A one-of-a-kind horror shocker – a game aware of your fear! Check out new games modes introduced with Update 1.5!
User reviews: Mixed (268 reviews) - 63% of the 268 user reviews for this game are positive.
Release Date: Jul 31, 2014

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“Great and varied moments of shock.”
79% – PlayNation

Just Updated

Additional game modes (unlocked once finished the main story)

  • Open House Today: Explore the mansion in bright daylight
  • Scarecrow - The Eight Letters: Collect eight Letters that are scattered within the house and garden - but watch out for the scarecrow

About This Game

A one-of-a-kind horror shocker – a game aware of your fear!

An old abandoned mansion lies at the dead end of Pineview Drive. A troubled man is standing at its gates, looking over the property. 20 years ago he had visited this estate with his wife Linda. During their stay his beloved vanished without a trace – her mysterious disappearance unresolved.

For 20 years no clues, for 20 years no peace, for 20 years this house on Pineview Drive has not relinquished its tormenting grip on him. Now, he returns in hopes of coming to terms with his nightmarish past.

The ominous legends haunting this seaside lodge have become renown. The stories abound that no one has been able to endure more than 30 days within the mansion since Linda’s disappearance. Facing a force greater than you ever imagined, you must cross the threshold and confront the evil that envelops this cryptic cottage. To solve the mystery of Linda’s disappearance and lift the veil on this troubling history, there is no time to spare.


The game watches your every move and reaction - you will need steady nerves if you want to survive the game unscathed. In this extraordinary gaming experience, any trace of fear comes at a price – your life. Get ready for a ground-breaking spine-chiller.

  • 30 in-game days: Each one allows you to delve further into the secrets of the house on Pineview Drive
  • Every move and reaction is being watched: Do not get yourself worked up or you will lose precious health
  • Premium sound scenery and effects: Every tone will run your blood cold
  • Breathtaking horror atmosphere: Face your deepest fears within the house

  • Additional game modes (introduced with Update 1.5):
    • Open House Today: Explore the mansion in bright daylight
    • Scarecrow - The Eight Letters: Collect eight Letters that are scattered within the house and garden - but watch out for the scarecrow

System Requirements

SteamOS + Linux
    • OS: Windows® Vista / 7 / 8
    • Processor: Intel® Core™ 2 Duo / AMD® Athlon™ X2, min. 2.8 GHZ
    • Memory: 4 GB RAM
    • Graphics: Nvidia® / AMD® with 512 MB memory
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: DirectX® 10 compatible
    • OS: Windows® Vista / 7 / 8
    • Processor: Intel® Core™ 2 Quad / AMD® Phenom™ X4, min. 3,4 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia® / AMD® with 1024 MB memory
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: DirectX® 10 compatible
    • OS: Ubuntu 14.04 (Trusty Tahr)
    • Processor: Intel® Core™ 2 Duo / AMD® Athlon™ X2, min. 2.8 GHZ
    • Memory: 4 GB RAM
    • Graphics: Nvidia® / AMD® with 512 MB memory
    • Storage: 2 GB available space
    • OS: Ubuntu 14.04 (Trusty Tahr)
    • Processor: Intel® Core™ 2 Quad / AMD® Phenom™ X4, min. 3,4 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia® / AMD® with 1024 MB memory
    • Storage: 2 GB available space
Helpful customer reviews
146 of 159 people (92%) found this review helpful
3 people found this review funny
2.6 hrs on record
Posted: September 3, 2015
******Review contains some spoilers******

I decided to write a serious review to do this game its justice.
From what I read in other reviews, people dislike it because basically all you do is find a key, unlock a door, find another key, unlock another door, find more keys, unlock more doors... etc etc. I don't know why is that a bad thing though. I don't see anyone complaining about Slender games and having to collect pages in the middle of nowhere. Like that actually makes sense. But in this game. Collecting keys actually does make sense. Because it's for a good reason. Imagine if you had a whole mansion where you can freeroam in the dark, no lights and looking for clues. You will probably get lost, frustrated and quit.. But this game was built this way, because something in that house wants you to find certain keys on a certain days.

Pineview drive takes place in an old abandoned mansion. 20 years ago a man and his wife Linda stayed at the mansion until one night she just vanished. And ever since, no one has been able to stay there for more than 30 days. No one was able to find any clues or anything related to her disappearence. So they just locked it. 20 years later, you will come back as the man, to find out what happened to her and hopefully be at peace.

