Dark Shadows - Army of Evil takes you back to September 1362. A horde of monsters has been ravaging the country like a plague of locusts for over a year. While you were away doing your knightly duties of catching a runaway horse, the monsters stormed the castle, injured the king, and kidnapped Katarina, the love of your life.
User reviews: Negative (47 reviews)
Release Date: Mar 11, 2014
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About This Game

Dark Shadows - Army of Evil is a Classic Medieval Fantasy First Person - Hack and Slash Game with a kind of old school look.


September 1362:

An army of evil, named "Dark Shadows", have been ravaging the country like a plague of locusts for over a year and are frightening the people with their scary get-up. Most people still think they are monsters. But they are only in disguise. While you were away these monsters stormed the castle. A woman named Katerina has been kidnapped. It is not just any woman. You are in love with her. They’ve also taken all the gold. All the taxes. And weapons! You are the only one who can help Katarina. You must hurry and follow them before they do something to her.


Classic Hack and Slash Game:

The player fights his way through 19 levels. Various weapons will be available. They can be found in different levels. Everything begins moderately and you need to find some keys and a sword. After the first level the game turns into a hack'n slash game. Most of the time, the player has to fight against enemies. But he has to do also other little things and must solve certain problems. You need keyboard and mouse.


This game is an indie game with a kind of old school look.

It is also supporting SSAO and Bloom Shader effects.

  • 19 Levels and 18 Weapons
  • ​Single Player
  • 3D Realtime Cinematic Blood Splatter Scenes

System Requirements

    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel Core 2 Duo with 2 GHz or similar
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon™ 1300 / NVIDIA® GeForce™ 6600
    • DirectX: Version 9.0c
    • Hard Drive: 2200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Shader Model: 3.0, Mouse: With left, right and middle button support
    • OS: Windows 7
    • Processor: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz or similar
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon™ HD 6850 / NVIDIA® GeForce® GTX 560
    • DirectX: Version 9.0c
    • Hard Drive: 2200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Shader Model: 3.0, Mouse: With left, right and middle button support
Helpful customer reviews
3 of 3 people (100%) found this review helpful
0.6 hrs on record
Posted: October 13
This seems like someone had the idea of making a game that felt similar to Hexen 2 or whatever (at least that's the vibe I get from it for some reason) and just failed on all aspects in terms of game development. Poor audio, bland graphics, sluggish controls to the point that an actual slug would be more responsive, and overall, this is one of the reasons why Greenlight should be eliminated once and for all.
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4 of 5 people (80%) found this review helpful
2.0 hrs on record
Posted: October 19
This is quite possibly the worst game I've ever played.
The concept is interesting enough, and the game would've been good (if it was done properly).

The graphics are not retro: Half-Life 1 looks better than this game. The performance is really poor, especially if you enable the all the effects.
The gameplay is laughable, with most of the weapons using the same animations.
The sound is horrible, with voice acting worse than The Town With No Name.

(I understand that this game was made by a few persons, but it really isn't acceptable to ask 8,99 for this)

SCORE: 10/100 (not even worth playing it for free).
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2 of 3 people (67%) found this review helpful
0.2 hrs on record
Posted: October 7
I try to give every game a go, no matter how bad the previous reviews are. But this game is not playable in my opinion. I was walking around in slow motion for 15 minutes through a huge castle on a quest to find a key to open...whatever.

On my 15 minute slow motion quest I didn`t find anything to pickup. Rather I have seen an enemy.

So much better projects out there you can waste your time on. For people who want to have a laugh with friends about the fact how bad this game is, I can recommend it though.
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0 of 1 people (0%) found this review helpful
3.9 hrs on record
Posted: September 30
run fast from this one
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12 of 16 people (75%) found this review helpful
0.6 hrs on record
Posted: September 1
Oh my god.

This game is hilarious.

Nearly everything is this game is done WRONG. COMICALLY WRONG.

Oh where do I start? How about basic controls?

Press spacebar to jump. Jump once and you fall twice, the second time being gravity kicking in after the preset fall animation.

