You are a spider. Craft webs of your own design to trap insects and leave the mysterious Blackbird Estate covered in cobwebs. This unique blend of action-puzzle gameplay takes you on a dark adventure through an abandoned mansion built by a secret society.
User reviews:
Positive (37 reviews) - 97% of the 37 user reviews for this game are positive.
Release Date: Aug 6, 2015

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Buy Spider: Rite of the Shrouded Moon

Buy Spider: Rite of the Shrouded Moon + Soundtrack



“Hits a wonderful sweet spot between relaxing/contemplative and exhilarating .. an indie pioneer that’s been unfairly passed over .. this one’s a no-brainer.”

“Incredibly fun web-slinging, insect-catching action. So many engaging design decisions and entertaining moments.”
8.5/10 – Destructoid

“One of our favorite games released so far this year. An amazing gaming event that’s not to be missed.”
4.5/5 – Gamezebo

About This Game

" A secret society built Blackbird Estate for a specific purpose..
..Not even the family living there today knows what it was."

Web Crafting, Insect Hunting Gameplay

You are a spider on the hunt! Build webs of your own design to trap and eat a wide variety of dynamic insects, each with its own behaviors and vulnerabilities. You must possess the agility and cunning of a spider to master the deep scoring system and top the per-level leaderboards in this unique, innovative blend of action, strategy, and puzzle gameplay.

Your Real World Time and Weather .. Inside The Game!

Prepare to be immersed as never before. Spider uses your location to reflect the time of day and weather in the game with that outside your window. Moths, fireflies, and crickets only come out at night. When it rains in real life, the rain also falls on Blackbird Estate. Play on a stormy night when lightning electrifies the top of the tower, or explore during a full moon when rare moths can be found.

Hours and Months of Replayable Content

Over 30 unique levels, each of which features redesigned gameplay in all 4 conditions, along with shuffled content and multiple areas, leading to countless combinations of challenges, collectibles, environments, secrets to discover, and high scores to master. Collect dozens of insects, multiple spider skins, and 48 achievements of increasing difficulty.

Solve Cryptic Puzzles and Unravel the Mystery

Welcome to Blackbird Estate, an abandoned mansion built long ago by an enigmatic secret society for a mysterious purpose, unknown even to the family who until recently lived here. Use the map to explore the grounds, collecting clues that can be pieced together to open hidden passages, decrypt secret messages, and uncover long-buried secrets. The clues may help you solve the estate's 7 puzzles, but you're on your own when it comes to the ultimate mystery: The Rite of the Shrouded Moon!

A Story of Spider Proportions

What really happened at Blackbird Estate? Slip under the floorboards and through keyholes for a spider's unique perspective on this dramatic story told in the background without text or dialog. Piece together the tattered tale of a mad inventor, a brave child, and an adventurer of the high seas who hides a dark secret. Search for clues at a crime scene, a faulty time machine, and a graveyard full of unexpected surprises.

Two Games In One

Play for high scores and the story won't slow you down. Or if you prefer to solve the mystery, you can ignore the leaderboards entirely. Do both for the greatest challenge, or neither to breeze your way to the exciting conclusion. Spider allows you to seamlessly customize your experience and decide what kind of gameplay you're in the mood for.

The Steam Version features precision aiming mechanics designed for both gamepad and mouse/keyboard, along with a wide, high resolution view, essential tools for topping the leaderboards.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP+
    • Processor: Intel Core i3 or better
    • Memory: 2 GB RAM
    • Graphics: Anything with DX9 (shader model 2.0) capabilities
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • OS: MacOS 10.7+
    • Processor: Intel Core i3 or better
    • Memory: 2 GB RAM
    • Storage: 1 GB available space
    • OS: Ubuntu 12.04+
    • Processor: Intel Core i3 or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000 or better
    • Storage: 1 GB available space
Customer reviews
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Positive (37 reviews)
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28 reviews match the filters above ( Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
33.3 hrs on record
Posted: September 9
I loved this game. Not only have I never seen a game where you actually can play a spider but also has some good gameplay. Easy to play and much enjoyable. The music is a bit irritating though.

