Stranded in a vast, mysterious world. Surrounded by ferocious beasts and remnants of ancient technology. Awash in treasure, treacherous catacombs and breathtaking vistas... Creativerse is a delightful next-generation sandbox game about adventure, exploration and creativity with your friends.
User reviews:
Very Positive (620 reviews) - 83% of the 620 user reviews in the last 30 days are positive.
Very Positive (7,641 reviews) - 85% of the 7,641 user reviews for this game are positive.
Release Date: Aug 12, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe in the power of playtesting and the value of feedback. Are you passionate about this kind of game? We want to hear from you! Your suggestions and constructive criticism will help us shape its destiny.”

Approximately how long will this game be in Early Access?

“We estimate the game will be in early access anywhere from 12 to 24 months.”

How is the full version planned to differ from the Early Access version?

“The core game is built on three essential components: exploration, adventure, and creation. On that foundation, we'll be adding a variety of new features, systems, and content over the course of Early Access. We're excited to share these with you!”

What is the current state of the Early Access version?

“The game is fully playable with a decent amount of content, though it's certainly not bug-free. If you're experiencing an issue, let us know and we'll fix it. You can read more about our upcoming plans for the game in our FAQ.”

Will the game be priced differently during and after Early Access?

“During the first 15 months of Creativerse’s life, we charged $20 for the game. This allowed us to restrict its audience at a time when we weren’t quite ready for an influx of players. However, we always planned to make the game free as it’s our belief that this will allow us to reach the widest audience possible. Continued development is now being supported by microtransactions. We are making every effort to ensure that in-game purchases are not tied to the core loop of the game -- we want players to enjoy the game without being restricted by any pay-to-win or pay-to-play mechanics.”

How are you planning on involving the Community in your development process?

“We're hoping to get as much feedback as possible. Please let us know if you have any suggestions, whether it's a cool feature you’d like to see added or a change to something currently in the game. We've already added many features and changes based on player feedback and have no plans to stop.

Here are the best places to reach us:

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Recent updates View all (42)

June 16

Creativerse R32 and the Raiders of the Hidden Temple (and Bugfixes)

Howdy folks. R32 is a smaller update than usual, but it packs a quite a punch. There’s a lot of cool stuff to check out in the store, like new Hidden Temple accessories and content, plus two new related blueprints, all of which are guaranteed to have you itching for a bag of sand. Aside from that, there’s a whole slew of improvements and bugfixes that’ll make your Creativersing much more pleasant.

P.S. Learn some unusual building techniques in our our new tips video.

New Features and Content
  • Lots of new Hidden Temple accessories and content -- check the store for details!
  • Two new blueprints: Hidden Temple and Majestic Hidden Temple!
    • NOTE: the default versions of these blueprints require premium blocks to complete, though you may customize them just like any other blueprint
  • Added help button to main menu leading to new external website content
  • All crafted blocks can now be pulled with any gauntlet
  • All recipe packs in the store now include free stacks of sample blocks, so players can start building right away
  • Vines and moss can now be used as fuel in the forge
  • Revised mining cell icon artwork
  • Pet icons added to local map
  • Improved messaging when attempting to purchase something in the store when coins are low
  • Improved UI for world admin commands like /ban and /kick
    • Admin command UI now shows time and date players were last online
  • Fix for blueprint hint blocks not rendering along certain chunk boundaries
  • Fix for enemies attacking through doors and walls
  • Fixed some issues with AI pathing over fences
  • Fix for players with ‘visitor’ permissions being able to interact with some objects
  • Using the ‘/party invite’ menu no longer disables settings menu buttons
  • Adobe bricks now work in decorative containers and blueprints

99 comments Read more

May 18

Creativerse R31 -- Character Customization & Blueprint Bonanza!

Hi Creatifriends!

Some of the best parts of Creativerse have been shaped by your feedback, so we're excited to announce yet another awesome feature based on your suggestions: character customization! Click the settings icon on the main menu to put your own unique spin on your Creativerse character. To help bring it to life, we’ve updated our character models with some fresh faces, plus new gear and animations.

Once your uniquely customized avatar is ready for action, be sure to to check out the new blueprint crafting tab. We think blueprints are a bunch of fun, so we moved them out of the store and made them free for everyone. We've also added a bunch of new blueprints, and the option to buy all the blocks if you want to get started building your Mushroom House or Cragwood Keep instantly.