Once you go inside the mansion, the clock will start ticking. The sun will start going down. So you have a really short time to look around for a clue before it becomes pitch black, literally. You will not be able to see anything apart from the key in your inventory. That you need to find its matching door. So your first task is to find a flashlight. After that you have to find a clue which consists of a page from a diary about Linda that you need to collect everyday in order to make it to the next day where the game will save automatically. And every page will bring you closer to the truth of what happened to her.
The game starts off at a slow pace, a bit calm and confusing. Very frustrating also as you can never find the keys. Which I believe why people gave it a thumb down. But as you progress, the game becomes darker, shorter days, more secrets, more scares plus the mansion becomes bigger as you unlock more of it which makes it so tiring and creepy to go back and fourth looking for keys and clues. Although you will not find any key until whatever is in that house wants you to find it.

Almost all recent horror games are the same and cliche. Throwing jumpscares at you at every corner so deperate to scare you. Pineview drive is far from that! You can never guess when and what will scare you and how. You can literally go in a room hundred times then when you go back one more time, the door will disappear, and you could hear someone say "PSSST!" your character will gasp and jump making you crap your pants as well. Or walk along the hallway, and suddenly the lights will start flickering. Objects and statues changing their position and coming to life. Like a cat statue disappearing then you can hear it yowl around the house and coming out when you least expect it. Walking around a hallway million times, then suddenly you find a clown toy sitting on a chair. The scarecrow following you and watching you through the windows. Linda ringing the door bell and you can see her figure through the door glass. Or locking you up in a room, seeing her through the window swinging, her coming out of the TV, or making you play chess with her. And after each event, she will leave you a key that will unlock more rooms for you to explore. Now imagine doing all of that in pitch black, dying flash light and horrifying sounds.
Once you collect 26 pages. The last 4 days are put into 1 night. Where you need to collect 4 pieces of a picture in the last room in the mansion, that has the real secret behind what happened. Was a shocker I must say. And from there it will ask you to go to the cemetery to find Linda's grave. That will take you underground where it will get even more scarier.

I'm a horror games maniac since a very very long time. I had a blast playing Outlast. But in this game, I couldn't make it through the fist day. I had 1 hour on record of me quitting on the same day at the same spot. I was lost so I decided to watch a playthrough and ended up watching the whole game, and really considered uninstalling it because if it made a big grown up man scream more girlier than me, than I'd probably die from a shock. But I changed my mind, and gave it ago. I made it to day 7. But gonna take a long break before I go back to it.

This is the most underrated horror title in history of video games. Very atmospheric, no bugs, perfectely written and designed, and most probably one of the best jumpscares ever. If you're gonna give it a thumb down then it should be for being too scary you won't be able to able it.
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13 of 14 people (93%) found this review helpful
7.7 hrs on record
Posted: January 12
Living 30 days in a old mansion where a person has gone missing... What could possibly go wrong?
Hint: At the end of this review you will find a TL;TR section.


●▬▬▬▬▬[➤ REVIEW]▬▬▬▬●

20 years have passed, since the wife Linda from the nameless protagonist vanished. The last known destination is a huge old mansion at a secluded coast. To finaly cut an end to the past, he returns to the location of occurrence with the hope to find out what might have happened to his wife. But why won't people stay any longer than 30 days, as a rumor says? And why do strange things happen in this house?

Pineview Drive is a survival-horror game made by VIS (Visual Imagination Software) and released in 2014.
While sneaking through the corridors of the mansion the game itself will memorize your movement of the mouse and reacts correspondingly. Gets the player scared by an random event and shakes the mouse, so the game will compare it with another similar event. The next events come earlier and hit probably with even more harshness. More random events will happen like a hissing in the corner, laughing, footsteps and so on. A mentionable feature, which makes the game very unique in its genre and should be kept in sight. However, it is still unripe. As soon as random events happen and you're man enough not to get scared, every little mouse movement - even just to look around - will be detected as "fear" and will drain down the health/fear'o'meter.

To find out what happened to the wife of the nameless protagonist you have to find keys to open the at first tighty closed doors in the whole mansion, which will reveal another room with a new key or even a note that brings you everytime a day forward. Yet, behind every door a possible scare might stand in your way. Don't feel too save when you open a room or enter another corridor.

