Design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. PLEASE CHECK THE SYSTEM REQUIREMENTS BELOW BEFORE PURCHASING (or test the free demo).
User reviews: Mostly Positive (1,244 reviews) - 78% of the 1,244 user reviews for this game are positive.
Release Date: Feb 6, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our goal is to involve our player community as much as possible in the evolution of the game, and we think the best way to achieve that is to get the game in the hands of players as early as possible. We intend to maintain a good quality of experience throughout the Early Access phase, while we build new gameplay and expand the library of building blocks. We invite the community to follow our progress in details and share their thoughts and suggestions on the progress of the game.”

Approximately how long will this game be in Early Access?

“We expect about 10-12 months. This depends on many factors, and we will only bring the game out of Early Access when we feel it has reached the right level of quality and completeness. We intend for TerraTech to be a living product, so even after Early Access the game will continue to evolve and grow as long as we are able to support it!”

How is the full version planned to differ from the Early Access version?

“We are aiming for the following key additions:
  • Synchronous multiplayer modes
  • New corporations
  • More blocks for existing corporations
  • New in-game challenges
  • Game controller support

What is the current state of the Early Access version?

“The following is a list of the key content in the Early Access version:
  • Drag-and-drop building and scavenging of blocks
  • Ability to build land vehicles, fixed turrets, hovercraft, rockets and aeroplanes
  • Multiple block types belonging to 3 distinct corporations
  • Modular refining/crafting system using special production blocks
  • Scripted encounters with AI enemies
  • Control multiple vehicles using AI
  • Share vehicle designs via Twitter
  • Asynchronous multiplayer features, using AI-controlled shared vehicle designs
  • 7 separate challenge modes; 4 racing, 2 flying and Sumo Showdown
  • User profiles

Will the game be priced differently during and after Early Access?

“It's our intention to keep the pricing consistent.”

How are you planning on involving the Community in your development process?

“We aim to release Early Access updates approximately every 2 weeks, with an optional Experimental preview pack add-on for players who want to test the very latest experimental content. We encourage players to share their thoughts via the Steam forums - discussions between players and our team will help to shape the game that TerraTech becomes.”
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$19.99
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Buy TerraTech Deluxe Edition

Includes R&D Pack

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Downloadable Content For This Game

 

Recent updates View all (75)

February 3

Early Access Release Notes - Version 0.5.21.4 - UNSTABLE BRANCH

New features / content / improvements:

  • 16 colour blocks have been added to R&D Test Chamber.

Known Issues:
  • The load time from the Disclaimer screen to the Main Menu is too long and needs optimising.
  • The draw distance slider does not work.
  • The overall lighting during the day is too bright and too dark at night.
  • Day/night cycle can start during the FTUE build.
  • Depth of Field has been temporarily disabled due to a Unity issue with DirectX 10 graphics cards.
  • The Delivery Cannon shouldn’t open up when attached to a moving Tech.
  • The Delivery Cannon incorrectly causes damage to itself when it delivers things.
  • The Fabricators no longer display their list of known recipes.
  • Silo side mission: Woodstock stays marked as an enemy even though player has defeated the harvesters.
  • GeoCorp Trading Station receivers momentarily stop working until a block or resource has been delivered.

12 comments Read more

January 29

Early Access Release Notes - Version 0.5.21.3 - UNSTABLE BRANCH

Game Design tweaks:

  • Reduced the effect area of all explosions.

Bug Fixes:
  • Fixed a bug where enemy bases would spawn as allies.
  • Fixed a bug causing some game saves to load in at the wrong time of day e.g. night time instead of day time.

Known Issues:
  • The draw distance slider does not work.
  • The overall lighting during the day is too bright and too dark at night.
  • Day/night cycle can start during the FTUE build.
  • Depth of Field has been temporarily disabled due to a Unity issue with DirectX 10 graphics cards.
  • The Delivery Cannon shouldn’t open up when attached to a moving Tech.
  • The Delivery Cannon incorrectly causes damage to itself when it delivers things.
  • The Fabricators no longer display their list of known recipes.
  • Silo side mission: Woodstock stays marked as an enemy even though player has defeated the harvesters.
  • GeoCorp Trading Station receivers momentarily stop working until a block or resource has been delivered.

5 comments Read more
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About This Game

In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.



Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.



Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core2 Duo T7600 @ 2.33GHz or AMD Athlon 64 FX-60 Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 520M or Intel HD 4000
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 750 @ 2.67GHz or AMD Phenom II X4 945
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX 260 or ATI Radeon HD 5670
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Minimum:
    • OS: Snow Leopard
    • Processor: Intel Core2 Duo T7600 @ 2.33GHz or AMD Athlon 64 FX-60 Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 520M or Intel HD 4000
    • Storage: 1 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Recommended:
    • OS: Snow Leopard
    • Processor: Intel Core i5 750 @ 2.67GHz or AMD Phenom II X4 945
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX 260 or ATI Radeon HD 5670
    • Storage: 2 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
    Minimum:
    • OS: Ubuntu 12.04 or higher
    • Processor: 2.33Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 1 GB available space
    • Additional Notes: Two-button mouse strongly recommended. Spec may be subject to revisions during Early Access.
Helpful customer reviews
16 of 19 people (84%) found this review helpful
6 people found this review funny
240.9 hrs on record
Posted: January 14
Early Access Review
I love it. It takes my attention every time i see it. Its very addicting. It gets better every time you play it.


Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
4 people found this review funny
118.7 hrs on record
Posted: January 12
Early Access Review
I LOVE IT!!! i like the fact that you can
build ANAYTHING! please note: the GSO megaton cannon needs to be GEO Corp instead
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
51.2 hrs on record
Posted: January 15
Early Access Review
This game is an interesting project, the game is fun and has come a long way from it's betas. I won't say the game is bug free; lost a save a few months age due to one, but now the game's tutorials are good and it seems to work even better!

I will admit that I would like a skip tutorual button though, or an option to stop the text boxes when the tutorial glitches.
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3 of 4 people (75%) found this review helpful
26.2 hrs on record
Posted: January 21
Early Access Review
Very fun, and has a unique combat system which makes it stand out from other games, I hope to see great tings in this game's future.

9/10 (not 10/10 because it's early access)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
3.0 hrs on record
Posted: January 24
Early Access Review
This game is awesome if you have a laptop it will run smooth on rthe "Fastest" Graphics also gameplay is awesome I just go around shooting other Techs its awesome! I can't stop playing your always looking for parts from other techs to add to your tech I reccomend this game!
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