Stranded in a vast, mysterious world. Surrounded by ferocious beasts and remnants of ancient technology. Awash in treasure, treacherous catacombs and breathtaking vistas... Creativerse is a delightful next-generation sandbox game about adventure, exploration and creativity with your friends.
User reviews:
Recent:
Very Positive (585 reviews) - 83% of the 585 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,766 reviews) - 85% of the 7,766 user reviews for this game are positive.
Release Date: Aug 12, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe in the power of playtesting and the value of feedback. Are you passionate about this kind of game? We want to hear from you! Your suggestions and constructive criticism will help us shape its destiny.”

Approximately how long will this game be in Early Access?

“We estimate the game will be in early access anywhere from 12 to 24 months.”

How is the full version planned to differ from the Early Access version?

“The core game is built on three essential components: exploration, adventure, and creation. On that foundation, we'll be adding a variety of new features, systems, and content over the course of Early Access. We're excited to share these with you!”

What is the current state of the Early Access version?

“The game is fully playable with a decent amount of content, though it's certainly not bug-free. If you're experiencing an issue, let us know and we'll fix it. You can read more about our upcoming plans for the game in our FAQ.”

Will the game be priced differently during and after Early Access?

“During the first 15 months of Creativerse’s life, we charged $20 for the game. This allowed us to restrict its audience at a time when we weren’t quite ready for an influx of players. However, we always planned to make the game free as it’s our belief that this will allow us to reach the widest audience possible. Continued development is now being supported by microtransactions. We are making every effort to ensure that in-game purchases are not tied to the core loop of the game -- we want players to enjoy the game without being restricted by any pay-to-win or pay-to-play mechanics.”

How are you planning on involving the Community in your development process?

“We're hoping to get as much feedback as possible. Please let us know if you have any suggestions, whether it's a cool feature you’d like to see added or a change to something currently in the game. We've already added many features and changes based on player feedback and have no plans to stop.

Here are the best places to reach us:

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Play Creativerse

Free to Play
 

Recent updates View all (43)

July 29

Introducing Creativerse Pro

2016 is the year of Creativerse!

When the game debuted in early access almost 2 years ago, we were upfront that it would ultimately be free to play so we could hopefully reach the largest possible audience. Since then we’ve been experimenting with selling various items in our store. Now, as we near the end of our time in early access, we’ve applied what we’ve learned to come up with something we think is a pretty great value for you guys.

It’s called Creativerse Pro.
http://steamcommunity.com/sharedfiles/filedetails/?id=733755856
Designed for players looking to maximize their experience in the game, going Pro unlocks fun toys like the Glider and Flashlight, plus a bigger inventory, double stamina and a bunch of nifty new world options (e.g. low gravity worlds, different skybox options, faster growth, fewer mobs, and more). We’ll also add new features to Pro over time.

The best part is it aligns with our free to play philosophy of avoiding “pay to play” or “pay to win” mechanics. None of the extras that come with Pro membership are required to enjoy the core game.

Creativerse Pro will be available in R33 for a one-time price of $19.99. But guess what? As a way of saying thank you to our supporters, we’re giving Pro free to all of our paid early access backers!
http://steamcommunity.com/sharedfiles/filedetails/?id=733758364
To set Creativerse Pro up for success, we had to make two changes to how the game works for free players: 1) free players will be limited to owning one world, and 2) free players will no longer have the ability to set advanced options for their world. (Loophole alert: if you have a friend with Pro membership, you can play in their world and enjoy all the nifty new world settings.) We acknowledge these changes may be controversial. Keep in mind, the cost of keeping these servers running, adding new features, and continually squashing bugs is significant. These changes will help us continue to grow that effort.

We’re very excited to see the reaction to Creativerse Pro when it launches! As always, please share your feedback with us and thanks for playing Creativerse!

–The Playful Team

P.S. To further clarify our approach to free-to-play development, here’s a concrete example: we’ve been teasing a machine system that’s also launching in R33. This new feature is what we consider part of the core game experience and therefore freely available for all players to enjoy.

48 comments Read more

June 16

Creativerse R32 and the Raiders of the Hidden Temple (and Bugfixes)

Howdy folks. R32 is a smaller update than usual, but it packs a quite a punch. There’s a lot of cool stuff to check out in the store, like new Hidden Temple accessories and content, plus two new related blueprints, all of which are guaranteed to have you itching for a bag of sand. Aside from that, there’s a whole slew of improvements and bugfixes that’ll make your Creativersing much more pleasant.

