Answer the siren`s call and defeat the cruel Mayor Murray and his pet sea monster, the Kraken
User reviews: Very Positive (138 reviews)
Release Date: Jul 24, 2013

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January 23

Davy Jones is on the horizon!




The final episode of the epic pirate saga from Artifex Mundi is coming to Steam.

Nightmares from the Deep 3: Davy Jones will be available on 29 January with 40% off to celebrate the launch.

The promotion will last one week.

4 comments Read more

December 19, 2014

The 2014 Steam Holiday Sale is on!



Get selected Artifex Mundi games with up to 75% off!

The promotion is valid until January 2, 2015.

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About This Game

Nightmares from the Deep: The Siren`s Call is the sequel to the smash hit Nightmares from the Deep: The Cursed Heart.This epic adventure features an exciting plot full of outstanding puzzles and unforeseeable twists and turns.
When Sarah Black, curator at the Caribbean Naval Museum, receives a package from a mysterious messenger, she is unwittingly drawn into an ancient conflict. Inside the package she finds an artifact, and instantly assailants descend on the museum to rob her. The artifact is stolen. Sarah lowers her head in disbelief as she realizes that again she is falling headfirst into a nightmare from the deep.

Next Sarah finds herself on the shores of Kingsmouth, a forgotten fishing town which holds an incredible secret. A would-be messenger reveals the sad truth: he and the rest of the town’s denizens are suffering from a curse that is gradually turning them into ghoulish, mutated ocean creatures… a curse that was cast by none other than the mayor, Murray, and the old sea-devil himself, Davy Jones.


Features

  • Thrilling storyline with complex plot based on a dark mystery
  • Unusual depth of character for the Hidden Object genre
  • AAA-quality cinematics
  • A plethora of majestic locations
  • Varied gameplay: interactive hidden-object scenes, mahjong, and many others
  • Three different types of collectible objects
  • The sequel to the smash hit Nightmares from the Deep: The Cursed Heart, building on the first game’s story
  • Bonus gameplay: an additional adventure, telling the story of the praetorians who seek redemption after decades of serving Major Murray
  • Additional materials: concept art, wallpapers and a stunning soundtrack
  • Replayable minigames and HO scenes

