TerraTech is the multi-award winning sandbox construction and combat game, where you design, build and command your very own fleet of unique land and airborne vehicles, as you explore alien worlds and gather precious resources on a quest for glory and profit.
User reviews:
Recent:
Mostly Positive (78 reviews) - 78% of the 78 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,931 reviews) - 78% of the 1,931 user reviews for this game are positive.
Release Date: Feb 6, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our goal is to involve our community as much as possible in the evolution of the game, and we think the best way to achieve that is to get the game in the hands of players at an early stage. We strive to maintain a good quality of experience throughout the Early Access phase, while we build new gameplay and expand the library of building blocks. We invite the community to follow our progress in detail and share their thoughts and suggestions on the progress of the game.”

Approximately how long will this game be in Early Access?

“We will only bring the game out of Early Access when we feel it has reached the right level of quality and completeness. We intend TerraTech to be a living product, so even after Early Access, the game will continue to evolve and grow as long as we are able to support it!

Our current plan is to be 1.0 feature-complete by the end of 2016, with a formal release planned for early 2017.”

How is the full version planned to differ from the Early Access version?

“We are aiming for the following key additions:

  • Synchronous multiplayer modes
  • Expanded single-player mission system
  • New corporations
  • More blocks for existing corporations
  • New in-game challenges
  • Game controller support

What is the current state of the Early Access version?

“The following is a list of the key content in the Early Access version:

  • Drag-and-drop building with over 100 unique blocks, items and equipment
  • Procedurally generated environments with multiple biomes
  • Ability to scavenge resources from the environment
  • Ability to build land vehicles, fixed turrets, hovercrafts, rockets and aeroplanes
  • Three distinct corporations with their own strengths and weaknesses
  • Modular refining/crafting system using special production blocks
  • Scripted missions and encounters with AI enemies
  • Control multiple vehicles using AI
  • Asynchronous multiplayer features, using AI-controlled shared vehicle designs
  • Separate challenge modes; 2 Gauntlet courses and the Sumo Showdown
  • Share vehicle designs with other users via Twitter
  • User profiles

Will the game be priced differently during and after Early Access?

“It is our intention to keep the pricing consistent.”

How are you planning on involving the Community in your development process?

“In order to realise TerraTech’s full potential, we want to involve our community as early and as often as possible. We do this in two ways:

The game continues to evolve with regular updates to our R&D branch, where our core community help review and feedback on new features. This branch is updated with both regular and sometimes more experimental updates. This is the level at which our most dedicated early adopters like to get involved. This branch is accessible via an add-on pack, which can be purchased together with the main game, or as a separate DLC.

For those wanting a more consistent experience, our stable branch offers just that. We aim to update this branch every 2 to 4 weeks, and it consists of any revisions and updates we’ve made during R&D updates that are deemed ready for the main version of the game.

This dual-approach to Early Access development allows us to provide differing levels of contributions from players who are looking for different degrees of involvement. Regardless of how you play or contribute however, we intend to maintain a high quality experience throughout the Early Access phase.

As we move through development and towards a formal release, we will be introducing new features, expanding the item inventory and adding new game modes. We invite the community to follow our progress in detail and share their thoughts and suggestions on the progress of the game.”
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Recent updates View all (119)

September 23

Early Access Release Notes - Version 0.6.5.7 - UNSTABLE BRANCH

Game Design Tweaks:

  • Reduced the turn speed of the Cruise Missile.
  • Reduced the impulse strength of the Missile explosions.
  • Reduced the boost speed of Hawkeye Missiles (Pod and Cruise)
  • Reduced damage of Missiles.
  • Increased damage of GSO Megaton and Hawkeye Cannons.
  • Updated the projectiles for Hawkeye Cab, Hawkeye Burst Gun and Hawkeye Cannon.
  • Blocks now despawn under similar rules to Campaign mode, but for 30 seconds instead of 2 minutes.

Bug Fixes:
  • Fixes for several crash bugs.

