Answer the siren`s call and defeat the cruel Mayor Murray and his pet sea monster, the Kraken
User reviews:
Very Positive (389 reviews) - 96% of the 389 user reviews for this game are positive.
Release Date: Jul 24, 2013

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Packages that include this game

Buy Nightmares from the Deep Collection

Includes 3 items: Nightmares from the Deep 2: The Siren`s Call, Nightmares from the Deep 3: Davy Jones, Nightmares from the Deep: The Cursed Heart


Recent updates View all (24)

August 25

Hunt down the powerful artifact to save the world!

Amid the turmoil of war, the Alliance has given Agent Walker a mission of the utmost importance – track down and destroy the mythical Spear of Destiny before a sinister enemy can use its supernatural power to turn the tide of war and conquer the world!

The year is 1942, and the Europe is in flames. In the midst of the grim war, an mystical artifact known as the Spear of Destiny has been discovered, and it's believed to have the power to change the destiny of the war. Some believe the Spear to be nothing more than a larger-than-life myth, but neither side wants to make the mistake of dismissing its paranormal power, so a desperate race to uncover the truth about the relic begins.

To complete her mysterious mission, Agent Walker will have to cross the grim battlegrounds of France while facing death, destruction, and hidden puzzles every step of the way. But with so much at stake, there's no turning back. Agent Walker will put on her detective hat and search for the location of the mysterious relic while solving puzzles and tackling obstacles. Of course, there's a sinister spy among the members of the Alliance who will stop at nothing to thwart the protagonist. Will she succeed, or is mankind already doomed?

Agent Walker launches with a 40% discount for a limited time.

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August 4

The Final Showdown with the Preacher!

Enigmatis 3: The Shadow of Karkhala is the finale of the highly acclaimed series developed by the Polish studio that takes the player to Karakorum – full of mystic temples, mysterious caves, picturesque villages, and inaccessible mountains brimming with wildlife.

In the aftermath of the dramatic events in Ravenwood Park, the detectives return to Maple Creek in the hope of finding clues that will help to establish the whereabouts of the demonic Preacher. Thanks to their cunning and relentlessness, they discover the final destination of their nemesis: among inaccessible mountains at the end of the world, in an ancient monastery clinging to the upper reaches of a snow-covered mountain, lies the secret that might help him seize control of the world!

Time is of the essence. Drawn into the struggle between the forces of light and darkness, the detectives will need to double their efforts to unravel the secret of the mysterious Karakorum temple and deal with the Preacher once and for all. What lurks in the ancient monastery? What grim secrets have brought the Preacher there and what is his purpose? Will the protagonists be able to stop him now that he’s more powerful than ever?

Enigmatis 3 will be available on Steam with a 40% discount for a limited time.

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About This Game

Nightmares from the Deep: The Siren`s Call is the sequel to the smash hit Nightmares from the Deep: The Cursed Heart.This epic adventure features an exciting plot full of outstanding puzzles and unforeseeable twists and turns.
When Sarah Black, curator at the Caribbean Naval Museum, receives a package from a mysterious messenger, she is unwittingly drawn into an ancient conflict. Inside the package she finds an artifact, and instantly assailants descend on the museum to rob her. The artifact is stolen. Sarah lowers her head in disbelief as she realizes that again she is falling headfirst into a nightmare from the deep.

Next Sarah finds herself on the shores of Kingsmouth, a forgotten fishing town which holds an incredible secret. A would-be messenger reveals the sad truth: he and the rest of the town’s denizens are suffering from a curse that is gradually turning them into ghoulish, mutated ocean creatures… a curse that was cast by none other than the mayor, Murray, and the old sea-devil himself, Davy Jones.