Watch this video for a behind the scenes look at what’s new:
(Spoiler alert: Pigsy gets cranky when his caffeine wears off.)

New Features and Content
  • New blueprint content and system changes
    • New blueprints available!
    • Blueprints moved out of the store
    • New blueprints crafting tab added to the crafting / inventory UI
    • Blueprint cornerstones are now craftable items with different recipes per cornerstone
    • All blueprints are now free
    • Blueprint Kit purchasing now available - get all blocks for a blueprint and start building immediately
  • Character color customization! Change your character’s look in the account settings on the main menu
  • New main character models, armor models & icons, and animations
  • Major audio pass, especially for UI screens
  • /ignore <username> command added to mute chat from specific players
  • /setspawn command added for world owners and admins to set a specific spawning location for new players that enter a world

  • Main HUD UI improvement pass
  • Creature behavior
    • Pathing data adjusted to prevent deep-cave creatures from travelling so far upwards
    • Enemy aggro ranges generally reduced
  • Door improvements
    • Doors now open in both directions
    • Doors now place smartly when placed adjacent to each other
    • Double doors will now open together when either is activated
  • Revised and improved pet hotkey commands
    • “Y” orders nearby pets to follow; can also highlight one pet and hit Y to have just that pet follow
    • “U” orders following pets to wander again, starting from the targeted block
    • “I” orders pets to stay at the target block
    • These hotkeys are all reassignable
    • Pets will stay within fence enclosures if set to wander
  • AI improvements
    • AI paths better through small openings and gates
    • AI less likely to get stuck in doorways
  • Death statues now default to owner-only permission (anti-griefing measure)
  • Scrollbar added to crafting panel
  • Helmets replaced with shoulder pads (to support additional future customization options)

  • Fix for falling through the world sometimes when entering a new world
  • Fix for thrown goo and flares destroying other entities (like chests)
  • Fixed issue where taming warmworms would change other nearby pet commands
  • Fixed issues where warmworms would sink into the ground when coming back to the area
  • Sound effects volume slider now properly saves when changed
  • On claimed land, can no longer ask for builder permission if you already have it
  • Fixed bug that would cause AI to jump through parts of the world
  • Door states now properly persist
  • Touchstone now claimable to the quickbar(fixes being unable to reclaim in certain situations)

119 comments Read more
See all discussions

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“It feels like a game with endless possibilities.”

“This is definitely a title to keep an eye on if you’re a fan of the genre.”

“I was instantly drawn to this game...Creativerse is perhaps the first time that I have played a game so similar to Minecraft that I didn’t want to stop playing.”
Shoddy Pixels

About This Game

Stranded in a vast, mysterious world. Surrounded by ferocious beasts and remnants of ancient technology. Awash in treasure, treacherous catacombs and breathtaking vistas...

Creativerse is a delightful next-generation sandbox game about adventure, exploration and creativity with your friends. And it is now FREE TO PLAY!!!

  • Adventure awaits — From the highest peaks to the furthest depths, through jungles, deserts, and swamps, over pools of acid and lakes of lava, there’s something to discover around every corner, whether it’s rare materials, curious terrain or a pack of vicious cave dwellers hellbent on your destruction.
  • Colossal creativity — Construct powerful tools, discover secret recipes and unlock a vast trove of building materials. Add creature taming, farming and gadgets like teleporters to the mix and you’ve got tremendous world-shaping power at your fingertips.
  • Your dream team — Invite your friends along for the ride thanks to built in, easy-to-use multiplayer. Together, you can take on the night creatures, hunt down lost recipes and build your own utopia.

