What does it take to be in a parade? Hard work, a bright shiny chassis and a little help from your friends.
User reviews: Very Positive (115 reviews)
Release Date: Jan 1, 1992

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Putt-Putt Joins the Parade

Packages that include this game

Buy Putt-Putt Complete Pack

Contains the following Putt-Putt Games:
Putt-Putt Joins the Parade (1992)
Putt-Putt Goes to the Moon (1993)
Putt-Putt and Fatty Bear's Activity Pack (1994)
Putt-Putt and Pep's Balloon-o-Rama (1996)
Putt-Putt and Pep's Dog on a Stick (1996)
Putt-Putt Travels Through Time (1997)
Putt-Putt Enters the Race (1998)
Putt-Putt Joins the Circus (2000)
Putt-Putt: Pep's Birthday Surprise (2003)

Buy Humongous Entertainment Complete Pack

The Humongous Entertainment Complete Pack gives you instant access to all 29 games from the following bundles.
Putt-Putt Complete Pack
Pajama Sam Complete Pack
Freddi Fish Complete Pack
Spy Fox Complete Pack

 

Reviews

“Putt-Putt® Joins the Parade is one of Humongous Entertainment's earliest games starring that talking car and his adventures.”
80 – All Game Guide

About This Game

What does it take to be in a parade?

Hard work, a bright shiny chassis and a little help from your friends. That's what Putt-Putt® discovers as he gears up to join the annual Cartown Pet Parade. Children will be delighted as they meet the local carfolk, explore a toy shop, tool down the road and more. Along the way, they learn to think ahead, deal with unexpected problems, and give others a hand. The road to discovery has never been more fun - or more educational. Charming talking characters, lively sound effects and lifelike animation keep your child focused on the adventure.

  • Putt-Putt® Joins the Parade is fully-loaded with originality and activity. Even adults find it hard to resist getting in on the fun. What's more, Putt-Putt® offers lots of exciting new options every time kids play. The result is an entertaining learning experience that never gets old.
  • Surprise Click Points. There's no telling what will pop up when you click on a garage door, a magnet or even a flower. Talking fire engines and dancing mice are just some of Putt-Putt's® many roadside attractions. With so much to see, kids won't want to miss a thing.
  • Need Help? Just See Smokey. Smokey's always there to give Putt-Putt® a hand. Help screens have never been friendlier.
  • Clean Up's a Breeze. Kids help Putt-Putt® get cleaned up for the parade with a simple click of the mouse. Taking a shower is more fun than ever.
  • Moo-ve Over. Children's problem-solving skills are developed as they learn how to deal with cow roadblocks and other unexpected problems.
  • Putt-Putt® Opens Up a Helpful New World. Kids learn how to earn money and remember an address. They even learn the value of doing a good deed.

This product uses ScummVM across Windows, Mac and Linux which is released under the GNU GPL v2.
For more information, please visit - http://www.scummvm.org
The GNU GPL can be viewed here - https://www.gnu.org/licenses/gpl-2.0.html

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 100% DirectX compatible graphics
    • Hard Drive: 512 MB available space
    • Sound Card: 100% DirectX compatible card or onboard sound
    Recommended:
    • OS: Windows 7
    • Processor: 1.5 GHz Procesor
    • Memory: 512 MB RAM
    • Graphics: 100% DirectX compatible graphics
    • Hard Drive: 512 MB available space
    • Sound Card: 100% DirectX compatible card or onboard sound
    Minimum:
    • OS: OS X Leopard 10.7
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Hard Drive: 512 MB available space
    • Sound Card: 100% CoreAudio compatible card or onboard sound
    Recommended:
    • OS: OS X Leopard 10.7 or newer
    • Processor: 1.5 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Hard Drive: 512 MB available space
    • Sound Card: 100% CoreAudio compatible card or onboard sound
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 100% OpenGL accelerated card or onboard graphics
    • Hard Drive: 512 MB available space
    • Sound Card: Any ALSA supported card on onboard audio
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.5 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 100% OpenGL accelerated card or onboard graphics
    • Hard Drive: 512 MB available space
    • Sound Card: Any ALSA supported card on onboard audio
Helpful customer reviews
40 of 47 people (85%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: March 30
i stole a magnet and mowed a lawn into a swastika
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: June 24
yo this game is the ♥♥♥♥♥♥ shit.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: June 21
So when i first opened this game i was a bit skeptical, I thought it would be too easy but boy I was wrong. It starts off slow the main hero is at home merely enjoying some breakfast it is just any other day but then things begin to get out of hand when Putt-Putt is invited to the best ♥♥♥♥ing festival of all time. This is where the challenge begins, everyone knows you cannot leave the house without brushing your teath but what do you do when theres no oil in your cereal that is what truly sets this apart from lucas games "attempts" at the genre. Personally I wouldn't recommend this putt-putt adventure for those of the faint of heart, it has violence and strife but teaches a valuable lesson as even though you are in the darkest corner of the world there is always a puppy that is scareder than you. You should buy the Putt-Putt Complete Pack because only then can you call yourself the Putt-Putt champion and everyone knows the Putt-Putt Champion gets all the babes on the beach. Some might say this game is too short but do you really need all the filler you will find in your modern shooter game, personally i enjoy experiences that remain thrilling from start to end thats just not something you get nowadays am i right?

I think the review speaks for itself. It was the best of times, It was the worst of times. IT WAS beyond thunderdome. Stay Fresh. Im really feeling it. It's over anakin I have the high ground. War, War never changes. War has changed.

