Shantae: Risky’s Revenge – Director’s Cut brings hair-whipping, belly-dancing to your PC! Play one of the most critically acclaimed handheld series of all time, now with brand new features!
User reviews: Very Positive (453 reviews)
Release Date: Jul 15, 2014

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Buy Shantae: Risky's Revenge - Director's Cut


Recommended By Curators

"A favourite of mine on the Nintendo DS, it's now available on Steam and it delivers a perfectly crafted metroidvania experience in a huge vibrant world!"
Read the full review here.


“...very seldom have we encountered a game that features this level of polish and refinement in virtually every facet...there's really not a single area of the game that won't wow you...quite possibly the best (money) you'll ever spend on a video game”
10/10 – Nintendo Life

“We should count ourselves lucky to have games like this...Buy this game and fall in love with that adorable little half genie as (we) have.”
9.5/10 – Destructoid

“'d be making a huge mistake by skipping over this excellent and ambitious action platformer”
9/10 – IGN

About This Game

By popular demand, Shantae: Risky’s Revenge – Director’s Cut is now available on Steam for Windows PC! This brand new version combines all of the award-winning content from previous releases – and adds even more! The pixel-based masterpiece remains intact, newly augmented with HD portrait artwork and extra challenge. New illustrations, Steam Trading Cards, Achievements, Emoticons, Controller Support, fully configurable controls, and an unlockable Magic Mode with alternate costume round out the package. This Director’s Cut also introduces a re-imagined Warp System, perfect for speed runners and returning players alike! Play one of the most critically acclaimed handheld series of all time, now on your PC!

Shantae: Risky’s Revenge – Director’s Cut is a powder keg of high octane, hair-whipping, hip shaking action, now available on Steam! Features thousands of frames of animation, huge multi-sprite bosses, and a quest so big it’s bursting at the seams. Guide “half-genie” Shantae through haunted wastes, burning deserts, enchanted forests, dripping caverns and deadly labyrinths. Discover magical attacks, brew zombie coffee, save golden babies, and master the art of belly-dancing to transform Shantae into more powerful creatures. Use your powers to foil the lady pirate Risky Boots and save Sequin Land from certain doom! With its infectious characters, flirtatious humor and deliciously outlandish action, Shantae: Risky’s Revenge offers up all the hair-whipping, belly-dancing action you can handle!

  • MetaCritic: Highest Rated Portable Game of the Year*
  • IGN Editor’s Choice
  • IGN Best Visuals*
  • IGN Best Game of the Year*
  • Nintendo Power Game of the Year*
  • Nintendo Power Best Graphics*
  • Nintendojo Editors' Choice
  • iTunes Editor’s Choice
*(awards for various platforms)

System Requirements

    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
    • Memory: 1 GB RAM
    • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
Helpful customer reviews
13 of 14 people (93%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: February 7
It's not a bad game, but it's got a lot of flaws and it's really, really, really short as well as generally lacking in polish. If you can get it for cheap it could be a fun time, but otherwise if you want to check out any of the Shantae games I would highly recommend picking up Pirate's Curse for the 3DS or Wii U, it's a much much more polished, fully featured and generally higher quality game, definitely the best one so far. It's worth noting, though, that despite the excellent character portraits and sprite art and animation, both games feature the most bafflingly ugly UIs I've seen in a while. Seriously, WayForward, you've got awesome artists and animators but your basic text boxes are ♥♥♥♥♥♥♥ jarring, christ.
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11 of 14 people (79%) found this review helpful
1 person found this review funny
15.4 hrs on record
Posted: May 6
Shantae wiggles her butt when she crouches, just like a cat when it's ready to pounce

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4 of 4 people (100%) found this review helpful
1 person found this review funny
8.4 hrs on record
Posted: March 14

-Cute graphics
-Good gameplay
-Quirky but not sickeningly wacky characters
-Belly dancing
-Butt wiggling when ducking
-Skulls and crossbones coming out of death pits was a nice little thing to keep me from having to make leaps of faith
-Getting to the map is about six button presses. This probably doesn't sound like a lot but I find myself looking at the map much more than using the menu bound to select. Having the map as select and the current select menu somewhere in the start menu would've been better.

I'd say buy it.

EDIT: Ducking*. Sadly this game includes no dicking.
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4 of 5 people (80%) found this review helpful
6.9 hrs on record
Posted: July 5
Risky's Revenge is... a game that charms and frustrates in equal measure. Though part of that is simply its age, a lot of it has to do with it feeling like a Super Nintendo game in both the good and bad ways.