P.S. Learn some unusual building techniques in our our new tips video.

https://www.youtube.com/watch?v=1y6zZFbStf4

New Features and Content
  • Lots of new Hidden Temple accessories and content -- check the store for details!
  • Two new blueprints: Hidden Temple and Majestic Hidden Temple!
    • NOTE: the default versions of these blueprints require premium blocks to complete, though you may customize them just like any other blueprint
  • Added help button to main menu leading to new external website content
Improvements
  • All crafted blocks can now be pulled with any gauntlet
  • All recipe packs in the store now include free stacks of sample blocks, so players can start building right away
  • Vines and moss can now be used as fuel in the forge
  • Revised mining cell icon artwork
  • Pet icons added to local map
  • Improved messaging when attempting to purchase something in the store when coins are low
  • Improved UI for world admin commands like /ban and /kick
    • Admin command UI now shows time and date players were last online
Bugfixes
  • Fix for blueprint hint blocks not rendering along certain chunk boundaries
  • Fix for enemies attacking through doors and walls
  • Fixed some issues with AI pathing over fences
  • Fix for players with ‘visitor’ permissions being able to interact with some objects
  • Using the ‘/party invite’ menu no longer disables settings menu buttons
  • Adobe bricks now work in decorative containers and blueprints

103 comments Read more
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Reviews

“It feels like a game with endless possibilities.”
FreeMMOStation

“This is definitely a title to keep an eye on if you’re a fan of the genre.”
MMOHuts

“I was instantly drawn to this game...Creativerse is perhaps the first time that I have played a game so similar to Minecraft that I didn’t want to stop playing.”
Shoddy Pixels

About This Game

Stranded in a vast, mysterious world. Surrounded by ferocious beasts and remnants of ancient technology. Awash in treasure, treacherous catacombs and breathtaking vistas...

Creativerse is a delightful next-generation sandbox game about adventure, exploration and creativity with your friends. And it is now FREE TO PLAY!!!

  • Adventure awaits — From the highest peaks to the furthest depths, through jungles, deserts, and swamps, over pools of acid and lakes of lava, there’s something to discover around every corner, whether it’s rare materials, curious terrain or a pack of vicious cave dwellers hellbent on your destruction.
  • Colossal creativity — Construct powerful tools, discover secret recipes and unlock a vast trove of building materials. Add creature taming, farming and gadgets like teleporters to the mix and you’ve got tremendous world-shaping power at your fingertips.
  • Your dream team — Invite your friends along for the ride thanks to built in, easy-to-use multiplayer. Together, you can take on the night creatures, hunt down lost recipes and build your own utopia.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core 2 Quad Q6600, 2.4 GHz / AMD Phenom II X4 920 Quad-Core 2.8 GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 8800/ ATI Radeon HD 2900XT
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Recommended:
    • OS: 64-bit Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core i5-750, 2.67 GHzj / AMD Phenom II X4 945, 3.0GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 460 / Radeon HD 5850
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Minimum:
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
    Recommended:
    • OS: OS X 10.8 or higher
    • Processor: Intel Core i5, 1.7 GHz Dual Core
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires internet connection to play. Please refer to the FAQ for more details.
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (585 reviews)
Overall:
Very Positive (7,766 reviews)
Recently Posted
labmanuki
( 29.9 hrs on record )
Early Access Review
Posted: July 30
I think this is a good game but after the update for the models i havent palyed it for a while.I would recommend this game but,just change the palyer models back.
Helpful? Yes No Funny
Hardwell -M-
( 7.1 hrs on record )
Early Access Review
Posted: July 30
This game same as Minecraft but free.
Cool game, Greate Stuff and Plentiful Biomes-Monster-Weapon-Digger-Miner System.
Well you can build your dream City in this game.
Helpful? Yes No Funny
CranxItUp
( 2.3 hrs on record )
Early Access Review
Posted: July 30
I'm enjoying the feel. The visuals and the new environment alongside a definitive creature set make this game stand out among the onslaught of voxel syle clones.
Helpful? Yes No Funny
<2F F> Chimnitor
( 8.1 hrs on record )
Early Access Review
Posted: July 30
Fun and addictive game.

PROS-
all of it's features.

