Shantae: Risky’s Revenge – Director’s Cut brings hair-whipping, belly-dancing to your PC! Play one of the most critically acclaimed handheld series of all time, now with brand new features!
User reviews: Very Positive (260 reviews)
Release Date: Oct 4, 2010

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Recommended By Curators

"A favourite of mine on the Nintendo DS, it's now available on Steam and it delivers a perfectly crafted metroidvania experience in a huge vibrant world!"
Read the full review here.

Reviews

“...very seldom have we encountered a game that features this level of polish and refinement in virtually every facet...there's really not a single area of the game that won't wow you...quite possibly the best (money) you'll ever spend on a video game”
10/10 – Nintendo Life

“We should count ourselves lucky to have games like this...Buy this game and fall in love with that adorable little half genie as (we) have.”
9.5/10 – Destructoid

“...you'd be making a huge mistake by skipping over this excellent and ambitious action platformer”
9/10 – IGN

About This Game

By popular demand, Shantae: Risky’s Revenge – Director’s Cut is now available on Steam for Windows PC! This brand new version combines all of the award-winning content from previous releases – and adds even more! The pixel-based masterpiece remains intact, newly augmented with HD portrait artwork and extra challenge. New illustrations, Steam Trading Cards, Achievements, Emoticons, Controller Support, fully configurable controls, and an unlockable Magic Mode with alternate costume round out the package. This Director’s Cut also introduces a re-imagined Warp System, perfect for speed runners and returning players alike! Play one of the most critically acclaimed handheld series of all time, now on your PC!

Shantae: Risky’s Revenge – Director’s Cut is a powder keg of high octane, hair-whipping, hip shaking action, now available on Steam! Features thousands of frames of animation, huge multi-sprite bosses, and a quest so big it’s bursting at the seams. Guide “half-genie” Shantae through haunted wastes, burning deserts, enchanted forests, dripping caverns and deadly labyrinths. Discover magical attacks, brew zombie coffee, save golden babies, and master the art of belly-dancing to transform Shantae into more powerful creatures. Use your powers to foil the lady pirate Risky Boots and save Sequin Land from certain doom! With its infectious characters, flirtatious humor and deliciously outlandish action, Shantae: Risky’s Revenge offers up all the hair-whipping, belly-dancing action you can handle!

Awards:
  • MetaCritic: Highest Rated Portable Game of the Year*
  • IGN Editor’s Choice
  • IGN Best Visuals*
  • IGN Best Game of the Year*
  • Nintendo Power Game of the Year*
  • Nintendo Power Best Graphics*
  • Nintendojo Editors' Choice
  • iTunes Editor’s Choice
*(awards for various platforms)

System Requirements

    Minimum:
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
    • Memory: 1 GB RAM
    • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
Helpful customer reviews
70 of 74 people (95%) found this review helpful
1 person found this review funny
6.3 hrs on record
Posted: September 27, 2014
Sit your lily ♥♥♥ down because I'm about to tell you the story about one of the greatest IP's in gaming history.

Shantae originally came out on Game Boy Color in 2001. If you're a normal person, you didn't know this until just now. Even though it didn't sell very well, it was critically acclaimed and in fact, often ranks high in lists of the best GBC games. Aside from just being an absolute blast, it pushed the technocological barriers of the GBC to the max, creating the nicest looking game on the system, hands down.

And then they made a second one.

Capcom, deciding that Shantae wouldn't sell to the masses (but when has Capcom been right?), decided NOT to publish the sequel, known as Shantae Advance. Skip forward six years, and Wayforward finally manages to publish their own game for the 3DS, but this beauty right here didn't come out until 2010.

So what is Shantae: Risky's Revenge? The best ♥♥♥♥♥♥♥ platformer on this planet, that's what (at least until Pirate's Curse and Half-Genie Hero comes out). It takes place shortly after the original Shantae, pitting the eponymous half-genie belly dancer against her rival, Risky Boots, the sexy pirate. I won't ruin the story, because it seems elementary at most, but ♥♥♥♥♥♥♥ does the game play great.