System Requirements

Mac OS X
    • OS: Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core 2 Quad Q6600, 2.4 GHz / AMD Phenom II X4 920 Quad-Core 2.8 GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 8800/ ATI Radeon HD 2900XT
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    • OS: 64-bit Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core i5-750, 2.67 GHzj / AMD Phenom II X4 945, 3.0GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 460 / Radeon HD 5850
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
Customer reviews
Customer Review system updated! Learn more
Very Positive (620 reviews)
Very Positive (7,641 reviews)
Recently Posted
( 22.8 hrs on record )
Early Access Review
Posted: July 23

I enjoy this game so far, and these are my points:

+ so many things to do
+ fun with friends or alone
+ ez to learn the system
+ many bioms
+ lots of furniture and decorations
+ lots of block ores etc...
+ ability to tame creatures
+ big map
+ devs keeping the game updated
+ lots of ways to use your creativity

+/- no tutorial
+/- free to play

- has a boundbox
- not a lot of creatures
- whacky animations
- lack of character customization (there is just a little bit)
- bugs (expected from a early access)

Conclusion: It is pretty much Minecraft on drugs (more mature), the devs seem nice and the game is fun! But I think it wouldnt hurt if the game cost like 5€ the devs deserve it for a very good job that they are doing.

Rating: 9/10 Pretty nice!
Helpful? Yes No Funny
Miles_Tails_Prower #TeamPyro
( 14.0 hrs on record )
Early Access Review
Posted: July 23
This is a great game and its not a minecraft rip-off

-Graphics are very nice
-Building with blueprints is a breeze which is nice if you suck at building
-Always fun to play with friends coop or pvp
-Teleporting is really handy and should not be nerfed
-And many more PROS would be in this list but it would take forever.

Now lets talk about the CONS:
-The character costimization needs work like to be able to change body size up,down and sideways also beards on the male character would be good and this should be a thing. Needs more hair styles and diffrent clothes. Character costimization will probably be worked on but i thought i would point this out.
-Needs More enemys and by that i mean not ones like corrupted things or night things.
-Should have peaceful Mobs like dogs or something.
-Combat needs working on like ranged weapons not like throwing weapons.
-Food making needs to also be worked on.

I give this game a 8/10 and i highly recommend trying out Creativerse.

With all that said, Tails Out!

Edit: I prefered the old glove better than the new one.
Helpful? Yes No Funny
[IYI] SultanShaheen
( 15.9 hrs on record )
Early Access Review
Posted: July 22
we need more weapons like bow
Helpful? Yes No Funny
( 10.0 hrs on record )
Early Access Review
Posted: July 22
Another Minecraft clones, but it has better gameplay, better graphics, and another improvements from the original one. The beasts are cool, and dungeon looks amazing. Of course we need a lot of time to build what we want in this game
Helpful? Yes No Funny
( 0.1 hrs on record )
Early Access Review
Posted: July 22
This game is unike with is weird way of picking up things and blocks that make the game much more fun. Once you get starrted the game is very good.
Helpful? Yes No Funny
( 94.4 hrs on record )
Early Access Review
Posted: July 22
very good game so far, graphics are very very good, even though the game is still in early stages there is lots to do and lots to explore, im looking foward to the new features that will be added over the coming months which should make the game play even more interesting and this beats minecraft hands down
Helpful? Yes No Funny
SoRaShi 'am'
( 3.9 hrs on record )
Early Access Review
Posted: July 22
Creativerse which likes minecraft is good
but i think minecraft is better
Creativerse has some bug
Helpful? Yes No Funny
Chosen Mimes
( 33.6 hrs on record )
Early Access Review
Posted: July 22
Don't buy this unfinished mess.
There is almost no content and the content there is is behind hours upon hours of grinding and days of waiting.
yes that's right. Most of your gameplay will be waiting for those slow as can be machines to finish up something like splitting a block of wood into slabs.
which takes.....10 seconds!
good luck making a few hundred of those.

This game seemed quite promising at the beginning. i was there. It would be the next minecraft! With modding support, upgradable stations etc.
No. It's nothing more than a cheap and loveless mobile game.
Helpful? Yes No Funny
( 38.0 hrs on record )
Early Access Review
Posted: July 22
It's a minecraft rip off that did minecraft better than minecraft.
Helpful? Yes No Funny
( 0.5 hrs on record )
Early Access Review
Posted: July 22
when i firt go this i was still learning about minecraft seince im 10 on the 25th and know about minecraft using command blocks and stuff makes this game possible
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
23 of 24 people (96%) found this review helpful
77.1 hrs on record
Early Access Review
Posted: July 3
Truth - Great game still needs work, Once you learn the ropes you will be gathering resourses fast, Needs more weapons, Needs a better health management system as there is no real points at the moment to growing food.

