Answer the siren`s call and defeat the cruel Mayor Murray and his pet sea monster, the Kraken
User reviews: Very Positive (172 reviews)
Release Date: Jul 24, 2013

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"Free the siren Calliope and lift the curse that the Mayor Murray and your old jovial friend Davy Jones put onto the population of Kingsmouth. "
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April 17

Mind Snares: Alice’s Journey is coming to Steam!

Get ready for the mature adventure game with elements of the surreal, psychological thriller and horror genres that will send shivers down your spine!

Help Alice to defeat the mysterious Shadow that keeps her trapped in his ominous, psychedelic dream land for unknown reasons.

Are you up for the challenge? The fate of Alice lies in your hands!

Mind Snares will launch on 23 April with 40% off to mark the occasion.

The offer is time limited.

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March 23

Grim Legends 2: Song of the Dark Swan on Steam!

The second chapter of the legendary series from Artifex Mundi comes to Steam.

Grim Legends 2: Song of the Dark Swan will be available 26 March with 40% off to celebrate the premiere.

The promotion will last one week.

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About This Game

Nightmares from the Deep: The Siren`s Call is the sequel to the smash hit Nightmares from the Deep: The Cursed Heart.This epic adventure features an exciting plot full of outstanding puzzles and unforeseeable twists and turns.
When Sarah Black, curator at the Caribbean Naval Museum, receives a package from a mysterious messenger, she is unwittingly drawn into an ancient conflict. Inside the package she finds an artifact, and instantly assailants descend on the museum to rob her. The artifact is stolen. Sarah lowers her head in disbelief as she realizes that again she is falling headfirst into a nightmare from the deep.

Next Sarah finds herself on the shores of Kingsmouth, a forgotten fishing town which holds an incredible secret. A would-be messenger reveals the sad truth: he and the rest of the town’s denizens are suffering from a curse that is gradually turning them into ghoulish, mutated ocean creatures… a curse that was cast by none other than the mayor, Murray, and the old sea-devil himself, Davy Jones.


  • Thrilling storyline with complex plot based on a dark mystery
  • Unusual depth of character for the Hidden Object genre
  • AAA-quality cinematics
  • A plethora of majestic locations
  • Varied gameplay: interactive hidden-object scenes, mahjong, and many others
  • Three different types of collectible objects
  • The sequel to the smash hit Nightmares from the Deep: The Cursed Heart, building on the first game’s story
  • Bonus gameplay: an additional adventure, telling the story of the praetorians who seek redemption after decades of serving Major Murray
  • Additional materials: concept art, wallpapers and a stunning soundtrack
  • Replayable minigames and HO scenes

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Hard Drive: 1 GB available space
    • OS: 10.6.8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Hard Drive: 1 GB available space
    • OS: Ubuntu 12.04 (32/64bit)
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Hard Drive: 1 GB available space
    • OS: Ubuntu 12.04 (32/64bit)
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Hard Drive: 1 GB available space
Helpful customer reviews
19 of 20 people (95%) found this review helpful
6.5 hrs on record
Posted: March 6
Nightmares from the Deep 2: The Siren’s Call:

You play Sarah Black, a curator of the Caribbean Naval Museum who receives an unexpected delivery deep into the evening; a chest with a missing triangle carved in the middle of the top cover.

One of the artefacts on display reacts oddly with the chess and you quickly realise that this is the key to open the chest. Inside the chest you find the Golden Octopus!

As soon as you hold this beautiful statuette, you are set upon by some sort of creature with a body of a man and head of a fish waving swords at you. At the time, your delivery man comes to your rescue. Unfortunately, one of these charming creatures throws a potion and you faint into the abyss without the Golden Octopus!

From there, you will try to free the siren Calliope and lift the curse that the Mayor Murray and your old jovial friend Davy Jones put onto the population of Kingsmouth.

This sequel is a great hidden objects adventure game with some strong, challenging puzzles. A definite step up from “Nightmares from the Deep: The Cursed Heart”. I am looking forward to play the next game in the series.

The graphics are great, cut scenes are fantastic and the story line is good. It took me a solid five hours to finish this game. If you are new to this type of game, you might find some of the puzzles a bit hard to beat. The good news is, you can bypass them if need be.


- Good graphics
- Well structured game with a good story
- Challenging puzzles
- Achievements
- Trading cards


- Couple of frustrating puzzles

Definitely a game to own!