Also to find the hidden secrets you need to pay attention during playing. The connection to the moon phases was just an awesome idea!

The end is heart breaking and worming at the same time :)
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Most Helpful Reviews  Overall
38 of 41 people (93%) found this review helpful
4 people found this review funny
28.9 hrs on record
Pre-Release Review
Posted: August 6, 2015
Bottom line: A fun, easy-going, strategic spider game that I am incapable of griping too much about, and I'm a real complainer. Excellently polished.

Full Review:

I've been playing this great little game since the beta.

It's a fun game that's a bit difficult to categorize. You play as a spider, you make webs, and, for the most part, these webs catch bugs that you in turn eat. Move from level to level, rinse, wash, repeat. Yet it's a lot better than that, and a lot more interesting. The lovely backgrounds --- which likely look better on the small screen than on the large screen --- are for the attentive suggestive of a story, and the story is told this way without dialogue or, indeed, a plot. Intrigue is in the background, and entirely in the mind of the player. Your little spider avatar is just busy eating bugs.

I want to say that this is a puzzler, and it is in a way, but its points-and-combos scoring system is about all it has in common with one. Is it a platformer when it isn't run-and-jump from left to right? Playing the part of a spider means that you're only nominally susceptible to gravity, and so the feeling of being a platformer is lost entirely. I spend most of the game upside-down or sideways on walls or, what's more interesting, on a web I've carefully planned at the nexus of the flight paths of several bugs.

Not only this, but each level has four different versions --- while the landscape is the same, the number of and kinds of bugs are different, and this radically changes the best approach for the level. It's like four games in one this way. In-game weather is based on your actual IRL local precipitation, though you can change the weather in the game options.

Beefs: My favorite parts of the game are the calm bits, where I can strategize where to wait and what to do and do it at my own pace. I can easily place webs because the landscape doesn't move and the threads which make up my webs are stable. That is, until the middle to the end of the game when several levels begin to have moving landscape. When some stable bit of the level itself moves, a thread connecting that moving piece of scenery to anywhere else will break. Suddenly, a game I enjoyed for being relaxed became very tense instead. In these levels, I now have to rely on quick movement to chain the combo from bug to bug.

Secondly, during the beta --- I don't know about the finished game, so I hope this changes --- the weather machine has a limited number of uses and it refreshes based pn the phases of the moon, (see title.) IRL interaction is a fun little feature for mobile gaming --- think Pokemon Gold/Silver, when nighttime was based on real-world time --- but in PC gaming that kind of real-world interaction is more a hassle and less interesting. I hope they change it so that the PC user has complete control over the in-game weather.

Though I disagree with these two minor design decisions, they are still not bad design decisions! I can't emphasize this enough. With all the crap on Steam these days, it's wonderful to see an indie dev hit every note they mean to play just right.

Bottom line: A fun strategic spider game that I am incapable of griping too much about, and I'm a real complainer. Excellently polished.
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22 of 24 people (92%) found this review helpful
2 people found this review funny
2.5 hrs on record
Posted: August 7, 2015
I have been waiting for this game to come out on Steam since I had the chance to play it at Fantastic Arcade. This was the standout game of that event for me. I had a lot of fun playing it with the arcade controls setup. It's just as fun for the PC thankfully. The controls are easy to use and you find yourself quickly trying to make more interesting webs and jumps and tricks.

The artwork in this game feels like you are playing a puzzle inside of a classic book. I really like that you can allow the game to use your I.P to find out where you are and it adjusts the game to your area. If it's night/day... what weather you have going on, it will all reflect exactly the same in the game (which affects what kind of insects appear and how the level ambience is)

This game is not only a fun puzzler but has clues for you to find along the way which unravel the story of the setting around you. I never thought playing a game about being a spider catching bugs would be fun but it's pretty addictive. Check out some footage on youtube if you are considering getting this game. If brain teasers are your thing, I recommend this game.