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: 10.6.8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 (32/64bit)
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Ubuntu 12.04 (32/64bit)
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Hard Drive: 1 GB available space
Helpful customer reviews
17 of 18 people (94%) found this review helpful
3.1 hrs on record
Posted: October 12, 2014
Once again Artifex Mundi makes a real good story driven sequal !!! And as always good story, Art and voice acting added with fun and relaxing puzzles and hidden object game play !! You just cant go wrong with Artifex Mundi games !! Give it try if you llike puzzle and hidden object games !!
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13 of 14 people (93%) found this review helpful
7.6 hrs on record
Posted: October 2, 2014
It's an Artifex Mundi point and click / hidden object / puzzle game! I have no shame in finding these to be a guilty pleasure, because they're a nice change of pace from more demanding games. This one maintains the devs' usual decent standards, with generally good presentation throughout (with some weird exceptions, as though a different artist was roped in at knife-point to fill in certain gaps). The formula does wear a little thin towards the end, and there's a certain sense of going through the motions that's not evident in the first two thirds of the game. You know the drill: explore locations, pick up items, do hidden object scenes to find necessary objects to solve puzzles (in this game, they really like "swap the pieces around so they form the right picture / match the background"), and listen in horror to some stilted voice acting. It starts well, with much drama and a cutscene that they probably blew half the game's budget on (this probably explains the marionette-like animation later in the game), and then settles into a comfortable formula. Towards the end it actually starts to get, dare I say it, quite exciting! I nearly spilled my tea at one point. The dramatic music helps, and threads begin to wrap up towards the big showdown, but it never really challenges you and feels a bit anticlimactic. If you get "stuck" it nearly always means there's a new hidden object scene that's opened up somewhere on the map, and you have to wander around until you find it. Frustratingly, there are occasions where apparently useful objects can be seen in the background art, but which are non-interactive (in reality the location of the object you need is elsewhere). It's sloppy. Removing useful objects (like a hammer) and then requiring you to find another one later in the game is also annoying. However, like its terrible voice acting (one actor is wildly inconsistent, seemingly forgetting the character he's playing mid-sentence on several occasions), it comes with the territory.
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11 of 12 people (92%) found this review helpful
14.4 hrs on record
Posted: October 25, 2014
I've just played this game through and I can definitely recommend it to those, who enjoy casual adventure (specifically hidden-object/simple puzzle) games. The graphics are more colorful and refined compared to the first part. The sound design is better too. The puzzles are fairly interesting without being too complex. It seemed to me, in fact, that compared to the first part the puzzles became more varied and interesting while actually being easier to understand (definitely prettier). The main story is OK, although there is nothing special about it. It is there only to set the mood and create a backstory for the setting, after all.
There is a bunch of achievements, which are reasonably easy to unlock, if you are into hunting for those.
Overall the game is a nice relaxing experience for those who want to play something fun and casual.
UPDATE As promised I have 100% completed everything in the game (including achievements and extra story) and I can add the following to my review above. You can skip all HOG parts of the game by playing mahjong (there is even a bunch of achievements for those so you might want to replay the game to get them). However, the original HOGs are still much more entertaining in my opinion. I do appreciate that Artifex Mundi offers and alternative solution to those who hate HOGs, though.
There is also a short bonus adventure, which adds a little bit of extra game play, but changes nothing on the big scale (no achievements for it too and no grand storyline discoveries).
In any case I do appreciate all the additions and variations that are available in the game and thus my overall assessment of the game remains "positive".
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9 of 9 people (100%) found this review helpful
10.4 hrs on record
Posted: January 28
Nightmares from the Deep: The Siren`s Call picks up the story one year after the conclusion of the previous game's story. This time around you embark on an adventure to save a siren and to lift a curse cast upon Kingsmouth that makes its inhabitants gradually transform into aquatic creatures.

Although the story is connected to the first game from the series, you don’t need to have played The Cursed Heart to enjoy The Siren’s Call because this game serves very well as a stand-alone game. However, if you find yourself enjoying either of them, I highly recommend you play the entire series, concluding with Nightmares from the Deep: Davy Jones.

The exciting plot, the fun gameplay, the lovely concept art, the mysterious atmosphere, the ambience and music closely follow the style of the first game and are up to the standards that Artifex Mundi got us used to. In addition to what you expect of a high-quality Artifex Mundi game, this game offers a lot of interactive moments (for example the scene in which you have to extinguish a fire), clever plot twists and turns, smooth animations and slow-motion shots. All of these combined make for immersive gameplay and deliver a very pleasant gaming experience.
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7 of 7 people (100%) found this review helpful
4.4 hrs on record
Posted: January 28
Nightmares from the Deep: The Cursed Heart represented something of a low point in Artifex Mundi's library for me, so approaching The Siren's Call I didn't have the highest of expectations, or really any to speak of. Maybe it was the lack of enthusiasm on my part or the benefit of having a few other Artifex Mundi games pop up between its two pirate themed adventures. but Nightmares of the Deep managed to avoid the vast majority of the problems which brought down its predecessor and could easily sit as one of the developer's most polished works.

In a lot of ways, Artifex Mundi has "fixed" Nightmares of the Deep by basically retconning the entire first game. It follows a nearly identical premise, features similar puzzles, and has effectively the same structure as The Cursed Heart. In some ways this makes it feel somewhat redundant, as if you've played the prior game there's a constant feeling of deja vu following you around as Artifex Mundi mostly tries to pretend that game doesn't exist. But they've also done so much to improve the originally underwhelming experience that I still found myself enjoying their signature brand of casual adventure game HOGs (hidden object games) and appreciating the ways they'd found to streamline and subtly enhance a familiar formula. It also means that if you never played The Cursed Heart you're under no obligation to before The Siren's Call, as for all intents and purposes this is a second start for the series, and a markedly better one at that.