Most people I see saying Creativerse is a Minecraft rip off well here is the truth below.

As in so many other fields, innovation in the world of game development doesn't normally entail creating something entirely new and completely unprecedented from scratch. Every developer, to some extent, is building on foundations laid by other developers. Are all 3D FPS's copying "Doom" or "Wolfenstein?" Are all text adventure games copying "Zork?"

Notch and his team at Mojang took a block-based, procedurally-generated style of game created by a developer named Zach Barth, and they used it as the basis for something truly awesome, imbuing it with personality, complexity, appeal, and helping to foster a sense of community around their game. There were other influences, too, like Dwarf Fortress. Minecraft has been overwhelmingly successful; after recently selling to Microsoft, Notch famously just bought the most expensive house on the market in Beverly Hills. Good for him, I say.

Minecraft is not at all the only game to have incorporated Barth's ideas, and look how many Minecraft-type indie games have emerged since Mojang began to enjoy such success. I personally wouldn't call it "copying," and I don't see what's disappointing about it. It's how the gaming industry has always worked, it's how the arts work, and it's going to stay that way.

Complete originality in the arts is mostly a myth. It doesn't happen. We are always the sum of our influences, to which we add some little spark of our own.
Was this review helpful? Yes No Funny
31 of 40 people (78%) found this review helpful
6 people found this review funny
22.1 hrs on record
Early Access Review
Posted: June 26
I believed the game was not free to play, yes? (correct me if im wrong) I put the game on my wishlist, maybe it didnt come out when I was browsing the game. But now, I SHOULD HAVE MET THIS GAME SOONER! This game has lots of features that minecraft vanilla could not cover: claiming area (protection against raider), free and all to use teleportation, no need to eat, no need to farm, just build whatever your dreamland is, suit up, and be creative.

If you like Minecraft, but dont wanna buy server, code stuff, put command blocks here, plugin here and there, do lots of reading, then you better try this awesome game. Graphics and game crafting similar to Minecraft, you'll adapt quickly!

Also the main feature: FREE SERVER (24/7) FOR ANYONE! You can make your own server, that anyone you want can join (with or without password). The server stays up even the creator left. So players can always come in and go anytime they want. No need to host/buy a freaking server, you can do it FOR FREE. NO COST AT ALL. (unlike minecraft where you have to pay a service in order to do it). I've tried dedicated server myself (only using pc to standby) and it's kinda pain in the ♥♥♥ for casual minecraft player like me. I cant keep my pc on 24/7.

80/100 i recommend this game.

Reccommendation for Devs:

Make more of cosmetics for players and make it cheaper. Example: with 1 USD you can buy a wide range of clothes, hats, masks, pet item, etc. Currently the price is around 5 USD for some amount of coins, its not worth it for some of us :)

Simpler crafting recipes! I do not like at all that you need to upgrade to Obsidian Cell, Iron, etc just to collect higher tier of resources. I need to start from bottom again if I lose my stronger power cell.

Thanks. I love this game. Goodluck!
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5 of 6 people (83%) found this review helpful
17.5 hrs on record
Early Access Review
Posted: July 19
When I tried this game for the first time, I was put off by the ore mining system. After giving it a second shot and actually going further than "my first mining experience", I found out it's a great game and mining system isn't that bad at all. However, as any game that there is, Creativerse does have a few drawbacks.