Hold spacebar to do your impression of a rabbit on meth. Boingboingboingboingboingboing. Careful though, you can get fall damage from jumping too much. Seriously.

Press M1 to bring up a mutated, paralyzed left hand, completed with an elongated pinkie finger and a stretched texture.

Press M2 to bring up another mutated, paralyzed arm with a tapered, shrunken hand holding a pebble. It reels back, unmovingly, as if made of wood, then quickly forward again, throwing the pebble...which gently floats to the ground. Physics!

There is no crouch or run button (shift does nothing).

There is no map ('M' changes the mouse sensitivity) and no hints or aids in finding quest items. Now, I'm all for a little open-world exploration. Not every game needs a big old Bioshock arrow pointing at anything of interest. But this is the polar opposite. Here, there first level is a castle full of winding, identical corridors, and the first mission in that level is to find a sword and some keys. I managed to find one of the keys through blind explortion. It was difficult, though because it was the same color as everything else: greyish brown, and had nothing indicating its presence. No outline, no environmental context, not even so much as a reaction from the character when looking right at it.

Press Escape to see the tiny, 200x200 pixel menu. The itty-bitty options are mostly miscellaneous graphical options, like blood decals. If TotalBiscuit ever did a WTF on DS-AoE, he might have to start playing the game BEFORE the ten minute mark, since there's not much twiddling to be done with a menu like this.

As for me, I ended my game after I jumped on even terrain and the fall damage killed me. Then the game crashed. Yup.

This is a walking simulator for insomniacs. Or, alternatively, comedy gold for people who love to laugh at terrible games. Either way, it's too bad to pass up. I recommend it.
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5 of 5 people (100%) found this review helpful
1.0 hrs on record
Posted: May 17
Predictable Gameplay, Hidden Progression Requirements, Asinine Objectives. Probably one of the worst gaming experiences I've had in awhile. I was bored. I felt embarrassed for the game developers.
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11 of 17 people (65%) found this review helpful
0.2 hrs on record
Posted: August 21
All I can say is "Wow". I didn't have particularly high expectations going into this game, but after playing it, I can say with certainty that this is my GOTY.

The characters and rich background really add to the atmosphere of the game. When I heard that not only the gold, taxes AND WEAPONS were being held by the monsters (Spoilers: They are only in disguise), I shed a tear. And then to discover that Katarina, with whom I am in love, is also in danger... I spent 5 minutes sobbing uncontrollably before getting into the game proper. The fact that the entire kingdom had fallen to a group of monsters who aren't really monsters while I was off chasing a runaway horse (which the intro character brilliantly mispronounces) only adds another layer of depth to the gripping narrative, which truly ponders the nature of the human condition.

Now for the gameplay. The main character's snail-like movement speed (even while sprinting) adds a level of tension one could find in inferior games such as The Last of Us or Dead Space, but then takes it to the next level. By making the player character's hands see-through and seemingly boneless, we are given a glimpse into the soul, the very essence of mankind. A true work of artistic brilliance.

I experienced my first death after jumping on the stairs and then glitching out for several seconds. Upon my death, maniacal laughter could be heard. Truly gripping stuff.

It also has a dog in it.

11/10 would chase horse again.
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4 of 4 people (100%) found this review helpful
0.2 hrs on record
Posted: May 19
Ok, so where do I begin?!

Firstly, the starting level was just plain dreadful! It involves walking around a confusing castle-type area to find a key, so you can acquire yourself your very own sword. Now, what confuses me about this is the fact I found a guy, very obviously dead on the ground, holding a perfectly acceptable sword and I couldnt help but wonder, "why can't I just take this guys sword?!?" Instead I had to wander around an ugly looking castle area for a key to open a chest to give me access to a weapon I could find ON THE FLOOR!!

Secondly, the graphics. I know graphics isn't generally something you should judge a game on as it's the gameplay and content that matters, but bloody hell, this is one ugly game. I tried to look past it, but it just looks so bad, and it really doesn't help sell the game whatsoever.