Despite being what it is - a DSi game sized up to the PC - generally Shantae looks pretty good for its age. It's well-animated with those limitations considered, though the HD graphics used for conversations and menus are both welcome and slightly jarring.

One of the big drawbacks, though, coming from the DSi, is that the movement feels slow, and it's coupled with "stop 'n go" enemies, like archers that require you to leap up into the air and repeatedly whack to clear them out of your way, or spitting foes that require you to slowly crawl towards them to engage safely. The worst offender are mermaids that appear in droves, which dive into puddles and it feels like it takes forever for them to reemerge. Maybe just a second or two, but it can make tracking back and forth a real chore. For some reason, they opted to put the warp stations to get you from area to area in out-of-the-way places, meaning that there's generally a walk to or from them to get to where you're going. And though in this kind of game you're usually given movement options that make trekking back and forth easier as time goes on, Shantae never really does other than offering new warp stations.

The controls work well for the most part, Shantae's transformations serve largely just as the lock-and-key for its exploration antics, with only one form - the monkey - providing a distinct advantage outside of unlocking play fields (it can climb walls and leap higher). Though the three additional forms are well-varied, there's not a world of reason to use them when they aren't needed. Generally, you'll be relying on hair-whipping and magic, though one kind of magic (the spiked ball) stands out above the others, often protecting Shantae and also enhancing her melee capabilities, while the others are far more situational. You'll need them all - there's at least one lock for all them - but they aren't strongly balanced. She also has another costume which basically just reduces her magic cost and increases damage, but unfortunately you can only see it by finishing the game, unlike the iOS version that gave you the option to switch back and forth very early on.

Shantae relies on doors that move you across lateral dimensions, and areas like the forest are easily five areas deep. Using the map becomes a necessity at times, since it's easy to get lost otherwise because of this. The forest is a particular offender, and it can be tiresome if you go through the wrong door or lose track of which area you're in at a given moment.

That being said, it does have a lot of charm to it, though a lot of the humor is hit-or-miss. Having both a female protagonist and anatagonist is rare and welcome, though the "sexy" female enemies feel gratuitious at points. If you're interested in the Shantae series, the plot of this game leads directly into the vastly improved sequel (Pirate's Curse), and it's worth a lark when it's on sale for two bucks and change, since it hardly overstays its welcome unless you focus on collecting everything in the game. I can't recommend it unconditionally, though, and you have to go in being aware of its foibles. If you're okay with that, it's a decent little exploration platformer, though with Steam exploding with excellent games in that genre, it's hard to recommend it on that alone. It comes from a period where Wayforward was putting out nostalgia efforts that had a lot of cargo cult design, and this definitely feels like its aping games of the 90s without improving on them. It's not a bad game, but PC platforming has gotten so refined that it doesn't quite stand out.
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2 of 2 people (100%) found this review helpful
18.0 hrs on record
Posted: March 17
Far from flawless, but ultimately very enjoyable metroidvania game starring everyone's favorite Half-Genie Shantae.

Let's start with the problems. This was previously a Nintendo DS game that was then ported to iOS devices. Graphics are reminesent of DS hardware capabilities and looks warmfully similar in style to PS1/Saturn era 2D titles. Unfortunately port job for PC is poor. Framerates on weaker machines are pretty bad and the fullscreen mode is just a screached-out image that simply looks pretty bad. Pixel art itself is really good. It's pleasure to watch if you can bear 4:3 ratio. Other than that, the map system is utterly stupid and the gameplay could use a bit more content in terms of combat variety. Luckly/Unluckly game is quite short, so the limitations of combat and low number of locations and drawn character portraits seem like they aren't a big problem. It's noticable, but not deal-breaking.

Those look like a pretty big faults, but at the end the game won me over. Story is very tongue-and-cheek, peepered with enough jokes to keep things interesting. Platforming action is very good, especially in two main dungeons of the game. Not only it's really fun and satisfing to traverse those nicely designed labirynths but also music and graphics build a pretty "adventurish" feel. Overworld areas are also quite good, full with hidden goodies. Completionists will be satisfied. Power-ups and other metroidvania stuff are here, Shantae throughout her journey gains few animal transformations activated via belly dancing (don't ask) and those work very well. they provide mobility tools, combat aids and other features that are used to clear paths to next levels. There is a noticeable share of backtracking, but those sometimes are companioned by some really ridiculous and funny story explanations (for Zombies coffee is a very important resource apparently), so those aren't very bore-inducting.

This game is a easy and good bet when you see it on sale. It's short but sweet, satisfying and full of joyful personality. Far from perfect, but it should be good enough for your 2D exploration-combat-platforming craze.
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