The graphics are reminiscent of a SNES game, but plays much more smoothly. It's an art style that some will undoubtedly hate, but that's the way it is. The music. Jesus Christ of Al Qaeda, I could write an entire novel on why Jake Kaufman is one of the most underrated composers of all time. The songs sound great and add to the atmosphere of the game (just sit down for a while in Tangle Forest, you won't regret it), and many of the most famous tunes from the original Shantae were remastered for this game too (such as Burning Town and the boss theme). The gameplay is your standard platformer: jump and attack. You also have the option to equip magic spells and backdash (sounds a bit like Symphony of the Night, eh?) Additionally, Shantae learns a few dances throughout her journey that allow her to turn into animals such as a monkey and elephant that are needed to progress.

The world is colorful and brimming with life, which reflects well on all the other characters (even Risky Boots herself pops out and has a vibrant personality). The game follows the concept of Metroidvania, which means you can roam freely around a 2D world, but can't access specific areas without finding certain objects first. Luckily, the game does a good job of hinting at where you should go so we don't feel like we're being dragged along. The characters are unique, and along with an excellent script, display their own personalities and mannerisms. The script isn't too indepth or intricate, but it's enough to give the characters their own sense of uniqueness (Abner Cadaver's a damn good example).

There are two complains though. Two major flaws that strike early on: the control layout, and the map.

Honestly, it is a ♥♥♥♥ing miracle I survived the tutorial battle. You're not given any prompts on how to attack, which wouldn't be a problem with a controller, but a keyboard has a ♥♥♥♥♥on of keys. My only advice is to go the options beforehand and change most, if not, all the pre-existing keys. After a few minutes of tinker(bats)ing, I managed to find a layout that wouldn't make my hand cramp after a few minutes of playing.

The map is the spawn of Satan. What the ♥♥♥♥ was Wayforward thinking when they designed it. I've been playing this game for (at the current time of the review) 6 hours, and I cannot figure out which way I am supposed to be looking at it. It's difficult to explain, but once you see a picture of the map, you'll understand the reason it sucks.

Overall, 10/10, would ♥♥♥♥ Shantae
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33 of 40 people (83%) found this review helpful
3 people found this review funny
5.5 hrs on record
Posted: January 10
Lemme start off by saying that this is gonna be a long review and mostly about the series in the context of gaming as a woman, so for people who don't give a ♥♥♥♥, Shantae is a 9/10 metroidvania platformer (complete with time- and completion-based end pics) that's a bit on the short side but a ton of fun and has decent replay value.

Okay, here's the rest of what I wanted to say.

As a woman, you get used to seeing your gender treated like sexy furniture in video games for the most part (realistic simulation of life in the real world). You might not like it, but if you enjoy playing games as I do, you sorta learn to ignore it, I guess, or at least not be mad about it every time it happens, or you'd never stop being mad, and that's exhausting.

Sometimes, a game will let you choose your sex at the start of the game, and usually that's an indication that your character's sex is meaningless as far as the story is concerned, which isn't quite the same thing as celebrating or embracing women... or men, let's be fair. Are there any complex video game epics about the difficulties of What It Is To Be A Man? nah. But as a girl I wanna talk about girl problems, not guy problems. Anyway, there are very, very few games that have even tried to include things about the feminine experience in there, and even fewer that get it right. There's a thing I like to call "Joss Whedon feminism", where you take the "virgin/♥♥♥♥♥" point of view, but word-replace "virgin" with "Amazon" and call it good. What this means is shown pretty well by the recent Tomb Raider remake.