Known Issues:
  • GSO Anchored Furnace Generator doesn’t function.
  • Gaps in the terrain may be visible on rare occasions.
  • Hawkeye Laser Targeting block doesn’t function.
  • Twitch stream integration is currently not working as a result of an API change on their end.
  • Graphical issues with red projector on terrain when enemies spawn in.
  • Some radar markers may point towards things that are missing in the world.
  • Some arrows in certain base designs incorrectly point in the wrong direction.
  • Geothermal Generator is fixed, but state of terrain does not save, so vents can disappear once the generator is placed on top of them.
  • Markers for missions and bases when playing in 4:3 are offset slightly.

22 comments Read more

September 22

Early Access Release Notes - Version 0.6.5.6 - UNSTABLE BRANCH

New features / content / improvements:

  • Radar now displays up to the three closest player bases at long range, to make them easier to find.

Game Design Tweaks:
  • Decreased the load bearing strength of the Hawkeye Tank Tracks (Grade 3).
  • Increased the speed of the Hawkeye Tank Tracks (Grade 3).
  • Removed Hawkeye Landing Gear block.
  • Reintroduced the Hawkeye Laser Targeting block.

Art Tweaks:
  • Added new Hawkeye bullets and shell casings.
  • Added proper 3D assets for the missile blocks.

Bug Fixes:
  • Removed second speedo from Gauntlet and fixed the timer scaling issue.
  • Fixed issues with Delivery Cannons not animating when they deliver chunks.
  • Fixed intermittent crash on attaching or removing blocks.
  • Fixed an issue with the ‘Back’ button being misplaced in some cases when playing in 4:3.

Known Issues:
  • Twitch stream integration is currently not working as a result of an API change on their end.
  • Graphical issues with red projector on terrain when enemies spawn in.
  • Some radar markers may point towards things that are missing in the world.
  • Some arrows in certain base designs incorrectly point in the wrong direction.
  • Geothermal Generator is fixed, but state of terrain does not save, so vents can disappear once the generator is placed on top of them.
  • Markers for missions and bases when playing in 4:3 are offset slightly.

11 comments Read more
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Reviews

“TerraTech is digital Lego Technic with guns”
Kotaku

“Absolutely brilliant ... It's The Incredible Machine does Robot Wars”
Rock Paper Shotgun

About This Game

TerraTech is the multi-award winning sandbox construction and combat game where you design, build and command your very own fleet of unique land and airborne vehicles, as you explore alien worlds and gather precious resources on a quest for glory and profit.

In the distant future, Earth's natural resources have been depleted, and as a resource-gathering prospector it's your job to travel to alien planets and scour them for valuable materials. But you are not alone! Rival prospectors litter the landscapes of these new worlds, and will fight to protect what’s theirs, and invade to take what’s yours.

To make your mark, you will need to be cunning and creative.

Using the building blocks, guns, wheels, and wings from several Mining Corporations, you can build varied Techs to suit every purpose. Be it powerful armoured combat vehicles, unstoppable resource gathering machines, sprawling resource processing bases or a hybrid of all three - creativity is your key to exo-planetary success.

The worlds in TerraTech are procedurally generated and infinite, so there are always new lands to discover and more resources to find. Treacherous mountain ranges, luscious grasslands and huge deserts are among the biomes you will encounter. More will be added as development progresses.

The intergalactic mining industry is a profitable one, but you are not the only miner in search for new worlds to exploit. Defending yourself from rival miners will take time, resources and skill, with success leading to new territory and new lands. All equipable blocks and items can be damaged or destroyed, so ensuring you are sufficiently armed and ready for battle is a key element of both survival and prosperity in TerraTech. Get out there and show them who’s boss!

By gathering and processing natural resources, players are able to construct storage, refining and construction bases in order to craft new blocks in the game. Like the look of that Venture Hail Fire Rifle that just tore your vehicle apart? Go prospecting for the needed resources, and craft a couple for yourself in the shiny new Venture fabricator which you just aquired, by beating their time trial challenge in the nearby mountains.

