Creativerse is a sandbox adventure game set in a beautiful yet treacherous world shrouded in mystery. ATTENTION: CREATIVERSE WILL BE FREE TO PLAY AT LAUNCH -- we are charging for alpha access for those who want to contribute to the game's development with their feedback.
User reviews: Very Positive (259 reviews)
Release Date: Aug 12, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe in the power of playtesting and the value of feedback. Creativerse will be a free-to-play game at launch. By charging for Early Access, we're hoping to ensure we get feedback from people who are passionate about shaping the game's destiny, invested in its future, and excited to get access to the game before it's released.”

Approximately how long will this game be in Early Access?

“Long before we launched, we had estimated 4 - 6 months for Early Access. However, the realities of supporting a live game while developing new features and content quickly sunk in. We now feel 8 - 12 months is closer to what we'll need.”

How is the full version planned to differ from the Early Access version?

“The core game is built on three essential components: exploration, combat, and crafting. On that foundation, we'll be adding a variety of new features, systems and content over the course of Early Access. We're excited to share these with you!”

What is the current state of the Early Access version?

“The game is fully playable with a decent amount of content, though it's certainly not bug-free. If you're experiencing an issue, your feedback will help us fix it!”

Will the game be priced differently during and after Early Access?

“Yes. We are committed to launching as a free to play game. We believe it will allow us to reach the widest audience possible. Continued development will be supported by microtransactions. However, we are making every effort to ensure that in-game purchases are not tied to the core loop of the game -- we don't want to penalize players who simply want to play for free.

As a bonus to our Early Access participants, you will receive a gift of in-game currency equal to the price of Early Access once the game officially launches!”

How are you planning on involving the Community in your development process?

“We're hoping to get as much feedback as possible. Please let us know if you have any suggestions, whether it's something you'd like to see added or changed or removed entirely. We've already added a bunch of stuff and made a number of changes to the game based on player feedback and we plan to continue listening and responding throughout Early Access.

So...send us your feedback, please! Here are the best places to do that:

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Buy Creativerse

SPECIAL PROMOTION! Offer ends January 2


Recommended By Curators

"If Minecraft had a big brother this game would be it! - It will be FREE to play on release, and the store is currently fair and NOT pay to win. - Enjoy!"
Read the full review here.

Recent updates View all (11)

December 18

Climb to great heights in Creativerse R8

Hi Creatifriends,

By popular request, we’ve added ladders to Creativerse — stone and wood variety. Craft a bunch and take ‘em with you next time you go caving for easy access to the surface. Or build an awesome fort in the trees. Just make sure if you’re gonna fall off a 100ft ladder, you only fall off the first rung.

Also, we’ve got a new batch of blocks for you guys to decorate with. This is from our "Moroccan" themed collection, featuring blocks crafted from stalactite layer materials such as the Siltstone Wall — finally a use for all that extra siltstone you’ve been gathering! Plus, Reinforced Glass, Iron Walls and for extra fancy builds, Curled Iron Walls.

Lastly, we have world options that should help keep things civil on public worlds: the ability to make all new players default to visitor permissions, as well as the ability to turn off PVP and Bombs. It’s a big blow to all the griefers out there.

As always, let us know what you think of all this new stuff!

P.S. just a heads up: this will be our last update of 2014 and we will be taking a few weeks off for the holidays, so R9 won't release until mid-January. Thanks for your patience, guys!

New Features and Content
  • Ladders
    • Wood and stone variety
    • Multiplayer ladder climbing animation
  • New craftable blocks
    • Siltstone Wall
    • Iron Wall
    • Curled Iron Wall
    • Reinforced Glass
  • Advanced world options for world owners
    • New players enter as a visitor
    • Turn off explosions
    • Turn off PvP

  • Player head movement for multiplayer
  • Length limit for account names increased from 20 to 40

Bugfixes (thanks to everyone who reported bugs!)
  • Fix for corrupted creatures lighting on fire in daylight (hopefully for good!)
  • Fix for all creatures randomly lighting on fire
  • Fixed icons for concrete blocks
  • Fireworks now have correct names
  • Fix for sunburn to be applied to mobs at the correct time
  • Removed an overzealous growth bug
  • Fixed lag issue that occurred when recomputing lights
  • Server stability improvements
  • Minor audio bugfixes
  • Corrected spelling errors

11 comments Read more

December 5

[Updated] Winter Sale Spectacular — Creativerse is 40% off through January 2nd!