Thirdly, it's boring. It got boring QUICKLY. I can normally get past the intitial boredom of some games, I just press on and the game starts to pick up and I start to enjoy it, but this. This! After 10-15 minutes I was done! Sick of the terrible voice acting, sick of the dreadful graphics, and sick of trying to find a stupid key, for a weapon I wasn't allowed to just pick up. I would of rather spent those minutes watching paint dry, it might of been a little more productive than this train-wreck.

I don't know if I can not recommend a game enough, but I'm going to try. DO NOT TOUCH THIS! You will waste both your money and whatever little time you'll probably put into this. But if you're one of the unlucky ones who already has this game in your library, then do yourself a favour and make sure it stays as one of those games that you have yet to open!
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4 of 4 people (100%) found this review helpful
0.4 hrs on record
Posted: June 1
Ok, how can i say...we have a series of huge gameplay, story, graphics and everything else kind of issues with a game around. Lucky enough i didnt spend a cent for this because it was a gift.
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: May 31
So, after stumbling around an empty, dark castle for twenty minutes, I decided to give up. I'm not sure if it was the fact I was lost, or my building nausia that sealed the deal. I tried to stick it out until I got to kill something, I really did, but I couldn't. There's something disconnected about the controls and a jerkiness to the movement that makes this game a vomit comet.

I wish there was a way to remove this from my Steam list forever. It's not even fun bad, it's just bad bad.
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1 of 1 people (100%) found this review helpful
0.1 hrs on record
Posted: June 12
God, no!
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1 of 1 people (100%) found this review helpful
1.3 hrs on record
Posted: August 8
Horrible, just Horrible. With the big H.

The music couldn't be fantastic, the sounds couldn't be exact to the actions (and awful too), the graphics may be somewhat similar to vomit and not even close to the screenshots at the store page, but damnit... the gameplay is awfully slow, hard and confusing all together.

Most of the time you will try to understand where you have to go and what you have to do, since there isn't any plot, and the voices are done in the way to don't let you understand a damn thing on what it's happening and what you have to do.

The fights are challenging. In a VERY bad way. The swing animation of your weapon takes much more time than your enemies's, and it's really hard to hit your enemy in such way. Really. If the game wasn't hard enough already, there are scarred in every bugged area some bugged food, that are intended to restore your bugged health that you lost in a bugged way while you were fighting bugged orcs and skeletons trying to enjoy this bugged game at a bugged price.

And, dulcis in fundo, the controls, the controls... Yes, the controls...
Better if i skip this point and get to the end:
Do. Not. Get. This. This. this... Thing.

P.S.: 9€? No, it's 8,99€... DO NOT!
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
Posted: August 28
This is NOT a game. This is some strange game PROJECT that somehow found it's way to Steam and got a price tag. I paid $1.35 USD for it, and got ripped off - if that helps explain the value of this game to you.

The starting quest is a quest that most people won't even complete because of the horrid level design and ridiculously low amount of thought put into it. All you need to do is find keys to open a chest and some doors to eventually find a sword that you will take with you into battle against monsters. However, just getting that far is a nightmare of boredom, and awful gameplay that will leave you feeling queezy from the graphics and motion blur in the game alone. I had my PC set to the highest graphics option (1600x900) and still just moving through the game made me feel dizzy and sick to my stomach, and no game has EVER done that to me. This is a first.

The gameplay also suffers from ridiculous elements that make no sense. You start with a field of view zoomed in way to far to actually see much at all, and when you figure out the controls (J and K keys) to zoom out, you'll see your own two sadly deformed looking arms which much more closely resemble "tentacles" then they do arms. Be careful jumping as well, as jumping on level ground might hurt you and take away about HALF of your health bar, but later when you fight a giant ugly troll monster, his bashing you in the head only takes about 1/12th of your health away. Makes perfect sense, right?

