Good software, still in beta obviously, but it works with only minor hitches.
The beta right now works really well, I'd say. I've only found one thing I'd like to see improved in the final version, and that is the ability to recognize and ignore reflections from the user's glasses, if they wear them. I understand that using only a 2-dimensional image of a person's face to process a 3-dimensional rendering of the avatar restricts the software's ability to recognize certain features of the user's face. My problem is, I wear glasses, and the software has trouble recognizing my eyes with them on. Either the avatar's eyes are always closed, or it blinks rapidly and looks like it is having some kind of seizure. I can disable blinking and stuff from the menu, sure, but I don't want to have to do that. Though my glasses have a coating that reduces the amount of glare from reflections, they reflect my monitor just enough to cause problems. And I am blind as a bat without them.
Facerig also doesn't seem to "turn off" or "release" the camera after I quit the application. In other words, the camera stays on but nothing is using it.
On another note, I am delighted in the number of "animal" avatars available. That's really cool!