All exo-planetary miners buy parts from the established Mining Corporations, which each have their own specific brand of mining technology. Get the job done with GSO, zoom around with high-performance recon specialists Venture, or strip-mine to the max with the heavy-duty GeoCorp. New Corporations we’re aiming to add to the game include deranged experimental scientists Reticule Research, military stealth contractors Hawkeye and the hive-mind AI swarms of LEGION. Completing missions and discovering blocks for each Corp will improve your standing with them, and gain access to the more sought-after components in their arsenal.



This is an Early Access game, with everything that implies. Please check the System Requirements to ensure your PC is compatible.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core2 Duo T7600 @ 2.33GHz or AMD Athlon 64 FX-60 Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 520M or Intel HD 4000
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 750 @ 2.67GHz or AMD Phenom II X4 945
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX 260 or ATI Radeon HD 5670
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Minimum:
    • OS: Snow Leopard
    • Processor: Intel Core2 Duo T7600 @ 2.33GHz or AMD Athlon 64 FX-60 Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 520M or Intel HD 4000
    • Storage: 1 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Recommended:
    • OS: Snow Leopard
    • Processor: Intel Core i5 750 @ 2.67GHz or AMD Phenom II X4 945
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX 260 or ATI Radeon HD 5670
    • Storage: 2 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Minimum:
    • OS: Ubuntu 12.04 or higher
    • Processor: 2.33Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 1 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mostly Positive (78 reviews)
Overall:
Mostly Positive (1,931 reviews)
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Display As:
1,489 reviews match the filters above ( Mostly Positive)
Recently Posted
TheGamingAssassain
3.7 hrs
Early Access Review
Posted: September 25
Fun game! I love and recomend if you like minecraft and scrap mechanic! However in the new update they took away the computer which allows you to by parts and replaced it with a trading station which you can't use mobily, but anyway it's definetly worth the money!
Helpful? Yes No Funny
666
29.7 hrs
Early Access Review
Posted: September 25
i need 32 bit since i swithced pc's so is there a 32bit??
Helpful? Yes No Funny
gordon519
5.6 hrs
Early Access Review
Posted: September 24
THIS GAME SUCKS ♥♥♥
Helpful? Yes No Funny
theminecraftianocelot
63.9 hrs
Early Access Review
Posted: September 23
I haven't played for a while and decided to play it now. It says there's new updates, but i just have the same old game. What should i do?
Helpful? Yes No Funny
crazygamecrafter
83.9 hrs
Early Access Review
Posted: September 23
I HAVE STEAM AND I STILL DON'T HAVE ANY STEAM EXCLUSIVE UPDATES LIKE HAWKEYE
Helpful? Yes No Funny
The_Pixelnator
66.6 hrs
Early Access Review
Posted: September 22
I enjoy terra tech. It's the kind of game where possibilities are almost endless, and there's always room to be creative and make anything that you can think of. I don't understand why though, but in the menu screen I'm getting information on newly released updates such as adding hawkeye, but I don't have any of them. I have the deluxe edition with the R&D test chamber, but I don't have hawkeye or any of the new crafting systems. Does anybody know how I can get it?
Helpful? Yes No Funny
TumbleButts
58.1 hrs
Early Access Review
Posted: September 21
I think the amount of hours i've played this game should be enough for a half decent review.

PROs:
Creativity in vehicle designs/ flight
Weapon variety
Tech variety
Base building
Inventory thing where it collects all the items on the ground in an area and can be accessed remotely.

CONs:
Lag/ FPS issue when you have too much stuff in one place.
Once you have shield/battery/chargers the game gets very easy and I have no competition
The AI just tries to get behind you, which makes it predictable and easy to fight.

Recommendations:
Multiplayer
Block spray painting - good example would be on scrap mechanic. This means instead of just making a tech, players can get more involved and customize it with looks.
Smarter AI
More BIOMES - maybe water + boat building?

