Shantae: Risky’s Revenge – Director’s Cut brings hair-whipping, belly-dancing to your PC! Play one of the most critically acclaimed handheld series of all time, now with brand new features!
User reviews: Very Positive (374 reviews)
Release Date: Oct 4, 2010

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Recommended By Curators

"A favourite of mine on the Nintendo DS, it's now available on Steam and it delivers a perfectly crafted metroidvania experience in a huge vibrant world!"
Read the full review here.


“...very seldom have we encountered a game that features this level of polish and refinement in virtually every facet...there's really not a single area of the game that won't wow you...quite possibly the best (money) you'll ever spend on a video game”
10/10 – Nintendo Life

“We should count ourselves lucky to have games like this...Buy this game and fall in love with that adorable little half genie as (we) have.”
9.5/10 – Destructoid

“'d be making a huge mistake by skipping over this excellent and ambitious action platformer”
9/10 – IGN

About This Game

By popular demand, Shantae: Risky’s Revenge – Director’s Cut is now available on Steam for Windows PC! This brand new version combines all of the award-winning content from previous releases – and adds even more! The pixel-based masterpiece remains intact, newly augmented with HD portrait artwork and extra challenge. New illustrations, Steam Trading Cards, Achievements, Emoticons, Controller Support, fully configurable controls, and an unlockable Magic Mode with alternate costume round out the package. This Director’s Cut also introduces a re-imagined Warp System, perfect for speed runners and returning players alike! Play one of the most critically acclaimed handheld series of all time, now on your PC!

Shantae: Risky’s Revenge – Director’s Cut is a powder keg of high octane, hair-whipping, hip shaking action, now available on Steam! Features thousands of frames of animation, huge multi-sprite bosses, and a quest so big it’s bursting at the seams. Guide “half-genie” Shantae through haunted wastes, burning deserts, enchanted forests, dripping caverns and deadly labyrinths. Discover magical attacks, brew zombie coffee, save golden babies, and master the art of belly-dancing to transform Shantae into more powerful creatures. Use your powers to foil the lady pirate Risky Boots and save Sequin Land from certain doom! With its infectious characters, flirtatious humor and deliciously outlandish action, Shantae: Risky’s Revenge offers up all the hair-whipping, belly-dancing action you can handle!

  • MetaCritic: Highest Rated Portable Game of the Year*
  • IGN Editor’s Choice
  • IGN Best Visuals*
  • IGN Best Game of the Year*
  • Nintendo Power Game of the Year*
  • Nintendo Power Best Graphics*
  • Nintendojo Editors' Choice
  • iTunes Editor’s Choice
*(awards for various platforms)

System Requirements

    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
    • Memory: 1 GB RAM
    • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
Helpful customer reviews
199 of 293 people (68%) found this review helpful
5.5 hrs on record
Posted: January 10
Lemme start off by saying that this is gonna be a long review and mostly about the series in the context of gaming as a woman, so for people who don't give a ♥♥♥♥, Shantae is a 9/10 metroidvania platformer (complete with time- and completion-based end pics) that's a bit on the short side but a ton of fun and has decent replay value.

Okay, here's the rest of what I wanted to say.

As a woman, you get used to seeing your gender treated like sexy furniture in video games for the most part (realistic simulation of life in the real world). You might not like it, but if you enjoy playing games as I do, you sorta learn to ignore it, I guess, or at least not be mad about it every time it happens, or you'd never stop being mad, and that's exhausting.

Sometimes, a game will let you choose your sex at the start of the game, and usually that's an indication that your character's sex is meaningless as far as the story is concerned, which isn't quite the same thing as celebrating or embracing women... or men, let's be fair. Are there any complex video game epics about the difficulties of What It Is To Be A Man? nah. But as a girl I wanna talk about girl problems, not guy problems. Anyway, there are very, very few games that have even tried to include things about the feminine experience in there, and even fewer that get it right. There's a thing I like to call "Joss Whedon feminism", where you take the "virgin/♥♥♥♥♥" point of view, but word-replace "virgin" with "Amazon" and call it good. What this means is shown pretty well by the recent Tomb Raider remake.