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12 of 12 people (100%) found this review helpful
15.3 hrs on record
Posted: January 28
Nightmares from the Deep: The Siren`s Call picks up the story one year after the conclusion of the previous game's story. This time around you embark on an adventure to save a siren and to lift a curse cast upon Kingsmouth that makes its inhabitants gradually transform into aquatic creatures.

Although the story is connected to the first game from the series, you don’t need to have played The Cursed Heart to enjoy The Siren’s Call because this game serves very well as a stand-alone game. However, if you find yourself enjoying either of them, I highly recommend you play the entire series, concluding with Nightmares from the Deep: Davy Jones.

The exciting plot, the fun gameplay, the lovely concept art, the mysterious atmosphere, the ambience and music closely follow the style of the first game and are up to the standards that Artifex Mundi got us used to. In addition to what you expect of a high-quality Artifex Mundi game, this game offers a lot of interactive moments (for example the scene in which you have to extinguish a fire), clever plot twists and turns, smooth animations and slow-motion shots. All of these combined make for immersive gameplay and deliver a very pleasant gaming experience.
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11 of 11 people (100%) found this review helpful
4.4 hrs on record
Posted: January 28
Nightmares from the Deep: The Cursed Heart represented something of a low point in Artifex Mundi's library for me, so approaching The Siren's Call I didn't have the highest of expectations, or really any to speak of. Maybe it was the lack of enthusiasm on my part or the benefit of having a few other Artifex Mundi games pop up between its two pirate themed adventures. but Nightmares of the Deep managed to avoid the vast majority of the problems which brought down its predecessor and could easily sit as one of the developer's most polished works.

In a lot of ways, Artifex Mundi has "fixed" Nightmares of the Deep by basically retconning the entire first game. It follows a nearly identical premise, features similar puzzles, and has effectively the same structure as The Cursed Heart. In some ways this makes it feel somewhat redundant, as if you've played the prior game there's a constant feeling of deja vu following you around as Artifex Mundi mostly tries to pretend that game doesn't exist. But they've also done so much to improve the originally underwhelming experience that I still found myself enjoying their signature brand of casual adventure game HOGs (hidden object games) and appreciating the ways they'd found to streamline and subtly enhance a familiar formula. It also means that if you never played The Cursed Heart you're under no obligation to before The Siren's Call, as for all intents and purposes this is a second start for the series, and a markedly better one at that.

Siren Call's most immediate upgrade is its visuals, especially that of character faces and animations. Gone are the unnerving lip spasms, clunky walks, and convenient tricks to hide a lack of animation, replaced with actual facial movements and a significant increase in the amount and quality of animation in every area of the game. It might still be fairly tame compared to games with budgets in the multi-millions, but it goes a long way to making Siren's Call stand out among its peers as almost certainly the prettiest HOG I've ever played.

Other fixes are less overt but no less desirable, such as fast travel carried over from previous Artfiex Mundi games which cuts out all the tedious backtracking that was at its worst in Cursed Heart, helping especially in making the end game fetch quest something I actually enjoyed. Contextual puzzle solving has a much larger focus now, with logical solutions that make you feel more like an improvising scavenger than someone that just happened to stumble into a pile of junk with everything you need. They're a lot of small alterations that might not be immediately apparent, but make it hard to imagine going back to the way games of the genre have been for so long.

The one place Siren's Call failed just as much as its predecessor is its narrative, which once again borrows heavily from Disney's Pirates of the Caribbean. I wouldn't say I expect to find Pulitzer worthy writing in this style of game, but Artifex Mundi's prowess at delightfully cheesy plots remains nowhere to be found in Nightmares from the Deep. Plot holes abound, motives feel contrived and character reactions even more incomprehensible, and in general Siren's Call is trying so hard to be serious that it just comes across as dry and frankly pretty boring.

Compared to The Cursed Heart's list of annoyances though, that's a not insignificant step up in quality, and leaves the inevitable third game in a position to finally bring the series up to the standards Artifex Mundi has set themselves with other games. I'm still not entirely sure why Nightmares of the Deep seems to be the flagship title in their eyes, but if future games can keep in line with The Siren's Call I wouldn't be all that bothered to have a few more of them.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
13.9 hrs on record
Posted: April 27
A great follow-up to the first Nightmares from the Deep game. You play as the same museum curator from the first game, but this time you are taken to a cursed island to continue your quest.

