In the second part of the unfolding saga that could also be enjoyed independently, you can explore new corners of this unique world and experience the mix of old-school gothic and mad science, with more action, powerful foes and plenty of stunning places to visit.
User reviews: Mostly Positive (708 reviews)
Release Date: May 22, 2014

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Packages that include this game

Buy Van Helsing II : Complete Pack

Includes 4 items: The Incredible Adventures of Van Helsing II, Van Helsing II: Ink Hunt, The Incredible Adventures of Van Helsing II - OST, Van Helsing II: Pigasus

Buy The Incredible Adventures of Van Helsing Franchise Pack

Includes 6 items: The Incredible Adventures of Van Helsing, The Incredible Adventures of Van Helsing: Blue Blood, Van Helsing: Thaumaturge, Van Helsing: Arcane Mechanic, The Incredible Adventures of Van Helsing II, Van Helsing II: Ink Hunt

Buy The Incredible Adventures of Van Helsing


Recommended By Curators

"The Incredible Adventures of Van Helsing II has some launch issues, but it's a respectable and funny action RPG."
Read the full review here.

Recent updates View all (14)

October 14

Deathtrap is going Early Access on October 22

Good news!

First I would like to say a big thank you to everybody who supported us and made it possible that we can do what we love and release titles like The Incredible Adventures of Van Helsing series (yes the final episode is also on the way :) ) and Deathtrap which will gain its Early Access status soon.

Also there was a very positive feedback about the Tower Defense game segments we used in Van Helsing I and II, and considering the fact that we are huge fans too, it simply made sense to make our own TD game. :)

This will be our first attempt to implement user generated content as a feature, and this is one of the main reasons why we will need all the help that the community can provide so we can make it as good and polished as we've imagined it.

If you have any questions, first check " what the developers have to say tab on the store page", or feel free to visit the general discussions thread.

Thanks again,

12 comments Read more

October 3

Van Helsing 2 - Changelog V1.1.04c

Updates to The Incredible Adventures of Van Helsing 2 have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

The Incredible Adventures Of Van Helsing II v1.1.04c

Major changes include:

Fixed bugs:

• Fixed a bug with the Ring of Guidance. The Wraith Leader no longer gets killed by other monsters
• You can now correctly navigate with the controller on the Trophy Display Window
• The "New Quest" effect and text is now properly aligned when using a controller.
• Increasing an attribute now correctly works for Katarina.

26 comments Read more

About This Game

It all seemed so simple: defeat the mad scientist, free the land and ride into the sunset, but sometimes the fall of a villain only opens the way to more sinister foes. So the incredible adventures continue, and Van Helsing, the famous monster-hunter returns to save the day again with the help of his charming, ghostly companion, Lady Katarina. The gothic metropolis of weird science is on the brink of destruction as chaos rules the streets and a new enemy plots revenge. It’s time to enter the dark side of Borgova and the forbidden wilderness, but beware: you are not the only one behind a mask.

Main features

  • Three playable classes – In the sequel to this gothic-noir adventure, you can choose from three very different classes: the classic Hunter with shooting and melee skills, the magic-wielding Thaumaturge or the Arcane Mechanic, the master of deadly devices, all included in the base game.

  • Hunter’s Lair – The Lair returns in the sequel as your perfect hideout to stash collected loot, trade with non-playable characters, teleport between locations, forge new items, utilize the alchemy lab and accept new quests from allies who join the Resistance against the scientific scourge.

  • Extended Tower defense mini-game – With enemies invading in waves, you have the opportunity to defend your Lair and other strategic locations with deployable traps and several upgradable functions to ward off evil, now with improved gameplay mechanics and up to 7 levels presented as optional side quests.

  • Resistance Management – As the leader of the Borgovian Resistance, you will participate in the micromanagement of the allied troops, improve the equipment of the Resistance fighters or find loot that makes them more powerful.

  • Rage system – You can charge up to three skill modifiers called PowerUps on 8 active skills by way of spending Rage points collected from impressive feats.

  • Unique companion – Lady Katarina, a ghost with snappy wit, comes to the support of Van Helsing with her own set of abilities, behaviors, and two skill trees.

  • Runecrafting – Besides forging, enchanting and infusing items with essences, you’ll have another option to alter items to your liking. Artifacts can be taken apart, shattered into magical fragments to be turned into purely magical runes that can be altered and put on new items, changing them into various new powerful artifacts.

  • The Beast in the Lair - The Chimera is a unique creature, an artificial monster straight from the Ink. You can enhance its abilities and summon it into combat or send away to the Ink to hunt for treasure.

  • Hall of Trophies - You can decorate the Lair with trophies that give global modifiers to the game world, like empowering monsters, granting more spellpower to all allies or turning Katarina into a more lethal ghost.

  • Multiplayer – You and your friends can test your skills against each other via the PVP mode (8 players) or join forces and complete the story in the co-operative campaign (4 players).

