Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
R17 was just going to be a bugfix patch. Life had other plans.
First, we got a lot of good feedback from you about R16. We’re sensitive to your concerns about Creativerse staying a creative sandbox game rather than becoming too survival focused. We still feel strongly that temperature adds a fun layer of strategy to the game, but we’ve tweaked things a bit. Now resistance potions block 100% of the environmental effects. We’ve also added a Peaceful mode that you can choose upon world creation for those of you who just want to focus on building.
Second, we ended up getting some projects done sooner than expected, which, if you know anything about software development, won’t surprise you to learn the paradox that ensued nearly unravelled the space-time continuum. Whew! So a bunch of fun stuff made its way into the game: goo blocks (JUMP AROUND!), the start of a fear and attraction system, liquid harvesting mechanics, and some extra canyon themed blocks, to name just a few. The sandbox just got a lot bigger, in other words.
Thanks again for being such awesome players and fans. Stay playful!
P.S. See some of the new stuff in action here.
For R16, we asked ourselves two questions: 1) How can we make R15’s movement changes a smoother ride? 2) How can we surprise and delight our players? For 1, we listened to all your helpful feedback and taught those goofy avatars how to be smooth operators. For 2, one guy suggested we make the game so EFFING dangerous that our players lose their minds.
Fortunately, we fired the guy who said that*, and dialed it back a bit. But we think you’ll find the world of Creativerse is just a little bit more mysterious and treacherous. See for yourself; take a stroll down the lava or corruption layer, or go on hike up in the snowy mountains. You’ll also notice funky temperature-related effects transforming ice, lava and other materials depending on where they are. This changes things. In fact, you could potentially log into your world to find an apocalyptic wasteland ruled by leather clad pigsys demanding participation in their Thunderdome (two Mirus enter, one Miru leaves).** But the world is also more beautiful now too. Watch what happens to patches of dirt over time.
Let’s talk about toys. Because R16’s got ‘em. It starts out with an extensive set of canyon themed blocks, perfect for civilizing the canyons with a vacation home, complete with a Dustevil and Trog observation deck. Then we decided to add something a select few of you have been waiting for since we teased them several months ago: FANS!!! The new movement system means these jet fueled blowers are ready for prime time (pro tip: don’t use them for drying hands). But wait, there’s more: ice slopes, which offer you a whole new way to get around. Teleporters are so 2014. These days the cool kids are slipping and sliding to home base at neck breaking speeds.
It’s time to have a blast defying heat stroke and building that mansion estate the Grand Canyon was always asking for while creating fan spiked toboggan slides down to a poisonous death in the corruption layer.
*Muted him on Creativerse for 10 minutes.
**It’s not like we didn’t warn ya!
Playful Corporation does not knowingly collect, maintain or use personal information about children under age 13.
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