I backed this game on Kickstarter many months ago and it has been one of the few games that hasn't disappointed me at all.
I'll start by saying this is my favourite game out there, literally.
I must have clocked in hundreds of hours since I backed this on Kickstarter last year and i've loved every moment of it.
I've always been a fan of traditional roguelikes, even those that use a ASCII style interface and though recently i've seen more and more games being released as roguelikes none of them really seemed to feel like them to me. That was until Dungeonmans. Dungeonmans is a roguelike in the purest sense made by someone who clearly loves the genre.
In Dungeonmans You start by picking from 4 random rolled stats (Stremf, Skills, Science and Foom) and then your class from seven classes. Each class starts with different player abilities which you can choose to level up as you play on through the game.
A key feature to me that makes it stand out is the fact that when you level up and choose new abilities you can choose any from the skill tree, even if that was not the class you chose to play in. Feel like running around with a shield as a Rangermans? Well, you're free to do so.
The game, like all roguelikes, has permadeath but that's not the end of your adventure. As you travel through the world and various dungeons you'll kill bosses and collect artifacts and books. Both of these things can be used to level up your 'Academy' which is where you, and all new-spawns will start. Upgrading the academy and bringing back artifacts unlocks things like 'all level 1 potions identified for every new Dungeonman you play with, so even though you lose your progress and level on your Dungeonman when you die, you don't feel like you're starting over entirely.
I've played games like Dungeons of Dredmoor, Rogue Legacy and other modern Rogue-likes and they are great but there is something about Dungeonmans that keeps me wanting to come back and die just once more.
And you will come back to it, over and over, and most likely die, over and over, but dying never felt this good before.
I should also mention that whilst I play keyboard-only, for those who aren't too comfortable with that there is an option to use your mouse aswell :)
There isn't too much else I can say about the game, the simplicity and beauty of it is in playing it for yourself. The game is currently in Early Access but the content in the game will keep you busy for hours on end as it is. The game is regularly updated, the developer does weekly streaming of him actually making the game, and the community is full of fantastic people.
So if you want a modern yet honest-to-the-name rogue-like with tons of loot, enemies, a soundtrack that really makes you feel epic and dungeon after dungeons after dungeon then this is the game for you.
Just remember, as the developer says himself.
Don't. Get. Surrounded.