UPDATE: We decided to extend our sale another 2 weeks. Creativerse will remain now 40% off through Jan 2, 2015!

With all apologies to our southern hemisphere players, winter is coming. To prepare against the cold, we need more players to heat up our servers, which double as Playful HQ’s heating system.

In all seriousness, we are feeling good enough about Creativerse’s stability that we are ready to widen the audience a bit and really see what our servers can handle. We’re hoping a sale will help us get there. It’s an essential step on our journey to eventually going free to play next year.

You can help us by letting your friends know and then playing the heck out of Creativerse together. It’s the perfect time to get together and let your friends build a temple to your glory while renting them space in your catacombs for the small price of 17 tempered iron bars a day.

And remember, your feedback has already helped shape the game into something incredible! We’re relying on your continued participation to help us make Creativerse the pinnacle of sandbox adventure games! Let’s keep crafting our world together!

7 comments Read more
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About This Game

Creativerse is a sandbox adventure game set in a beautiful yet treacherous world shrouded in mystery. Adventure solo or bring your friends, unearth secrets, and tame the land together!

You can purchase access to the alpha version of the game, where you'll have the chance to help shape the game's destiny with your feedback. Or you can wait until the game goes free-to-play to get in on the fun.

  • Explore - Climb the highest peaks or plunge the furthest depths of the catacombs
  • Fight - Seek out and battle ferocious monsters; master the combat skills needed to dodge their unique attacks
  • Collect - Scour the land for resources and precious gems; unlock powerful tools with secret recipes
  • Create - Craft your dream house on ancient vistas; don't stop there -- build your dream town
  • Share - Show your creations to the world or jump into friends' worlds and start playing together

System Requirements

Mac OS X
    • OS: Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core 2 Quad Q6600, 2.4 GHz / AMD Phenom II X4 920 Quad-Core 2.8 GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForece GTX 8800/ ATI Radeon HD 2900XT
    • Hard Drive: 2 GB available space
    • OS: 64-bit Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core i5-750, 2.67 GHzj / AMD Phenom II X4 945, 3.0GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 460 / Radeon HD 5850
    • Hard Drive: 2 GB available space
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 2 GB available space
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 2 GB available space
Helpful customer reviews
100 of 123 people (81%) found this review helpful
18.1 hrs on record
Posted: December 8
Early Access Review
For the 6 hours I played, non-stop mind you, I have to give this game a lot of credit. A friend bought this for me after telling me about it and I was a bit iffy on the idea of another sandbox game similar to Minecraft. But, there is a lot of differnces between the two games.

The structure of the game itself gives a whole new feel if you are use to playing Minecraft. It's not as easy as chop some wood, mine some stone, then you're good to go. There is a lot of depth to just the crafting alone. While it is still fairly easy to find all the resources you need, you need a lot of them. Even after you collect them, you might need to use some tools to break it down into a different matterial. (For example, breaking vines down into twine.) Yes, you have wait times on crafting stuff. While it isn't too terribly bad, the times do get a bit longer as you start using more advanced materials such as Obsidian, Iron, and Diamonds. But in my opinion, it adds more to the game because now you have to wait 5 minutes to advance and in that time, you could go out and collect more resources or even go spelunking.

The creatures in the game is definitely unique. While some do remind me of creatures from Jak and Daxter (the night Pigsy's and night Leafi's), they still have a unique vibe to them. And they of course vary in difficulty. While a few of them have unique skills such as blinding you for a short time or spinning to do a lot of damage, there isn't a lot to worry about as long as you keep some distance.

Also, there is furniture. And to be honest, it actually looks pretty nice. There is also a lot of ways to customize and build your own house and make it stand out from your friends. You have different types of carpet, walls, and even slanted roof planks you can craft. You even have different colored lamps. You could use them like my friend does and make each room different colors. Though the blue sometimes confuses me because I never know if it is dark out or not. But it still looks really nice. Much like a room with a bunch of black lights.

