Stranded in a vast, mysterious world. Surrounded by ferocious beasts and remnants of ancient technology. Awash in treasure, treacherous catacombs and breathtaking vistas... Creativerse is a delightful next-generation sandbox game about adventure, exploration and creativity with your friends.
User reviews:
Overall:
Very Positive (5,990 reviews) - 86% of the 5,990 user reviews for this game are positive.
Release Date: Aug 12, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe in the power of playtesting and the value of feedback. Are you passionate about this kind of game? We want to hear from you! Your suggestions and constructive criticism will help us shape its destiny.”

Approximately how long will this game be in Early Access?

“We estimate the game will be in early access anywhere from 12 to 24 months.”

How is the full version planned to differ from the Early Access version?

“The core game is built on three essential components: exploration, adventure, and creation. On that foundation, we'll be adding a variety of new features, systems, and content over the course of Early Access. We're excited to share these with you!”

What is the current state of the Early Access version?

“The game is fully playable with a decent amount of content, though it's certainly not bug-free. If you're experiencing an issue, let us know and we'll fix it. You can read more about our upcoming plans for the game in our FAQ.”

Will the game be priced differently during and after Early Access?

“During the first 15 months of Creativerse’s life, we charged $20 for the game. This allowed us to restrict its audience at a time when we weren’t quite ready for an influx of players. However, we always planned to make the game free as it’s our belief that this will allow us to reach the widest audience possible. Continued development is now being supported by microtransactions. We are making every effort to ensure that in-game purchases are not tied to the core loop of the game -- we want players to enjoy the game without being restricted by any pay-to-win or pay-to-play mechanics.”

How are you planning on involving the Community in your development process?

“We're hoping to get as much feedback as possible. Please let us know if you have any suggestions, whether it's a cool feature you’d like to see added or a change to something currently in the game. We've already added many features and changes based on player feedback and have no plans to stop.

Here are the best places to reach us:

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Recent updates View all (40)

April 25

Update: Upcoming change to blueprint system

Greetings, Creatifolks.

We wanted to give the community a quick heads-up about the future of one of our favorite Creativerse features: blueprints! We think blueprints are a lot of fun, and decided they’d be even better if they were free for everyone to enjoy. So effective R31, all blueprints will be free, though you’ll have the option to buy all the blocks if you want to get started building instantly. We’ll also be adding a bunch of new blueprints to the mix.

To prepare for the change, we're disabling blueprint purchases until the R31 update, which is a week or so away. We appreciate your patience as we work to give blueprints the democracy they deserve!

41 comments Read more

April 6

Creativerse R30 -- Social Worlds!

Hello again, Creatifriends!

It’s fun to play together! Whether you’re diving through dangerous caves, collaborating on epic creations, or going toe-to-toe with a trio of Trogs, fun stuff’s even more fun when you’re playing with friends. In R30 we’re introducing a new way to play together: Social Worlds!

Social worlds are active multiplayer worlds that are served up on demand, allowing anyone to quickly and effortlessly start playing with others. We take care of setting up new social worlds as needed, so all you need to do is click the new ‘Join Public World’ button on the main menu and you’re ready to play.

And that’s not all -- R30’s bursting with bugfixes and improvements! We’ve included a streamlined quickbar and tool / weapon system, significant AI improvements (warning: water isn’t the ultimate sanctuary it used to be), improved world searching, a better loading screen, and more!

We’re excited about the possibilities that open up when awesome folks play together, and in the meantime we’ll be moving full steam ahead towards unleashing even more awesome new Creati-stuff. Onward, together!

