Do you have what it takes to be a zoo manager? You are responsible for your very own and unique zoo. Choose from numerous types of enclosures, park buildings and plants to design an environment appropriate to each species. Take home a part of wilderness with Wildlife Park 3!
User reviews: Mixed (130 reviews)
Release Date: May 12, 2014

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"Disclaimer: I am a total sucker for a sim. There’s something satisfying about having responsibility for something that isn’t my life, and it’s not even"
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About This Game

Wildlife Park 3 – do you have what it takes to be a zoo manager?

Wildlife Park 3 is the latest part of the successful series. As zoo manager, you are responsible for your very own and unique zoo. Choose from numerous types of enclosures, park buildings and plants to design an environment appropriate to each species.

Manage a team of animal keepers, vets, conservationists and maintenance, while keeping an eye on the zoo’s finances.

Experience realistically animated animals and take care of their specific needs. If your animals are content, you and your park visitors can look forward to some offspring soon!

Take home a part of wilderness with Wildlife Park 3!


  • Exciting campaigns, taking the player around the world in 20 missions
  • Popular “Free Play” mode on over 20 selectable maps with additional mini quests
  • Using terraforming tools, you can create landscapes according to your imagination
  • A detailed tutorial to explain the features of the game in a playful manner
  • Improved and extended management section
  • Animal shop for trading animals in the game
  • Realistic depiction of the 25 different land and water animal species
  • Individual animals and animal species: coat colorings and patterns, tails, manes, tusks, horns, etc. are created randomly
  • Encyclopedia with lots of interesting information about the animal and plant species
  • Extensive possibilities for customization with countless decorative park elements, fence and enclosure types, plants and extendable visitor facilities

Wildlife Park Series:

You can vote for the previous games of the Wildlife Park series on Steam Greenlight as well. Find more information here.

System Requirements

    • OS: Windows XP SP2/Vista/7
    • Processor: 3 GHz Intel Pentium® D, AMD Athlon™64 3000+
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT, ATI Radeon X1800 or better (min. 256 MB Video- RAM, DirectX®9c, Shadermodel 2.0)
    • DirectX: Version 9.0c
    • Processor: Dualcore CPU (Intel E4300, AMD Athlon™ X2 3800+)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800 GTX, ATI Radeon 3870 or better
    • DirectX: Version 9.0c
Helpful customer reviews
6 of 7 people (86%) found this review helpful
29.6 hrs on record
Posted: March 24
While the game has some flaws with lagging when going at highest speed and the music is really repetitive, I do enjoy the game. It has it's flaws like poor "decor" choices, silly animal models, boring people models, and the inablity to move bought buildings/plants/decor after placing them. I enjoy raising the animals, running a "zoo" and zooming in on the animals to take screenshots. The campaign is challenging at times and will give you rewards for your park. There's a bunch of maps to make more parks on which is good for replay value. You can also make multiple accounts ingame to play over and over or just reset the campaign levels. In all honesty, at $10 for full price it's good, but if you can get it on sale it's even more worth the money!
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2 of 4 people (50%) found this review helpful
0.1 hrs on record
Posted: May 24
Launched it
Uninstalled it.
1/10 You should play some tycoon game instead of this ****
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96 of 107 people (90%) found this review helpful
1 person found this review funny
5.3 hrs on record
Posted: October 15, 2014
Wildlife Park 3 is a game where you get to create and manage your very own wildlife park. You make animal enclosures, pick the animals to go in there, hire vets, zoo keepers, gardeners, garbage men, place visitor facilities, plants, decorations and so on. As a game, its full of soothing music and the campaign tells you exactly what to do.

