FaceRig is a program that aims to enable anyone with a webcam to digitally embody awesome characters. The output can be recorded as a movie or streamed to Skype, Twitch, Hangouts or any service that traditionally uses a webcam in real time. FaceRig is currently still in development.
User reviews: Very Positive (950 reviews)
Release Date: Dec 2014

Sign in to add this game to your wishlist or mark as not interested

Pre-Purchase FaceRig

PROMOTIONAL PRICE! Offer ends December 1


Recent updates View all (12)

October 17

Please read this before ordering & "gender bender" voice sliders.

Hello Awesome Folks!

Before proceeding to the latest change-log, let us remind you (yet again) that FaceRig is at this time still in development. It is fun and functional, but it still has bugs and occasional crashes. Read this announcement (click to open) for more info and a look at the EULA before pre-ordering FaceRig.
After you have done that, please look at the minimal requirements and remember that for now FaceRig is Windows-only, and that the mobile/low voltage versions of the listed CPU's and GPU's typically have less performance than their desktop counterparts.

Now on to the update news:

Change log for FaceRig v0.81b (build 320 Holotech Studios - Oct 17 2014) - currently only on the "nextversion" branch:

  • modified Pitch shift voice processing effect. Now it features a clearer sound and more options for voice gender bending (first iteration though, it can still sound a bit robotic).
  • added option to remove/add hooked keys. Hooked keys may add some lag to overall keyboard input. By default, Hooked keys are OFF.
  • hooked keys now ignore F1-F12 keys, as they are not used by the application, outside it's environment
  • added push to talk feature (see General Options > Preference tab to activate). Lipsync is off while this option is active and back on while pressing H key (no rebinding available yet).

If upon installing you experience "weird textures" on the avatars please do a "verify integrity of the application cache" through Steam. We have changed the engine version and if you have used community created content in the past, then some old cached files need to be deleted.

Initially we had planned to make this "nextversion" update next week, when more changes would have made it in, but the hooked keys lag bug is quite important for the folks using FaceRig on TwitchTV so we are updating the "nextversion" branch before the weekend specifically for this fix.

A new "nextversion" update will still follow mid next week (as we had planned) that will have more features :
- a first public iteration of the karaoke mode and
- a password protected parental lock so that the responsible person who has made the purchase can opt to lock out avatars or props that are rated to be appropriate only for a more mature audience (all custom created content by default have to be rated mature, to prevent system abuse). On first run this lock will of course be OFF, and you'll have the option to set-up a password and set it to ON.

We're telling you about this now because we would like you to chime in on the parental lock feature ahead of time. Do you welcome it or do you think it is unnecessary? Some of the Halloween props are a bit on the scary side (such as... a bloody knife) so we thought an age filter would be good to protect the young ones from stumbling upon content meant only for teenagers or up.

If you want to switch to the "nextversion" branch follow these steps:
1. Open Steam Client. Go to Library -> Software
2. Right mouse click on FaceRig -> Properties
3. Go to BETAS tab, click in the drop down, select the beta you would like to test ("nextversion" in this case).
4. Close window

To use voice effects on Skype use this tutorial.
Regarding the above tutorial: we've talked with the creators of the Virtual Cable driver (VB-Audio) today via e-mail and they were nice enough to let us redistribute their awesome virtual cable driver with FaceRig as a redistributable package. From next week on we will see about installing it automatically when FaceRig is deployed, so there are less headaches for you :).

That's about it for this update.

We wish you an awesome weekend,
The FaceRig Team :)

14 comments Read more

October 13

Upcoming free TF2 and Portal avatars and Input delay on 0.78b

Hello awesome folks!

This updates has news about the following:

  • the okay from Valve - that we just received - for building free TF2 and Portal avatars for FaceRig (yaaay :D);
  • an input delay bug from the last update that affects streaming on TwitchTV ( booo :o) ;
  • upcoming DLC's for Halloween (one free and one paid);
  • and upcoming Steam Workshop support ( yaaay again :) ).

About the TF2 & Portal themed avatars
We got a preliminary okay from an official Valve representative to build free avatars based on the TF2 characters and Portal. Hurraaaay :). Of course there are some conditions in regard to branding and we of course we will need their approval prior to each release, but overall thank you Valve, you are awesome :D. We will start building those once we are done with the Halloween stuff.
Note: The custom avatar rewards for the Trailblazer and Visionary contributors from the crowd-funding campaign are built in parallel, so they are not delayed by this :P.

About the Input bug when Streaming on Twitch
The update that we have pushed last week, with "hooked keys" meant to enable control of character swapping in FaceRig while playing a game, has as a side effect a delay of the keyboard input to that game.

If you want to use FaceRig while streaming on Twitch this week, we recommend you temporarily roll back to the "previousversion" branch. In the meantime we will investigate the issue and provide a a fix when we will go live with "nextversion" at the end of this week.

About the Halloween content
We currently plan to have two DLC's released near Halloween, one with extra props (totally free) and one with five avatars (paid). The cost for the paid one will be $4.99 US dollars (you get all the five avatars for that), with slight variations in price in areas of the globe mainly because of taxes, such as VAT in Europe.
Note: the FaceRig Crowdfunding backers that have contributed for a perk including avatar packs, will get the codes for the Halloween avatar pack in their e-mail :)

Video previews for four of the five avatars are here :
and here

About Steam Workshop support
We have made good headway with implementing Steam Workshop support, and we will probably start a closed testing session next week. At first it will not support selling your creations though - it will be only for content that you want to make available for free.

