Filled with mystery, humor, and suspense, and brought to life in rich 3D-animation, AR-K is a point-and-click story game with a twist
User reviews: Very Positive (72 reviews)
Release Date: Jul 21, 2014

Sign in to add this game to your wishlist or mark as not interested

Buy AR-K

HOLIDAY SALE! Offer ends January 2

-40%
$9.99
$5.99
 

Recommended By Curators

""A point-and-click adventure with a fantastic story, spectacular voice acting, and challenging puzzles" -Chalgyr's Game Room"

Recent updates View all (3)

December 22

Resolution patch!

Hi!

The last patch should fix all the aspect ratio problems of the game!

Please, if you have any problem remember that you can add me to your friend list to receive a personal support:

http://steamcommunity.com/id/SprietoGato

Best!

Sergio

1 comments Read more

December 5

Technical support!!

Hi!

If you have any issue, problem, bug, you are stuck or simply you want to say us any thing that you don't like, please, add me as a friend and I'll let you personal attention.

This is a crowdfunding project, we want to build our game with our costumers help and opinions ^_^

Here is my Steam ID: http://steamcommunity.com/id/SprietoGato/

Best!

(Sorry for my English)

1 comments Read more

About This Game

AR-K is a classical point and click adventure with an updated twist.

Alicia Van Volish is a former cop and current journalism student who wakes up after a one-night stand with a terrible hangover and a lot of questions: How much did she drink? Did she really take that guy home with her? What was his name? And what, exactly, is the Golden Sphere, the mysterious object that seems the source of all Alicia’s woes?

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: Intel Atom
    • Memory: 1 GB RAM
    • Hard Drive: 3300 MB available space
    Minimum:
    • Memory: 2 GB RAM
    • Hard Drive: 3300 MB available space
Helpful customer reviews
30 of 35 people (86%) found this review helpful
2.8 hrs on record
Posted: July 21
*Update: I have just been able to finish chapter one, so I've decided to update my review*

Having just finished chapter 1, I can say I am pretty happy with this game. If you enjoy older style Point and Click adventure games then this is likely up your alley. It seems very much an homage to the Monkey Island games. I can't directly compare the two, but it has some puzzles very similar to some in those games and even a direct reference in the dialogue at one point. I will say that in comparing it to that, it is very much in the older style point and click games. If vague clues, and running around just trying to combine every item with every other item, or trying to interact every item with every interactable part of the world isn't your thing then you may not enjoy the game.

My only real compaints would be it's a tad short, but I've yet to play chapter 2 which is also included so we'll see what that adds to the playtime. As well as mentioned in my original review, that I would of prefered a way to skip through dialogue with the mouse, instead of having to use the escape key. As well as the dialgue ending up being a little hokey at times, with humor being slightly heavy handed. There are still some technical issues I'd run into, the occassional game freeze with certain interactions, the sound sometimes skips or repeats itself or animations could be a little funky but if none of that is deal breaking, i'd say the game is definately an enjoyable experience.

As a footnote, I'd like to say a thank you to dev team. One of them had been in contact with me the past couple of days, taking information from me and giving me updates on fixes they had been working on that pertained to my issues. He found the issue with my anti-virus and the games engine, that was causing all the crash issues I was having and got me a workaround so I was able to play. Any dev team willing to help out the playerbase like that deserves recognition.

--------------------------------------------------------------------------------------------------------------------------------------------------
Keeping my original post here, though most technical issues are no longer appliciable. Ended up being an issue with my anti-virus and the Unity3D engine.

*Update: One of the devs has been in contact with me, taken information from me on my issues and said they will be working on trying to fix what they can as soon as possible.*

Wish I could recommend this game, but as it currently stands for myself I cant. When it actually works, its a pretty fun retro style point and click adventure. The story seems interesting, the graphic styling is pretty good. Solving things so far hasn't been too over the top as far as I've been able to play. The only real non technical complaints I'd have for the game is the inability to skip dialogue without having to use the escape key, I prefer to play these types of games with only the mouse, so it's a little bit of a pain. As well as the writing being a little hokey, tries a little too hard to inject humor and it falls flat at times.