CONS-
Misses creative mode.
Helpful? Yes No Funny
Tooni + Daisy
( 0.4 hrs on record )
Early Access Review
Posted: July 30
DO NOT, I repeat, DO NOT, walk towards the glowing things.
Helpful? Yes No Funny
whitemagus2000
( 35.8 hrs on record )
Early Access Review
Posted: July 30
While its a blatent rip off of minecraft, its at least at improvement. The critters look good. The monsters look menacing. There are tons of cosmetic block types for building all sorts of crazy stuff, as well as the ability to rotate them in any way (which, after messing around with, opens up a lots of possibilities). You can also purchase blueprints to pre-built structures, such as houses, castles, and temples and then build them, lego style. I also like the high-danger end game zone, in place of the nether. Very creepy. You can also tame any of the critters in the game as pets. Its also super easy to share a world with your friends, thats the default kind of world, basically.

In the future I'd raelly like to see NPC villages, ruins, and water related stuff. Currently the ocean biome is kind of useless, as far as I know.
Helpful? Yes No Funny
MasonMudRunner
( 10.0 hrs on record )
Early Access Review
Posted: July 29
cant spawn stuff in if its your sever and commands dont work
Helpful? Yes No Funny
Nightmare
( 1.3 hrs on record )
Early Access Review
Posted: July 29
Dat realistidc doh?
Helpful? Yes No Funny
ddsharron
( 19.8 hrs on record )
Early Access Review
Posted: July 29
Very Fun , Very Cool .........!!!!!!
Helpful? Yes No Funny
info-guy
( 7.1 hrs on record )
Early Access Review
Posted: July 29
meh 6/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
68 of 75 people (91%) found this review helpful
3 people found this review funny
Recommended
77.1 hrs on record
Early Access Review
Posted: July 3
Truth - Great game still needs work, Once you learn the ropes you will be gathering resourses fast, Needs more weapons, Needs a better health management system as there is no real points at the moment to growing food.

Most people I see saying Creativerse is a Minecraft rip off well here is the truth below.

As in so many other fields, innovation in the world of game development doesn't normally entail creating something entirely new and completely unprecedented from scratch. Every developer, to some extent, is building on foundations laid by other developers. Are all 3D FPS's copying "Doom" or "Wolfenstein?" Are all text adventure games copying "Zork?"

Notch and his team at Mojang took a block-based, procedurally-generated style of game created by a developer named Zach Barth, and they used it as the basis for something truly awesome, imbuing it with personality, complexity, appeal, and helping to foster a sense of community around their game. There were other influences, too, like Dwarf Fortress. Minecraft has been overwhelmingly successful; after recently selling to Microsoft, Notch famously just bought the most expensive house on the market in Beverly Hills. Good for him, I say.

Minecraft is not at all the only game to have incorporated Barth's ideas, and look how many Minecraft-type indie games have emerged since Mojang began to enjoy such success. I personally wouldn't call it "copying," and I don't see what's disappointing about it. It's how the gaming industry has always worked, it's how the arts work, and it's going to stay that way.

Complete originality in the arts is mostly a myth. It doesn't happen. We are always the sum of our influences, to which we add some little spark of our own.
Was this review helpful? Yes No Funny
13 of 15 people (87%) found this review helpful
Recommended
17.5 hrs on record
Early Access Review
Posted: July 19
When I tried this game for the first time, I was put off by the ore mining system. After giving it a second shot and actually going further than "my first mining experience", I found out it's a great game and mining system isn't that bad at all. However, as any game that there is, Creativerse does have a few drawbacks.