The game is good at telling you what the animals and visitors want when you click on them. Such as buffalo want to wallow in mud or have a mineral deficiency. Not just that, but icons hover over the heads of both animals and visitors. The visitors have smiles or frowns over their heads. The animals have icons indicating their needs such as its too hot out, if they're thirsty, hungry or need more foliage. The animals can do a variety of things such as mate, have babies, get sick, scratch on trees, play with toys and wallow in mud. Clicking on an animal shows their information in a panel at the bottom. This panel is full of information how their needs are being met. Everything from grass, meat, mineral and water to scratching, temperature, ground and foliage. To be honest the charts are appreciated, but not needed when the comment box for each animal bluntly tells you where each animal is deficient.

You don't just buy an animal or hire someone like you would a piece of furniture, you need to hire from applicants and buy from animal traders. Every animal and employee is unique unto themselves, so you need to select the right one for you. Not just that, but consider their price, age, health and skills. This all goes into the management aspect of it. You can sell off animals and babies. Its all about keeping your wildlife park running. When you click on an employee, you can see their range radius that they will tend to. The radius is a giant square that you can shrink or expand, but its always a square instead of just being assigned to a specific enclosure or two. The staff will attend to all feedings, watering, droppings and vets will attend to sick animals automatically. They'll also gain skills when working with animals too.

When your visitor approval rating go up, so do your 'stars.' With more stars, you can charge more, upgrade buildings, unlock more buildings and have a selection of better animals. It is a wildlife park, not a zoo, even though someone in the tutorial calls it a zoo. Since it is a wildlife park, it sticks to that theme, you'll find wild animals here. You'll find bison, wildebeest, gazelles, lions, giraffes, hippos, penguins, cheetahs, bears, pumas, sea lions, leopards, chimps, gorillas, elephants, zebras and so on. Some might say the game is limited in its how many species of animals that it has. Perhaps some DLC will offer different animals, but since this game was originally released in 2011, I think that monkey escaped the zoo a long time ago.

The animals aren't the only things you'll need to keep alive. The trees are living too. They'll need the correct ground underneath of them to flourish. Not only for the animals to eat and shade themselves, but in this game, the animals get spooked from seeing jeep rides drive through their enclosures. So you'll need to obscure the jeep ride tracks with foliage as exampled in the campaign.

I love games like these that blend management and creativity into making your own area. Games like Roller Coaster Tycoon, Zoo Tycoon, Prison Architect, Sim City and Cities XL. With that being said, I really want to like Wildlife Park 3, but it just feels so cumbersome, devoid of goals and just not fun overall. The 'campaign' is really just a tedious tutorial with some okay to good voice acting. This is one of those tycoon games that has characters commanding you. How to pick up animals, where to drop them. After about 3 hours, I felt like the tutorial wasn't specifically telling me what to do.

The tutorials seemed to have bugs or issues, such as the next button not working or even when you do what they tell you to, they still will not continue. Sometimes doing as you please and saying that area needs something, doing it then it breaks the tutorial and prevents it from continuing even after undoing what you did, causing multiple restarts when really I just want to build my own wildlife park. Perhaps none of their testers deviated and did anything the game wasn't instructing them to do. For completing each campaign mission, you'll unlock an extra decoration or something to add to whatever parks you have in the future.

There is freeplay mode, which seems to be the real game since the campaign is just a tutorial. With freeplay, you get to select a plot of land from dozens from around the world. You then select how much money you start with and rules such as if your animals and or plants can get diseases. The problem here is some of the areas just feel very small even for one animal enclosure, let alone dozens. Each plot of land has their own climate, either grassy, desert or tundra.

While I can't say the graphics are the best, they're not the worst. You'll see stiffly animated animals and beautiful foliage, hiding in tall grass and experience all of the seasons with rain and snowfall. It is a nice layer of graphical detail. Even better than that, if you really want to examine things, you can use your mouse wheel to zoom straight up to the animals to see them play, swim, and eat or just to see how bored your staff looks. You can also see how the characters don't move their lips when talking, but that's a nitpick unless you really want to figure out who is talking to you. When you are super zoomed in, you can see in first person perspective, and walk around. The only problem is right and left keys rotate you instead of strafing you, but when you're not zoomed in all the way, you can strafe. I guess it offers control diversity to what you prefer.

