Stranded in a vast, mysterious world. Surrounded by ferocious beasts and remnants of ancient technology. Awash in treasure, treacherous catacombs and breathtaking vistas... Creativerse is a delightful next-generation sandbox game about adventure, exploration and creativity with your friends.
User reviews: Very Positive (4,209 reviews) - 86% of the 4,209 user reviews for this game are positive.
Release Date: Aug 12, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe in the power of playtesting and the value of feedback. Are you passionate about this kind of game? We want to hear from you! Your suggestions and constructive criticism will help us shape its destiny.”

Approximately how long will this game be in Early Access?

“We estimate the game will be in early access anywhere from 12 to 24 months.”

How is the full version planned to differ from the Early Access version?

“The core game is built on three essential components: exploration, adventure, and creation. On that foundation, we'll be adding a variety of new features, systems, and content over the course of Early Access. We're excited to share these with you!”

What is the current state of the Early Access version?

“The game is fully playable with a decent amount of content, though it's certainly not bug-free. If you're experiencing an issue, let us know and we'll fix it. You can read more about our upcoming plans for the game in our FAQ.”

Will the game be priced differently during and after Early Access?

“During the first 15 months of Creativerse’s life, we charged $20 for the game. This allowed us to restrict its audience at a time when we weren’t quite ready for an influx of players. However, we always planned to make the game free as it’s our belief that this will allow us to reach the widest audience possible. Continued development is now being supported by microtransactions. We are making every effort to ensure that in-game purchases are not tied to the core loop of the game -- we want players to enjoy the game without being restricted by any pay-to-win or pay-to-play mechanics.”

How are you planning on involving the Community in your development process?

“We're hoping to get as much feedback as possible. Please let us know if you have any suggestions, whether it's a cool feature you’d like to see added or a change to something currently in the game. We've already added many features and changes based on player feedback and have no plans to stop.

Here are the best places to reach us:

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Play Creativerse

Free to Play
 

Recent updates View all (37)

February 3

Creativerse R28 - Tutorial System and Free Blocks

Hey Creatifriends!

This update is all about helping our newer players get down the basics so they can move onto everything else Creativerse has to offer. You know, like grisly deaths at the hands feet gyrating curves of Hotfoot. Now tips will drop in and guide you through the essentials, like crafting a wood power cell or a processor. If you’re a Creativeteran, these will be turned off for you by default (though you can turn them back on with the console if you’re curious).

We’ve also got a 2 new Mayan-themed block sets available in the store, one of which is FREE! Fire up the store to pick it up at your convenience.

If you missed it yesterday, you can get a visual tour of R28 in this video.

https://www.youtube.com/watch?v=m6Tp_AOWmPI
P.S. Big things are happening behind the scenes. Can’t wait to share with you guys all the stuff we have planned over the next several months!


New Features and Content
  • Mayan block set!
    • Visit the store for three free Mayan-themed blocks
    • Additional pack of three blocks for sale
  • Dynamic tutorial help content system
    • New pop-up messages and tips guide players through the early game
  • Console commands to allow control over tutorial (soon to be added to options page)
    • /tutorial on - turn tutorial events on (default)
    • /tutorial off - turn tutorial events off
    • /tutorial reset - resets tutorial, forcing events to fire again

Improvements
  • Server stability improvements

Bugfixes
  • Fix for most significant cases of world chunks not rendering (especially in multiplayer)
  • Seeds and crops no longer connect to fences
  • Tamed night hoglets show accessories and taming collar
  • Tamed night twiggy now gives proper loot when harvested
  • Kick timer now displays correct time
  • Cooking station recipe now carries over properly to new worlds
  • Fixed missing text for disconnect.server_full message
  • Store button color fix (no longer gray by default)
  • Item duplication bug squashed
  • Various sound fixes

Other
  • Block pack sale! For a limited time, the new Mayan block set and the Decorative Stone pack are 300 coins in the recipe store
  • Store now defaults to recipe page

15 comments Read more

January 13

Creativerse R27 -- The Quality of Life Update

UI be a little more helpful. Night be a little less dangerous. Bugs be a little less buggy.