System Requirements

    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: Dual Core CPU 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8800 GT, Intel HD4000 or AMD HD3850
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • OS: Windows XP, Vista, Windows 7, Windows 8
    • Processor: Quad Core CPU 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 275 GTX or AMD HD5770
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • OS: OSX 10.6 (Snow Leopard) or later
    • Processor: Dual Core CPU 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia 330M, Intel HD4000 or AMD HD4670
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • OS: OSX 10.6 (Snow Leopard) or later
    • Processor: Quad Core CPU 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 285M or Nvidia 640M or AMD HD4870
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
Helpful customer reviews
520 of 690 people (75%) found this review helpful
24.5 hrs on record
I liked the Incredible Adventures of Van Helsing quite a bit, so I was excited for II. The original game had its problems, but had enough atmosphere and quirky humor and story for me to enjoy it. Where VH excelled, VH2 does not.

1) Game's atmosphere is beautiful. I particularly like the outside areas. Unfortunately, very little of your gameplay experience takes place outside.

1) They attempted to fix the lackluster skill tree from the original game. The original lacked choices and most of the skills were useless. They did a complete 180 and the skill tree still sucks. Now, it is oversaturated with no coherent structure. Certain skills unlock other skills but have no function in relation to those skills. For example, Want to build around ice damage? Pick one skill on the right, arbitrarily attached to some fire and lightning. Then, try to pick a skill on the left, arbitrarily attached to other random skills. Makes no sense.

2) Balance. Game balance is awful. I played the original game on the hardest difficulty [I play most ARPGs on the hardest difficulty]. VH2 seems to have mobs that are weak [on any difficulty] and mobs that do an incredible amount of dmg on any difficulty other than "casual". Even if I built my character around heavy defensive passives/tricks ranged/casting things [which tend to do more dmg in general] hit BRUTALLY hard. There's also the occasional 1 shot from a challenging to see ability when swamped in a pack of mobs.
Edit: I've now played through the game with a second character. My first was a thaumaturge that really struggled with balance. My second was the original hunter character, but built around spell-casting. I played my second time on hard/heroic difficulties - stacked the mana shield defensive ability and some other defensives, and could face-roll pretty much anything so long as I had mana. Again, certain skills are way more powerful than others, effectively making the oversaturated skill tree still feel problematic.
Edit Two: Played more on the thaumaturge on heroic. Balance is really what is holding the game back. Built my character around abilities that could do damage while moving and crit chance/crit dmg [crit chance around 32-35%, crit dmg maxed @ 450%], and high HP, made heroic pretty easy. The problem, though, is sometimes you just get 1 shot from off-screen, even with high damage reduction. Difficulty basically scales like this: Mobs have higher health making it take longer to kill them. High dmg abilities do insane dmg and can result in 1 shots. The longer a mob lives, the greater chance of a 1 shot. Not sure how they can really fix this, but it makes build diversity fairly limited. At a certain point you just have to be able to do damage while moving and you have to spec heavily into defense.

3) Storyline/Quests. This is really my main qualm with the game. The storyline of this game is really disappointing. Maybe the storyline isn't disappointing [as it makes sense in the context of VH1], but the way it is executed is disappointing. The questing sucks. Very little variation, mostly based around tower defense. The vast majority of your missions are "secure X, Y, Z points by battling through streams of enemies. This was my least favorite type of mission in VH and it seems to be what the entirety of VH2 is built around. If I wanted to play Tower Defense, I'd play Tower Defense. The final boss fight, spoiler alert, is not even a fight. You literally kill streams of enemies until his force field's HP hits 1. He then blows up and the game ends on a pathetic attempt at a cliff hanger. I understand the attempt at a military strategy/real-time invasion, but it simply fails to be enjoyable.

4) End Game: It's about what you expect. You get "random" dungeons [just reskinned areas of the main story] and tasks to complete within them. Some of them also have interesting things that makes them substantially more difficult [Your companion won't help, can't regen life/mana, etc]. I did a few of them on heroic difficulty. They were a challenge. The quirky interactions don't take place between Katarina/Helsing so it's basically just the mindless challenge of slaughtering enemies with certain affixes that make the already poorly balanced gameplay more difficult. I'm glad they added this feature. Unfortunately, it does not do much for me because I've already done a lot of this in Path of Exile AND Path of Exile's system is better. All in all, I think it will be fun for people who haven't already beaten the model to death in other games, but wasn't real fun for me.

5) Multiplayer: Much like during the launch of the first game [in which it wasn't even functional], multiplayer is quite buggy. In fact, I've only successfully joined 1 game [I've tried to join many], and the host disconnected shortly thereafter, rendering my efforts obsolete. I've also tried hosting multiple times. I will get a message that "x is trying to join your game", but they are never successful in doing so. Not sure if it is a bug, a lack of stable connection, or what, but multiplayer seems quite hit or miss.