In that game, Lara isn't especially female per se, apart from her boobs existing. She's tough and grr and she overcomes challenges etc. By the end of that game, yes she's a stone badass and that's cool, but it's not really an exploration of femininity so much as it is an exploration of survivor trauma and effective coping. Which is fine. But it's not Shantae. I also wanna note that people ♥♥♥♥ on Tomb Raider for being exploitative when it comes to Lara, but honestly, it doesn't feel that bad to me, playing it. Granted, the camera is definitely controlled by a dude, but not an especially horny dude, if that makes any sense. And the game very quickly progresses from Lara being a helpless bunny getting kicked to the one doing the kicking, comin up outta pools of blood like Rambo and ♥♥♥♥. It's pretty cool, actually. It's a really fun game, I'm not doggin on the gameplay, I loved Tomb Raider. Just sayin.

Super Princess Peach also comes to mind. This is a bit closer to a game about womanhood, but it still errs in a weird, sort of naive way. I wanna make clear that I absolutely don't think the team that made this game really had bad intentions when they made it, and hell, it even comes pretty close to the mark. What I mean is that it acknowledges that intense emotions are part of the feminine experience, and in fact makes those emotions powerful! They're how Peach interacts with her world and progresses through it, what's more empowering than that? A big part of being a woman is learning to handle this very intense, very rich inner life that comes with having emotions try to drown you. Becoming mature as a woman is in large part figuring out how to handle them. So, to make it so a female character uses her emotions in a constructive way, that's pretty cool! Problem is, the level design demands rapid switching of emotions, and they're portrayed as really heightened and exaggerated. Peach comes across as going through puberty or just unstable. With emotions like anger, it's weaponized. Peach stomps around through enemies, literally on fire. Now, was it like that for me when I was younger? Yeah, absolutely. But it's not the mark of a mature woman to swing around that wildly or to let your emotions drive you to that degree.

The other example I hear is Bayonetta. I'll give her this: she definitely owns her sexuality, which is something people usually cite as a good thing. Problem is, it's not a healthy sexuality. Look at how she treats Cheshire, for instance. I mean, you can make your arguments for BDSM and all that, and that's fine, but she definitely holds men in a kind of distant disdain, which real loving BDSM doesn't have. It's the same mistake in the opposite direction. The game in general is hypersexual (where the women are concerned. where's my hot man butts and dickbulges?). The camera is the biggest turnoff. Definitely a hornier dude behind this one. You've got the full-body sweeping, focusing on ♥♥♥ and ♥♥♥♥, the spreadeagled special moves, everything is just really uncomfortable to watch and hear. Bayonetta is a spectacle fighter, and Bayonetta herself is part of that spectacle. That's an important distinction. She's not feminine, she's just sexed up. Throwing your vag into the camera is not empowerment. It's pandering, and I only ever hear that it's NOT that way from men, because most women know better. At least, women that aren't trying to be Bayo irl. It's a fairly common mistake, I'll grant you that.

So now we come to Shantae, a series starring a bellydancing sexy half-genie in poofy pants and a bustier that's probably the most empowering, healthiest depiction of a feminine hero I've ever seen. What?

Well, for starters, the bellydancing. Now, opinions differ, but to me there's few things that are more feminine than the pure joy of physicality. The simple pleasure of having a body, knowing it well, and expressing yourself using it, having a great time with it, comes pretty close to the heart of womanhood, in my opinion. Shantae's dances are also the source of her transformative powers, which let her explore the world. So, here we have the Super Princess Peach thing, but done correctly.

Now, is her dancing weaponized? I'm gonna say no. You do acquire powerups that give her forms attacks, but they're primarily (except for the mermaid bubbles) used to get places you couldn't before, not to attack enemies. Also, it's the *forms* that are weaponized, NOT the dances. There are certain male characters that suggest Shantae should dance to get what she wants, or want her to dance for them, but she never does this, and you're never required to dance for anyone other than you, by the game. This is a great thing. In the 1st game there's a stage where you can dance for money, but it's just there. It's not like you have to do it. There are strip clubs irl, but you won't see me there; to each her own.