The story is simply great, tying in both to the previous games' Davy Jones myth as well as legends of sirens and will keep you wanting to play to the end.

The world is beautifully decorated so you will actually want to inspect each scene even if it isn't a hidden object puzzle and the voice acting and music are a huge step up.

Hidden Object puzzles are somewhat difficult but never needlessly so, and if you do get stuck there is the hint button. You can also skip the HO puzzles and play a mahjong puzzle instead.

The bonus adventure unlocked after completing the game is less well fleshed out, with too few locations and a lot of back tracking between them, but I still recommend playing it since it leads up directly to the final game in this trilogy.
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10 of 13 people (77%) found this review helpful
2 people found this review funny
1.8 hrs on record
Posted: January 28
Dear Sirs or Madams,

I am writing to express my interest in filling the vacancy for the role of Senior Object Locator at your organization.
I bring with me extensive experience solving elaborate underwater puzzles. My skills include gathering fake teeth and peanuts, as well as hunting down long-lost toy soldiers. In addition, I specialise in collecting octopi, seahorses, parrots as well as ancient tokens.

In your service, I won't shy away from partaking in Mahjong; if necessary, under duress.

For substantially jolly hazard pay, I am even willing to engage krakens.

Yours Truly,
S. Black
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4 of 4 people (100%) found this review helpful
9.9 hrs on record
Posted: January 26
In this game, a follow-up to Nightmares from the Deep: The Cursed Heart, you again play museum curator, the hero of the first game, as she struggles to save a mermaid and an entire town of fish people from a sinister shark dude. You are aided in your quest by the mermaid's boyfriend (who is kind of a huge weenie). This game continues Artifex Mundi's charming tradition of borrowing heavily from pop culture, with the most obvious influences in this game being Pirates of the Caribbean 2 and the works of H.P. Lovecraft. (I'm serious about it being charming -- I probably wouldn't pay attention to the plot otherwise).

The puzzles are all challenging without being too mind-bending, although if you play on Expert mode like I do, you might spend a good ten minutes wandering around every now and then until you find the right hotspot that has the next little clue or gadget needed to advance.

I think the most important part of this game, though, is the animals. Early on in the game you meet a cute monkey and give him a banana. And then close to the end of the game you find an ENTIRE ROOM full of BIRDIES. BIRDY BIRDY BIRDY.

I also rather enjoyed putting out the fire early on in the game, and I think Artifex Mundi should have a lot more scenes in their games where I grab a firehose and put out fires.

All in all, a good buy, and I think even better than the first Nightmares from the Deep game.
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6 of 8 people (75%) found this review helpful
13.7 hrs on record
Posted: January 7
Another great Hidden Object game in what seems to be a series, Nightmares from the Deep. Here we are following a Siren who has been kidnapped. You are trying to save her and of course along the way must complete hidden object games and solve a few simple puzzles. Again, the storyline has a certain interest that will keep you going. Overall a good looking game, and a fun entertaining few hours of gameplay.
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3 of 3 people (100%) found this review helpful
0.3 hrs on record
Posted: January 24
My playtime on steam for this game is short, but I have played this game previously on different formats. Compared to other version of this game I see no difference or issues. It plays reasonably well. I enjoyed the game. The voice acting is a little dry but not annoying, I found the hidden object games and puzzles fun and challenging but not frustrating, The way they blended the art and cg makes for a beautiful and sureal atmosphere and the story is really well done. The quality is of the visuals is on a level where you will not have issues with pixel hunting. This game is the sequel to "Nightmares from the Deep: The Cursed Heart", you could start with that one first, or play Siren's Call first. Its up to you because each is its own seperate story but with a few tie ins. This game is a great casual game, you can play it for a while and put it away and come back days later, and get back into it with very little effort. I highly reccomend getting this game.
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3 of 3 people (100%) found this review helpful
5.1 hrs on record
Posted: January 28
Nightmares from the Deep is one of the best hidden item game series I have played. Yes, a series. If you don't have the first one then make sure you pick it up before starting this one. While the story can be understood on its own, the two games connect and lead up to the thrilling third game as you play same character in all three.

While not as strong storywise as the first, the big draw is that connecting story. The main character has gotten on the wrong side of a very bad entity and she just keeps rubbing it the wrong way by helping people caught in its grasp.