If you did not play the first game, don't buy this. The first is a much more complete experience.
If you loved the first and are desperate to see where the story goes, buy this.
If you loved the first for what it was, and aren't too attached to the story, don't buy this.
The game simply lacks what made the first game worth playing - the quirky nature, originality, and great atmosphere - while not really fixing any of the detracting factors of the first game [lack of real diversity via skill tree].
Posted: May 24
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94 of 134 people (70%) found this review helpful
14.1 hrs on record
The game is a continuation of the first game, so if you didnt play the first one, you should play it.
It's one of the better RPGs, action and adventure games, one of my favorites.
If you are much into RPG games you should get it.
This game is about Van helsing, you have your ghost katarina with you, and she will help you doing the quests.
I must admit, that the game is pretty short, but its also very cheap! so if you liked the first one, get this!
Posted: May 26
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26 of 30 people (87%) found this review helpful
21.8 hrs on record
The Great:

- Compelling isometric ARPG combat
- Varied and satisfying skills and progression system
- Satisfying execution of almost every aspect of the game
- Tower defense (optional) mini-game that is good enough to be sold as a standalone game (almost worth the price for it alone)

The Good:

- Well written and delivered dialogue and narrative
- Strategy elements added to already great ARPG mechanics
- Very similar to previous game (which was also great)
- Good loot dropping ryhthm

The Bad:

- Very similar to previous game (previous game was great, so this is only slightly bad)
- Some of the added elements weren't fully realized (e.g. sending followers on quests had little to no impact on game)


If you like isometric loot ARPGs (like Torchlight), this is a must buy. Even if you don't, this game is absolutely worthy of a purchase at some pricepoint.
Posted: May 25
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21 of 23 people (91%) found this review helpful
19.3 hrs on record
First off, if you’re interested in this game but haven’t played the first one yet I HIGHLY recommend holding off on this until you complete it. This is for multiple reasons, the first being that this is a continuation of the highly enjoyable first game, so you’re more likely to have an understanding and appreciation of the storyline. You are also given the option to carry over your character from the first game, including all skills and items, a feature which I was very pleased to see.

Just as the first, this game is a solid ARPG which puts Diablo 3 to shame. The art style and steampunk atmosphere is very well done and pleasant to explore. Gameplay graphics are great, although the cutscenes seem to stand out as being of lesser quality.

Like the first game you are joined by your ghostly companion, Katarina. You have the option to allow her to aid you in battle, or to put her in ghost form where she neither deals nor receives damage, instead providing you with a damage reduction bonus.

There are a wide variety of skills to choose from for both you and Katarina. It’s easy to spread yourself a little thin when it comes to the somewhat large skill tree, but if you play it smart you can easily tailor it to suit your preferred playstyle.

There are tower-defense minigames, which I happen to enjoy but if you’re not a fan you can easily skip them with no penalty. You are also given control over captains, who you can send to take care of issues which are apparently beneath you. This is a new feature, adding a bit more strategy to the game as you must decide which of the captains in your command is best suited for the task at hand.

You'll be surprised at just how many great references are hidden throughout the game. I will refrain from mentioning any so as not to spoil them for anyone. If you are like me and try to fully explore each map you will be greatly rewarded with references, loot, and fun.

My biggest issue with this game is the ending, which I found to be a bit underwhelming and extremely predictable. This is by no means a big enough deal to ruin the game, but it is worth mentioning.
Posted: June 26
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16 of 21 people (76%) found this review helpful
11.3 hrs on record
Been waiting a while to find a game that provided everything I wanted and more. No joke, just the other day I was like man I want a game that is very challenging, has build diversity and lots of options, tons of loot and an ARPG preferably that I can move around with the keyboard (something I'd not found before).

And last night, Tada, Bam, Van Helsing shows up on my radar via a Kripparian comment on how hard this game was, looked into it, found it provides keyboard movement or mouse movement, tons of skill tree's across 3 classes, tricks, aura's, Huge pet skill tree, mini games. Man I really don't know how this is only $15.00. Christ I have more stuff on my skill bar than most MMO's. Something like 16-20 things I can micro manage at once if I wanted (Only use 12 at the moment, but seriously wow, although you could get away with 3-4 just fine)

Needless to say, I'm having a blast, more than I could of expected and some (tower defense included, cool creative story telling cut scenes, really good graphics and excellent effects, side hero quests you can send minions on, haha).

If you want a real fun challenge, do Veteran Heroic, will keep you on your toes for sure (Fearless is to slow for my blood since enemies have gobs of hitpoints).

Only negative I can think of so far is it seems a few people are having crash issues (considering 10-15K people are playing, and only 50 or so people on forums complaining, its not that high, but you take a chance). Also one of the voice actors is kinda meh, but everything else is golden....
Posted: May 23
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