PROS

+ building
You have quite many types of blocks available, more can be found throughout the world or unlocked by crafting. It allows you build realistic things and you also have furniture available, so you don't have to pretend some particular stairs and wooden sign make up a chair like you did in Minecraft, but rather craft a real good looking one. It even has many types and color of lighting, with this every room can have different feel and it's literally builder's heaven. I enjoyed my creations much more than in MC and you can actually interact with some of the objects (sitting on chairs).
+ graphics
Finally a building game with blocks, that doesn't look straight outta 2004. Great textures, lively colors, sunlight rays, motion blur, good stability, you got it all.
+ crafting
Crafting is based on discovery upon obtaining certain item or crafting. This means if you want to make diamond sword, you cannot just make it without having crafted all other types of swords that are before it. This could be a drawback to some, but I didn't mind it. Also you no longer have to go and search everything on the wiki, all recipes are shown, no crafting tables, yay! It also tells you where to get the item, so I'd say crafting is fun and rewarding.
+ mining
Something I didn't like at first, but ended up loving it. If you want to mine, you have to craft an extractor first, yet these are easy to get (you need just wood and stones) and extracting takes some time. It ranges from 1 minute (not exactly sure), but caps at 10 minutes for rarest ore. I didn't mind using it and you can craft better extractors, it adds the futuristic feel to the game and it's not bugging you, as from 1 block you can extract up to 6 ores, so actually you'll end up with more and it's not bad at all. Ores and fairly easy to find, maybe a bit too easy.
+ free servers for everyone
In this game you don't have to pay for a server, you can just open your own for your friends, protect it with password, etc. Also people can buy these protected chunks of land which are really huge and they cost just a few coals. Prevents griefing a lot so in this aspect it's awesome, easy to play with a friend and secure.
+ taming and pet system
You can tame any pet in this game, then you should (but you don't have to, it's immortal) feed the pet, wash it for it to give you gifts (useful items). Entire process of taming is a bit tedious, as you just ring the bell in front of the pet and there could be some sort of minigame with multiple difficulties, to make it more interesting, Also, monsters sometimes bug out and they don't attack you, so makes taming easier.
+ dying system
I actually called it dying system, ha. When you die, this game is not as punishing as minecraft. It marks place of your death on your compass and you got plenty of time to get in there and obtain all your items. Also, you got this mini device and wherever you put it, you're able to teleport to it anytime, so moving out of caves isn't digging up and praying to lava gods or getting lost trying to get out then ending up with option #1.
+ explosives!
In this game you got many options how to f**k s**t up and it's not just TNT.
+ mining/collecting animation
In this game you say goodbye to axes, shovels and pickaxes, for all of these there's this cool futuristic glove that kind of sucks in the blocks to your inventory, it's extremely satisfying and fast.
+ funny and original item descriptions
I really like to read stuff and based on certain item descriptions or game telling you stuff, the devs seem like funny people and I'd definitely love to see quests in this style as well.

NEUTRALS

= gardening/cooking
This is what you'd see in Minecraft, exactly the same farming formula and same with cooking, except not many meals can be cooked and you'd find feeding them to your pets more than to yourself. Currently there's no reason to eat food, as you don't have hunger bar, only hp bar and meals only extend it, they don't fill it up. To get full health you'll just suicide or get hit by mobs till you die so your hp resets.
= character customization
I put it as neutral, because you won't ever be looking at your character, but if you're a person like me, you'll appreciate it. In this game you unfortunately only change your gender and colors of pre-made outfit. It's not a big deal, but it's something.

CONS

- variety of mobs
By the time you'll be a few hours in game and not having spent lots of time with building, chances are, you've already seen all the enemies and killed them. There are 2-4 (or so) types of enemies per biome and also a few types of night monsters, but if you live in certain biome, it'll get boring rather quick with the variety. But I do believe later on new will be added, as this is still early access game.
- not enough of things to do
I didn't get to this point yet, but I've got just 17 hours in game (of maybe which 15 is the actually gameplay) and I've already killed all types of mobs and mined the rarest kind of ore and I have loads of it. At this point, only thing I can think of doing is maybe a diamond toilet pet collecting or more building, but you do get the point.
- combat
Not the most impressive thing you will see. You got a bit clumsy sword swinging and that's about it. It's pretty chaotic and you got no skills, I wish they added bows or guns.
- water physics
In short, if you want to have more than 1 block deep pool, you'll be pulling your hair trying to fill it up with water.
- few minor bugs
For example after you teleport you can see underground and it won't go away, also when you randomly walk sometimes you can see all the underground caves, but don't take this in account, as it's just early access game.

Conclusion

Creativerse is one of the the better block building survival games and let's not call it Minecraft clone, as everything in gaming industry could be called a clone with this logic. I think if the devs put more work in variety of content, the game will truly shine, but in its current state it's already solid 7.5/10, that I'll definitely put more of my time into. I'd definitely recommend this game. LPT - get a friend to play with, boosts the fun factor by a lot!
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
30.0 hrs on record
Early Access Review
Posted: July 25
I recommend this game.But could you add something like creative mode?
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Recommended
32.6 hrs on record
Early Access Review
Posted: July 3
First off, I overall LOVE this games. The artstyle is very unique when it comes to the surroundings, plant, animal, and other parts of the game. There is vast amounts of creativity used to develop this strategical, adventurious, simulated, and first player game is incredible. To me the best part about the graphics of the games is when the night sky appears and you can gaze into space with enumerous amounts of stars creating light within the dark. When it comes to game play I love it!!
Its simplistic, but you have to put some thought into it when it comes to creating gear, weapons, and armor to fight against tougher night creatures. When it comes to creatures night/day I find it awesome that the player is capable of training a creature as your pet. I would like to see there be some consideration of the creatures you aquire as pets to fight with you when you get into a fight.
For now I believe that is the main issue about the game that I think would be ideal for when traveling and getting into a fight with annother creature while your pet is with you.

