This game is basically Minecraft but underwater. You can harvest resources like seaweed, fertilizer, dirt, sand, coal, iron, copper, gold, silver, crystals (they're just called crystals), and turn them to weapons, equipment, furniture, and buildings.
Here are the differences between Minecraft and FarSky in terms of gameplay, not art:
- Your tools and equipment (including armor) never break (very handy) since you need only three primary tools
- You have three main tools: knife to cut or attack, harpoon (spear) gun, and drill (to harvest and mine all available resources, including sand)
- You don't have to arrange items to create items. You just need to have the minimum resources to create and you can create how ever much you want.
- Oxygen. Your character can only be outside for a limited time before you need to head back to a base to regain oxygen. It doesn't take long to refill.
- Bases. You can't just build a base with sand, floors, walls, etc. You need to make an item that builds a base.
- There is a plot. Which I will explain later.
- Boss battles against a mother******in' KRAKEN. If you harvest their crystal they will attack you and your base until you die. Then they leave you alone.
Here are similarities:
- Hunger, if your hunger is up 100% you will start taking damage.
- Mining resources and using those resources to make tools.
- Pretty music and visuals.
- Predators that attack more frequently at night. Never before had I had such sastifaction of killing a shark (an endangered species IRL). Nor the frustration of being attacked and killed by a shark (and pretty much anything that bites, stings, shocks, touches you even a little bit.
- Open world exploration. You can explore deeper parts of the ocean when you have the advanced equipment to go deeper.
You are Nathan, a deep sea explorer of the coast of Austrialia, since everything underwater is out to kill you (including the jellyfish). For some reason, your submarine breaks apart into 9 pieces that scattered across the map. Your task is to get back all those parts and survive. You will have another researcher that will guide you and help you (a little bit). For the most part, you jump into the game with little to no help. Once you collect the 9 parts, you instantly rebuild your submarine and you can take it to the surface where you beat the game.
Once you beat the game, you can play sandbox mode.
- Bed or something to make it speed up time until morning.
- Some kind of radar to detect enemies. You can get attacked at all sides and no idea where they are coming from, how many, then you die.
- More story or tasks. I like that there is something more than surviving. Maybe look for lost treasure or something.
- More creative ability like in Minecraft to build and do whatever you want.