We wish you an awesome week,
The FaceRig Team :)

27 comments Read more

Pre-Purchase Offer

Pre-Purchase and receive access to the beta plus 33% off!

About This Software

FaceRig is a program enabling anyone with a webcam to digitally embody awesome characters. It is currently in development and we estimate the public Beta to become available on the 29'th of August 2014 (and the final version to be ready in December 2014). It is meant to be an open creation platform so everybody can make their own characters, backgrounds or props and import them into FaceRig.

FaceRig is being developed by Holotech Studios and the image based face tracking SDK being used is provided by Visage Technologies. If you want to independently test the Visage Technologies face tracker you can do so by visiting the following link on an HTML5 enabled browser

FaceRig has three versions:
  • FaceRig (or Facerig Classic) is the base version. It is meant for home non-commercial use on PC.
  • FaceRig Pro is obtainable by purchasing the optional FaceRig Pro upgrade DLC. It is the same as Classic feature-wise except unlike Classic it allows for the generated content to be monetized online (with strict limitations - please read the EULA for details - http://store.steampowered.com//eula/274920_eula_1, especially if you want to license it as a business or to use it for profit). The limitations are ok for typical monetization scenarios on YouTube and TwitchTv (it is ok for Youtubers and Streamers).
  • FaceRig Studio targeted at the professional market. This one is estimated to be available much later, in 2015.

We believe that FaceRig will entertain many gamers, modelling and animation artists, members of various fandoms, streamers, web casters, YouTubers and their audiences.
For now we're focusing on just tracking and rendering the portrait with its expressions, but we aim to do more in the future. The FaceRig end goal is to provide a full featured real time digital actor set for home use.

Key Features:
  • Real time head and expression tracking in an input video stream, (also with audio analysis).
  • Combining tracked data with additional virtual puppeteer-ing input.
  • On-the-fly animation re-targeting for the tracked data and applying the animation on a user selected 3d model, with audio processing (voice alteration)
  • Rendering and lighting the animated model in real time, in a user selected background.
  • Encoding the rendered video and sending it further as output from a virtual webcam (it basically intercepts webcam input, and swaps the images captured by your real webcam with the fantastic content before sending it further).
  • Provide the interface for tuning the parameters of all operations above.
  • Customizable avatars
  • Open creation platform: you can make your own models (outside of FaceRig), import and use them as your avatars. The models need to be created according to a set of published specs.

Voice alteration will not be available at the start of Beta except as a local effect (it will not be streamed out). You can test streaming it out ahead of time if you use a third party virtual microphone driver).
Numeric export of the tracked expression data (exporting the motion capture data to use in other applications) will be a feature reserved for the Studio version. FaceRig Classic and Pro only output already rendered video and audio.

FaceRig is an indie initiative, and its development so far has been successfully crowd-funded through Indiegogo. A warm thank you goes to our amazing backers for their support and enthusiasm.

System Requirements

    • OS: Windows® 7 or later
    • Processor: Intel® Core™ i3-3220 or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GT220 or equivalent
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: For image based tracking you need a webcam. For sound base tracking you need a microphone. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode. We do not recommend low end integrated graphics adapters.
    • OS: Windows® 7 or later
    • Processor: Intel® Core™ i5-4570 3.20GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX560 or equivalent
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: For image based tracking you need a webcam. For sound base tracking you need a microphone. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode.
Helpful customer reviews
2 of 2 people (100%) found this review helpful
0.4 hrs on record
Awesome great fun )))))))
Posted: October 20
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
1.0 hrs on record
This killed my computer. That might sound like a bad thing but consider this: I was having so much fun watching the floran twitch because my beard and natural scowl had the expected effects on the tracking system, that I didn't notice my laptop was overheating.

Sudden preventative sudoku is sudden.
Posted: October 20
Was this review helpful? Yes No
1,884 of 2,252 people (84%) found this review helpful
0.8 hrs on record
I can finally live my life long dream of being a talking Cheeseburger.
Posted: September 8
Was this review helpful? Yes No
502 of 587 people (86%) found this review helpful
50.1 hrs on record
I will misuse this program in all the right ways.
Posted: September 10
Was this review helpful? Yes No
193 of 213 people (91%) found this review helpful
1.2 hrs on record
It works surprisingly well! I wasn't sure how good it would be, but it captures both facial expressions and head movement very well.

- Accurate head+face tracking. They seem to have nailed this technology.
- 21 different models (some with alternative skins), from humans to orcs to raccoons and even dragons. Some of them are a little creepy but there's enough variety and colour to keep it interesting, and they all work well. (Also different backgrounds)
- You can stream it to Skype/Twitch: one click of the Toggle Streaming button and everything your webcam usually sees will be replaced by the animation.

- If you haven't got your webcam positioned quite right then it can lose track of you and the animation resets, which is *really* annoying.
- Not always very obvious how to use it. I can't figure out how to save the movies as a regular format (it has its own custom filetype). That might just be me, but there's no instruction manual of any sort.
- Price. $15 for what is essentially a gimmick, might not be worth it to you.
- IT USES COMIC SANS. I wish I was joking.

These are only minor problems. In conclusion, it's a good, fun piece of software.
Score: 10/10 would facerig again
Posted: August 27
Was this review helpful? Yes No