Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Happy new year! It's time for R9. Since we took the holidays off, this is going to be on the lighter side as far as releases go. There's only one new feature -- though it's an often requested one -- key re-mapping.
But there are also a bunch of improvements and bug fixes. For example, one improvement, suggested by the community: visitors will no longer be harmed by mobs. In fact, most of the additions and fixes in this update came from player suggestions and bug reports. We really do appreciate all the help you guys give us. Keep it coming! Our forums are this way.
Here are the release notes...
By popular request, we’ve added ladders to Creativerse — stone and wood variety. Craft a bunch and take ‘em with you next time you go caving for easy access to the surface. Or build an awesome fort in the trees. Just make sure if you’re gonna fall off a 100ft ladder, you only fall off the first rung.
Also, we’ve got a new batch of blocks for you guys to decorate with. This is from our "Moroccan" themed collection, featuring blocks crafted from stalactite layer materials such as the Siltstone Wall — finally a use for all that extra siltstone you’ve been gathering! Plus, Reinforced Glass, Iron Walls and for extra fancy builds, Curled Iron Walls.
Lastly, we have world options that should help keep things civil on public worlds: the ability to make all new players default to visitor permissions, as well as the ability to turn off PVP and Bombs. It’s a big blow to all the griefers out there.
As always, let us know what you think of all this new stuff!
P.S. just a heads up: this will be our last update of 2014 and we will be taking a few weeks off for the holidays, so R9 won't release until mid-January. Thanks for your patience, guys!
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