All in all I find it a fun game when it's a challenge in the early stages but it gets boring after a few hours when you get established.
Helpful? Yes No Funny
mconrad1234
0.2 hrs
Early Access Review
Posted: September 18
For most gaming devices it only works on Alienware the game is fun but the loading screen music is annoying
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
59.3 hrs on record
Early Access Review
Posted: September 18
Hey, I bought this game a long time ago and never really had much time to play it. I've been really enjoying it so far tho, and I can't wait for more corporations to appear with more parts to fuel my creative designs! Some downsides is that it can be a bit buggy when you build a giant base. much larger than really needed but when you get into it and realise you've dumped hours into the game you can see where these giant creations come from. Overall 9/10 AI and some missions are still a bit buggy but not game breaking. Keep up the hard work!
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
7.1 hrs on record
Early Access Review
Posted: August 30
This is a great game that requires a medium performance pc to run efficiently, I would highly recomend
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
48.2 hrs on record
Early Access Review
Posted: September 22
lost progress twice and this is recently. lost a whole world once but it was on a slightly bit older version like 2 months ago. . i do have ♥♥♥♥♥♥ internet but this is an offline game for ♥♥♥♥ sake. no sandbox unless you buy DLC. i should read reviews before buying games. im sure this will be fixed in like 2 years. till then
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
16.0 hrs on record
Early Access Review
Posted: September 18
TerraTech is a very fun game that you can enjoy at almost any time and that has a very unique playstyle.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
0.3 hrs on record
Early Access Review
Posted: September 17
Such great game and i wish if there is multiplayer! :)
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
33.5 hrs on record
Early Access Review
Posted: September 15
This game is amazing and well balanced it has everything a custom design tank shooter game could be asked for all I could say is that I am simply in love with this game only thing I think it is missing is the ability to make a walker.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
34.4 hrs on record
Early Access Review
Posted: September 2
This game is one of the best games I have played

10/11
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
9 people found this review funny
Recommended
5.9 hrs on record
Early Access Review
Posted: September 10
WHY DID MY TRADING POST HAVE TO BE ON A GOD DAMN HILL
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
2 people found this review funny
Recommended
49.2 hrs on record
Early Access Review
Posted: September 18
I bought this game a couple of years ago during a steam sale. Even when it was buggy as absolute hell, I loved it. Every update corrupted a save, but added so many more new optimizations and items that I couldn't care less.

Fast forward to now, the game is super polished, fun, and even the unstable version is fairly stable. I haven't lost a world in a long time, and the one I did lose was somehow saved by another update.

The devs for this game work EXTREMELY hard to pump out a good game whilst making their community happy. Early Access on Steam has been getting loads of crap due to some shoddy devs shafting users out of their money on empty promises, but the TerraTech team should be seen as the gold standard for Early Access Devs.

As for performance, you won't get far on the max settings before your computer begs to be mercy killed with a flaming axe, but the 2 graphics settings below Fantastic look just as great, and will spare your computer. The gameplay is based around an ever-growing tech you build from literally the remains of those who dared to face you. The first couple of hours are essentially the same, kill things, make your bot strong enough to take on the Liscense Boss, and so on, but after that gets out of the way, the world becomes yours to explore, die in, fly in, and dirty up to your hearts content.



Buy it.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
218 of 236 people (92%) found this review helpful
199 people found this review funny
Recommended
4.6 hrs on record
Early Access Review
Posted: February 11, 2015
A first impression of TerraTech: You begin life as a tiny car, with nothing more than a cab, a block, four wheels, and a machine gun.

You destroy a number of other vehicles and attach their remaining parts to upgrade and repair yours, as well as find AI and Cab blocks for allied vehicles and turrets, you may be able to build a larger base through this.

You may have realised by now that you are the Borg. You will add their technological distinctiveness to your own. They will be assimilated.
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