  • Thrilling storyline with complex plot based on a dark mystery
  • Unusual depth of character for the Hidden Object genre
  • AAA-quality cinematics
  • A plethora of majestic locations
  • Varied gameplay: interactive hidden-object scenes, mahjong, and many others
  • Three different types of collectible objects
  • The sequel to the smash hit Nightmares from the Deep: The Cursed Heart, building on the first game’s story
  • Bonus gameplay: an additional adventure, telling the story of the praetorians who seek redemption after decades of serving Major Murray
  • Additional materials: concept art, wallpapers and a stunning soundtrack
  • Replayable minigames and HO scenes

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    • OS: 10.6.8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
    • OS: Ubuntu 12.04 (32/64bit)
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    • OS: Ubuntu 12.04 (32/64bit)
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
Customer reviews
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Very Positive (389 reviews)
Recently Posted
Derrick Rifkin
6.6 hrs
Posted: August 28
Another adventure starring curator Sarah Black, it's another well-thought out and expansive setting, within its own consistent mythology. The puzzles and the hidden object scenes probably will not give you a lot of trouble, but some of the collectibles can be a hassle (either due to a two-step process that seems random or because they morph in and out existence). Regardless it is an enjoyable experience.
Helpful? Yes No Funny
8.5 hrs
Posted: August 15
Helpful? Yes No Funny
[OCDmds] Ralv P. Floyd
5.2 hrs
Posted: July 30
As the previous one, but a bit better, a nice HOG.
Helpful? Yes No Funny
4.4 hrs
Posted: July 29
Nice game!
I have one key of that game, if you want it, please contact me!)
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Critical Cupcake
11.7 hrs
Posted: July 10
This one was greatly improved from the first game, and I really enjoyed how they tied the story together. The cutscenes were not blurry at all, and the puzzles were a lot more challanging. I also like being able to move from place to place by a click on the map. There were a couple frustrating things, like trying to find the silver parrot and sea horses, but nothing that would turn me away from recommending the game to others. It is a very nice casual game to get out of the norm of other genres and one of my favorites to get into. I look forward to playing the third one of this collection now.
Helpful? Yes No Funny
10.3 hrs
Posted: July 4
And yet again, fantastic game fantastic story, going for the third one right away :D
Helpful? Yes No Funny
11.2 hrs
Posted: July 3
Actually quite good also


(0-4 Don't bother @ all)
(5-7 The Average)
(8-10 One of the best)
Helpful? Yes No Funny
6.1 hrs
Posted: June 30
Finished this game and I have gone back and played again. Love the color designs, reminds me of being by the ocean.
Helpful? Yes No Funny
11.9 hrs
Posted: June 27
“My previous adventure proved that the job of museum curator is not for the faint of heart.”

As a museum professional, this sort of self-affirming quote from the title’s museum curator main character is one of my personal little pleasures found in this sequel to the first Nightmares from the Deep game. Once again, the similarities between the Pirates of the Caribbean franchise and this game series abound. The beginning also made me think a little bit of Indiana Jones.

Artifex Mundi certainly likes the Damsel in Distress trope as a motivator – third game I played from them, and third damsel in distress to rescue in the main adventure. One thing I like about Artifex Mundi’s games is that most of the puzzles have a trick or clue that you can use to solve the puzzle rather than relying on trial and error. Even when trial and error is required, there’s usually a way to track your progress towards the solution so that you don’t get frustrated.

The end of the bonus adventure sets up for the third game, which is available on Steam now.

One more museum professional pride quote from the game: “You’re quite resourceful! Must be the curator in you.”
Helpful? Yes No Funny
30.5 hrs
Posted: June 22
Helpful? Yes No Funny
Most Helpful Reviews  Overall
42 of 46 people (91%) found this review helpful
8.4 hrs on record
Posted: January 4
Here, we have the second instalment of Nightmares from the Deep series: The Siren's Call. Artifex Mundi keeps upping the game and brings another succeeding HOG in. Compared to the first game, The Siren's Call carries a faster pace in story with just as good puzzles and HOG scenes. In this game, we'll have less undead, more... fishmen?

The museum curator Sarah Black's adventures in the Caribbean continues. After her remarkable encounter with Captain Remington, Sarah is safely back and prepares for a new exhibition while trying to promote a "fiction" novel about her last encounter with Captain Remington. It is the middle of the night when a strange courier visits the museum to deliver a package. With the content of the package revealed, Sarah suddenly becomes a target again and a central figure in an old curse that slowly transforms the inhabitants of Kingsmouth to fishmen. You are to become a part of the resistance against a corrupt mayor, free a siren and challenge the curse of Davy Jones himself yet again.