To add on to the crafting idea to the game, you do not start off with being able to craft everything in the game. You have to work your way up and find the recipes. While some of them are scattered in chests around the world, you usually unlock new ones after you craft something else. Like weapons for instance. After you craft a wood sword, you unlock the crafting recipe for a stone sword. Which means you have to work to find better things, meaning you actually have a goal to work towards.

While there is still some bugs in the game with it being early access, it still runs fairly smooth and it's easy to play with friends. No port forwarding or setting up custom servers. Simply create a world and set a password so your friends can join up. Even when you are offline, they can still join the world and continue which to me, is pretty awesome. I would gladly recommend this game to anyone who likes Minecraft or sandbox games in general. And I think if you actually take some time with this game, you'll find there is a lot of possibilites with it.
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114 of 183 people (62%) found this review helpful
67.4 hrs on record
Posted: December 14
Early Access Review
What is worse than a game with angry fan boi's? A game in alpha early access full of angry fan boi's... Seriously, this review will get 10-50+ "was not helpful" within a week of being published, all from these same fan boi's. Don't think that is true? Look down at the reviews, anything that said "would not recommend" for any reason have 0/10 found this helpful and every one that said "would recommend" (even if all the review said was, darrrr I went up in tree fell down died, darrrr would die again 11/10) has 10/10 found helpful. I would post names but 'Rules and Guidelines' would have my head- if you are really curious just look up some threads and you'll know...

Edit: within first 10 hours of posting this I am up to 6 people found this unhelpful... How could this review NOT be helpful in determining if you want to join an early access? Ferral wolves man, ferral wolves...
Edit: Had a few people think that I sounded dumb by calling them "fan boi's" and not "fanboys"... To keep others from sounding equally ignorant here are a few links for some past time readings?

You want an actual review and not some digital pleasure fest the fan boi's are giving free of charge? Here it is...

What you want from early access:
-A game that is somewhat playable
-to be able to feel like you can constructively critique said game
-to be able to feel comfortable enough to give feedback
-to feel welcome and able to bring yourself to the table without selling yourself short
-dev's that respect the critique as much as the praise and try to calm their fan boi's that are trying to impress down

What you get here:
-A game that is playable but full of pay to win/play/continue whatever you feel like calling it built into the gameplay and mechanics. Some pay to play features are turned off, but if something confuses you in game and you wonder "why is that?" ask yourself, "could they charge money to fix that problem?" and you'll have your answer... It's as easy as just 'turning it back on' when the time is right, and when you ask the dev's about it they are very clear that the store will be coming back; so saying they are not there currently in game is a half truth as they are just currently 'hiding it'.
-A game that will be pay to win/play/continue at launch and is showing no signs of changing
-Fan boi's that will attack and troll (aggressively) anyone who even brings up the pay to win's placed throughout the game, denying that they even are there
-Fan boi's that will attack and troll (aggressively) anyone who even brings up Minecraft, Terraria, or any other similiar game for any reason other than to say they sucked
-Fan boi's who will attack and troll (aggressively) anyone who even suggests that some (any) game mechanic is broken and needs to be fixed
-By all accounts (according to fan boi's) a game that shouldn't be in Alpha, should be on shelves everywhere today as it is a complete product that God himself would play
-A game that what you buy now in early access will most likely be what you get when game launches, any new content (such as stained glass and a slew of other building obects) will be for sale at the store... Yeah, if you want to build in this building for free game it will cost you... But it isn't pay to play! I swear!
-Dev's that will respond to you within minutes of post if all you are doing is giving digital pleasure provided free of charge, and Dev's that will all but ignore any of the threads that have critique, mention Minecraft/Terraria, pay to play, etc, unless they are trying to fuel their army of fan boi's who attack like wolves, unrestrained or calmed by the devs...
-If you get in now a lot of what they might be selling to others later you might get for free! But wait... It will cost you to get in now...