In that game, Lara isn't especially female per se, apart from her boobs existing. She's tough and grr and she overcomes challenges etc. By the end of that game, yes she's a stone badass and that's cool, but it's not really an exploration of femininity so much as it is an exploration of survivor trauma and effective coping. Which is fine. But it's not Shantae. I also wanna note that people ♥♥♥♥ on Tomb Raider for being exploitative when it comes to Lara, but honestly, it doesn't feel that bad to me, playing it. Granted, the camera is definitely controlled by a dude, but not an especially horny dude, if that makes any sense. And the game very quickly progresses from Lara being a helpless bunny getting kicked to the one doing the kicking, comin up outta pools of blood like Rambo and ♥♥♥♥. It's pretty cool, actually. It's a really fun game, I'm not doggin on the gameplay, I loved Tomb Raider. Just sayin.

Super Princess Peach also comes to mind. This is a bit closer to a game about womanhood, but it still errs in a weird, sort of naive way. I wanna make clear that I absolutely don't think the team that made this game really had bad intentions when they made it, and hell, it even comes pretty close to the mark. What I mean is that it acknowledges that intense emotions are part of the feminine experience, and in fact makes those emotions powerful! They're how Peach interacts with her world and progresses through it, what's more empowering than that? A big part of being a woman is learning to handle this very intense, very rich inner life that comes with having emotions try to drown you. Becoming mature as a woman is in large part figuring out how to handle them. So, to make it so a female character uses her emotions in a constructive way, that's pretty cool! Problem is, the level design demands rapid switching of emotions, and they're portrayed as really heightened and exaggerated. Peach comes across as going through puberty or just unstable. With emotions like anger, it's weaponized. Peach stomps around through enemies, literally on fire. Now, was it like that for me when I was younger? Yeah, absolutely. But it's not the mark of a mature woman to swing around that wildly or to let your emotions drive you to that degree.

The other example I hear is Bayonetta. I'll give her this: she definitely owns her sexuality, which is something people usually cite as a good thing. Problem is, it's not a healthy sexuality. Look at how she treats Cheshire, for instance. I mean, you can make your arguments for BDSM and all that, and that's fine, but she definitely holds men in a kind of distant disdain, which real loving BDSM doesn't have. It's the same mistake in the opposite direction. The game in general is hypersexual (where the women are concerned. where's my hot man butts and dickbulges?). The camera is the biggest turnoff. Definitely a hornier dude behind this one. You've got the full-body sweeping, focusing on ♥♥♥ and ♥♥♥♥, the spreadeagled special moves, everything is just really uncomfortable to watch and hear. Bayonetta is a spectacle fighter, and Bayonetta herself is part of that spectacle. That's an important distinction. She's not feminine, she's just sexed up. Throwing your vag into the camera is not empowerment. It's pandering, and I only ever hear that it's NOT that way from men, because most women know better. At least, women that aren't trying to be Bayo irl. It's a fairly common mistake, I'll grant you that.

So now we come to Shantae, a series starring a bellydancing sexy half-genie in poofy pants and a bustier that's probably the most empowering, healthiest depiction of a feminine hero I've ever seen. What?

Well, for starters, the bellydancing. Now, opinions differ, but to me there's few things that are more feminine than the pure joy of physicality. The simple pleasure of having a body, knowing it well, and expressing yourself using it, having a great time with it, comes pretty close to the heart of womanhood, in my opinion. Shantae's dances are also the source of her transformative powers, which let her explore the world. So, here we have the Super Princess Peach thing, but done correctly.

Now, is her dancing weaponized? I'm gonna say no. You do acquire powerups that give her forms attacks, but they're primarily (except for the mermaid bubbles) used to get places you couldn't before, not to attack enemies. Also, it's the *forms* that are weaponized, NOT the dances. There are certain male characters that suggest Shantae should dance to get what she wants, or want her to dance for them, but she never does this, and you're never required to dance for anyone other than you, by the game. This is a great thing. In the 1st game there's a stage where you can dance for money, but it's just there. It's not like you have to do it. There are strip clubs irl, but you won't see me there; to each her own.