New Features and Content
  • Social worlds!
    • New “Join Public World” button added to main menu
    • Social worlds automatically created and load-balanced on an as-needed basis
    • Social worlds support up to 20 players at a time / 100 players total
    • Social worlds are unowned and unmoderated, but have claims active and have PvP turned off
  • Revised quickbar and tool / weapon system
    • Quickbar layout streamlined and rearranged
    • Stick no longer needs to be equipped - it’s back to the default weapon
    • Swords and tools (plows, taming collar, etc.) no longer go on the quickbar
    • Equip tools and swords on the paper doll in the inventory screen
    • Tab now cycles between gauntlet and weapon (if no tool equipped)
    • If a tool is equipped, Tab becomes a three-way cycle between gauntlet, weapon, and tool
  • Added “favorites” button to recipe list

Improvements
  • Significant AI improvements
    • AI can now pursue into water and other liquids
    • AI generally better at pathfinding
    • Fix for AI frequently getting stuck inside blocks
    • Fix for AI pursuit behavior getting stuck in a loop of canceling itself
    • Overhauled path selection and weighting for creatures
    • Dying does not clear enemy targeting
  • Improved world and user searching
  • Improved loading screen with additional world information
  • Claims can now be purchased with coins
  • Added UI element to show players what rights they have while within a claim
  • Admin-level users in a claim can now do everything except unclaim
  • Minor recipe balance adjustments
    • Stone sword now requires bones instead of rockster rock
    • Rockster rock requirements for leather armor pieces reduced
  • Leaving a party using “/party leave” now notifies the player that they have left the party
  • Quickbar mousewheel scroll direction now reversed by default (and option added)
  • Confirmation added when reclaiming a touchstone
  • Improved error messaging for some server issues
  • Splash effects added to players & creatures when entering liquids
  • Surface effect when in liquids

Bugfixes
  • Fix for occlusion bug when looking through doors in some cases
  • Creatures can no longer be tamed while the taming player is dead
  • Creatures that are stunned in midair will no longer freeze in midair
  • Obsidian table now highlights properly when targeted (like other tables)
  • Player is now correctly popped out of the map view upon death
  • Multiple visited worlds with the same name now all show up in the “Recents” list
  • Fix for sleeping creatures “bouncing” higher when blocks dug out underneath them
  • Fix for “/help” command changing the text color
  • Damage no longer auto-closes the inventory / crafting windows
  • Targeting a block after targeting a station no longer displays the station’s name
  • Extractors no longer an option for customizing blueprints
  • Fix for player status effects (like burning or corrupted) not rendering correctly for female character model
  • Fix for rare issue where spawning on or near a touchstone would prevent teleporting to other touchstones
  • Fix for bug that made item descriptions appear behind the inventory window
  • Fix for missing localized text in Rockzilla system message
  • Fix for missing TNT visual explosion effects
  • Twig no longer says it is “made in the crafting menu”
  • “(Creation only)” text added to the Claims option in the advanced options menu
  • Minor text fixes

61 comments Read more
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Reviews

“It feels like a game with endless possibilities.”
FreeMMOStation

“This is definitely a title to keep an eye on if you’re a fan of the genre.”
MMOHuts

“I was instantly drawn to this game...Creativerse is perhaps the first time that I have played a game so similar to Minecraft that I didn’t want to stop playing.”
Shoddy Pixels

About This Game

Stranded in a vast, mysterious world. Surrounded by ferocious beasts and remnants of ancient technology. Awash in treasure, treacherous catacombs and breathtaking vistas...

Creativerse is a delightful next-generation sandbox game about adventure, exploration and creativity with your friends. And it is now FREE TO PLAY!!!

  • Adventure awaits — From the highest peaks to the furthest depths, through jungles, deserts, and swamps, over pools of acid and lakes of lava, there’s something to discover around every corner, whether it’s rare materials, curious terrain or a pack of vicious cave dwellers hellbent on your destruction.
  • Colossal creativity — Construct powerful tools, discover secret recipes and unlock a vast trove of building materials. Add creature taming, farming and gadgets like teleporters to the mix and you’ve got tremendous world-shaping power at your fingertips.
  • Your dream team — Invite your friends along for the ride thanks to built in, easy-to-use multiplayer. Together, you can take on the night creatures, hunt down lost recipes and build your own utopia.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core 2 Quad Q6600, 2.4 GHz / AMD Phenom II X4 920 Quad-Core 2.8 GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 8800/ ATI Radeon HD 2900XT
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Recommended:
    • OS: 64-bit Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core i5-750, 2.67 GHzj / AMD Phenom II X4 945, 3.0GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 460 / Radeon HD 5850
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Minimum:
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Recommended:
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
Helpful customer reviews
29 of 33 people (88%) found this review helpful
8 people found this review funny
30.6 hrs on record
Posted: April 16
Early Access Review
Hello everyone! This'll be a medium to long review.