+ building
You have quite many types of blocks available, more can be found throughout the world or unlocked by crafting. It allows you build realistic things and you also have furniture available, so you don't have to pretend some particular stairs and wooden sign make up a chair like you did in Minecraft, but rather craft a real good looking one. It even has many types and color of lighting, with this every room can have different feel and it's literally builder's heaven. I enjoyed my creations much more than in MC and you can actually interact with some of the objects (sitting on chairs).
+ graphics
Finally a building game with blocks, that doesn't look straight outta 2004. Great textures, lively colors, sunlight rays, motion blur, good stability, you got it all.
+ crafting
Crafting is based on discovery upon obtaining certain item or crafting. This means if you want to make diamond sword, you cannot just make it without having crafted all other types of swords that are before it. This could be a drawback to some, but I didn't mind it. Also you no longer have to go and search everything on the wiki, all recipes are shown, no crafting tables, yay! It also tells you where to get the item, so I'd say crafting is fun and rewarding.
+ mining
Something I didn't like at first, but ended up loving it. If you want to mine, you have to craft an extractor first, yet these are easy to get (you need just wood and stones) and extracting takes some time. It ranges from 1 minute (not exactly sure), but caps at 10 minutes for rarest ore. I didn't mind using it and you can craft better extractors, it adds the futuristic feel to the game and it's not bugging you, as from 1 block you can extract up to 6 ores, so actually you'll end up with more and it's not bad at all. Ores and fairly easy to find, maybe a bit too easy.
+ free servers for everyone
In this game you don't have to pay for a server, you can just open your own for your friends, protect it with password, etc. Also people can buy these protected chunks of land which are really huge and they cost just a few coals. Prevents griefing a lot so in this aspect it's awesome, easy to play with a friend and secure.
+ taming and pet system
You can tame any pet in this game, then you should (but you don't have to, it's immortal) feed the pet, wash it for it to give you gifts (useful items). Entire process of taming is a bit tedious, as you just ring the bell in front of the pet and there could be some sort of minigame with multiple difficulties, to make it more interesting, Also, monsters sometimes bug out and they don't attack you, so makes taming easier.
+ dying system
I actually called it dying system, ha. When you die, this game is not as punishing as minecraft. It marks place of your death on your compass and you got plenty of time to get in there and obtain all your items. Also, you got this mini device and wherever you put it, you're able to teleport to it anytime, so moving out of caves isn't digging up and praying to lava gods or getting lost trying to get out then ending up with option #1.
+ explosives!
In this game you got many options how to f**k s**t up and it's not just TNT.
+ mining/collecting animation
In this game you say goodbye to axes, shovels and pickaxes, for all of these there's this cool futuristic glove that kind of sucks in the blocks to your inventory, it's extremely satisfying and fast.
+ funny and original item descriptions
I really like to read stuff and based on certain item descriptions or game telling you stuff, the devs seem like funny people and I'd definitely love to see quests in this style as well.


= gardening/cooking
This is what you'd see in Minecraft, exactly the same farming formula and same with cooking, except not many meals can be cooked and you'd find feeding them to your pets more than to yourself. Currently there's no reason to eat food, as you don't have hunger bar, only hp bar and meals only extend it, they don't fill it up. To get full health you'll just suicide or get hit by mobs till you die so your hp resets.
= character customization
I put it as neutral, because you won't ever be looking at your character, but if you're a person like me, you'll appreciate it. In this game you unfortunately only change your gender and colors of pre-made outfit. It's not a big deal, but it's something.


- variety of mobs
By the time you'll be a few hours in game and not having spent lots of time with building, chances are, you've already seen all the enemies and killed them. There are 2-4 (or so) types of enemies per biome and also a few types of night monsters, but if you live in certain biome, it'll get boring rather quick with the variety. But I do believe later on new will be added, as this is still early access game.
- not enough of things to do
I didn't get to this point yet, but I've got just 17 hours in game (of maybe which 15 is the actually gameplay) and I've already killed all types of mobs and mined the rarest kind of ore and I have loads of it. At this point, only thing I can think of doing is maybe a diamond toilet pet collecting or more building, but you do get the point.
- combat
Not the most impressive thing you will see. You got a bit clumsy sword swinging and that's about it. It's pretty chaotic and you got no skills, I wish they added bows or guns.
- water physics
In short, if you want to have more than 1 block deep pool, you'll be pulling your hair trying to fill it up with water.
- few minor bugs
For example after you teleport you can see underground and it won't go away, also when you randomly walk sometimes you can see all the underground caves, but don't take this in account, as it's just early access game.