This brings me to Shantae's sexuality. Shantae is friggin adorable, with jiggle in the right places, all lovingly animated. But it's not excessive. She dresses in skimpy outfits, but those outfits are basically her bellydancing uniform (irl accurate), and it's all about the same stuff I said before with the dancing itself. It's a celebration of the female form, and I don't feel like it's super creepy or anything. She never uses it to get ahead, even with Bolo the perv. It's done well. There's definitely some more fan-servicey moments in the third game, but the way they're done pokes fun at gamers who might be enjoying em too much.

What's really fascinating to me is Risky Boots, with her high heels on a pirate ship (looks over practicality), her domination of her male crew, how she carries herself. She's a symbol of Bayo-style sexuality, how to Do It Wrong, the traps you can fall into as a woman. She naturally inspires the "take her down a peg" impulse. Even her boobs are bigger than Shantae's (in 2 and 3)! Great villain. The fact that the game is thinking about a potential female player is HUGE. Nobody does that!

Overall, too, the variety of female characters and how they're written shows writing that cares about and knows women. I have friends like Rottytops and Sky, and friend/enemies like Risky (and Rotty). It's believable.

So, this series rules, and as a woman I really love that it both exists and is fun.
Was this review helpful? Yes No Funny
25 of 31 people (81%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: November 13, 2014
the kind of game I have been looking for
platforming
sexy girls
hair whipping
bright and colorful
reasonably difficult but not impossible
diverse colorful backgrounds
Was this review helpful? Yes No Funny
14 of 15 people (93%) found this review helpful
5.4 hrs on record
Posted: November 2, 2014
Shantae is one of those classic platformers that pretty much does everything right. From the range of her magical abilities such as her transformation power, spells, her hair and, ofcourse, her funny personality makes this entry of the Shantae series just as good or even surpass the previous installment for the Game Boy Colour.
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14 of 16 people (88%) found this review helpful
11.8 hrs on record
Posted: November 7, 2014
Metroidvania with a layered twist and incredibly cute character design.
The best I've played from developer WayForward.
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8 of 8 people (100%) found this review helpful
1 person found this review funny
15.0 hrs on record
Posted: November 16, 2014
A fantastic platformer with great level design, has a very colorful world, interesting characters, good balance in difficulty and a catchy and amazing soundtrack. This game pretty much got me interested in this series and now I can't wait until Half-Genie Hero comes out!

I highly recommend this game. Buy it!
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13 of 18 people (72%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: November 11, 2014
You play as an adorable half-genie who kills people by whipping them with her hair...

Why aren't you playing this?!
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7 of 7 people (100%) found this review helpful
9.6 hrs on record
Posted: September 20, 2014
An ambitious platformer with great gameplay, a nice amount of replay value and a charming heroine to play as.
The soundtrack is really good as well, it's so catchy that I didn't even care about being lost in the middle of one of the game's many dungeons...because there are tons of dungeons as well as this game is mainly about exploration. At the beginning it drops you into the game's world and there you go, Explore To Adventure! (No, Seriously, you must find certain stuff to proceed, so be prepared for some Major Exploration!)

Also this game sure has a lot of breasts...not that it bothers me, just sayin'. xD
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8 of 9 people (89%) found this review helpful
16.6 hrs on record
Posted: October 24, 2014
It's a wayfoward Metroidvania styled game with music done by the same person who worked on the Shovel Knight soundtrack. That alone sold me on this game. And they have a game+ mode for more of a challenge and more replay value. My only complaint was the map that is just a general map that does not tell you exact locations so if your trying to find everything in the game you will be lost until you know the areas like the back of your own hand. But other than that it's a great game.
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8 of 9 people (89%) found this review helpful
1.4 hrs on record
Posted: November 5, 2014
Wonderful little platformer with colorful, chunky 16-bit-esque visuals. Control is very tight and the level/enemy design are engaging. Plays best with a pad such as a 360 or Playstation controller, as the keyboard requires a bit of finger gymnastics for my taste. Here's hoping for Steam ports of the other Shantae games.
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9 of 11 people (82%) found this review helpful
5.6 hrs on record
Posted: November 6, 2014
Color me impressed. I played the original Shantae, though not the DSi version of this title, and while I liked it, it was a bit frustrating. Shantae: Risky's Revenge addresses most of my complaints. It's a fantastic little metroidvania-esque platformer. Great animations on all characters and monsters, warp points to help get around, much better magic/item system, very catchy music, and a much better difficulty curve than the original.