That’s R27 in a nutshell.

Behind the scenes, we moved to a new office, took time off for the holidays and have been laying the groundwork for features that won’t be ready for a while. In other words, we acknowledge R27 isn’t as meaty as you’re used to. R28 will have more stuff!

P.S. We’ve slowly been upgrading our store page over the past couple months -- new banners, screenshots, game descriptions, etc. Let us know what you think!


Improvements
  • More detail in UI item description
  • Better block placement behavior
    • Added a player “nudge” when placing a nearby block (allows for placing blocks closer to your feet)
    • Improved messaging when blocks can’t be placed
  • Nighttime in forest, woodland, and plains biomes less dangerous
  • Feedback when trying to learn recipes that are already known
  • Compass death skull now pings upon respawning
  • Art - flames added to torch icons
  • Art - Janky House icon now properly a blueprint
  • Rimecones and snow cubes show up when placed on shelves
  • Fences no longer connect to wildflowers
  • Added Hotfoot harvesting sounds
  • Server improvements

Bugfixes
  • Fix for fluid faces not rendering when adjacent to glass
  • Fix for iron gate rapidly opening and closing when in open state
  • Beeswax now an option in custom blueprint block swaps
  • “Ghost block” pulling fixed
  • Lily pads can now be targeted
  • Beams & torches sort properly behind liquids
  • Fix for Rockster & Pigsy sliding while “powering up”
  • Lighting fixes while underneath large surface structures
  • Fix for world list visual hiccups on main menu
  • Fix for rare bug that would not grant coins on coin pack purchase

Other
  • Holiday recipe drops disabled
  • Janky House no longer granted to new players

80 comments Read more
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Reviews

“It feels like a game with endless possibilities.”
FreeMMOStation

“This is definitely a title to keep an eye on if you’re a fan of the genre.”
MMOHuts

“I was instantly drawn to this game...Creativerse is perhaps the first time that I have played a game so similar to Minecraft that I didn’t want to stop playing.”
Shoddy Pixels

About This Game

Stranded in a vast, mysterious world. Surrounded by ferocious beasts and remnants of ancient technology. Awash in treasure, treacherous catacombs and breathtaking vistas...

Creativerse is a delightful next-generation sandbox game about adventure, exploration and creativity with your friends. And it is now FREE TO PLAY!!!

  • Adventure awaits — From the highest peaks to the furthest depths, through jungles, deserts, and swamps, over pools of acid and lakes of lava, there’s something to discover around every corner, whether it’s rare materials, curious terrain or a pack of vicious cave dwellers hellbent on your destruction.
  • Colossal creativity — Construct powerful tools, discover secret recipes and unlock a vast trove of building materials. Add creature taming, farming and gadgets like teleporters to the mix and you’ve got tremendous world-shaping power at your fingertips.
  • Your dream team — Invite your friends along for the ride thanks to built in, easy-to-use multiplayer. Together, you can take on the night creatures, hunt down lost recipes and build your own utopia.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core 2 Quad Q6600, 2.4 GHz / AMD Phenom II X4 920 Quad-Core 2.8 GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 8800/ ATI Radeon HD 2900XT
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Recommended:
    • OS: 64-bit Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core i5-750, 2.67 GHzj / AMD Phenom II X4 945, 3.0GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 460 / Radeon HD 5850
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Minimum:
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Recommended:
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
Helpful customer reviews
141 of 172 people (82%) found this review helpful
70 people found this review funny
226.9 hrs on record
Posted: January 12
Early Access Review
So, is this game another version of Minecraft?

yeah, but just wait one minute there..

I HATED minecraft, way too much micromanagement and what not. i would have passed this one by, but it kept showing up on my reccommended lists and it was free, so i figured what the hell.