That is just the tip of the iceberg as to how the controls feel out of date. There are no hotkeys, you need to push the rotate button instead of mouse dragging to rotate like similar games a 3D engine. Its all so cumbersome. Luckily the 3rd tutorial teaches you to hold the mouse button and move up or down to rotate the item, otherwise you'd need to click the rotate button on the panel and check to see how far the item rotated. When I want to pick up an animal or employee, I need to highlight them, then click on move from a bottom menu, then move them and drop them. It just feels like an extra step and it could have been streamlined like other games have done.

The game is full of needlessly poor design choices. Yellow text on yellow and red gradient background so it blends in. Paths aren't considered ground so much as they are considered 'visitor facilities.' To top that off, paths are called 'ways,' in the menu, but even the game calls them paths and thoroughfares.

The game doesn't feel fun compared to most every other sort of build your own this or that tycoon game. There's nothing to do, no goals to achieve other than the blunt commands in the campaign tutorial. Visitors will have thoughts and I guess that tells you what you should do. They want to see other animals, so then you add more animals, and then they want to see more animals, so you add more animals. It would be nice if there was a campaign with goals such as have 600 visitors to your wildlife park within 2 years. Have X amount of animals in your park within 4 years. Have a park value of X amount in Y years.

Even though this is a finished product, the third game in a series, it feels much more like the start of an unfinished game. I bought it in a $1 bundle and you can too. Maybe the fourth Wildlife Park will be better and have more to offer.
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87 of 108 people (81%) found this review helpful
10.4 hrs on record
Posted: May 13, 2014
The obvious Error on release aside. Wildlife Park 3 is actually a pretty enjoyable Tycoon game. Whilst it's no Zoo Tycoon 2 beater, It definately holds its own in the Zoo Management genre, and is definately better than the recent Zoo Tycoon effort that was released on 360/Xbone which is a pretty poor Zoo Tycoon game considering the title its meant to live up to.

Being a fan of this genre though, I thoroughly enjoy this game thus far, whilst I'm not expecting any expansions or miracles etc, I think its a damn good attempt at the Zoo management effort. The variation on the animals is a pretty neat idea, For those that have Played Zoo Tycoon 2, they will know that having 8 Elephants that all look the same can look like a copy/paste effort. I find the overall experience exactly what you'd expect from a game like Wildlife Park 3.

If people can overlook the negative reviews about the game considering they all pertain to the error which has since been fixed and won't happen again, It's definately worth grabbing a copy to waste a few hours.
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26 of 29 people (90%) found this review helpful
3.1 hrs on record
Posted: August 4, 2014
This game is very fun to play casually. From what I've encountered, the tutorial is slightly tedious and hard to follow at some points. Everything else is okay, and I love the zoom feature that allows you to get a first person view up close and personal with the animals and zoo environment. So ya, I would recommend this game to anyone that loves animals or wants to run their own zoo. :D
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20 of 25 people (80%) found this review helpful
9.7 hrs on record
Posted: July 24, 2014
From what i've played its a decent game. I'm only using this as an advanced tamagotchi, i could care less about people coming in to enjoy the park. I enjoy taking care of the animals and watching them have fun and play. Going into it is kinda confusing because the HUD is small and mashed up, But after awhile you get used to it. I havent experienced errors or glitches. 7/10.
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15 of 17 people (88%) found this review helpful
19.5 hrs on record
Posted: October 7, 2014
I've played this game for a few hours and ultimately I've decided that it's just a bad game. The limited animal selection is boring, the campaignes are tedious, and the park leveling system is incredibly stressful.

The interface is also incredibly complicated and awkward to use. The music is monotonous and the voice acting incredibly tacky.