I quite like Shantae: Risky's Revenge. Others have talked about it being a lazy DSi port, but speaking as a first time player, I found this to be delightful. There's so much color and life in the world, it was clear the developer wanted to make the world a living breathing thing, not unlike a storybook, but with better animations. Combat is simple, whip your hair at baddies to attack, transform into different creatures to get through puzzles, use magic as is needed for help or a boost.

Sadly, the number of transformations have been cut down from 4 to 3 from the original Shantae, with 2 returning and only 1 being new. And the game is much shorter than the original Shantae, though that's not necessarily bad, as much of the original was padding. There are parts in this game that can get frustrating, such as using the powers to get over long stages full of instadeath gaps or certain enemies which never seem to go down, but they're relatively minor.

If you are looking for a long game, Shantae will only run you around 4 hours for the initial run and then another 2-3 for a replay with a new mode. It's still very fun for the price and the animation and art style is gorgeous. Gameplay is fun and much improved from the original. Despite my complaints above and the game's shorter length, Shantae has an insane amount of charm and the signature Wayforward polish.

Highly recommended for all platformer, metroidvania, and genie fans. Shantae is a must play.
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10 of 13 people (77%) found this review helpful
3.1 hrs on record
Posted: November 3, 2014
A great platformer game with strange design for the controls (accept with B cancel with A on a xbox controller).
But once you get used to it. It is indeed interesting and can surprise you with great ideas.
The level design is great and graphics wise it's great pixel art.
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6 of 6 people (100%) found this review helpful
2 people found this review funny
8.6 hrs on record
Posted: January 4
Do you like Metroidvania style games? Do you like crisp, chunky, beautifully animated 2D Pixel Art? Do you like cute things? Do you like awesome video game soundtracks?

If you answer yes to all of these things then you will probably enjoy Shantae Risky's Revenge.
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6 of 6 people (100%) found this review helpful
2 people found this review funny
60.1 hrs on record
Posted: September 3, 2014
Let me start off by saying, I was very skeptical of purchasing this game at first. The reason? I had played the original Shantae on the Gameboy Color when I was younger and wasn't too big a fan of it, however I pushed on and tried out this game and I honestly have no regrets with my purchase at all. This game felt like an honest masterpiece to me and I enjoyed playing through the game multiple times. It has a great design with the sprites and art work, great music, great storyline and characters. Was just interesting to me overall and felt pretty close to a Metroid type game, which I love seeing as I've been a Metroid nerd ever since I was younger (Metroid Prime 4 and Super Metroid HD pls.) Anyways, besides that, let's get into it!

The developers did a very great job on this game, even consider it one of my favorites. They kept the simple, yet fun of old school platforming games, kept the music pretty close, kept the sprites pretty close and the game in general. They have some interesting wordplay and character development in the story that gives some of the characters their own unique personality as you go along with it. As I stated above and other have stated, keeps a very close resemblance to Metroid, Zelda, Castlevania type games. With there being collectibles and power ups to collect throughout the game, some of which you can get from the start, with the rest being able to collect as you continue on with the game and get more special abilities. Ways to increase life, items to heal health and restore magic and save rooms and certain parts of the world. There is even a different costume when you beat the game, which in a way changes your playstyle as now you take more damage, but use less magic, so where you might be able to sit around and take a few hits, now become a risk, and I love that they made that type of challenge to the game.

Gameplay wise is a little on the short side, about 4, maybe 5 hours worth, however, it's a story that is great, regardless of it's time. You can take it slow or speed run the game, which again, am a great fan of games that offer the option to speed run without affecting the game too much.

