeps telling for attacks even if the attack has finished or after it started. Because till the crack occurs takes time. Your eyes have to be peeled to the map all the time for threats. The terraforming is automatic as much the auto repair. That's why while on attack you'll see the energy drain in vast quantities. The buildings try to be autorepaired and the broken land to be terraformed again while at the same time your gun installations hit the opponent. Everything uses power here. You have to produce this power or have to stop it from draining. Because NO energy = Game Over.

You can produce many unit types but you have a population cap of 250. There are 3 type of units to produce which can be transformed to any type of unit you want dependant of the quantity of the starting units. There are the soldiers, the officers and the nano technicians. The last can heal every unit because everything is mechanical. eg. If you want a plane it may take 5 soldiers and 3 officers and 1 nano technician for each one. You can make up to 5 squads. Every energy core can have an independant shield or you can call the Perimeter, that is the shield of all cores at the same time. The energy consumption is vast. However the game will teach you how to play chess with it. You'll lose many times to understand the game logic. But after that you'll see it's a great game. The HARD core types of units are the Scummers, the Bombies and the Special units. Yes, every race may have the same types of normal units BUT it has its own special ones. Those units are the worst because they do tremendous damage mainly to the ground. If the ground falls, everything upon it will be destroyed while the base loses great energy to keep it alive. GOT THE POINT?

For all the above that noone explains the game has very few followers.

So now... Graphics and sounds are great for this game even after many years. CodeMasters is the company and that is a Great publisher of quality games. As for the story, I made the introduction. The difficulty of the game after a point is HARD to VERY HARD. So..

ARM yourself with patience and learn the game, because I think it deseves it! To ALL HARD CORE Strategy Fans!
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
10.1 hrs on record
Posted: July 5
More of a puzzle game than an RTS. I used to play this game way before it came to steam and I enjoyed it now, after many years. The concept is cool and unique and the campaign is pretty fun indeed.

There are several problems with the game though:
- Repetitive soundtrack and voiceacting. There is 3 factions in the game and like... 2 tracks per faction in total. So, I would recommend listening to your own music.
- Game has no widescreen options and doesn't support multiple monitors properly, so your mouse is going to fly out of the screen if you happen to have multiple monitors.
- No online multiplayer. You can still play LAN though and the campaign is good.
- There are definitely some balance issues with the game - After playing this game for a while I found that Harkback's Scrourge Shark units are pretty darn OP :D Although it is not a real issue if you are going to play the campaing.

On the other side this game has:
- Fun terraforming and combat. The goal is to not destroy the buildings but destroy the terraing that these buildings are standing on. Really unique gameplay.
- Interesting squad morphing mechanics. The idea is that you can transform your army into entirely different units right on the battlefield.
- Good variety of different units: land, air and underground.
- Interesting but sometimes stupid mission objectives. You will see what I mean.

Overall this game is worth a purchase. This is not a strategy for everyone, but at this price you most definitely should give it a try.
Was this review helpful? Yes No Funny
117 of 121 people (97%) found this review helpful
22.2 hrs on record
Posted: April 3, 2014
Perimeter is a little-known gem of the real-time strategy genre. It mixes a rate-based game flow resembling that of Total Annihilation, intensive terraforming, a psychedelic posthumanist story, and graphics advanced for its time.
Was this review helpful? Yes No Funny
52 of 55 people (95%) found this review helpful
14.4 hrs on record
Posted: April 5, 2014
If you like and have time for td games this is a great oldie it is different than the others, i like it a lot, going back for more now...
give it some time if u get stuck replay and learn it gets easyer then hard again but still refreshing from the norm so try it its cheap fun
Was this review helpful? Yes No Funny
32 of 34 people (94%) found this review helpful
2.2 hrs on record
Posted: July 4, 2014
9/10

+ good presentation (especially as i remember it when it was released), fantastic atmosphere
+ incredible soundrack, great sound in general that contributes to the atmosphere
+ very original theme, sci-fi setting, dark at times (trying to leave earth and reach the promised land may seem common, but the plot unfolds very nicely and in a unique way)
+ gameplay wise it's an RTS game, very fresh in ideas and full of innovation, using terraforming and morphing units at its core, making the land itself the primary resource for expanding your base. upgrading units (again in a unique way) and building tech-labs and many other building as in other rts. using the shield to protect your base from the scourge...
+ excellent level/mission design

- enemy and unit ai is not the best
- the storyline switches between different factions all the time, that may be confusing
Was this review helpful? Yes No Funny