I will give more feedback later
--Sincerely Evernight
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
103.5 hrs on record
Early Access Review
Posted: July 4
the game is nice. If you are artistic and want to build simular to minecraft, but prettier, it's a nice alternative. mind that the game lacks a lot of other features you find in minecraft clones (for example, redstone mechanisms), meanwhile it has a few features of it's own that are unique (like build templates).

some things you should know:
you need to kill or tame monsters as you progress, you are going to have to get used to it. the best way to do this is with explosives. explosives are love, explosives are life... the sword is best for farming explosive mats from pigsies (using explosives to get mats is not efficient). or tame pigsies, and learn how to feed, and take care of them.
green goo is important for a large amount of block crafting. save these for your projects as much as you can, there is no easy way to farm these, save killing monsters. you may end up with a lot while farming for explosive mats, but you'll realize when you start building that you will never have enough goo.
when starting the game, get up into a tree and build a base there. night mobs rarely spawn on leaves. trees are also a great source of mats for building.
first objective is to collect up crafting recipes. also, openly explore, most mobs won't attack unless you attack, most. two best ways I have found for taming is stun bombs or standing on ladders, depends on what you are taming. taming is not easy otherwise. most monsters are easiest and fastest to just kill, but that uses up a large amount of explosives, taming is good for saving resources, but inversely, you will have to farm and cook for them.

going to stop there, that's most of the game. building is the main objective and you have a great variety of designs to build with, I suggest sticking with lower end building materials like stone or wood though if you want to go big.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
10.6 hrs on record
Early Access Review
Posted: July 4
Me and my girlfriend have been playing Creativerse for 3 days and I have to say I love the idea behind it. The blueprints and monsters are great. With that said ore nodes are few and far between. Its rather difficult to find even coal nodes. Also another issue that has been happening lately is I constantly get timed out. I have no idea why so I guess it is the game client. The game is fun and has a great vision behind it. I do hope to see these things fixed and a creative mode added.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
444.1 hrs on record
Early Access Review
Posted: July 3
what can i say.....this is one of the best building, exploration, survival, crafting games on steam. it runs smoothly and the graphics are great. its not comlicated like alot of crafting games where you have to wade through various screens just to build a door with exact measurements....here a door is a simlple door found under one click of the letter Q. oh and changing the subject from doors.....yes put a set of headphones on and not only nightime is scary you wait until you start digging down....youll see....{or maybe hear} heehee.
enjoy.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
207.0 hrs on record
Early Access Review
Posted: July 3
I have spent net a week playing this game soo i can safeley reccommend it to anyone
the best features are:
large varierty of blocks by default....and HUGE if we count all the recipes that can be found in chests
there are no exploding mobs on the map
Good graphics
There is a large variety of explosives so if you can make them there is not that much manual digging
other people mostly will respect your builds
and if you accidentaly meet some griefers thare are eccelent safety things that make sure that things
stay as you left them
crafting is fun....

and last of all its free and now blueprints are free too.... so give it a go already!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
1.2 hrs on record
Early Access Review
Posted: July 3
this is the best ♥♥♥♥ing game in the history of existance please buy all the dlc i love you 10/10
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
29.8 hrs on record
Early Access Review
Posted: July 26
I played this game for an hour and I was hooked immediately. Awesome game and even better developers.

Pros:
- Free to play
- Easy to learn
- No need to rent servers
- Beautiful and peaceful environment
- Decent graphics, even though it is a voxel game
- Efficient building system
- Easy crafting (No need to memorize a user manual or spend half your lifetime on Wiki)
and most importantly:
- Great support staff (I explained the reason at the end of the review)

Cons:
- You get to end game fairly easy (Although I'm sure more content will be added in the future)
- Minor bugs

Why I support this game: I was playing with my friend on a private server, and after spending 10 hours on the game, we encountered a rare bug and all of our chests became empty. I was going to rage quit this game but my friend decided to email the support staff. And they actually replied withing few hours and solved our problem. I have huge respect for the developers because even though this is a free to play game, they actually care for the community. As of now, I've only played about 30 hours, but I will definitely come back to Creativerse when it has more content and I plan to financially support the devs since they were so nice!

Thank you
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