If you want a time decently fun time waster, I'd say you could go for this game. Definitely only get this game if it's on sale, though. I got it for around $3 and I'm glad I didn't spend any more. It's not worth $10.
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25 of 39 people (64%) found this review helpful
3.3 hrs on record
Posted: May 13, 2014
Ignoring the error that prevented people from playing at launch, the overall game itself is solid. It is not optimized terribly well (highest graphics settings had my FPS ~5-10 and my GPU was barely being used). How employees function is poorly thought out (they are stuck in one square area around their placement and don't roam the park). But all in all it's a pretty decent tycoon game at this price point.
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16 of 24 people (67%) found this review helpful
28.0 hrs on record
Posted: June 23, 2014
I like the game, but it seemed very short. There are hardly any campaigns and an equally small amount of animals. I got it because it was on sale and I thought it'd be like Zoo Tycoon. It is, but there's less to it with a smaller community with no downloads.
So while I do recommend it to people who dig these kinds of tycoons, I don't see myself playing it much now that I'm basically done with the campaign.
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10 of 14 people (71%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: September 7, 2014
Built a zebra enclosure.

Put a tiger in.

Tiger no longer hungry.

Fun game. Surprisingly steep learning curve while still entertaining.
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7 of 10 people (70%) found this review helpful
2.8 hrs on record
Posted: September 30, 2014
After about a couple of hours of gameplay and completing the tutorial and several missions, I want to weigh in on what this game has to offer.

Others have covered some of these points already, but I'll summarize the biggest shortcoming as thus:

The overall aesthetic design of this game is atrocious.
The graphic design seen in the UI, main menu, even to the closing screen, are amateurish at best, I prefer the UI in Roller Coaster Tycoon 2, and that game is over a decade old. If you're prone to frustration, you will most likely give yourself a headache trying to figure out this clunky and dated interface. I still haven't figured out where (Or if) it tells you how much a purchase will cost before buying it.

On the bright side, the actual game itself can be beautiful at times. The screenshots are pretty true to the game.

However, don't expect it to go much farther than that. The gameplay grows shallow after little play. Once you set up an initial enclosure, it's hard to care much more about it as there's little else to do besides make it prettier or bigger. Training of the animals is gone, there's so few of them that you run out of combinations of species to set up in one enclosure, and the only visitor attractions you can really build are safaris (Jeep and rail) and air tours.

Everything else, as far as the small bugs go, pales in comparison to the sheer lack of gameplay that can be found in this.

Don't get me wrong, what's actually done in this game is done fairly well, but the game is not worth the 10$ pricetag, not when you can pick up the 1st Zoo Tycoon ultimate edition for the same price at the time of writing.

I bought it at 3.40$, and I feel like that was fair, I got what I paid for, but do not purchase this game fullprice, it's simply not worth it, and it pales in comparison to the previous Zoo Tycoons, and even the previous Wildlife Park 2, which is a complete shame, as this market is absolutely starved of games like this. There's only a handful of games which can liken themselves to the same genre, and what is there pales in comparison to what came before it.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
7.9 hrs on record
Posted: July 30, 2014
If you like wildlife. If you like parks.
you might like this.
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5 of 7 people (71%) found this review helpful
160.7 hrs on record
Posted: August 9, 2014
I love games like this one, and enjoyed this one very much.

However the visitors are annoying, despite having every animal available, visitors walk past animal enclosures without viewing animals, whilst complaining about there not been enough animals in the park. There also seems to be a lmit on visitors allowed in the park at one time, people complaining that they won't enter the park as it's too busy... Also very annoying as the park looks empty. Once you get to end game (all animals) people don't seem interested in coming anymore, which suck on the second to last mission as you need to earn 100000, 3000 on facilities and 3000 on tickets...

Despite this it's worth playing but gets boring at the end, maybe more choice of freeplay maps, more animals, decorations and facilities (or just start all-ready on the expansion packs).
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17 of 33 people (52%) found this review helpful
1 person found this review funny
39.3 hrs on record
Posted: June 9, 2014
I strongly wished to be totally enthralled with this game. There is a serious deficit of this particular Genre in this style format and they just happen to be the style of games I love best.