But when it works is not very often, between the game straight up crashing or freezing during interactions. Or the inventory UI becoming totally uninteractable without having to quit out of the game and then restart it, trying to get anything done is super frustrating when almost the entirety of the game is randomly trying to interact objects with things in the environment and its a crap shoot on whether or not the game is going to just freeze or crash every time you do. If they can fix these glaring technical issues, and the game is actually playable I'd be willing to update my review.
Was this review helpful? Yes No
45 of 62 people (73%) found this review helpful
3.7 hrs on record
Posted: July 23
IMPORTANT - This game is half finished. Literally - only two of four episodes are done. The only reference I've seen to this is in other user reviews, so... yeah. Be aware of this.

In brief: An very patchy game with potential, and it's hard to argue with the price, but ultimately not recommended due to poor puzzle design and interface issues.

In boxers: Another Kickstarter project, AR-K scrapped past its $100,000 goal by promising to be an episodic sci-fi point-and-click adventure "with an updated twist". Sadly, that twist seems to be how unfinished the game feels - which hopefully will be fixed down the line.

You are in control of Alicia, former cop-in-training who was forced out of the academy when accused of stealing a mysterious golden sphere that she finds in her locker. Now in training as a journalist, she must uncover the great conspiracy surrounding the sphere and yadda yadda yadda. After she dresses and gets to class, of course, since she was up all night partying.

...the sad part? That synopsis does a better job of establishing things than the ACTUAL GAME. The introductory cutscene feels like it was cobbled together at the last minute, and the haphazard way Alicia's backstory is rammed down our throats in another cutscene some 30 seconds later doesn't help matters either. We're given no real introduction to this world or anyone in it before we're asked to care about some partygoing chick, and it takes quite a while for us to warm up to her... which really isn't ideal in an adventure game

The graphics aren't exactly amazing either. I know this isn't the biggest sin in the world - I've always said gameplay is the most important aspect of a game - but there's just something slightly off about the art style and it's incredibly hard to put my finger on. Maybe it's the character's proportions? I dunno. Have a skim through the game's screenshots and see for yourself.

Another nitpick is the interface, which I don't feel is particularly well explained. All you get is two screenshots with arrows pointing stuff out, but that's hardly going to sink in when you first see it, especially when it takes a good 10 minutes for you to start actually needing to use the information provided. A slightly more in-depth tutorial at the start of the game would have worked much better here... as would being able to access these 'how to play' images during the actual game rather than having to quit to the main menu every time you want to see them.

Speaking of the interface, there are things which are never explained that you need to use, and things that ARE explained which you can't use. For example: you'll need to use your dog to solve several puzzles, but it's never once made clear that you can actually select or use the dog for anything.

Also, there's supposedly a 'narrator' that can give you hints if you get stuck... but I couldn't find any trace of him in the first episode, despite his presence being mentioned in the tutorial. And that's a real shame, because you'll NEED hints - there are some very random puzzles in this game (like using the cola with the sewer? Where did THAT come from?) that make it far harder than it should be.

On the more positive side, the voicework is really good. The main character in particular is great, but everyone is generally of a higher calibre than I would expect for a game made by such a small team. The music, when it kicks in, is quite nice, and the story, once it gets going, is pretty entertaining. It's just such a shame you'll struggle to get to it, since it only really gets going about two-thirds through the first episode.

This is a game that, at the end of the day, still needs a lot of work. There's a lot of potential there, but the problems I've mentioned are big ones, and they really do get in the way of what I hope will eventually be a pretty decent game. It's hard to really recommend at the moment - but at least you won't have to pay a fortune to see what it's like for yourself.

*UPDATE* - This game has receive several updates since I wrote my original review, and will no doubt receive more - or at least, I hope it will. I'll try and update this review with each update.
Was this review helpful? Yes No
19 of 23 people (83%) found this review helpful
7.3 hrs on record
Posted: July 24
As of writing this review, acts 1 and 2 are available.

AR-K is a point and click adventure game starring Alicia, a young journalism student living on a space station. She was barred from her dream career as a police officer after being framed for a crime that she barely even understands, and when she finally decides to move on with her life, the past rears its ugly head again. So she's on a mission to figure out what's going on, clear her name and hopefully pass a class taught by a professor who hates her. Just another day in the life of a college student.

This is very much a point-and-click in the classic style, with dialogue and inventory puzzles. There's no combat, and your character can't die.

I wouldn't call it a comedy game, but there are a lot of jokes here, and thankfully most of them hold up. Not a huge fan of the whole "Alicia hates the ex-girlfriend of a guy she doesn't even like that much with an unholy passion" angle, but otherwise I did find myself smiling a lot throughout. The addition of the fourth-wall-breaking narrator in the second act was a bit jarring at first, but I really enjoyed the interplay between the two as the game continued. Most of the characters are silly archetypes of the various characters you'd expect to see in a college-themed story, but with a bit of a sci-fi twist to them. The game is fully voiced and the voice acting ranges from "fine" to "excellent".