If you can play this game and find your sword without needing to google or youtube for help, it would be amazing as it's very easy to just make endless circles cursing at how crappy the game is, feels, and looks and not seeing the damn keys or the parts needed to make a torch. All part of the most ubsurd level and game design I have ever experienced in my gaming life.

So, once you get your sword and get to battle monsters, it "must" get better right? HAHAHAHA! Funny!! Now it's just a matter of spamming your mouse buttons when near a mob while you back up to try and prevent it from hitting you. There is absolutely no skill involved in the fighting at all, and the action looks about as good and entertaining as watching two house flies "getting it on" on your wall.

Queezy motion and dull graphics. Uninspired, never thought-out level design, mess of a game. This is one of the worst games you will ever play. So if you find it on sale for around $1 and just want a laugh or perhaps to make yourself sick so you don't have to go to school, then sure.. go ahead and buy it. Otherwise, you've been warned.

My Scale of 1 -10 scores:
Graphics: 0 (blurry, motion-lagged graphics will leave you feeling queezy for sure)
Sound: 0 (your sword hitting a wooden crate sounds like jingle bells)
Gameplay: 0 (There's no fun here unless you just want a horrible game to mock and make fun of)
Value: 0 (Even at $1, this game will make you feel cheated and robbed)

Overall: One the absolute worst and stupidest games ever produced, much less sold for actual money.
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1 of 2 people (50%) found this review helpful
0.8 hrs on record
Posted: May 5
I am really sorry to say, but just like the many other reviews, this game is terrible.

It is functional, for sure, but the gameplay itself is severely lacking. The first level is an abomination in fetch quests, with one part, fetching oil for your torch, not even remotely making sense. I don't understand how the developer thought it made sense that you have to walk along a ledge on a wall, with your character basically floating above the ground, to get to the top of a cabinet that holds the oil you are looking for.
After you finish the first level, you watch yet another poorly rendered movie, and then on to the second level, which is just about as bad. The problem these levels really have is that they are almost like mazes. You are required to endure a very slow trek through levels with no sense of direction to them. It would make sense if the levels followed some form of logic, or had a graphical quality to them that helped point you in the right direction, but you will find no such thing here.

The combat is hard to read, as you aren't sure just how much damage your strikes are doing, or if they're hitting at all. Meanwhile, you are moving backwards after every strike to not be hit, while lunging forward to do a hit. It requires little skill at all, and isn't fun.

I hate to harp on a game that from what I have heard, has very few developers, to the potential of only 1 developer. I find it hard to believe one man did all the programming, music design, graphical design, and whatever else went into making this game, but if that is the case, it is impressive it reached a finished product. It just seems pointless, however, to make such a flawed product. I can only hope the game gets better with time, but I feel that simply isn't possible without a complete overhaul to this game, from the engine, to the controls, to the levels and graphics themselves.

I'm sorry, but I simply cannot recommend this game. I was lucky to receive it as part of a bundle, with the luck falling on the part of paying a low sum for multiple games, and not having this game as part of the bundle received.
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3 of 10 people (30%) found this review helpful
0.6 hrs on record
Posted: September 16
Beautiful game, a bit difficult to get used to at first, but as you go along, you seehow clever it really is.
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16 of 87 people (18%) found this review helpful
18.0 hrs on record
Posted: May 9
ive had a lot of fun playing this game, i dont think it deserves the hate it has gotten and the developers intended it to be what it is and i like and respect that.
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0.8 hrs on record
Posted: September 6
Awful. This game has absolutely nothing to recommend it.
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0.4 hrs on record
Posted: August 15
Laughably bad in the most unfunny sort of way.
Clunky controls, wonky level design, and most people are gonna need a walkthrough just to find the key, to find the key, to find the key you need to find the key that will open the chest to get the sword you are sent to find as your first step.

I lost interest after finding the torch...
I dare you to make it any further.

Just a really, really bad game folks.
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647 of 753 people (86%) found this review helpful
0.5 hrs on record
Posted: March 11
I went into this with very low expectations. I honestly wasn't expecting much, but here goes.

This is the WORST video game I've ever played.