Siren Call's most immediate upgrade is its visuals, especially that of character faces and animations. Gone are the unnerving lip spasms, clunky walks, and convenient tricks to hide a lack of animation, replaced with actual facial movements and a significant increase in the amount and quality of animation in every area of the game. It might still be fairly tame compared to games with budgets in the multi-millions, but it goes a long way to making Siren's Call stand out among its peers as almost certainly the prettiest HOG I've ever played.

Other fixes are less overt but no less desirable, such as fast travel carried over from previous Artfiex Mundi games which cuts out all the tedious backtracking that was at its worst in Cursed Heart, helping especially in making the end game fetch quest something I actually enjoyed. Contextual puzzle solving has a much larger focus now, with logical solutions that make you feel more like an improvising scavenger than someone that just happened to stumble into a pile of junk with everything you need. They're a lot of small alterations that might not be immediately apparent, but make it hard to imagine going back to the way games of the genre have been for so long.

The one place Siren's Call failed just as much as its predecessor is its narrative, which once again borrows heavily from Disney's Pirates of the Caribbean. I wouldn't say I expect to find Pulitzer worthy writing in this style of game, but Artifex Mundi's prowess at delightfully cheesy plots remains nowhere to be found in Nightmares from the Deep. Plot holes abound, motives feel contrived and character reactions even more incomprehensible, and in general Siren's Call is trying so hard to be serious that it just comes across as dry and frankly pretty boring.

Compared to The Cursed Heart's list of annoyances though, that's a not insignificant step up in quality, and leaves the inevitable third game in a position to finally bring the series up to the standards Artifex Mundi has set themselves with other games. I'm still not entirely sure why Nightmares of the Deep seems to be the flagship title in their eyes, but if future games can keep in line with The Siren's Call I wouldn't be all that bothered to have a few more of them.
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7 of 7 people (100%) found this review helpful
5 people found this review funny
1.8 hrs on record
Posted: January 28
Dear Sirs or Madams,

I am writing to express my interest in filling the vacancy for the role of Senior Object Locator at your organization.
I bring with me extensive experience solving elaborate underwater puzzles. My skills include gathering fake teeth and peanuts, as well as hunting down long-lost toy soldiers. In addition, I specialise in collecting octopi, seahorses, parrots as well as ancient tokens.

In your service, I won't shy away from partaking in Mahjong; if necessary, under duress.

For substantially jolly hazard pay, I am even willing to engage krakens.

Yours Truly,
S. Black
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8 of 9 people (89%) found this review helpful
12.0 hrs on record
Posted: October 17, 2014
Nightmares from the Deep: The Siren's Call is the 2nd game of Hidden Object Game trilogy. After experiencing the first game in the series, The Cursed Heart, as a pleasant surprise, I immediately played The Siren's Call afterwards. You play a female museum curator who gets kidnapped to a cursed island by a man in desperate need to save his love.
The main game is a point & click adventure, but combined with 3 types of sub-games. First there are puzzles, which are usually not too difficult to solve. Second there are the hidden object games, where you need to find a list of objects in a single scene. And third, mahjong, the Chinese tile game.
I found the game addictive as you quickly pass puzzle by puzzle and the story line opens up. Not a must-play game, but quite entertaining.