This brings me to Shantae's sexuality. Shantae is friggin adorable, with jiggle in the right places, all lovingly animated. But it's not excessive. She dresses in skimpy outfits, but those outfits are basically her bellydancing uniform (irl accurate), and it's all about the same stuff I said before with the dancing itself. It's a celebration of the female form, and I don't feel like it's super creepy or anything. She never uses it to get ahead, even with Bolo the perv. It's done well. There's definitely some more fan-servicey moments in the third game, but the way they're done pokes fun at gamers who might be enjoying em too much.

What's really fascinating to me is Risky Boots, with her high heels on a pirate ship (looks over practicality), her domination of her male crew, how she carries herself. She's a symbol of Bayo-style sexuality, how to Do It Wrong, the traps you can fall into as a woman. She naturally inspires the "take her down a peg" impulse. Even her boobs are bigger than Shantae's (in 2 and 3)! Great villain. The fact that the game is thinking about a potential female player is HUGE. Nobody does that!

Overall, too, the variety of female characters and how they're written shows writing that cares about and knows women. I have friends like Rottytops and Sky, and friend/enemies like Risky (and Rotty). It's believable.

So, this series rules, and as a woman I really love that it both exists and is fun.
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19 of 19 people (100%) found this review helpful
2 people found this review funny
8.6 hrs on record
Posted: January 4
Do you like Metroidvania style games? Do you like crisp, chunky, beautifully animated 2D Pixel Art? Do you like cute things? Do you like awesome video game soundtracks?

If you answer yes to all of these things then you will probably enjoy Shantae Risky's Revenge.
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10 of 12 people (83%) found this review helpful
25.8 hrs on record
Posted: January 27
Okay boys and girls let Melo tell you all the things you need to know about this game.

First off, this is a sequel to the first Shantae game that came out on the Gameboy Color, it's pretty expensive to get a physical copy, but you can buy a digital version on the 3DS, but that one in my opinion is the hardest to play with how outdated it is with clunky controls and the camera being way too zoomed in making most jumps leap of faiths. If you want to play this one and not have to deal with the first game, all you need to do to play this game is watch/play the first five minutes of the first game it will explain everything you need to know about Shantae, Risky, and how and why everything is how it is.

You play as Shantae the Half-Genie hero who protects the town Scuttle Town where you live from the evil pirate-lady Risky Boots. Your uncle, Unlce Mimic finds a relic and is bringing it back for the towns Relic Hunter Expo. He opens the case up and reveals a lamp, no one knows what this lamp does exept your uncle, and also Risky Boots. Risky comes in and steals the lamp and sails away to look for the three Magic Seals to learn how to work the lamp. It is up to Shantae to get the lamp back and stop Risky Boots, one hair whip at a time.

Good story
Memorable Characters (nameless npcs are even memorable)
Good Characters (I love all characters, even nameless npcs)
Challenging but not impossible
Excelent Platforming + Puzzles
Funny and unique dialouge.
Wonderful sprite animation
Awesome soundtrack
High replay value

Not best explaining on where you need to go, first playthrough will take you some hours, but once you beat the game once you will be able to fly through the game even after weeks of not playing. Sky and Bolo give you hints on what you need to do but never directly tell you what you need to do (I guess this can be a pro but this kinda hints at exploring places instead of being told what to do)
Backtracking: ALL the backtracking isn't bad since you have to go in the area again at one point to get a key item, but I'm talking near the end of the game where you get the last power and have to go back in the temples to get the last few Magic Jam, Overall the backtracking isn't that bad
Confusing Map first time playing. It doesn't show names of places so when a character tells you need to go to location that you never been before you will get lost since the map doesn't tell you place names.


Replay value - This game is short so that means you can start a new game and see if you can beat it at a faster time, a really good game to speedrun.

Magic Mode - This is a new mode which makes you take more damage from enemies. But you use less magic. This can be considered Hard mode, or Easy mode. If you get hit a lot and can't dodge well, consider it hard mode. If you can dodge most attacks, and know spanws of enemies and use magic well this will be easy mode.