Shadow Moses Island: XX•ZXX'N , XX•ZXX'W. Even the local fishermen rarely venture to this outcropping of land. Yet the incident of all incidents took place on this remote isle, north of Alaska's Fox Islands. A number of confirmed facts undermine the U.S. govern- ment's denial of the entire affair. Among those are the sudden appearance of the Ohio-class nuclear submarine USS Discovery off Shadow Moses, far away from its designated position, and an official record that shows that a squadron of six fully-armed F117 Nighthawks departed from Galena Air Force base for Alaska a scant sixteen hours later. In another possibly related event, an E-3C AWACS on emergency deployment to the Alaska area is said to have had none other than the then- National Security Advisor Jim Houseman as its on-board VIP.
What exactly happened on Shadow Moses? There was no lack of rumors to account for this series of unusual military activities: an armed incursion, a coup attempt by a branch of the military and other theories made its way to the public table. I can state unequivocally that none of them came close to the truth. What actually took place was the single greatest terrorist incident in modern history. It was an act of political violence on a scale the world had never seen, a blow that threatened to send the Damocles' sword of nuclear warfare into a free-fall. Most significant of all, the attack stemmed from several so-called 'Black Projects' which the U.S. government had been conducting in top secret, away from public scrutiny. I have in my hand two optical discs. One contains the entire record of events that took place on Shadow Moses Island that fateful day: the takeover of a nuclear weapons disposal plant by an armed group.
Other key points of this incredible record are: - The identification of the perpetrators as the government's own genetically-enhanced next-generation commandos and a covert special forces squad, FOXHOUND, with a long dark history of secret intervention - The existence of one Metal Gear REX, a bipedal nuclear-capable tank whose development was one of the most classified projects of all time - The discovery of a massive government conspiracy - The activities of a former FOXHOUND operative who single-handedly took on this daunting situation and averted the crisis, a man who is known only by his code name: Solid Snake The other remaining disc holds the details of Project FOXDIE, a massive cover-up, which the U.S. government planned and executed in order to prevent exposure. There are, after all, forces within the U.S. government who seek to maintain the military power structure established in the last century, and will not hesitate to resuscitate the terror of nuclear arms in order to achieve that end.
My intent is to expose their activity, and the entirety of the Shadow Moses Affair, through this book. Only then can we hope to free the coming generations from the damnosa hereditas of the 20th-century nuclear arms race. I looked up from the mass of documents at the sound of the doorbell. On the monitor in front of me was a half-finished status report on the resurgence of nuclear arms development in a certain Middle Eastern state. The UNSCOM (United Nations Special Commission) had officially requested a survey by the UN weapons inspectors, and had been refused entry; tensions were once again running high in the Gulf. As a military analyst whose specialty was nuclear arms, I was under contract from a think tank to produce a study of the situation. It was due the day after the next, and interruptions were definitely not welcome. I ground out my cigarette in the ashtray and stepped out of the study. All visitors to my house are checked via a surveillance camera and then let in through the heavy gate. The property itself is surrounded by a high wall.
It may seem like overkill for a beach community, but security is a necessity in greater Los Angeles, if only to keep out the legion of swimsuit-clad tourists. However, there was nobody to be seen at the gate. It was either a prank, or the camera was malfunctioning. Reluctant to investigate but feeling unsettled nevertheless, I headed back to the study and sat back down at the computer to continue my work. Just then, someone spoke behind me. "You always were a little careless." I spun around, kicking my chair over. There was a man standing at the entrance of the study, slouching in a well-tailored suit. "Richard!" He caught my eye and grinned. Ignoring my surprise, he strolled into the room, gazing around at the pile of books and papers. "And still as disorganized as ever." He shrugged his shoulders in a familiar gesture, triggering a wave of memories laced with bitterness

Richard Ames and I were married, once upon a time. We were both young, and working for the DIA (Defense Intelligence Agency). We spent much of our brief marriage in disagreement over virtually every issue, and just as I came to realize that our union was a mistake, he disappeared from my life. A while later, I received the paperwork for divorce from his lawyer. There was a generous alimony offer involved, which I refused. Not only did I find the thought of owing him anything intolerable, I also wanted to prove that he was not the only one who could walk away without an explanation. The divorce was finalized without us ever meeting face-to-face, and we were legally strangers once again. In the five years since, I quit the DIA and became a freelance analyst. I had not seen Richard at all, nor even heard of his whereabouts. "How did you get in here?" I demanded.
After all, attempting to scale the wall or force the front door would immediately trigger the security system. But he refused to be ruffled. "If you're going to use a flimsy lock like that, may as well not bother. I'd recommend a more professional security setup." "Does the term 'breaking and entering' mean anything to you, Richard?" "You know law isn't my field of expertise," he replied nimbly and peered over my shoulder at the report on the computer display. "Radio isotope projectile separator... uranium-235 production feasibility for high- speed gas centrifuge... This must be about that Middle East nuke development. Looks like your career is going well. That's great." I pushed Richard aside and asked him flatly. "What do you want?" He took a step back and regarded me with a slightly mischievous smile. "What, you afraid I came back to give us another chance?" He let the silence linger as if to relish my reaction. Then, suddenly
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
0.8 hrs on record
Posted: August 14
Played this game when i was only 6 years old in pre-school (or prep for us Aussies) and now i'm playing when i'm 19 years old. And i've had the same fun as i did, all those years before. What a nostalgia trip this was. I highly recommed this game to children or toddlers, even adults alike.

10/10
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: March 7
Best part of the game was going up to a robot what told me the time looking at a clock and laughing because it was right!
10/10 game of the year!
Was this review helpful? Yes No Funny