Catchy, huh? Yeah, I know. Some might think that Nightmares from the Deep series are basically a retelling of Pirates of the Caribbean movies. Even I thought so when I finished the first game. This one, obviously gathers anecdotes from Dead Man's Chest and On Stranger Tides, but still manages to harbor the Caribbean lore into something curious and genuine. The bonus chapter at the end of the game even presents some foreshadowing about the last instalment, namely the origin of infamous Davy Jones himself. I really expect something a bit different than the movie version Davy Jones. Here's hoping!

I'll just skip praising the quality of artwork in Artifex Mundi games and define with two words: plain gorgeous. It is no big news that Artifex Mundi redefined the HOG genre, especially with the quality of artworks. This one is no different. Aside lovely background visuals with strong nautical themes, character animations are really good in this one compared to the first instalment. Characters have distinct facial remarks and body language. Cinematics seem to improve quite a bit too.

The gameplay? As a HOG, it is more than decent with presenting different type of HOG scenes, one or two FROG scenes and some puzzle dynamics even in HOG scenes themselves. Puzzles are mostly ordinary with lovely artworks this time. You'd go through the most challenging one within 3-4 minutes. If you are bored with HOG gameplay, you may give Mahjong alternative gameplay a try anytime you wish. To grab all achievements, you'll be needing at least two playthroughs though: one for HOG achievements, one for Mahjong achievements. The map is interactive with "available action" indicators so backtracking is not an issue. We are already familiar with collecting coins and poking a - this time fish-dwarf to tell us the background story. I'm getting used to these guys. Sure they are creepy as ♥♥♥♥, but hey! They are company.

Nightmares from the Deep 2: The Siren's Call is a good addition to the series, building up the concept further and establishing a bridge between the first and the last game, and a neat HOG by itself. Pick it during a sale and enjoy!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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36 of 40 people (90%) found this review helpful
4.1 hrs on record
Posted: May 17, 2014
Okay, how the hell did this slip past my radar.

For everyone wondering what happened to the old point-and-click adventure games, here's your answer.

This has so far given me very strong vibes of Shadows Over Innsmouth, which makes me love the game even more. Some of the puzzles aren't overly difficult, but then again, for a genre where you have to knock the moustache off the Washington monument with a /broom/, not the /bamboo stick/, because that's for the giant panda three levels from now...

Still, don't let the 'hidden object game' fool you; this is little like the old I Spy games from yesteryear. This is a proper point-and-click adventure game geared towards a more grown up audience, with intriguing plot, interesting puzzles, and a couple nice bonus achievements for the eagle-eyed completionists out there. Hell, it opens with a kraken crushing a ship as a sailor watches in terror.

If you've been missing point-and-click adventure games, now's your chance to find them again.
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31 of 37 people (84%) found this review helpful
13.8 hrs on record
Posted: May 16, 2014
Very fun game if you like this Genre, lots of unique puzzles that make you think while not being overly difficult. Has a pretty descent story and beautiful graphics, very vibrant and pretty colors.
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23 of 26 people (88%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: October 12, 2014
Once again Artifex Mundi makes a real good story driven sequal !!! And as always good story, Art and voice acting added with fun and relaxing puzzles and hidden object game play !! You just cant go wrong with Artifex Mundi games !! Give it try if you llike puzzle and hidden object games !!
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17 of 18 people (94%) found this review helpful
7.6 hrs on record
Posted: October 2, 2014
It's an Artifex Mundi point and click / hidden object / puzzle game! I have no shame in finding these to be a guilty pleasure, because they're a nice change of pace from more demanding games. This one maintains the devs' usual decent standards, with generally good presentation throughout (with some weird exceptions, as though a different artist was roped in at knife-point to fill in certain gaps). The formula does wear a little thin towards the end, and there's a certain sense of going through the motions that's not evident in the first two thirds of the game. You know the drill: explore locations, pick up items, do hidden object scenes to find necessary objects to solve puzzles (in this game, they really like "swap the pieces around so they form the right picture / match the background"), and listen in horror to some stilted voice acting. It starts well, with much drama and a cutscene that they probably blew half the game's budget on (this probably explains the marionette-like animation later in the game), and then settles into a comfortable formula. Towards the end it actually starts to get, dare I say it, quite exciting! I nearly spilled my tea at one point. The dramatic music helps, and threads begin to wrap up towards the big showdown, but it never really challenges you and feels a bit anticlimactic. If you get "stuck" it nearly always means there's a new hidden object scene that's opened up somewhere on the map, and you have to wander around until you find it. Frustratingly, there are occasions where apparently useful objects can be seen in the background art, but which are non-interactive (in reality the location of the object you need is elsewhere). It's sloppy. Removing useful objects (like a hammer) and then requiring you to find another one later in the game is also annoying. However, like its terrible voice acting (one actor is wildly inconsistent, seemingly forgetting the character he's playing mid-sentence on several occasions), it comes with the territory.
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16 of 17 people (94%) found this review helpful
15.3 hrs on record
Posted: January 28, 2015
Nightmares from the Deep: The Siren`s Call picks up the story one year after the conclusion of the previous game's story. This time around you embark on an adventure to save a siren and to lift a curse cast upon Kingsmouth that makes its inhabitants gradually transform into aquatic creatures.