Pros of this game:
-If you are lonely and want to feel like part of a wolf pack and don't mind selling your soul to get it, there is a tight group here that wouldn't mind taking you in. You can feel warm and protected and important and VIP and better than all of those 'other people' who actually want the game to get better
-If you have money and don't know what to do with all of it, this game will help you!
-Breathtaking graphics for this style of game and just enough content to get you interested, frustrated, and then annoyed to the point where you wish there was something you could buy to fix your problem...
-Currently called 'Minecraft on graphical steroids with less content but that's for sale'

Cons of this game:
-What you see is what you get, the hogwash being thrown around like 'your voice matters' and 'they actually change the game based on critique' is really not happening- fan boi's make sure of that and dev's let them. Sure, if you want to throw in an idea for a brick? Absolutely they want to hear that, they can sell it!
-Huge two faced community, over the top fake friendly on the one hand and trained feral wolves on the other. If you think something is broken, keep it to yourself.
-The entire point of being in an early access is broken because of above points, might as well wait for game to come out
-Feels more like a Beta, in which the game is in the condition it will be at launch, and all they are doing is getting 'block ideas' from community (and other similiar objects) to sell in the future
-Serious lack of content... If you are coming from Terraria, or even Minecraft, you will find yourself in an empty world. But it is early access, that will change! Maybe... But most of the dev's time is clearly spent trying to 'fine tune' their pay to play mechanics and bricks they plan on selling you and not on actual content.
-There are a ton of great looking sandbox games coming up soon which are not going the FTP pay to play route, this is not an 'only option' kind of deal
-Currently online only on their homemade servers; further putting up the red flags that you have a dev CO that wants all the $$$.

Bottom line:
Could this game be worth playing at launch? No doubt about it... But is there any reason for you to pay now just to give them ideas on what they can sell back to you in the future? Is the early access worth the money? No... Don't waste the time and/or the support, there are other indie companies that would die for your support and are actually trying to add real content to their games; not just pay to continue, or artificially inflating gameplay time, or riddle the game with 'slow downs!'. And if you think you can come in and change anyones mind, that you could save this game and help it become bigger and better than Minecraft; think again, fan boi's will attack and insist the game is in perfect working condition. I beg you gaming community, don't support pay to play games and ruin gaming forever; let these games change or die.

As with any early access game reviews, things can and will change as things progress; the review is for the game in its current state and direction in "early access", and currently there is no control over the trolls in the community (on the threads or grief in game; as such myself and my friends have left the community worlds as well as unsub'd from all the threads) and the game has way too many stop blocks put into place to take money (currently it is centered at and around the 'obsidian level', where the best lights, extractors, ect are all made with obsidian) where everything degrades and you are forced to rebuild and search for new minerals to farm to build the same item again, etc etc etc; anyone who is familiar at all with the pay to win/play games and has half a brain can see the writing all over the walls of this game. If the game direction changes and if the dev's get control of their own community (in game and out of game), things could change; but in its current state and direction of pay to play, the gaming community needs to step up and let these games die or watch as gaming as we know it dies.
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54 of 88 people (61%) found this review helpful
144.9 hrs on record
Posted: December 1
Early Access Review
Creativerse is a very enjoyable crafting/exploring game that has dominated my recent game time since purchasing it not long ago. While it has obvious ties to Minecraft it is much more than a mindless clone and I highly recommend it.

I want to start by specifically addressing the issue on the price and in-game store. The 20 dollars you pay now is for early access, the devs have repeatedly stressed that the game will be free-to-play at launch, and not only that but those of us that pay for early access will get free cash for the store anyway. The devs have also pulled the store for a rework since the community was unhappy with the pay to reduce crafting timers that was present and will be returning when it is reinstated. The store will not be pay-to-win or pay-to-play; it will be there for cosmetic and vanity items and not to directly give a player an advantage over others. The game is still in early access and while that does not forgive every issue, it does behoove one to not jump to conclusions against the business model when it’s in flux and the devs are already fixing it based on the community’s feedback, which is what early access is for!