I've encountered a few bugs so far, but the developer has been excellent about working to address the problems that I've had so I expect that on that front the game will only improve.
Was this review helpful? Yes No
13 of 14 people (93%) found this review helpful
11.7 hrs on record
Posted: December 3
Be aware that so far only 2 episodes out of 4 are available. The 3rd episode is supposed to be released in January 2015 & the 4th about June 2015.

I should start with the fact that initially i gave this game a negative review. AR-K was a total mess at launch; there were lots of glitches & bugs...BUT it changed a lot since then. All the bugs were fixed (at least the ones i've encountered), steam interface now works as well, and all the glitched achievements were also fixed, i tested them all myself. Lastly, starting episode 2, a very cool feature was added - the narrator, which can give you clues on certain items. I was finally able to play both episodes from the start to the end without any problem.

AR-K is an episodic point-and-click adventure with some very challenging puzzles, and has a very intriguing story which will keep you wanting more with every step you advance through the game. There are also a lot of funny moments which made me laugh out loud several time. One of the game's best feature is the voice acting. Simply outstanding, especially the main character. Overall, its a very enjoyable game. The only con left from my point of view is the resolution, which is 1280x768, and there is no option to change it from the launcher, it looks good enough in window mode, but if you choose to play in full screen - it will not scale up correctly and you'll also get a blurred picture as a bonus. However, the developer said, and i quote : "The next two episodes will be made in 1920x1080".

Let's hope the next two episodes will be properly tested before released, so that players don't have to experience again similar problems, but so far AR-K is worthy of your time, and definitely deserves the attention of all classic point-and-click adventure players.
Was this review helpful? Yes No
12 of 15 people (80%) found this review helpful
8.6 hrs on record
Posted: October 12
I felt compelled to write a review about this game because I have such mixed feelings about it. On the one hand, I think the story is wonderful--very unique and interesting with really good voice over work, especially for a kickstarter funded project. On the other hand, this game is so full of bugs that it is barely playable. I have just encountered a game-ruining bug in Chapter 2 that is going to require a complete restart. (Bugs are a really big problem because there is no way to save manually, the game just saves continuously so the only options are "start at the beginning" or "continue.") I just hope the developers will take the time to patch this game or find a way to remedy the bugs that ruin the plot because I think it has potential to be awesome. I'm going to give this a thumbs up because that's how hopeful I am. :)
Was this review helpful? Yes No
11 of 14 people (79%) found this review helpful
7.5 hrs on record
Posted: July 22
I have just started playing the game, and I really liked it. There are a couple of bugs that should be fixed, but I like the story, the voices are really superb in the English version (I don't know the other languages, if any). I also believe that characters are well designed and graphics are good too, specially taking into account that, as far as I know this is an Indie company, that was able to fund rasing through Kickstarter.
Finally, I think that price compared to the number of hours I think that on average takes completing the game is a good value deal.
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
1.3 hrs on record
Posted: December 8
Good developer! Giveaway game to promote a their game:D
i like the picture, story but not the gameplay. should have added keyboard controls instead of just mouse clicking, confused me when i played it, however the picture of this game is quite good, and great storyline.
Developer should start this game from alpha (early-access) like the other games, where developer can change the game whenever they want. I still recommend you play this game if you like puzzle games.
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
12.1 hrs on record
Posted: August 12
*EDITED AND UPDATED 09 November 2014*

This review covers the updated builds of Chapters 1 and 2 of AR-K.

There was much to like and dislike about the original builds of AR-K, and I'm happy to see that the team at Gato Salvaje is committed to fixing their game while doing their best to finish Alicia's journey. When I played it the first time, I couldn't overlook the gamebreaking bugs I found as well as some minor annoyances that cropped up here and there which hampered a quality adventure experience.

What hasn't changed from the past builds is Greg Rucka's solid writing. While I think he was brought in at the end of the development of Chapter 1 and had to work with what he had, he does a good job at imbuing the various characters in Alicia's world with mostly believable dialogue. Alicia's voice actor, Ash Sroka, aka Tali from Mass Effect, still is the best of the bunch at making Alicia a prickly character but one I can follow for this adventure. The other voice actors are serviceable, although I noticed that their audio levels in Chapter 2 seemed louder in a few places, like Mr. Wallruss in the diner.