There were a few good notes. The graphics were decent even on Medium setting. I liked the use of different emoticons to identify problem animals, guests and plants. And I liked the way the ride designer would automatically navigate around obstacles making for relatively easy placement of the ride features.

However, there are some issues with the level designs. The boarders of the parks do not always permit you to build to the wall (which is the most affordable method when starting out). The level challenges started off interesting with a semblance of story but the story fell off quickly and degraded into "Oh, I need a campaign task here..." with no consideration of the previous campaign nor returning to the players own park as part of the campaign. Also The landscaping features are not adequately user friendly and it take allot of patience to get some special need animal enclosures to function correct. A final criticism is with the "Workers". The place and adjust area works good for the Gardner's and Keepers as it makes logical sense for the style of work they do, however, the Vets and Garbage-men seemed to be wasting allot of logical coverage ability for the style of work they would be performing. All this combined with the limited items and animals made for some dry and fustrating game play which made the sandbox mode very...

Over all it was an okay game...and I will continue to play it...but I wish I had NOT spent more than 5 bucks on it.
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6 of 12 people (50%) found this review helpful
9.1 hrs on record
Posted: July 17, 2014
Awesome game , I was sceptical about how good this was going to be but was plesantly surprised.


Graphics - nice graphics and good zoom in

UI - lots of easy tools to help you manage the prices and find and help animals needs

Customization - tons of terrain options and decoritive changes to each item to make your park unique. The terrain even affects your animals happiness.

Animal management - You dont just place animals and watch them , you actually have to design their pens to keep them happy which is cool.


Rotating and making items line up to 90 degree angles is a pain. their might be an easy way to do this with a hot key but the tutorial didnt explain how to do it.

Selling Animals is kind of a pain when you have a bunch. Sorting them is buggy but not too bad.
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6 of 13 people (46%) found this review helpful
4.0 hrs on record
Posted: May 14, 2014
I was super excited when i seen this game available for sale. I use to play Zoo Tycoon all the time, but now can't since it won't work on Windows 7. Really enjoying this game so far, very similar to zoo Tycoon. Try it out guys :D
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10 of 22 people (45%) found this review helpful
0.5 hrs on record
Posted: May 14, 2014
Enjoyed the game, but honestly, the UI feels cluttered, and the controls tend to feel clunky.

Other than that, it's a great game--for the price (bought it on 15% sale).

Don't buy assuming it'll play like Zoo Tycoon, or Zoo Tycoon 2. The only thing in common both titles have is that they're both zoo management simulators.
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3 of 8 people (38%) found this review helpful
20.6 hrs on record
Posted: May 19, 2014
I would recommend this game, just based on liking this genre and it's good enough to play for the price. The UI is extremely cluttered and not very intuitive. I don't know why they felt the need to re-invent the wheel on the UI because this isn't a brand new idea and others have done it so much better.

I like the complexity of the keeping the animals satisfied, more than just a habitat building. The missions have been interesting so far.

Lots of the mechanics are unweildy but I'm still learning it, so maybe I will find a better way to do those things.
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3 of 8 people (38%) found this review helpful
6.2 hrs on record
Posted: July 3, 2014
Overall a pretty good game!

The quests can be reasonably short and enjoyable. More often than not they're actually about the animals, rather than "Make X amount of money" which is what I remember from Zoo Tycoon.

The graphics are nice and the colours are vibrant, however I believe it's not fully optimised as I've heard of people getting a few framerate issues and have experienced it myself with my steam overlay lagging a fair bit whilst running the game.

The UI can be a little clunky at times and not incredibly helpful, some examples are the fact that you can't sort lists of animals by species and when purchasing animals further down the list, sometimes the list will refresh, which takes you back to the top, having to scroll back down - this happens sometimes before you've even had chance to buy an animal!

So far, I've not come accross anything in the game that would make me unwilling to say that this is a good, solid game.
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1 of 4 people (25%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: March 16
not a good game
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