Story aside, the game has solid voice acting and game play. The visuals are very beautiful and the puzzles offer a challenge. If you're into hidden item games then don't hesitate to jump in, if you're not then the Nightmare of the Deep games will probably convert you.
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3 of 3 people (100%) found this review helpful
14.7 hrs on record
Posted: May 9
Хараал идсэн хувирдаг тотьнуудыг олохын тулд 4 удаа тоглож дуусгалаа! Энэ юу гэсэн үг болохыг мэдэж байна уу? Би амьдралынхаа 13 цагийг энэ хараал идсэн тоглоомонд үрчихлээ гэсэн үг! Гэхдээ, би огтхон ч харамсахгүй байна! Мөн, Artefix Mundi студийн хийсэн яг үүнтэй адилхан өөр 18 тоглоом байдаг юм БАЙНА !!! Энэ бас юу гэсэн үг болохыг ойлгож байна уу?! Одоо хоёулаа тоо бодоцгооё! Нэг тоглоомыг нь дунджаар 9 цагт (бүх Ачивментүүдийг нь авна!!) тоглож дуусгана гэж үзвэл .... ммм, 18x9 = хэд вэ? 162 цаг! Одоо 162 цагийг 24 цагт хуваая! 6.75! Тэгэхээр би амьдралынхаа нэг долоо хоногийг юунд зарцуулахаа олоод мэдчихлээ!
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3 of 4 people (75%) found this review helpful
9.7 hrs on record
Posted: December 15, 2014
This game is so much fun that I played through it twice!

The story is cute, the art is fun to look at, and the puzzles are simple yet satisying to complete. Your attention to detail WILL be tested if you're going for all the achievements.

Hidden object and point & click puzzles scratch a great gaming itch for me. If you're generally into this genre, The Siren's Call is quite the gem. With achievements and steam cards thrown in, you can't go wrong.
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1 of 1 people (100%) found this review helpful
8.9 hrs on record
Posted: December 30, 2014
I got it for 1100 or so gems in the auction. For a 2-3$ , it's worth it. At full price, just wait for it to go on sale.

A single playthrough of the main adventure as well as the Bonus of Davey Jones takes about 10 hours (casual or normal).
Will take a bit longer in Expert as you aren't given indications of where to go next, have to keep track of what's outstanding for yourself.

It's a simple point & click hidden object game. The back story is enjoyable. And instead of one long cutscene they've integrated it into the game play - because it doles it out in reasonable chunks you'll find yourself listening instead of clicking skip.

To get all the achievements you'd have to play thru twice, never click skip, where one time you do the puzzles then the second time play Mahjong. The bonus content has no achievements so you play it to just play.
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1 of 1 people (100%) found this review helpful
8.5 hrs on record
Posted: December 3, 2014
This was a solid hidden object game, and I enjoyed it more than the first "Nightmares from the Deep" title.

Gameplay involves a wide variety of puzzles and challenges such as:
1. Traditional hidden object screens (clearly denoted by sparkles on the easier difficulties), and FROG (fragmented object) puzzles. These HOGs and FROGs were well-constructed with clean art and a satisfying level of difficulty.
2. Bonus game-wide "I-spy" style challenges including octopi (concealed within level backgrounds), seahorses (exposed by certain hand icon actions), and owls (disappearing, reappearing background images). The seahorses and octopi were fairly simple to find once you knew what you were looking for, but waiting around for the owls to appear was a bit tedious at times. Additionally, unlike AM's more recent titles with this kind of bonus content, there is no on-screen indicator to let you know if you missed one of these objects on a particular screen.
3. An assortment of brainteaser mini-games like tile-swapping, rotating discs, jigsaws, matching, and spot-the-difference puzzles. There were a handful of new surprises and unique challenges; however, many of the puzzles were what I have come to see as trademark mini-games for this studio ("arrange the books," "plug in the four cables," "place all the gears," "rotate the discs," etc). Although, they made the effort to give each of the old standbys a fresh nautical-themed spin, with completely new art.
4. Recipes. (It wouldn't be an Artifex Mundi game without them.)
5. Typical adventure gaming object-based challenges. The game does a good job of letting you know what objects you should be looking for, and it gives you constructive feedback if you try to use the wrong item solution.