Pirate's Curse - The sequel of this game, I will only review it when if it comes out on steam, right now it's only exclusive for 3DS and WiiU, I have hopes for Wayforward to add it on steam,

So that concludes my review for Shantae: Risky's Revenge, yeah there are a few cons that make it look bad but this game is really good and I highly recommend that you get this game and start playing it.

I give this game a 9/10
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7 of 7 people (100%) found this review helpful
8.5 hrs on record
Posted: December 11, 2014
An excellent and highly polished game that's brimming with charm and personality from start to finish, and it's fun too!
My only complaint is that the HD character portraits look somewhat out of place against the sprite art of everything else. But other than that little issue it's definitely worth your time if you like charming platformers!
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9 of 13 people (69%) found this review helpful
1 person found this review funny
7.1 hrs on record
Posted: December 26, 2014
A new Shantae game starring the titular hero Shantae, the half-genie hero. Play as a delicious brown as you cleavage your way through thongs of enemies, I guarantee you'll be loving every mammary of it.

Four out of five Linnys
( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( )
( . Y . ) ( . Y . ) ( . Y . ) ( . Y . )
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4 of 4 people (100%) found this review helpful
33.6 hrs on record
Posted: January 2
Shantae: Risky's Revenge is a platforming, metroidvania style game. It's the sequal to the original Shantae for the Game Boy Color in 2002, and was originally released on the Nintendo DSi in 2010. It's also on the Apple App Store.

The game follows Shantae, a half-genie with belly dancing powers and hair whipping. She has to stop Risky Boots from taking over her home of Scuttle Town by finding magical seals that Risky is after. It's a simple story, dialogue is few and far between, but it still has charming characters, and Shantae herself is a really nice character, being fierce and always on point. The world has lots of nice looking locations, and really captivates me with it's art style. The music blends it in well, despite being on the DS, originally.

The gameplay feels much like an old SNES game, it's pure platforming and exploring to it's core, beginning to end. And that's something that really pleases me: It's incredibly simple, there's not even that big a world to explore, but it still manages to be expansive and really rewards exploration in it's own way. There's lots of hidden goodies and upgrades for the daring explorer, and solving puzzles in dugeons always feel like a good time, testing both your platforming, and puzzle solving skills. The two mains components is what the game has, and excecutes it fabulously, it feels rewarding.

Shantae's main weapon is her hair (Which can be upgraded), but she can also use magical powers she can purchase from the item shop, which requires both gems and magic jam, which are more rare. These powers can be orbiting spikes around her, lightning clouds, or fireballs. There's a power for every kind of situation when hair whipping just won't do. All these powers can be upgraded as well.

If that wasn't enough, Shantae, being a belly-dancer as well, can transform into different animals with her dances, whether that's a monkey, elephant, or otherwise. There's also upgrades to those transformations that let's you backtrack to previous areas, and discover more hidden items. This also let's you fight and platform in more ways than one, if you so desire.

There's a "Magic Mode" which gives Shantae a new outfit that makes her magical items more effective, but she takes double the damage from enemies. Think of it as a "Hard mode" if the game was too easy for you the first time around.

There are some issues with this game though, but keep in mind they're relatively minor.

- PC wise, this is a port of a digital DSi downloaded game, so the game won't look it's best on a big monitor, may look pretty pixilated. Also, it's not widescreen supported with black bars showing up at higher resolutions, and it doesn't appear to really go into full screen. (For me, at least. It still appears windowed.)

- With most metroidvania games, there is backtracking, and going from one place to another can get a little annoying when you're just trying to get from one place to another. Luckily there's these warp stones that lessen the traveling time.

- It's relatively short, clocking in about 3-4 hours for one playthrough. But considering this was a portable, digital game to start off with, I understand that.