10/10 - you can shish kabob insects as you jump around like spiderman
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18 of 20 people (90%) found this review helpful
2 people found this review funny
2.6 hrs on record
Pre-Release Review
Posted: August 6, 2015
I know I'm not the best review-writer in the world, but I still wanted to share how much I love this game.
There's something deeply satisfying about forming the webs and eating the insects in this game.
It's quite zen-like.

The game is gorgeous. And fun.
On the surface, you can just enjoy trying to collect the insects on each level. But then you find the subtle mystery underneath.
And you can re-play a level to try different strategies to aim for the leaderboard, if you're into that sort of thing.
And there's achievements to help encourage you to try things you may not normally try.

I love it all.

Spider leaves me feeling very satisfied.
I want so desperately to see more games that perfects this level of subtle satisfaction.
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22 of 30 people (73%) found this review helpful
4 people found this review funny
0.9 hrs on record
Posted: August 6, 2015
Spider is a very fun, satisfying experience.
Stacking up multiple bugs in one web, after you've carefully strategised the best way to do it, feels badass.
A video showcasing all the features I'm about to talk about
The controls make sense and feel good in your hand, which is important for a game like this.
Different bugs react differently, which means you need to alter your strategy. Be it simply tackling them to eat them, or needing to scare them into your web.

You have a finite amount of web to spin, but you regain the amount of silk you hold by eating bugs.
You can either eat bugs immediately to refill it, or save multiple bugs in one web to achieve a combo for the highest score possible.
This game has very good replay value because of that reason, and if you are a fan of getting high-scores, then this is a very good choice.

The game has a very interesting IP detection system, which looks at your time of day and weather in your city. (You have the option to turn it off). This will change the type of bugs in levels according to your environment outside.

To sum up, the game is a very fun, unique experience that you should give a go!
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8 of 8 people (100%) found this review helpful
37.0 hrs on record
Posted: July 1
OMG, I'm a tiny spider.

As I'm catching different kind of flies, bugs and other insects I witness what happend in this old and spooky mansion. Catching bugs is cool (dofferent bugs needs different techniques), Revealing the story even cooler.

Not to mention that in-game weather changes according to that in your location (as the game says "looking through your window") - this is scary. Looking at the world through spider's lens is exciting!

Music is not good thou. It doesn't add anything to the game theme (neither to spider story nor mansion story).
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10 of 12 people (83%) found this review helpful
1 person found this review funny
64.2 hrs on record
Posted: December 3, 2015
+Fun gameplay
+many alternative scenarios based on time and weather
+unique and interesting puzzles
+fantastic atmosphere
+good visual effects and designs
+great soundtrack
+large variety of bugs to collect
+plenty of level layouts implementing obstacles and gameplay changes
+good for speedruns
+alternatives available for arachnaphobes

-sometimes very cryptic puzzles
-a little pricey for such a small game, but definitely worth it on sales for $10 or lower

The game really feels like it just has heart put into it, I'd suggest the crap out of it
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6 of 6 people (100%) found this review helpful
2.7 hrs on record
Posted: August 8, 2015
A really cool little game I learned about on r/spiders of reddit. Basically, you play a cute little jumping spider with leaping abilities to put Jordan to shame and the ability to make webs once a geometric pattern of criss crossing silk has been made. You use these webs to catch wandering bugs (many with different AI patterns), such as flies and crickets, while other techniques, such as tackling, are needed to take down hornets. Similarly, these insects give you more silk to work with as your supply is finite. You make use of the web's design and the insects you eat to get points as you clear your way to the next area. Meanwhile, there's secrets to be found throughout the stages as you try to uncover the background story of the manor you're hunting in.

The game is one of those 'easy to learn, hard to master' sorts. You have to plan out the best way to keep your point modifiers high (leaping web from web, instead of touching the ground) and you need to strategize how to make your approach, which is made harder with obstacles, finite resources, and bugs that don't necessarily stay where you want them to. All of this adds up to a surprisingly cerebral game.

Sure, people who don't like spiders or bugs to point of burning their house down and screaming like a little girl miiiight not like the imagery used, but nothing is terribly graphic. The imagery is realistic, but don't expect to see more macabre stuff for the most part. There's really a damn good title to be had here that I don't think will squeam out the nervous crowd too much.