Although the story is connected to the first game from the series, you don’t need to have played The Cursed Heart to enjoy The Siren’s Call because this game serves very well as a stand-alone game. However, if you find yourself enjoying either of them, I highly recommend you play the entire series, concluding with Nightmares from the Deep: Davy Jones.

The exciting plot, the fun gameplay, the lovely concept art, the mysterious atmosphere, the ambiance and music closely follow the style of the first game and are up to the standards that Artifex Mundi got us used to. In addition to what you expect of a high-quality Artifex Mundi game, this game offers a lot of interactive moments (for example the scene in which you have to extinguish a fire), clever plot twists and turns, smooth animations and slow-motion shots. All of these combined make for immersive gameplay and deliver a very pleasant gaming experience.

More reviews on the Lilly's Corner Curator page
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15 of 16 people (94%) found this review helpful
4.4 hrs on record
Posted: January 28, 2015
Nightmares from the Deep: The Cursed Heart represented something of a low point in Artifex Mundi's library for me, so approaching The Siren's Call I didn't have the highest of expectations, or really any to speak of. Maybe it was the lack of enthusiasm on my part or the benefit of having a few other Artifex Mundi games pop up between its two pirate themed adventures. but Nightmares of the Deep managed to avoid the vast majority of the problems which brought down its predecessor and could easily sit as one of the developer's most polished works.

In a lot of ways, Artifex Mundi has "fixed" Nightmares of the Deep by basically retconning the entire first game. It follows a nearly identical premise, features similar puzzles, and has effectively the same structure as The Cursed Heart. In some ways this makes it feel somewhat redundant, as if you've played the prior game there's a constant feeling of deja vu following you around as Artifex Mundi mostly tries to pretend that game doesn't exist. But they've also done so much to improve the originally underwhelming experience that I still found myself enjoying their signature brand of casual adventure game HOGs (hidden object games) and appreciating the ways they'd found to streamline and subtly enhance a familiar formula. It also means that if you never played The Cursed Heart you're under no obligation to before The Siren's Call, as for all intents and purposes this is a second start for the series, and a markedly better one at that.

Siren Call's most immediate upgrade is its visuals, especially that of character faces and animations. Gone are the unnerving lip spasms, clunky walks, and convenient tricks to hide a lack of animation, replaced with actual facial movements and a significant increase in the amount and quality of animation in every area of the game. It might still be fairly tame compared to games with budgets in the multi-millions, but it goes a long way to making Siren's Call stand out among its peers as almost certainly the prettiest HOG I've ever played.

Other fixes are less overt but no less desirable, such as fast travel carried over from previous Artfiex Mundi games which cuts out all the tedious backtracking that was at its worst in Cursed Heart, helping especially in making the end game fetch quest something I actually enjoyed. Contextual puzzle solving has a much larger focus now, with logical solutions that make you feel more like an improvising scavenger than someone that just happened to stumble into a pile of junk with everything you need. They're a lot of small alterations that might not be immediately apparent, but make it hard to imagine going back to the way games of the genre have been for so long.

The one place Siren's Call failed just as much as its predecessor is its narrative, which once again borrows heavily from Disney's Pirates of the Caribbean. I wouldn't say I expect to find Pulitzer worthy writing in this style of game, but Artifex Mundi's prowess at delightfully cheesy plots remains nowhere to be found in Nightmares from the Deep. Plot holes abound, motives feel contrived and character reactions even more incomprehensible, and in general Siren's Call is trying so hard to be serious that it just comes across as dry and frankly pretty boring.