As for other aspects of the game:
- The art and backgrounds are well done, with the best character models I have seen from this studio.
- The voice acting is decent.
- The music is dramatic and appropriately action-y, although slightly generic.
- The story is coherent, interesting, and has a proper ending. It directly follows the first game, and feels like a natural continuation of the narrative. It was a bit of an overkill, though, to have the story expressed through dialogue, and cutscenes, and the scattered writings of various characters, and then rehashed all over again with the dwarf's cinematic flashbacks. There was a lot of duplication of information.
- The map completely eliminates tedious backtracking by letting you click on any location to instantly teleport there. (I could seriously hug this map). This applies to all difficulty settings.

Overall, I would give this title an 8.5/10.
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1 of 1 people (100%) found this review helpful
6.2 hrs on record
Posted: March 20
Good game
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1 of 1 people (100%) found this review helpful
6.7 hrs on record
Posted: March 5
Great second game of this paticular series. I'm a huge fan of point and clicks, but I've never been a huge fan of hidden object games because I feel they can get boring quite quickly. But I was happy to see artex mundi games have a great combination of both (and with a option of playing mahjong instead of doing the hidden objects!) This series is really enjoyable. The puzzles are varied, the plot is interesting and the art style is great. I'd definiteley reccomend!
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1 of 1 people (100%) found this review helpful
5.4 hrs on record
Posted: March 5
I mean, I've already played three artifex mundi games prior to this. And there's little variation in gameplay between any of them. Yet I enjoy them all a bit? I dunno, they're kinda mindless and silly, but in a good way. They're like B-movies to the A-list of real adventure games. And this game wants to be a real point-and-click adventure game more than any other artifex mundi game I've played, with its puzzle scenes that actually give you a reason to look for hidden object stuff other than "because why not". The plot isn't anything special, the game looks pretty enough, the music's as generic but pleasant as anything else in the game. It's not too terribly long and there's not much replay value. You can buy it if you want, I guess. Bundles make this stuff worth it to me, it's... relaxing. Somehow. Yeah. This isn't a coherent review at all.

(Wrote this a while ago but it wouldn't post. Steam's weird, yo.)
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1 of 2 people (50%) found this review helpful
12.4 hrs on record
Posted: January 2
Nice game and easy for discover 10/10
- Story 9/10
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1 of 2 people (50%) found this review helpful
5.2 hrs on record
Posted: March 7
This sequel is technically much improved over the original, it has better animations (and much more of them), better character models (still not great though), more voice acting (still wouldn't call it good) and more interesting puzzles.

However it also manages to lose something from the original, the story in the sequel is simply not as interesting and engaging. The same goes for the sense of adventure, in this game you are mostly confined to the town on the island you are brought to. Which greatly lessens the variety of locations that were in the original.

So technically it's an improved game, however on the story side it's not as polished. I still would recommend it to any fan of hidden object games though.

6½ / 10
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1 of 2 people (50%) found this review helpful
10.6 hrs on record
Posted: April 28
● ● ● ● ● ● ○ ○ ○ ○

△ beautiful artwork, bugfree, easy to play, nice videos and great difficulty options, better sound quality than part 1, cheesy but very charming story
▽ a little repetitive

★ A nice Hidden Objects Game with high production values, very relaxing to play.
It shows that the developers love what they're doing.
I'm looking forward to play part 3: Davy Jones.

● ● ● ● ● ● ○ ○ ○ ○
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33 of 37 people (89%) found this review helpful
4.1 hrs on record
Posted: May 17, 2014
Okay, how the hell did this slip past my radar.

For everyone wondering what happened to the old point-and-click adventure games, here's your answer.

This has so far given me very strong vibes of Shadows Over Innsmouth, which makes me love the game even more. Some of the puzzles aren't overly difficult, but then again, for a genre where you have to knock the moustache off the Washington monument with a /broom/, not the /bamboo stick/, because that's for the giant panda three levels from now...

Still, don't let the 'hidden object game' fool you; this is little like the old I Spy games from yesteryear. This is a proper point-and-click adventure game geared towards a more grown up audience, with intriguing plot, interesting puzzles, and a couple nice bonus achievements for the eagle-eyed completionists out there. Hell, it opens with a kraken crushing a ship as a sailor watches in terror.

If you've been missing point-and-click adventure games, now's your chance to find them again.
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