That aside the game has a lot going for it. The game world is blocky but the textures are attractive and the game has a specific ‘feel’ that I enjoy. The character you play (currently only a young white male but a female version is coming soon and there have been discussions of increasing diversity and more customization options in the future) and the enemies you fight are not themselves blocky but are rather of a cartoony nature. The animations and combat are smooth and dynamic although we could use some ranged weapons and the night needs to be more dangerous than it currently is. We could of course also use more creature variety but there are more beings on this planet than meets the eye of the initial arrival and most have special attacks that may surprise you.

Exploration is rewarded by more than just finding a huge tree or a new mountain range or deep dark tunnels full of dangerous creatures, although those abound as well, there are chests that spawn all over the place that contain all kinds of things including new recipes to craft. The crafting often rewards rewards you by opening up new recipes and many new recipes are discussed on the community forums. I have opened up many cool new things to make and beyond building blocks, storage, crafting stations, and lighting, you have potions and bombs to create to deal with a variety of foes from benign to deadly, and there is also furniture, and of course armor and swords to make as well.

The game is still in early access and the devs are improving the game based on their own ideas and those of the community who are involved heavily in the evolution of the game, which is of course what early access is for but some early access games don’t deliver at all and few are as responsive as what I’ve seen from Playful games. I do agree with the abhorrence towards the in-game crafting timer reductions being purchased with real cash that some negative reviews have brought up and if they kept that model I would be aghast as much as anyone but the devs have shown a willingness to adjust and adapt and that issue has already been removed. There are of course some bugs and we need more biomes and more recipes that involve less-used resources, but Creativerse is already a worthy effort that I plan on playing for some time to come, give it a try and likely you will find a lot to love here.
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20 of 33 people (61%) found this review helpful
48.6 hrs on record
Posted: December 10
Early Access Review
Creativerse quickly leaves all other open world voxel sandbox games out of breath and trying to catch up. The graphics are stunning, the enemies are entrancing, and the controls are fairly intuitive. All of this in early alpha makes this game beyond exceptional. To add to this wonderful world is the community and the Dev support that can be found on the Steam forums. This quickly became my favorite game!
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5 of 7 people (71%) found this review helpful
4.1 hrs on record
Posted: December 19
Early Access Review
i have seen alot of people talk about a ingame "cash" store but ive looked it up on internet youtube videos where it was in the top right corner and its not anymroe so dont worry about a ingame currency shop or anthing cuse they probbebly removed it ive almost unlocked every crafting table recipe its not an buildeble shop ether so dont worry until it wil be fully released there wil probbebly wont be a cash shop anymore now about the game you auctelly cant compare it to minecraft the only thing thats the same is cuse its voxel based and you mien 1 block at a time (micro managing) other then that the creatures have special abbilletys become different at night ( evillll) and i see you guys complaining about it takes me 20 minutes to finish something blablabla well maybe its good for a change learn to be *** patient this game isent about i want this to be fast and OP no its about learning new stuff exploring new monsters and deep caves so other then that you shouldent be complaining about that stuff its not youre game is it if you dont like then dont buy it i bought it cuse i believe it has great potential and a bright future as long as you support the develepmont it wil be a great game other then that i believe the game is very addicting and im finding almost no bugs the AI is good as wel 10/10

ps: sorry for my bad grammar and english :)
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26 of 48 people (54%) found this review helpful
13.3 hrs on record
Posted: December 6
Early Access Review
This game is not Minecraft. This game is a different world and a different engine. This game has a different feel and I know this game will be wild and insane with more and more updates. I highly recommend this as a replacement/upgrade for people who like to play games such as minecraft or starbound.
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4 of 6 people (67%) found this review helpful
22.2 hrs on record
Posted: December 18
Early Access Review
ive been playing this game today and so far my first impression is wow this is a neat little game and should be exsplored in the early releases before it comes in the f2p area, what i find vary fun is that this has some aspects of minecraft with a small touch of maplestory it seems, the music is fantastic along with the mobs themselves i myself would love to see a level progression system added along with world bosses to really make this game something else! perhaps they will think about this and add those on the other side to this is when multiple players are within a surver it begins to glitch and lag slightly mobs despite you having the door closed will walk right through as if they were right next to the door, and even sometimes the home you have built will begin to dissapear, besides that tho the game is absolutely a blast to play for any minecraft player, id also love to see them add many many more recipes to the game so you can never quite find them all along with raid bosses, anyways this s the end of my early access review and to the developers. Keep up the awesome work! 8/10 highly reccomended at this stage of there build.
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6 of 10 people (60%) found this review helpful
30.5 hrs on record
Posted: December 18
Early Access Review
+Very nice Minecraft clone focused on adventure and building.
+It's basicly a Minecraft version with nicer graphics.
+No more messing around with hosting servers.
+Public or private worlds where friends can join even if you are not online.