There's a lot to do in this game, from the planning, to figuring out the web physics, finding secrets, unlocking new spider skins(!), and even getting a bestiary of sorts of the insects you've defeated on a small board, where you can see a little information about them. Btw, this game utilizes an option to mirror the local weather and time of day of your ISP's location (assuming you allow it), so you might play in Spider's world during a night time rain storm or on a clear sunny day, given your location. How cool!

I have nothing but good things to say about this title, honestly. I wish the developers the best and hope they make more content for Spider. I think the only thing I can give as constructive criticism is I would have preferred a slightly more involved tutorial for the various mechanics of the game. It can be fine to figure out things on your own but some bugs don't get special descriptions concerning what needs to be done versus others, for example.
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5 of 5 people (100%) found this review helpful
4.8 hrs on record
Posted: August 29
This is not just a game about being a spider and eating bugs. It could end there, easily, but there's a lot under the surface of this simple-looking puzzle game. I beat all the main levels in 4.5 hours, but I barely scratched the surface of the unexplained puzzles that permeate every level, detailing a long history of family conspiracies and secret societies and implied drama over hundreds of years. To go beyond the basics would extend the playtime by two or three times.

I still haven't really solved all those puzzles, but looking into it's a rabbit hole of complex alternate reality games and involved research. If you're interested in storytelling in games, Tiger Style's experiment with the Spider games is extremely creative, unique, and admirable. Give it some attention.
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6 of 7 people (86%) found this review helpful
1.5 hrs on record
Posted: August 9, 2015
An awesome game! Not an easy beast to descibe; it's a puzzle game, but not in the traditional, Tetris/Portal sense; it's a platformer where you have to plan out your actions; it has environmental storytelling comparable to Gone Home and Bioshock, and it's much more than the sum of its parts. If you're writing this game off as 'casual' or 'simplistic' I'd strongly advise you to look up a gameplay video and think it over--it's a testament to the strengths of Tiger Style that they've managed to make such a deep game while keeping the experience as streamlined as possible.
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Recently Posted
11.9 hrs
Posted: September 5
One word, YES!
Helpful? Yes No Funny
2.6 hrs
Posted: August 15
The gameplay is fun and the art style/atmosphere reminds me vaguely of Pikmin, which in my book is the highest compliment I can give. Highly recommend.
Helpful? Yes No Funny
2.3 hrs
Posted: August 1
This is a pretty wierd but cool game , think of a modern day quix for atari but with a spider and bug lol
Helpful? Yes No Funny
0.2 hrs
Posted: July 7
Product received for free
Is helping my with my arachnophobia and seems pretty extensive.

Will probably play most of it on mobile.
Helpful? Yes No Funny
4.1 hrs
Posted: July 3
Helpful? Yes No Funny
Taker of Thars
5.0 hrs
Posted: June 30
A great, complete, and unique little puzzle platformer with only a few hiccups which I'll get out of the way first.

The player's field of view is restricted to being 'zoomed in' unless using a 'free look' button requiring them to be stationary. This type of camera is likely descended from mobile development with smaller screens. There is no guide or indicator informing the maximum length of a web to the player until after the attempt is made. This changes the gameplay challenge from using the environment to testing how precise the players ability to eyeball distances is. However lines failed by being overextended do not consume resources. There is no way to reconsume or (for purposes of game balancing ignoring real spiders can reconsume webs) at least destroy your own lines requiring level restarts to capture some bugs that require 'Strong Webs' which are webs with large areas that are not bisected. The in game guide to how specific insects are captured is not in the pause menu but the main menu requiring you to quit the level to consult.

The decision to withhold sublevels, for lack of a better term, to arbitrary real world weather conditions is questionable at best.

However besides that the trailer is completely indicative of the final gameplay. It is consistent and a joy to grasp moving around many varied environments designed greatly in both art and gameplay directions.
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7.1 hrs
Posted: June 30
The game uses a very cool mechanic.
But, it also has the art and atmosphere to back it up.

Add it to your wishlist and catch this gem on sale.
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