So i enter the game, figure out how to use the blueprint for a very basic house. i figured i would spend 15 or 20 minutes, then delete the game and forget it forever.... alas this was just not meant to be....

i gathered the materials, built the house, then started a mine and gathered more materials to expand the house... by the time i looked up... 9 hours had passed.... i was like... WTF?!?!? it was morning and i had no clue where the time had gone.

so i get some sleep, my biggest frustration at this point is how the hell to make glass and i go to sleep thinking about it.

i get up around noon, and think i've figured out the glass thing, so i get in to the game to test my theory, and i was right. at this point my house is good sized for a beginner, my mine is getting bigger, deeper. i'm progressing pretty good. so i go check out the store and end up using part of the 450 gold they gave me to buy a great big castle blueprint.

i go about getting the supplies i need to build the thing, build it with a little help from people coming in and out of my game world, amd finally, the thing is built. i look up, its 6am........

my biggest frustration at this point? that i'm inturrupted when i'm playing by the pain in my bladder... the upside... my bladder is getting stretched out giving me more time between bathroom breaks to play.

to say this game is mildly addictive would be a gross understatement. its fun, easy to figure stuff out, and the real challange is, can you get your ideas out of your head and in to the game... i'm working on it.

Was this review helpful? Yes No Funny
57 of 79 people (72%) found this review helpful
94 people found this review funny
11.5 hrs on record
Posted: January 14
Early Access Review
A few kids find their parents shroom stash and go on an incredible adventure.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
14.2 hrs on record
Posted: January 16
Early Access Review
Great game, I highly recommend this to anyone who at any point enjoyed minecraft, which is fair to say a wide variety of people have that play video games.
This game is extremely fun and is obviously going to be compared to Minecraft due to the fact it is a voxel based game.
Top marks to the developers :D

Pros

Music
To whoever made the tracks in-game I offer you a high five my friend!
Crafting
The crafting system is very well made. For you to be able to create some items (mining cells for example) you need to create its less valuable counter-part. Which I for one really enjoyed on my first world because you don't know what you will unlock in the future
Servers/worlds
The system in-game for the worlds in amazing in my opinion and have found it to be rather extraordinary, probably because I have not encountered this kind of thing before. Every world you/your friend creates will save and for example if your friend leaves the world he creates whilst you're both connected, you will remain in world and are still able to play-through the game as per usual. I'm not entirely sure how it works but I have found it rather handy for this feature to be in game.
Gameplay
I personally was expecting this game to be a bit of a bum, probably because I instantly thought of the hundreds of minecraft rip-offs there are but my friend got it so we both decided to take the game "For a spin". Instantly we were both 'wowed' by the extensive world and great crafting system and number of new options available to us!
Graphics
There really isn't much to say about graphics but that they are very good for a voxel based game title, I was rather shocked with the detail of shading in some places and marvelled at the fab-u-lus view from my tree base. looking over the mountains.

-Cons
In my opinion this game is amazing so I'm going to name a few improvements I think could be made.

Items
I personally believe that this game should have a few more weapon choices (ranged) and extra armour/clothing too, some rare gear/items could be placed around the world with a somewhat 'mini-boss' guarding whatever the gear/items may be. Me and my friend have come up with a number of ideas such as 'Goo-Boots' which reduce fall damage/make you bounce without a block being underneath you. Items like this would be rather nice and would seperate this game from minecraft and other voxel titles even further.
Character Customization
I positive this has been said before and I'm sure it will be said again. This game would be amazing with customised characters, I'm not asking for the 'skins' from minecraft to be put in the game but I would quite like an RPG style customization in-game, even if it was just complextion, hair, eye and voices even that would be rather nice.
Sounds
I think it would be rather nice for your character in-game to have some voice emotes like laughing etc, this would again bring the game further away from other voxel based titles.
Animations
Along with the voice emotes, visual emotes such as waving could be added or even combine the visual and sound emotes together for example with the laughing emote.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
9.9 hrs on record
Posted: January 21
Early Access Review
Very fun, and has some similarities to minecraft and starbound in ways, love it and highly recommend it
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
78.3 hrs on record
Posted: January 16
Early Access Review
Great game even though it's still on early access!
Constant updates, a lot of stuff to explore and it's great to play with friends!
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