Darkwood is a unforgiving survival horror with a procedurally generated, open world. By blending RPG, roguelike and adventure elements together with a challenging difficulty, Darkwood aims to please players craving for a deep and rewarding experience.
User reviews:
Recent:
Very Positive (15 reviews) - 93% of the 15 user reviews in the last 30 days are positive.
Overall:
Very Positive (817 reviews) - 93% of the 817 user reviews for this game are positive.
Release Date: Jul 24, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Thanks to Early Access, Darkwood has grown immeasurably. The time, funds and community feedback has let us mold the game into the unique experience it is today. During alpha, we have largely expanded the existing Chapter, added a new one along with a slew of new content, and reworked pretty much every mechanic. With the final release in sight, we'd like to thank you for this wonderful ride and some more patience as we add the remaining content and polish.”

Approximately how long will this game be in Early Access?

“Darkwood launched on Early Access in July 2014. Our initial prediction was to release the final version around summer 2015. During development, we have listened to a ton of feedback from the players, and made MAJOR changes to the game which required a lot of time to develop.

There is still a some work ahead of us and we don't want to make promises we can't keep, so we cannot give you a approximate release date as of now.”

How is the full version planned to differ from the Early Access version?

“The final release will feature a bit more of everything, along with some spit and polish. The Epilogue will not be available to play during Early Access. It is highly recommended you wait until the final release, as the game will not have major changes from this point on!”

What is the current state of the Early Access version?

“We are currently at Beta, which contains a prologue and two chapters of the game. There is more content to come, but we are close to the final version of the game.”

Will the game be priced differently during and after Early Access?

“The price of the game after the final release will be either equal or higher than during Early Access.”

How are you planning on involving the Community in your development process?

“We read pretty much all of the suggestions posted on our forums, or the Steam discussions, so if you have something valuable to say, don't be afraid to speak out - even if it means bashing the game. We want to make Darkwood the best experience we can!”
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Buy Darkwood

SUMMER SALE! Offer ends July 5

-10%
$14.99
$13.49
 

Recent updates View all (31)

June 7

Beta 1.1 (+ hotfix 1)

Wait, what? Another update!? That's right, here's a small update for a major bug and some minor issues (some of them require a new world to be generated, but don't worry about those). This update is compatible with saved games from Beta 1.0.

- Fixed issue with savegames when you used a profile from a previous alpha to start a game from chapter 2.
- Rotated some fences in the meadow hideout.
- The padlock menu now pauses the game.
- Removed "close" button from the padlock menu.
- Added popup when you pick up a map for a location you already knew.
- Fixed sounds being heard for a split second when exiting game / going to main menu.
- Added a text and longer pause when healing the Chicken Lady's sister in Doctor's dream.
- Fixed savage sometimes bugging out in the entrance to the Silent Forest.
- Fixed shiny rock was sometimes creating pathfinding problems.
- Added option to eat the dead rat without going to the inventory.
- Fixed some mushrooms in chapter 1 being "broken" when found.
- Fixed extreme lag in the well below the village in some cases.
- Fixed some typos.
- Fixed debug text appearing when opening the Meadow hideout locked container.
- Fixed overlapping menu sounds when mashing the esc key.

Have fun!
The Acid Wizard

Hotfix 1, 08.06
- Fixed Steam client not finding the Darkwood executable on Linux.
- Fixed not being able to burn the talking tree.
- Fixed matchsticks sometimes not igniting

29 comments Read more

June 6

Beta 1.0


Hear ye, hear ye!

The time has come for us to unleash the beta unto you! This update features a huge amount of little changes and bugfixes.

The Epilogue is finally finished! It took us a long time, but we can say it's really badass. Too bad you will have to wait for the final release to play it, as it won't be available during beta! :D

What comes next? During the beta phase, we will focus on polishing the existing content, bug fixes, balancing and filling in new content where needed. The main storyline is pretty much done, and won't be changed much.

We don't expect to sit long in beta, so if you haven't played Darkwood yet, we urge you to wait a bit more until the final release!

I won't be posting a changelog this time, as it would take way too much time, and most of the changes are pretty small. The most notable changes are:

- We're dropping 32-bit Linux support. I'm not sure if there is anyone out there affected by this change, as the Steam hardware survey does not even mention any 32-bit users out there. I'd like to support as much hardware as possible, unfortunately fighting memory issues on OSX and Linux has been a nightmare before each new version and has taken a considerable chunk of development time, which could have been used on adding cool new features instead. OSX and Linux builds will now be 64-bit, which will make for a more stable and better performing experience.
- The journal has been cleaned up, and we've removed some of the unused tabs. We originally planned for the protagonist to keep track of the notable enemies, locations etc. he encounters, but we've decided that it would be best if these things would be interpreted by the player only.

Happy playing,
The Acid Wizard

66 comments Read more
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About This Game

PLEASE READ BEFORE BUYING:
Darkwood is in Early Access right now. This means that:
- The game will have bugs (ranging from minor annoyances to not being able to run the game at all) and will change during development.
- Your savegames will NOT be compatible between updates.
- New versions will be released in 1-2 month intervals.
- The difficulty will be unbalanced and unfair.
It is strongly recommended you ONLY buy the game if you want to influence the development. Otherwise, please wait for the final release.

PLEASE READ THE KNOWN ISSUES THREAD BEFORE BUYING

Darkwood is a unforgiving survival horror with a procedurally generated, open world. By blending RPG, roguelike and adventure elements together with a challenging difficulty, Darkwood aims to please players craving for a deep and rewarding experience.

The fear of unknown is powerful. Your senses will be deceived by Darkwood's surreal terrors. No answer will be given to you for free, yet somewhere in the woods lies the truth, an explanation to what has happened in this godforsaken place.

  • By day, explore the randomly generated woods, scavenge for materials and weapons, discover secrets, solve mysteries and talk, trade with or kill the various inhabitants of Darkwood.
  • By night, return to your hideout, barricade, set up traps and hide or defend yourself from the horrors that lurk in the dark.
  • Gain skills or perks by extracting essence from mutated fauna and flora and injecting it into your bloodstream.
  • Each action you take will have impact on Darkwood and its inhabitants. The choices you make will define the story which you will experience.
  • As days go by, the lines between reality and nightmarish fantasies will begin to blur. You will start to question the protagonist's sanity, but may also stumble upon your own hidden fears...

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Geforce 8800GT / ATI Radeon HD 4850
    • Storage: 6 GB available space
    • Additional Notes: Requirements may change during development. Minimum resolution: 1280x768
    Minimum:
    • OS: OSX 10.8
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Geforce 8800GT / ATI Radeon HD 4850
    • Storage: 6 GB available space
    • Additional Notes: Requirements may change during development. Minimum resolution: 1280x768
    Minimum:
    • OS: 64-bit Ubuntu 12.04
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Geforce 8800GT / ATI Radeon HD 4850
    • Storage: 6 GB available space
    • Additional Notes: Requirements may change during development. Minimum resolution: 1280x768
Customer reviews Learn More
Recent:
Very Positive (15 reviews)
Overall:
Very Positive (817 reviews)
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