Even as this game is made on the unity engine, the graphics are very well made and play a huge role in the part of the atmosphere. The ambient lightning of the candles you are able to put on give you a feel of coziness and relieve in the otherwise deep darkness which will encase you most of the time. Yet, even then the cold hands of the miraculous events want to claw at you. Every single room has its own layout and is created with the love for detail, which will suck you even deeper in the game.

The sound ambient gives the whole atmosphere the final touch. Footsteps, a hiss, the creaking of the old wooden slats and voices are made out of high quality and will give you goosebumps more than once at the time. What could be the swish outside the house...?

Yet, every golden coin has two sides - even Pineview Drive. What begins as a thrilling roller coaster ride proves to get difficult with time. After you have opened a lot of doors the hunt of keys gets tricky. They don't shine in the light, so you can also overlook them easily in the darkness, even with the flashlight you find at the beginning. Only through a small hint from the protagonist you might be able to find missing keys. Nevertheless, the walk through the corridors will give you a shiver around your neck, so it will not get boring for you.

●▬▬▬▬▬[➤ RÉSUMÉ]▬▬▬▬●

This is one of the horror games which really gave me some chills. Probably because it contains also a clown, who you shouldn't trust. Who isn't afraid of clowns, right?
Still, the ending and the lack of information about the wife Linda didn't satisfy me and were really disappointing.

All things considered though, Pineview Drive is a really well made horror game with great jump scare moments and an deep atmosphere. If you don't have expecations for the story and just want to have a scary ride through a huge mansion you should definitely get your hands on this game! Get yourself a new pair of pants and don't blame me I didn't warn you!

●▬▬▬▬▬[➤ TL;TR]▬▬▬▬●

[✔] Feartracking system
[✔] Deep atmosphere
[✔] Amazing ambient lightning and sound
[✔] Great jumpscare moments

[✖] Search for keys starts to get difficulty over time
[✖] Lack of information about Linda
[✖] Not satisfying ending


If you liked this review and want to see more from me, give this review a thumbs up! I also appreciate every feedback!

Please check out Completing the Backlog's Curator page here and follow for regular updates on reviews for other games!

- ℳorbus
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8 of 10 people (80%) found this review helpful
1 person found this review funny
7.0 hrs on record
Posted: December 30, 2015
So many rooms. Resident Evil 1 could learn from the size of this area. So the game is to find keys and then the door and then a further key or a letter that tell a little part of history what will awaits you. So you search and search at start you have little lights and you can burn candle and have flashlight but the lights will go after a few days and you need to find your way with the matches and batteries you have and find and need to care to not waste it, sure its not so dark that you dont see nothing but it will be hard and the areas get bigger and bigger and even places you know could spawn out of nothing the keys or other stuff. The flair is great and sound too. Its not easy to die till the end missions but to avoid some scares to get achievement are little challenges. I enjoy this game, even if some days are very short if you know where to search but damn if you search at end days whole house for 1 item and your items (batteries, matches) get used one by one and you need keep danger from all sides that is amazing.

Really i like this game very much, but there are 2 dislikes 1 you cant make pictures with F12 and second you cant skip the long start (that is boring). Enjoy the scenes till the end and play 8 letters of Scarecrow (i doesnt do it but its a nice gimmick i think or watch the beautyful house (dont forget its an indie title) for every detail at SALES DAY after the game. One last thing, after all 1 room cant be open. Isnt it strange. WHAT IS IN IT? CAN IT BE OPEN? I give this title personaly 89 % so watch trailer and think about how much it is worth to you (5-10 so wait for 50-75% discount?!). Thank you for reading.
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275 of 318 people (86%) found this review helpful
7.3 hrs on record
Posted: August 2, 2014
Summary (TL;DR): The game is OK. It will (probably) scare you and give you the feeling a horror game should. But if you’re in for a storyline or interesting/innovative gameplay then you’re going to be disappointed with the game.

So I just finished playing this game, so my opinion might be heavily influenced by how the game ended. I will try not to spoil anything in the opener, and talk about the game mechanics first.

Sound: So at first the sound in the game is alright, the music is there to creep you out and create an atmosphere. However, the music is constantly there and it feels out of place at most times. At times, the music will get intense as well, and loud noises will come out of nowhere, which again feels out of place most of the time and is overused in my opinion. There are a lot of sounds that are there to disturb you, example at times you’ll hear footsteps near you, or someone “Psst”-ing. Personally I don’t think these are out of place and makes sense to use, and they aren’t really overused to the point where they become an annoyance

Graphics: Graphics were okay, I don’t have anything to add to this since I didn’t really expect AAA game graphics in the first place. Some textures were weird, but it’s nothing to really focus on.