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11 of 20 people (55%) found this review helpful
7.2 hrs on record
Posted: December 13
Early Access Review
Great game, got stuck in my own house when i realized my wood cell broke.... and my whole house is made of stone... no door.... Teleporting is a nice touch. What I would love to see is something along the lines of magic. Like a gauntlet that fires balls of fire or shards of ice. Hell even boots that manipulate gravity would be perfect! Definately a game i would play a second time. (Meaning a game one wouldn't play once and forget about)
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1 of 1 people (100%) found this review helpful
2.6 hrs on record
Posted: December 20
Early Access Review
Such an amazing and creative game! Really looking forward to the final result of this game!
I'd recommend all of you to get it!
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2 of 3 people (67%) found this review helpful
11.0 hrs on record
Posted: December 20
Early Access Review
If you are looking for a visually stunning crafting game (in a blocky environment) and do not want to be burdened with searching for food or water - this is the game for you.

If you are searching for more of a survival game (food/water required), or prefer a more realistic environment - there are other games that might be a better fit for you.

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3 of 5 people (60%) found this review helpful
17.8 hrs on record
Posted: December 19
Early Access Review
I have only played this game for a couple of hours and find that it has a lot to offer, although there is no tutorial to get you started don't let this put you off.

Fantastic game for Early Access, well worth the money. 10/10
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11 of 21 people (52%) found this review helpful
13.7 hrs on record
Posted: December 7
Early Access Review
This game is just so amazing and fun. Everytime I set out to do something I never get to it as I am always distracted by the beauty and so much to do. This game runs smoothe and just is great for a alpha.
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12 of 23 people (52%) found this review helpful
2.0 hrs on record
Posted: December 5
Early Access Review
Definitely a fun game. The graphics are really quite good for a game of this genre. The crafting system has a definte "rabbit hole" feel to it, there always seems to be something else, maybe something better to craft.
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12 of 23 people (52%) found this review helpful
47.6 hrs on record
Posted: December 13
Early Access Review
Great game.As it's Early Access Ton's of fun.
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13 of 25 people (52%) found this review helpful
15.7 hrs on record
Posted: December 9
Early Access Review
A good time waster of a game.
Very playable even though it is Early Access.
Similar to Minecraft. but different in many ways.

Recommended, Yes.
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13 of 25 people (52%) found this review helpful
8.0 hrs on record
Posted: November 28
Early Access Review
Lots of fun so far. Remnids me of playing *cough toher game* for the first time, but with better graphics and more to do. Like how each item tells you what it is for, and the crafting table show what you can build.
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14 of 27 people (52%) found this review helpful
19.9 hrs on record
Posted: November 29
Early Access Review
Creativerse is a very well graphic'd game with alot of opening content! Keep it up!!
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16 of 31 people (52%) found this review helpful
0.7 hrs on record
Posted: December 8
Early Access Review
It is just like minecraft but evolved with some more recipes and a better way to play
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23 of 45 people (51%) found this review helpful
13.9 hrs on record
Posted: November 26
Early Access Review
Ok, not sure what everyone else is saying, not much for reading forums....this game is fairly good...a couple of problems, which I see with all games offered by steam, is that it is dependent on the internet to run the if you guys could possibly make it to where you can play the game offline, then most likely the person or persons who buy the game won't have so many issues running it.
On a positive note, the game runs fine for me. I played around with some of the settings that are offered and figured out what works for my gaming rig. The graphics are amazing, the game play is challenging, and overall, I would recommend anyone who likes sandbox games to try it out for themselves.
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