Design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. PLEASE CHECK THE SYSTEM REQUIREMENTS BELOW BEFORE PURCHASING (or test the free demo).
User reviews: Mostly Positive (479 reviews)
Release Date: Feb 6, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our goal is to involve our player community as much as possible in the evolution of the game, and we think the best way to achieve that is to get the game in the hands of players as early as possible. We intend to maintain a good quality of experience throughout the Early Access phase, while we build new gameplay and expand the library of building blocks. We invite the community to follow our progress in details and share their thoughts and suggestions on the progress of the game.”

Approximately how long will this game be in Early Access?

“We expect about 10-12 months. This depends on many factors, and we will only bring the game out of Early Access when we feel it has reached the right level of quality and completeness. We intend for TerraTech to be a living product, so even after Early Access the game will continue to evolve and grow as long as we are able to support it!”

How is the full version planned to differ from the Early Access version?

“We are aiming for the following key additions:
  • Synchronous multiplayer modes
  • New corporations
  • More blocks for existing corporations
  • New in-game challenges
  • New features like water and a day/night cycle
  • Gamepad controller support
  • Additional languages supported

What is the current state of the Early Access version?

“The following is a list of the key content in the Early Access version:
  • Drag-and-drop building and scavenging of blocks
  • Ability to build land vehicles, fixed turrets, hovercraft, rockets and aeroplanes
  • Multiple block types belonging to 3 distinct corporations
  • Modular refining/crafting system using special production blocks
  • Scripted encounters with AI enemies
  • Control multiple vehicles using AI
  • Share vehicle designs via Twitter
  • Asynchronous multiplayer features, using AI-controlled shared vehicle designs
  • 7 separate challenge modes; 4 racing, 2 flying and Sumo Showdown
  • User profiles
  • Language support for English and German.

Will the game be priced differently during and after Early Access?

“It's our intention to keep the pricing consistent.”

How are you planning on involving the Community in your development process?

“We aim to release Early Access updates approximately every 2 weeks, with an optional Experimental preview pack add-on for players who want to test very latest experimental content. We encourage players to share their thoughts via the Steam forums - discussions between players and our team will help to shape the game that TerraTech becomes.”
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Buy TerraTech

Buy TerraTech Deluxe Edition

Includes R&D Pack

Downloadable Content For This Game

 

Recommended By Curators

"With unlimited possibilites to what your imagination can achieve, Create vehicles, Aircrafts and much more with this beautiful sandbox game."
Read the full review here.

Recent updates View all (50)

August 17

Early Access Release Notes - Version 0.5.11

New features / content / improvements:

  • Safe areas added around Player Techs and Anchored Base Units. Enemies will not spawn within these areas.
  • Graduated the Half Blocks from R&D Test Chamber to GSO corporation.
  • Graduated the Three, Four and Five Blocks from R&D Test Chamber to GSO corporation.
  • Graduated the Short, Long and U-shape Brackets from R&D Test Chamber to the Venture corporation.
  • 200 new Community Core Techs added to the population
  • New Experimental Altimeter block added to the R&D Test Chamber.
  • New Experimental Speedometer block added to the R&D Test Chamber.
  • New Experimental Wing Middle block added to the R&D Test Chamber.
  • Added Experimental Prototype Conveyor, Filter, Tractor Pad and Receiver Blocks to the R&D Test Chamber.
  • Added a prototype blocks example base to the R&D Test Chamber.

Game Design Tweaks:
  • Increased the survive on detach chance of all blocks to 75%.
  • Increased the price of the 3-Pound Cannon (1650), Oozee (2000) and Megaton Cannon (4000).

Art Tweaks:
  • New Desert biome trees and clutter.
  • New Mountain biome clutter.
  • New Grasslands clutter.
  • New resource chunk cursor.

Bug Fixes:
  • Fixed various crash bugs.
  • Fixed crash on trying to load a corrupt save file.
  • Propellers now play sounds when Tech is grounded.
  • Jets no longer play sounds when they have run out of fuel.

15 comments Read more

August 3

Early Access Release Notes - Version 0.5.10

New features / content / improvements:

  • Improved friendly AI for following and harvesting.
    • Harvesters require a tractor pad for them to bring resources back to the player’s base.
  • Added support for multiple saves.
  • Improved speed of taking Tech snapshots.
  • Added 10 new enemy mini-bases to the main game mode (there are now 14 in total).
  • Added 207 new community built Techs to the enemy population.
  • Added the new Fireworks Launcher weapon to R&D test chamber and payload terminal.
  • Added the new Fireworks Launcher weapon to around 75 population Techs to increase chances of discovering the block.
  • Translations for non-English languages have been updated.