Creativerse is one of the the better block building survival games and let's not call it Minecraft clone, as everything in gaming industry could be called a clone with this logic. I think if the devs put more work in variety of content, the game will truly shine, but in its current state it's already solid 7.5/10, that I'll definitely put more of my time into. I'd definitely recommend this game. LPT - get a friend to play with, boosts the fun factor by a lot!
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4 of 5 people (80%) found this review helpful
32.6 hrs on record
Early Access Review
Posted: July 3
First off, I overall LOVE this games. The artstyle is very unique when it comes to the surroundings, plant, animal, and other parts of the game. There is vast amounts of creativity used to develop this strategical, adventurious, simulated, and first player game is incredible. To me the best part about the graphics of the games is when the night sky appears and you can gaze into space with enumerous amounts of stars creating light within the dark. When it comes to game play I love it!!
Its simplistic, but you have to put some thought into it when it comes to creating gear, weapons, and armor to fight against tougher night creatures. When it comes to creatures night/day I find it awesome that the player is capable of training a creature as your pet. I would like to see there be some consideration of the creatures you aquire as pets to fight with you when you get into a fight.
For now I believe that is the main issue about the game that I think would be ideal for when traveling and getting into a fight with annother creature while your pet is with you.

I will give more feedback later
--Sincerely Evernight
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4 of 5 people (80%) found this review helpful
1 person found this review funny
6.0 hrs on record
Early Access Review
Posted: June 24
This game is very fun and exciting the first time I played. I love sandbox survival games but I think it would be better if it had way more customizations for your character and house decor. Also, more mobs. It got boring really quick.
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4 of 5 people (80%) found this review helpful
3 people found this review funny
162.3 hrs on record
Early Access Review
Posted: June 25
-Pleasant graphics
-Frequent updates
-All mobs can be tamed
-Ladder rollercoaster
-Fans (I'm a fan of fans)
-Items don't spray everywhere when you die
-Block rotation
-World generation rarely messes up
-Effective claim system
-Large block variety
-Occasional rendering issues (world holes/furniture view clipping through walls)
-Pets can behave strangely
-Liquid behaviour is bizarre and can be frustrating
-GUI can be glitchy

When I first played this game, I expected a Minecraft clone but that is not the case. Creativerse is enjoyable and it allows you to create impressive builds or simply waste a few minutes (or hours in my case) of the day. Multiplayer is considerably better than single player imo: luckily, if you do have a single player world, friends can join easily as worlds are hosted externally. I look forward to the future of Creativerse.
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1 of 1 people (100%) found this review helpful
2 people found this review funny
1 of 1 people (100%) found this review helpful
103.5 hrs on record
Early Access Review
Posted: July 4
the game is nice. If you are artistic and want to build simular to minecraft, but prettier, it's a nice alternative. mind that the game lacks a lot of other features you find in minecraft clones (for example, redstone mechanisms), meanwhile it has a few features of it's own that are unique (like build templates).

some things you should know:
you need to kill or tame monsters as you progress, you are going to have to get used to it. the best way to do this is with explosives. explosives are love, explosives are life... the sword is best for farming explosive mats from pigsies (using explosives to get mats is not efficient). or tame pigsies, and learn how to feed, and take care of them.
green goo is important for a large amount of block crafting. save these for your projects as much as you can, there is no easy way to farm these, save killing monsters. you may end up with a lot while farming for explosive mats, but you'll realize when you start building that you will never have enough goo.
when starting the game, get up into a tree and build a base there. night mobs rarely spawn on leaves. trees are also a great source of mats for building.
first objective is to collect up crafting recipes. also, openly explore, most mobs won't attack unless you attack, most. two best ways I have found for taming is stun bombs or standing on ladders, depends on what you are taming. taming is not easy otherwise. most monsters are easiest and fastest to just kill, but that uses up a large amount of explosives, taming is good for saving resources, but inversely, you will have to farm and cook for them.

going to stop there, that's most of the game. building is the main objective and you have a great variety of designs to build with, I suggest sticking with lower end building materials like stone or wood though if you want to go big.
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1 of 1 people (100%) found this review helpful
10.6 hrs on record
Early Access Review
Posted: July 4
Me and my girlfriend have been playing Creativerse for 3 days and I have to say I love the idea behind it. The blueprints and monsters are great. With that said ore nodes are few and far between. Its rather difficult to find even coal nodes. Also another issue that has been happening lately is I constantly get timed out. I have no idea why so I guess it is the game client. The game is fun and has a great vision behind it. I do hope to see these things fixed and a creative mode added.
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1 of 1 people (100%) found this review helpful
147.0 hrs on record
Early Access Review
Posted: July 9
Like it not a very creative person but it works for me cx
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