Overall, Shantae is a fantastic game that you really should try out. It's a simplistic game that has excecuted it's few elements very nicely, and I think you'll be surprised.
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4 of 4 people (100%) found this review helpful
2.0 hrs on record
Posted: February 7
It's not a bad game, but it's got a lot of flaws and it's really, really, really short as well as generally lacking in polish. If you can get it for cheap it could be a fun time, but otherwise if you want to check out any of the Shantae games I would highly recommend picking up Pirate's Curse for the 3DS or Wii U, it's a much much more polished, fully featured and generally higher quality game, definitely the best one so far. It's worth noting, though, that despite the excellent character portraits and sprite art and animation, both games feature the most bafflingly ugly UIs I've seen in a while. Seriously, WayForward, you've got awesome artists and animators but your basic text boxes are ♥♥♥♥♥♥♥ jarring, christ.
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7 of 10 people (70%) found this review helpful
1 person found this review funny
19.5 hrs on record
Posted: April 10
i want to ♥♥♥ inside shantae
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3 of 3 people (100%) found this review helpful
1 person found this review funny
3.6 hrs on record
Posted: December 20, 2014
"Hoist my booty through the roof!" (actual quote from the game) 11/10
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2 of 2 people (100%) found this review helpful
1 person found this review funny
10.7 hrs on record
Posted: January 18
Shantae: Risky's Revenge is the second of the trilogy saga made by Wayforward that realeased on 2010 in the DSiWare market.
It's the sequel of Shantae (Gameboy Colour, 2002) and takes place in the same location, even though the map is significantly smaller in comparison and there are only 3 dungeons instead of 4 in the prequel.
The story is basically the same as the first game,the Risky "Queen of the seven seas" Boots is doing bad things and you (Shantae) has to kick her perfect round pirate booty because nobody else will. I hope you like bellydancing too.

However, graphical quality has increased greatly, the smooth pixel art and sprite animations are in overall a joy to look at, same thing for the music.

I guess we can say that this cute and charming platformer belongs in the Metroidvania genre, due to all of the locations that can be visited over and over to find new collectibles/money/gear/etc...

-Tight gameplay (though maybe a little easy sometimes)
-Nice visuals and music
-Good looking pixel art
-Decent level desing in the overworld and good level desings in the dungeons
-A good challenge for speedrunners
-Pixel b00bies

-Sometimes traveling can become quite dull
-Some people have issues with this port, some minor, some greater, but the ports doesn't work 100% fine in every PC

TL;DR version: Like Metroidvanias and/or platformers? Try this game.
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2 of 2 people (100%) found this review helpful
7.7 hrs on record
Posted: December 23, 2014
Despite some control issues and some minor bugs, Shantae Risky's Revenge Director's Cut is a solid port of the original DSiWare game with loads of adjustments to make the game much less tedious and a lot more fun.
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2 of 2 people (100%) found this review helpful
6.3 hrs on record
Posted: December 26, 2014
Shantae: Risky's Revenge is the sequel to the first game, Shantae, which debuted on the Gameboy Color back in 2002. Risky's Revenge came out 8 years later on the DSi and finally got ported to the PC mid 2014.

The first thing that is a little hard to grasp are the controls. Those used to plug-n-play gamepads will be a little confused at the start menu. On the 360 pad the A button is actually the cancel action and the B button is the accept/okay button.

This can lead to some confusion, and I've heard bad things about the button remapping although I didn't try it myself. The other options come primarily in video options. I did full screen 1600x900 (my native resolution) and the game didn't full screen itself. While these are minor and inconvenient issues I feel they're worth mentioning.

The game itself definitely has a learning curve but is consistent and makes sense once that learning curve is overcome. The learning curve come in the controls and the map. The game starts you off surrounded by enemies with no mention of the attack button (default X on the 360 controller) and the map is given no explanation either, except the knowledge that there is one you should purchase.

Despite these negatives or oversights the game itself is great and everyone should give it at least one playthrough. It is on the short side, but the dungeons, story, combat, and collectables more than make up for it.

I can't imagine the game being replayable more than once every few years or immediately after for the pseudo-NG+ mode/100%.

So if you're hurting for money and you want your five to ten dollars to last this might not be the best purchase.

Final notes: The game took me about 5.5 hours to beat. I didn't 100% the game. You can understand the entire game without having played the first one and as a final note: This is the only shantae game on steam. The first would need to be emulated or played through nintendo's e-shop (I know it's on the 3ds) and the third one is only on the Wii U and 3DS. If you want to play the trilogy, keep that in mind.
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2 of 2 people (100%) found this review helpful
11.1 hrs on record
Posted: December 26, 2014
Before I got this game, I thought it would be a fun, enjoyable game, and that is what it is.