Okay, so first of all, I don't play alot of games like this. The only one I've played similair to this is Terraria.
That being said, I was drawn to it because it's free and it looked okay.
I actually really like Creativerse as a whole, even though I've played for 3 hours total when writing this review.
It's open world is quite immersive, and it doesn't take ages to find other biomes and explore. Night-time is dangerous but the creatures look really awesome!
Building/crafting isn't that hard and pretty much explains itself. Which is good in my book.. It's a good book. 'cos it's my book.

RIGHT!


PROS:

+ Graphics: Smooth graphics and it runs rather smooth aswell. Even the blocks have detail! The scenery is often breathtaking even though it's made from blocks. It's beautifull!

+ Relatively easy crafting: As said above, the crafting explains itself. That being said, recources aren't that hard to come by in early stages appart from exploring but I figure it'll get alot harder later on.

+ Bestiary: Since I always want to read up on monsters before I actually encounter them, I came across a relatively large bestiary. From pig..things.. to Things. It's pretty diverse and each spawns within it's own biomes and Lord help me if I find myself in a cave!

+ Biomes: As diverse as the bestiary, as diverse are the different biomes to explore. Didn't take long before I found myself in a jungle.. at night time... getting nuked by creatures I was trying to run from. 10/10 would explore again!

+ Mining: Okay, so it's not actual mining with a mining pick. Why not? Because that's boring. And who uses a mining pick when you have a cell-powered WABBAJA- ehm.. MINING GLOVE! That's right! You just rip blocks out of their comfort zones and put them in your dark, dusty inventory only to be processed into more usefull things like rods or slabs.




CONS:

I can't really think of any major flaws. It's early acces, what would one expect? Goats stay on the ground? Wrong, I saw a couple fly into the air... Which was quite the hilarious sight, I might add.
So... so far so good! I hope the developers keep up the good work as I, and many others, would probably want to see more awesomeness!

11/10 Would recommend to anyone who likes exploring, gathering, crafting, surviving, building your own secret laboratory and slap pigs with a stick! No pun intended.

11/10 Would play again! Which I'm going to do.
Was this review helpful? Yes No Funny
16 of 19 people (84%) found this review helpful
5 people found this review funny
11.8 hrs on record
Posted: April 5
Early Access Review
Me: Lol, another free Minecraft copy, I guess I'll ♥♥♥♥ around with my friends for a while
* 10 straight hours later*
Me: Cool, achieved the best gear in the game.

11/10
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
22.4 hrs on record
Posted: April 20
Early Access Review
Its a Very Well Made Game Very much like an advanced minecraft 10/10 will recommend
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
20.2 hrs on record
Posted: April 26
Early Access Review
This game got me hooked! So far this game is amazing, and I can't wait to see what else they'll have to offer since this game is in Early Access! The multiplayer is solid with little to no lag -- it's very fun with friends as well! I love how much variety of blocks there are to build and make each build you do unique. Overall this game is very well made and perfect for people who like sandbox building games!

There are some thing I hope they do which I will add here.

- Custom player skins
- More aggressive mobs
- Even more blocks
- Better item dropping system/trading system
- More contraptions
- Workshop support
- More survival based stuff like hunger and thirst
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
29.9 hrs on record
Posted: April 13
Early Access Review
I would say that this was a copy of Minecraft. But this game is beautiful, fun, and enjoyable to play! I feel like its not gonna be for everyone. But though i think you should give it a try! If you like/love Minecraft, Creativerse is for you!
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