Score: 7/10

Pro:
+ nice graphics
+ steady game progress
+ decent story
+ additional bonus story

Contra:
- if you played the Cursed Heart, it may feel repetitive
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7 of 8 people (88%) found this review helpful
9.1 hrs on record
Posted: August 4, 2014
Nice hidden object game, nice graphics, story and puzzles. not very challanging but makes fun. if you tryto get 100% you have a long play time for this kind of games. can recomand this game if you like this kind. you also can skip puzzles or use mahjong to finish the puzzles.
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5 of 6 people (83%) found this review helpful
13.7 hrs on record
Posted: January 7
Another great Hidden Object game in what seems to be a series, Nightmares from the Deep. Here we are following a Siren who has been kidnapped. You are trying to save her and of course along the way must complete hidden object games and solve a few simple puzzles. Again, the storyline has a certain interest that will keep you going. Overall a good looking game, and a fun entertaining few hours of gameplay.
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3 of 3 people (100%) found this review helpful
9.9 hrs on record
Posted: January 26
In this game, a follow-up to Nightmares from the Deep: The Cursed Heart, you again play museum curator, the hero of the first game, as she struggles to save a mermaid and an entire town of fish people from a sinister shark dude. You are aided in your quest by the mermaid's boyfriend (who is kind of a huge weenie). This game continues Artifex Mundi's charming tradition of borrowing heavily from pop culture, with the most obvious influences in this game being Pirates of the Caribbean 2 and the works of H.P. Lovecraft. (I'm serious about it being charming -- I probably wouldn't pay attention to the plot otherwise).

The puzzles are all challenging without being too mind-bending, although if you play on Expert mode like I do, you might spend a good ten minutes wandering around every now and then until you find the right hotspot that has the next little clue or gadget needed to advance.

I think the most important part of this game, though, is the animals. Early on in the game you meet a cute monkey and give him a banana. And then close to the end of the game you find an ENTIRE ROOM full of BIRDIES. BIRDY BIRDY BIRDY.

I also rather enjoyed putting out the fire early on in the game, and I think Artifex Mundi should have a lot more scenes in their games where I grab a firehose and put out fires.

All in all, a good buy, and I think even better than the first Nightmares from the Deep game.
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2 of 2 people (100%) found this review helpful
9.7 hrs on record
Posted: December 15, 2014
This game is so much fun that I played through it twice!

The story is cute, the art is fun to look at, and the puzzles are simple yet satisying to complete. Your attention to detail WILL be tested if you're going for all the achievements.

Hidden object and point & click puzzles scratch a great gaming itch for me. If you're generally into this genre, The Siren's Call is quite the gem. With achievements and steam cards thrown in, you can't go wrong.
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2 of 2 people (100%) found this review helpful
5.1 hrs on record
Posted: January 28
Nightmares from the Deep is one of the best hidden item game series I have played. Yes, a series. If you don't have the first one then make sure you pick it up before starting this one. While the story can be understood on its own, the two games connect and lead up to the thrilling third game as you play same character in all three.

While not as strong storywise as the first, the big draw is that connecting story. The main character has gotten on the wrong side of a very bad entity and she just keeps rubbing it the wrong way by helping people caught in its grasp.

Story aside, the game has solid voice acting and game play. The visuals are very beautiful and the puzzles offer a challenge. If you're into hidden item games then don't hesitate to jump in, if you're not then the Nightmare of the Deep games will probably convert you.
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3 of 4 people (75%) found this review helpful
7.7 hrs on record
Posted: September 2, 2014
Easy point and click game to spend a couple of hours in it. Beatiful graphics, easy puzzles. It won't take too much to finish but it also has achievements to make it more challenging. Includes trading cards.
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3 of 4 people (75%) found this review helpful
3.3 hrs on record
Posted: October 15, 2014
Excellent pacing (hard to do with hidden object games!), plus improved graphics and UI compared to the first game in the series.
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4 of 6 people (67%) found this review helpful
5.4 hrs on record
Posted: October 16, 2014
It's a very good game for relaxing.
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7 of 12 people (58%) found this review helpful
120.4 hrs on record
Posted: December 15, 2014
Nightmares from the Deep: The Siren`s Call is the sequel to the smash hit Nightmares from the Deep: The Cursed Heart.This epic adventure features an exciting plot full of outstanding puzzles and unforeseeable twists and turns.