The controls are pretty easy to get used to, can even use a controller if you wish to play with that. They didn't feel sluggish, clumpy or anything to me, instead felt pretty smooth after I was use to everything. One quick tip that a lot of people have seemed to ask, if you want this in fullscreen, go to options, set the resolution to your monitor size, then press ALT+Enter to keep it true fullscreen.

One thing I liked in particular was how as you progress through the game, enemies from their "natural area" will start to move more closer to the lands surrounding Scuttle Town, was a pretty neat idea in my opinion, making things have a smaller challenge with their being newer enemies on the paths that you normally would just breeze right past no problem.

The bosses and their dungeons were pretty interesting, with them ranging from time trials, to puzzles to solve, all were very well executed in how they were played out with. The boss fights alone, are pretty good as well. Some of them you have to take somewhat slow so you don't rush head on and risk getting hit, where as some you can just full out attack and dodge when it's needed.

The characters are some of those characters that you "grow" a little with through your adventure, from getting closer to them, to knowing what they're about, some secrets, and a few other things you will see while playing through it.

-Shantae: Can be a little arrogant at times, yet as you continue on with the game, she learns that she will need help down the road and not to push such things away

-Risky Boots: sarcastic, taunting, antagonist who is always causing trouble in the story, still keeps up her taunting even if things don't go her way.

-Sky: At first looks, seems to be a little hard headed alongside Shantae, but then it's noticeable that she's just trying to help out however she can.

-Mimic: (for some reason, he reminded me of Lord Crump from Paper Mario: The Thousand Year Door.) Uncle of Shantae who is a Relic Hunter, who knows a few things which he apparently keeps a secret from you until it's basically forced from him.

-Rottytops: Taunting friend of Shantae who helps you along the way while still seeming like an enemy (I mean, she took a puppy and offered it to you to eat...)

There's more you'll meet along the way as you continue on through the story.

All in all, I'm very satisfied with my purchase, even if I was a little off putting from the start, due to me not being a huge fan of the original Shantae I had played on the Gameboy Color, but I'm glad I went ahead and bought the game. It's a game I very much enjoy and soon a series I think I'll continue to enjoy and stick around with for a while, seeing as there are two new games coming out, one for 3DS and Wii U (hopefully PC down the road) and another one coming out on all systems and PC. I look forward to playing both new games, glad the community is so supporting with the developers making their new games, seeing as they raised a lot with their kickstarter and I truly can't wait to try out their next game, seeing where the story takes off after Risky's Revenge!

10/10 Highly recommend giving it a shot!
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6 of 6 people (100%) found this review helpful
15.9 hrs on record
Posted: November 6, 2014
Shantae: Risky's Revenge is a great Metroidvania. Here's hoping the rest of the series makes its way to Steam.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: November 22, 2014
Shantae is a really beautiful game, even though the graphics are 'pixelated'. The gameplay is nice and amesome too.
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6 of 6 people (100%) found this review helpful
8.5 hrs on record
Posted: December 11, 2014
An excellent and highly polished game that's brimming with charm and personality from start to finish, and it's fun too!
My only complaint is that the HD character portraits look somewhat out of place against the sprite art of everything else. But other than that little issue it's definitely worth your time if you like charming platformers!
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5 of 5 people (100%) found this review helpful
1 person found this review funny
22.9 hrs on record
Posted: September 22, 2014
Pros
-delicious brown skin
-boobis
-based wayforward
-you can be an elephant

Cons
-It's an uprezed DSi game
-holy ♥♥♥♥ I don't understand this overworld map at all
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4 of 4 people (100%) found this review helpful
5.2 hrs on record
Posted: October 26, 2014
I just finished this game and I have to say that this game is awesome. The music is great, the controls are great, and even the transformations are a lot easier to use than in the Gameboy Color Version.
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4 of 4 people (100%) found this review helpful
0.1 hrs on record
Posted: November 22, 2014
Shantae: Risky's Revenge is like one of the best platforms I've played on Steam. The gameplay is really simple and fun! I love Shantae so much!
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