Shantae: Risky's Revenge is quite enjoyable and very charming. It brings back memories of playing the Donkey Kong Country games with its platforming mechanics and music. The music alone is a treat. In playing through the story, there were a few items here and there that were hard to find and some parts that required a bit of backtracking (which was still enjoyable for what backtracking can be in some games), but all in all, I would still recommend it as I think it is an enjoyable game to play and wish there were more games like this on the market with the 32 bit graphics and sounds with charming stories.
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2 of 2 people (100%) found this review helpful
13.7 hrs on record
Posted: January 1
"One of the best oldschool side-scroll puzzle advanture from Nintendo 3DS with cheesy and briliant ambient soundrack."

I reccomend this game to everyone.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: January 5
After watching the trailer for Half-Genie Hero, I fell in love with Shantae as a character.
So, I wanted to try out the games that have come before it, and I love them!
I HATE platformers, but this one has changed my view of them completely.

I highly recommend giving this game a try.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
4.9 hrs on record
Posted: December 20, 2014
Hair waifu sim
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2 of 2 people (100%) found this review helpful
9.0 hrs on record
Posted: January 18
i love this game.
i never doubted that that it would be a good,
but i was worried that i might not enjoy it.
it was surprisingly fun & addicting, funny, & challenging.
although, it would have been a more perfect game if were a little longer.
on that note, i'm EAGERLY anticipating 1/2 genie hero
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2 of 2 people (100%) found this review helpful
14.7 hrs on record
Posted: December 30, 2014
Really good Soundtrack, fantastic sprite art. Fullscreen is a bit blocky since it was a Portable game, but it looks amazing with Scanlines using SweetFX. It's...sort of a Metroidvania with Zelda style dungeons.

-v in Launch options to get rid of Screen Tearing. If you get slowdown try lower resolutions.

They should have added some filtering options and an ingame Vsync option.

8/10 as a Port
9/10 as a game in general.
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2 of 2 people (100%) found this review helpful
18.0 hrs on record
Posted: March 17
Far from flawless, but ultimately very enjoyable metroidvania game starring everyone's favorite Half-Genie Shantae.

Let's start with the problems. This was previously a Nintendo DS game that was then ported to iOS devices. Graphics are reminesent of DS hardware capabilities and looks warmfully similar in style to PS1/Saturn era 2D titles. Unfortunately port job for PC is poor. Framerates on weaker machines are pretty bad and the fullscreen mode is just a screached-out image that simply looks pretty bad. Pixel art itself is really good. It's pleasure to watch if you can bear 4:3 ratio. Other than that, the map system is utterly stupid and the gameplay could use a bit more content in terms of combat variety. Luckly/Unluckly game is quite short, so the limitations of combat and low number of locations and drawn character portraits seem like they aren't a big problem. It's noticable, but not deal-breaking.

Those look like a pretty big faults, but at the end the game won me over. Story is very tongue-and-cheek, peepered with enough jokes to keep things interesting. Platforming action is very good, especially in two main dungeons of the game. Not only it's really fun and satisfing to traverse those nicely designed labirynths but also music and graphics build a pretty "adventurish" feel. Overworld areas are also quite good, full with hidden goodies. Completionists will be satisfied. Power-ups and other metroidvania stuff are here, Shantae throughout her journey gains few animal transformations activated via belly dancing (don't ask) and those work very well. they provide mobility tools, combat aids and other features that are used to clear paths to next levels. There is a noticeable share of backtracking, but those sometimes are companioned by some really ridiculous and funny story explanations (for Zombies coffee is a very important resource apparently), so those aren't very bore-inducting.

This game is a easy and good bet when you see it on sale. It's short but sweet, satisfying and full of joyful personality. Far from perfect, but it should be good enough for your 2D exploration-combat-platforming craze.
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2 of 2 people (100%) found this review helpful
10.9 hrs on record
Posted: April 1
I have no idea how I never played this before but it's fully sick.
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