Gameplay: Gameplay wasn’t that interesting. Opening the same doors to the same rooms every day, trying to find out which room is going to have any “Action” or events happening in them is not as interesting as it may sound. It was alright the first couple of days when there weren’t that many rooms to look through, but once you unlock almost every door it gets irritating to put up with, because the game basically requires that you re-visit every room every day. If you run around confused for a prolonged time, the person you’re controlling will give you a clue, which is nice, but I still feel like it’s annoying that you have to walk around every room all the time.

Level-design: The level design isn’t TOO bad, but it does fall short on some parts. Some rooms connect weirdly, though it does help you getting around the house easily once you have all the doors opened. Still, it’s an annoyance walking around, and you will often find yourself being lost in all the rooms that you can visit, and will probably miss some every now and then. That being said, the rooms were nicely decorated and they helped with the atmosphere.

Atmosphere: So I guess we can all agree that atmosphere is the most important thing in a horror game, and Pineview does get away with it pretty nicely I’d say. There are the annoyingly repetitive sounds I mentioned earlier, but if you look past that, the game does succeed in having that horror feel to it. Some of the props helped nicely and were put to good use. Overall I’d say that Pineview does capture a good scary atmosphere and there’s not a lot to really touch on here.

Story [No spoilers]: So I decided to split this up in to two, because the story annoys me to no end. It starts off by the main person arriving to the house where some stuff has gone down. Linda, the wife I’m assuming, has died in the house and “No one has survived in the house for 30 days” and you have to find out what happened to Linda. Simple stuff, though from there the story kind of falls short, and I can’t go in to detail without spoiling the game, but you basically find letters scattered around the house that tells you what has been going on in the house back when the incident with Linda happened. That’s it, that’s the basic storyline.

Story [SPOILERS]: Right, so moving on, this is where the game falls short and REALLY disappoints me. Note that this section will spoil the entire “Surprise” of the game, so read with caution. During the game you find some notes which help you finding out what happened to Linda, and you find notes explaining what has been going on around the house, like the clown being moved around and then appearing in its original place, and that Linda had been hearing strange noises in the house. Though, the notes doesn’t seem to tell all that much until you start gathering the pieces of a picture, which then reminds the main person about a doll. A doll that is evil, and, assumingly, is buried with Linda. On day 29 you gain access to the cemetery, and enter Linda’s tomb, and in that tomb you’re going to face the game’s biggest disappointment. You’d expect everything to be cleared up, an open ending, or some sort of explanation as to why the house is being haunted, why the clown is moving around, why the scarecrow will chase you, why the shadows of the girls appear at random times or get to know something about Linda’s death. But no. The game ends weirdly, abruptly and in a very strange fashion. As you walk in Linda’s tomb you suddenly find a machine. There’s no explanation as to what this machine does, and you have to turn it on. Once you do, the game ends with a video which I assume is a continued version of the video in the very beginning of the game. This still clears nothing at all, and the machine still feels weirdly out of place.

Edit: This is the first time I have actually taken my time to write a lenghty review for a game, and I would love some feedback. Thanks in advance
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132 of 155 people (85%) found this review helpful
175 people found this review funny
3.9 hrs on record
Posted: July 13, 2015
You enter a mansion. You can't see ****. You look for keys to open doors to get access to other rooms to find keys to open doors. You find batteries. Your brilliant character won't pick them up cause you don't have a flashlight yet. You finally find flashlight to see something. Batteries die in less than a minute. You can't see ****. You go to where the batteries first were to pick them up cause you know, it's cool to not be blind like a bat looking for keys, but these batteries too, end in a minute. Sound effects abound to let me know something ominous happened but i can never know what cause i can't see ****. So there you are, can't see **** again and are still looking for clues. Then you find a note that ends day 1. 1/30th of the ways done. Day 2 begins. Finally a bit of light. OMG, nitghtime arrives at super speed, so, you can't see **** because the sun lasts just as long as the batteries... Now you have to revisit all rooms, to look for wich one something happened cause you need a key to open a new door that will allow you to find a key to open a new door where you won't be able to see ****. Some rooms have nice little details artistically. Only problem is... you can't see ****.

All in all save money, just ask your wife or whatever to hide your car keys and close your eyes and look for them. Same thing, same fun.
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