Now, why am I complaining so much? Let me start with the technical issues. 1. I was greeted with a resolution setting that only goes up to 1680 x 1050. Not even 1080. That ♥♥♥♥ed me off. 2. The graphics. This looks like Half-Life 1, and for a game that is awfully new, it should looks somewhat okay, but it doesn't. This game tries to shove in your face that it has bloom and SSAO in it, but seriously, even with them, the game still looks like ♥♥♥♥. 3. Voice Acting. Dreadful. 4. Highest mouse sensitivity is still really slow for a person like me who likes to have a high mouse sensitivity.

Alright, the story. Nothing special. And by that I mean pretty much non-existent. You and a bunch of "teammates" go to the castle, after it has been attacked. Turns out the girl of your dreams has been taken. Now you have to get her back. And there you go. I'm not gonna complain about the small amount of story I've been given, because honestly, I just want to try the hack and slash.

The first level. Why they made it so complicated did not make any sense to me. The first level started off with a mother♥♥♥♥ing keyhunt. It made no sense. It confused the living hell out of me. I needed to use a walkthrough, on the FIRST LEVEL. That's just awful. The area was big and the objects were all over the place. The controls were poor and didn't really help this game out at the slightest. Everything about this game just screamed wrong. For everyone asking about the keyhunt, imagine trying to find keys that do not even show up. That's right, you can't actually see them. Not to mention, you need a torch to even find one of them, which is just silly, because if there's a key there, then I wouldn't need a torch to actually see the key. It's a pointless quest to go find keys to open chests with other keys. But have I mentioned the fact that you literally have to walk on the walls to get an item you need? Yes, you do. You walk on the walls. YES. You literally jump on a small side railing on the wall, basically hovering to the side of it when you walk on it. I'm sorry, but I would never be able to figure that out because in a video game, I've never had to do that to actually get something. I just found that bizarre.

Then the main section of the game. The fighting. Oh my.
You get three attacks. All of which are ♥♥♥♥ and don't feel natural. Combat was godawful. All you do is stab the enemy, move back, then just keep doing that until it's dead. That's it. That's the game. Oh my god. The attacks are all mapped to mouse buttons, including the middle mouse. I went immediately to change it, but WAIT, you can't change the controls. But for some reason, they have options for Bloom and SSAO instead of options for controls. Come on. Congratulations, you have shader effects. Yay.

This is the worst. Day One, Walking Dead Survival Instinct, and Postal 3, are all better than this. I didn't want to say this, but I had to. I'm here for you so you can save money. I would not wish this on my worst enemies. My point has been made. Nothing in this game works properly. Everything is bad.

0/10. This is a technical nightmare. Even if this game looks fun to you (which it really shouldn't), remember that it is 10 bucks, and you can do so much more with the ten bucks. I'm genuinely upset that I spent nine dollars on this.
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147 of 166 people (89%) found this review helpful
0.7 hrs on record
Posted: March 12
I typically dont review games. Especially ones I've played for 44 minutes. But, thats as far as I could play this game. Its.. really, really bad. I felt like I was playing a FPS from the late 90's. Graphics are substandard, sound is reptitive and quite low quality, and the cutscenes are quite laughable. They are literally 2 characters standing there, with the camera rotating around, and occasionally focusing on.. well.. a dark field? I wasnt sure, as there was little to no detail.

Now Ive bought plenty of games in early access, and if this was an Alpha, with additional graphical upgrades, sound, etc to come, then I wouldnt be too critical of it. But.. this is it. There is snow falling inside of rooms. Fog in closed off hall ways. Bricked up rooms. Stairs that are so steep that you have to hop up when you get to the top step. The punch animation looks like a piece of paper with chain mail on it.

The final straw for me was when I entered the dining room, to obtain the oil needed to light my torch. It was on top of a cabinet. A cabinet I could only climb by backtracking in the room, climbing a oveturned table, climbing half way up the wall, and then walking over to hop on top.

Is this what the waitress would have done had I asked for some oil for my green salad?
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