Compared to The Cursed Heart's list of annoyances though, that's a not insignificant step up in quality, and leaves the inevitable third game in a position to finally bring the series up to the standards Artifex Mundi has set themselves with other games. I'm still not entirely sure why Nightmares of the Deep seems to be the flagship title in their eyes, but if future games can keep in line with The Siren's Call I wouldn't be all that bothered to have a few more of them.
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21 of 27 people (78%) found this review helpful
6.5 hrs on record
Posted: March 6, 2015
Nightmares from the Deep 2: The Siren’s Call:

You play Sarah Black, a curator of the Caribbean Naval Museum who receives an unexpected delivery deep into the evening; a chest with a missing triangle carved in the middle of the top cover.

One of the artefacts on display reacts oddly with the chess and you quickly realise that this is the key to open the chest. Inside the chest you find the Golden Octopus!

As soon as you hold this beautiful statuette, you are set upon by some sort of creature with a body of a man and head of a fish waving swords at you. At the time, your delivery man comes to your rescue. Unfortunately, one of these charming creatures throws a potion and you faint into the abyss without the Golden Octopus!

From there, you will try to free the siren Calliope and lift the curse that the Mayor Murray and your old jovial friend Davy Jones put onto the population of Kingsmouth.

This sequel is a great hidden objects adventure game with some strong, challenging puzzles. A definite step up from “Nightmares from the Deep: The Cursed Heart”. I am looking forward to play the next game in the series.

The graphics are great, cut scenes are fantastic and the story line is good. It took me a solid five hours to finish this game. If you are new to this type of game, you might find some of the puzzles a bit hard to beat. The good news is, you can bypass them if need be.


- Good graphics
- Well structured game with a good story
- Challenging puzzles
- Achievements
- Trading cards


- Couple of frustrating puzzles

Definitely a game to own!



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13 of 14 people (93%) found this review helpful
14.4 hrs on record
Posted: October 25, 2014
I've just played this game through and I can definitely recommend it to those, who enjoy casual adventure (specifically hidden-object/simple puzzle) games. The graphics are more colorful and refined compared to the first part. The sound design is better too. The puzzles are fairly interesting without being too complex. It seemed to me, in fact, that compared to the first part the puzzles became more varied and interesting while actually being easier to understand (definitely prettier). The main story is OK, although there is nothing special about it. It is there only to set the mood and create a backstory for the setting, after all.
There is a bunch of achievements, which are reasonably easy to unlock, if you are into hunting for those.
Overall the game is a nice relaxing experience for those who want to play something fun and casual.
UPDATE As promised I have 100% completed everything in the game (including achievements and extra story) and I can add the following to my review above. You can skip all HOG parts of the game by playing mahjong (there is even a bunch of achievements for those so you might want to replay the game to get them). However, the original HOGs are still much more entertaining in my opinion. I do appreciate that Artifex Mundi offers and alternative solution to those who hate HOGs, though.
There is also a short bonus adventure, which adds a little bit of extra game play, but changes nothing on the big scale (no achievements for it too and no grand storyline discoveries).
In any case I do appreciate all the additions and variations that are available in the game and thus my overall assessment of the game remains "positive".
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13 of 14 people (93%) found this review helpful
1 person found this review funny
13.9 hrs on record
Posted: April 27, 2015
A great follow-up to the first Nightmares from the Deep game. You play as the same museum curator from the first game, but this time you are taken to a cursed island to continue your quest.

The story is simply great, tying in both to the previous games' Davy Jones myth as well as legends of sirens and will keep you wanting to play to the end.

The world is beautifully decorated so you will actually want to inspect each scene even if it isn't a hidden object puzzle and the voice acting and music are a huge step up.

Hidden Object puzzles are somewhat difficult but never needlessly so, and if you do get stuck there is the hint button. You can also skip the HO puzzles and play a mahjong puzzle instead.

The bonus adventure unlocked after completing the game is less well fleshed out, with too few locations and a lot of back tracking between them, but I still recommend playing it since it leads up directly to the final game in this trilogy.
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