When Sarah Black, curator at the Caribbean Naval Museum, receives a package from a mysterious messenger, she is unwittingly drawn into an ancient conflict. Inside the package she finds an artifact, and instantly assailants descend on the museum to rob her. The artifact is stolen. Sarah lowers her head in disbelief as she realizes that again she is falling headfirst into a nightmare from the deep.

Next Sarah finds herself on the shores of Kingsmouth, a forgotten fishing town which holds an incredible secret. A would-be messenger reveals the sad truth: he and the rest of the town’s denizens are suffering from a curse that is gradually turning them into ghoulish, mutated ocean creatures… a curse that was cast by none other than the mayor, Murray, and the old sea-devil himself, Davy Jones.
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1 of 1 people (100%) found this review helpful
4.0 hrs on record
Posted: October 29, 2014
An enjoyable adventure game with surprisingly good graphics and straightforward puzzles. If you don't like hidden-object games, it offers a mah-jong alternative to those parts. A handy map eliminates tedious walking back and forth between places.
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1 of 1 people (100%) found this review helpful
5.1 hrs on record
Posted: October 17, 2014
Pretty nifty for hidden object game! Nice art, okay puzzle, and a really decent plot. this is one of the more fun hidden object games I've played!
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1 of 1 people (100%) found this review helpful
11.8 hrs on record
Posted: October 21, 2014
One of the best hidden object games I've played. Most games of this genre do not have adventure, excitement, and the vast number of achievements that this one does. I like that aspect (achievements) because chances are you're going to play it again just to see where you missed that morphing bird or that golden octopus. Well worth the money.
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1 of 1 people (100%) found this review helpful
8.5 hrs on record
Posted: December 3, 2014
This was a solid hidden object game, and I enjoyed it more than the first "Nightmares from the Deep" title.

Gameplay involves a wide variety of puzzles and challenges such as:
1. Traditional hidden object screens (clearly denoted by sparkles on the easier difficulties), and FROG (fragmented object) puzzles. These HOGs and FROGs were well-constructed with clean art and a satisfying level of difficulty.
2. Bonus game-wide "I-spy" style challenges including octopi (concealed within level backgrounds), seahorses (exposed by certain hand icon actions), and owls (disappearing, reappearing background images). The seahorses and octopi were fairly simple to find once you knew what you were looking for, but waiting around for the owls to appear was a bit tedious at times. Additionally, unlike AM's more recent titles with this kind of bonus content, there is no on-screen indicator to let you know if you missed one of these objects on a particular screen.
3. An assortment of brainteaser mini-games like tile-swapping, rotating discs, jigsaws, matching, and spot-the-difference puzzles. There were a handful of new surprises and unique challenges; however, many of the puzzles were what I have come to see as trademark mini-games for this studio ("arrange the books," "plug in the four cables," "place all the gears," "rotate the discs," etc). Although, they made the effort to give each of the old standbys a fresh nautical-themed spin, with completely new art.
4. Recipes. (It wouldn't be an Artifex Mundi game without them.)
5. Typical adventure gaming object-based challenges. The game does a good job of letting you know what objects you should be looking for, and it gives you constructive feedback if you try to use the wrong item solution.

As for other aspects of the game:
- The art and backgrounds are well done, with the best character models I have seen from this studio.
- The voice acting is decent.
- The music is dramatic and appropriately action-y, although slightly generic.
- The story is coherent, interesting, and has a proper ending. It directly follows the first game, and feels like a natural continuation of the narrative. It was a bit of an overkill, though, to have the story expressed through dialogue, and cutscenes, and the scattered writings of various characters, and then rehashed all over again with the dwarf's cinematic flashbacks. There was a lot of duplication of information.
- The map completely eliminates tedious backtracking by letting you click on any location to instantly teleport there. (I could seriously hug this map). This applies to all difficulty settings.

Overall, I would give this title an 8.5/10.
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