Game Design Tweaks:
  • Invaders now get the equivalent of an EXP battery energy when they spawn.
  • Added around 250 new community built techs to the game.
  • Increased the warning time before an Invader arrives from 10 seconds up to 30 seconds.
  • Increased the price of the GSO 3-Pound Cannon from BB1000 to BB1450. This was done to reduce the chance of smaller techs spawning with it too early as it is a fairly strong weapon.
  • Increased radar range of neutral Techs from 150 to 500.
  • Decreased Invader radar range from infinity to 500.
  • First pass balancing for the new Fireworks Launcher weapon.

Art Tweaks:
  • Added new resource chunks to the game.
  • Added new “Mountain Trees” to the Mountain Biome.
  • TEMPORARY: Re-textured the GSO Fabricators & Refineries so they are more distinct from each other.
  • Added damage VFX to all the resource giving objects on the game.
  • Added a new “Hit” VFX to all the resource givers in the game.
  • Added more Grassland tree variations.
  • Swapped the colour on 2 of the Alloys so you can tell them apart.
  • Made the Celestian alloy a lighter blue colour so it looks different from the Titania alloy.
  • Tweaked the collision of some of the resource chunks so that they roll about less.

Bug Fixes:
  • Fixed various crash bugs.
  • Fixed bug with resources flying up in the air from a tractor pad when another resource is blocked from getting to the tractor pad.
  • Fixed the bug where a GSO light was spawning instead of a EXP long bracket in R&D.
  • Fixed Lift Off name tag wrongly marked him as enemies.
  • Fixed dispensers spawning on top of each other.
  • Enemy bases will now become the player’s property after their guardian is destroyed regardless of what has happened to their harvesters.

25 comments Read more
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About This Game

In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.



Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.



Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not?! Simply drag and snap new blocks onto your creation, and get straight back into the fray!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core2 Duo T7600 @ 2.33GHz or AMD Athlon 64 FX-60 Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 520M or Intel HD 4000
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 750 @ 2.67GHz or AMD Phenom II X4 945
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX 260 or ATI Radeon HD 5670
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Minimum:
    • OS: Snow Leopard
    • Processor: Intel Core2 Duo T7600 @ 2.33GHz or AMD Athlon 64 FX-60 Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 520M or Intel HD 4000
    • Hard Drive: 1 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Recommended:
    • OS: Snow Leopard
    • Processor: Intel Core i5 750 @ 2.67GHz or AMD Phenom II X4 945
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX 260 or ATI Radeon HD 5670
    • Hard Drive: 2 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Minimum:
    • OS: Ubuntu 12.04 or higher
    • Processor: 2.33Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Hard Drive: 1 GB available space
    • Additional Notes: Spec may be subject to revisions during Early Access.
Helpful customer reviews
15 of 18 people (83%) found this review helpful
2 people found this review funny
36.4 hrs on record
Posted: August 3
Early Access Review
Cannot recommend, too addicting

In all seriousness though the game is alot of fun and just the right level of harsh, you can be trucking along wrecking everything in your path and all of the sudden you realize that all your weapons and wheels got taken out and you are now a sitting duck, its infuriating at times but then you get to experience the wonder of building a new tech out of scratch and continuing the adventure.

The game has alot of content for an unfinished game and its amazing how easy it is to come up with things to do eventhough the game has no specific goals, even once parts and money become almost trivial you can always improve your base or your tech, or you can go ahead and scrap everything and design something completely new, the price is a bit on the high side but i feel like i have already got my moneys worth and i'm still getting more out of it.

TL:DR- If you are into coming up with your own goals and designing things then i can absolutely recommend TerraTech to you.
Was this review helpful? Yes No Funny
17 of 22 people (77%) found this review helpful
4 people found this review funny
32.5 hrs on record
Posted: August 3
Early Access Review
Terra Tech is by far a great early access game that needs you to take in account the resources around you and how mobile you can be with trees and boulders in your starting area. Limiting your movement against enemies that are unpredictable and can apper at any moment in time which can catch you off guard such as those invaders (SSundee makes it look so easy) and lead to a major road block. ( No pun intended) some times the game lags before i can switch a tech and i end up being weak though i know the this will be fixed its just a matter of time till this game is amazing (more then it is).
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
1 person found this review funny
32.1 hrs on record
Posted: August 15
Early Access Review
this game is fantastic, you can do anything you imagine but its a bit boring playing alone... please add multiplayer <3
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
1 person found this review funny
33.1 hrs on record
Posted: August 5
Early Access Review
TerraTech may just be in an early state, but it doesn't mean that its bad so far it's completely playable. The game is a perfect mix of Spore a genocide simulator and Robocraft a Futuristic building and battling game.
The game is expansive with the options of creating your own fleet getting minions to harvest resources for your anything you need it for. Not to mention bosses will always give you a challenge. The game is perfectly balanced so far and there will always be a challenge to over come.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
30.5 hrs on record
Posted: August 29
Early Access Review
Yes.
Was this review helpful? Yes No Funny