While the design of the game feels odd to me still, complete with some puzzles I think that could use some better hints, I'm happy to see that Gato Salvaje has started adding in descriptors for items in your inventory. Unfortunately not all items have them and I hope that they continue to add in good, solid description for items that, on first glance, you might be clueless as to what they are or where they came from.

Tonally the game is all over the place, but after at least three playthroughs now I'm used to its strangeness of being serious and ridiculous at the same time. Chapter 2 introduces a narrator that only Alicia can hear, and it's that coupled with its odd fourth-wall-breaking insistences that it knows it's an adventure game that make the story move at a weird pace. It feels a little like a game from the early years of Pendulo Studios, where you couldn't decide just with what tone their games wanted to run. There are still a number of typos to be found in the game's text but nothing so bad that a player can't follow along with the story.

Now for the bug fixes; I still found some but the good news is I think they caught all the ones that were game breaking in the first two chapters. I hope this experience will bear through repeated playtests as well as going forward into Chapters 3 and 4. Also the horrendous audio pops that seemed to manifest after playing the game for extended periods was gone, which made playing the game much better. Alicia herself responded much faster I felt while clicking around the screen, moreso in Chapter 1 than 2, and her walk animation ran more smoothly. It was not game breaking but there were a few instances of characters being replaced with bright pink rectangles in Chapter 2, namely the robot butler in the apartment later in the game and also the professor in the test room after he's been distracted.

AR-K is a strange game; It feels like a first time adventure title from a studio that wanted to break the mold when it came to how you interface with the game and organize your inventory, much like how Resonance from Wadjet Eye Games more slickly let you put research topics into your 'memory inventory'. While the first two chapters showcase a studio that's still finding their feet and their voice, I am happy to see them take responsibility for AR-K's faults and do their best to fix them. I'm not expecting them to fix any strange design issues; Deadly Premonition in its original form was a beautiful mess of game design that somehow worked, but most importantly it ran without any major bugs that glitched out the gameplay. I'm willing to forgive AR-K's design shortcomings if they're able to keep up with tackling any flaws that keep cropping up during the game's lifecycle.

And for what Steam Achievements I found, they fixed! I'm currently unaware of how to get some of the achievements, but I suspect some may still be bugged, such as doing Chapter 2 in one sitting. The story progression achievements are working now, which is fantastic.

The length is decent for its price point. I think they could have bumped it up a little bit to make it fair when the studio gets chapters 3 and 4 out, but the price is enough for people to try it if they're curious for a new adventure game.

Is this game worth it for $9.99? I'd say yes. It doesn't have Chapters 3 and 4 yet, but they are much more stable. Just be prepared while playing that you may run into some rough edges, but that doesn't stop it from being charming.
Was this review helpful? Yes No
6 of 9 people (67%) found this review helpful
1.3 hrs on record
Posted: August 6
Enjoyable despite flaws

AR-K is a game developer's dream, finally Kickstarted into reality. But like many, there are some painful compromises. The game itself is a solid, enjoyable — at times, hilarious — point-and-click adventure game in the modern style, there are several issues that linger. Despite those issues however, I player through Chapter 1 in about an hour, and had fun.

Most glaringly, localization is an issue. Name structure and voice acting is inconsistent. On the other hand, the game is fully voiced — the player dialogue choices being the only exception. Also, some items don't update correctly, and require a restart. Some FMVs didn't end correctly and required a prompt.

As of Chapter 1, the logic puzzles are fairly starightforward, with small inventories reducing the need for much trial combining, which reduces a lot of the frustration. Alicia is snarky, and a moderately believable young adult protagonist, although she does suffer from Adventure Game Hero Syndrome — for an ex-cop, you sure commit a lot of misdemeanors!

If you liked The Longest Journey, or Deponia you'll probably like this. Here's hoping the rest of the episodes will be released, and as good.
Was this review helpful? Yes No
13 of 23 people (57%) found this review helpful
3.4 hrs on record
Posted: July 21
I've played through this for about 2 hours so far. But I would like to play more if I have time, I like it. By the way if you don't already know, it was actually funded by a kick-starter campaign and has been available from other stores for some time already. Also the game is episodic and at the moment only a couple of episodes are playable.

http://youtu.be/w4WgrRXf1WM
https://www.youtube.com/watch?v=mm2FsM7M180
The game-play is pretty typical of classic point and click adventures. Interact with objects and characters, get a description or begin a conversation, pick up certain objects and figure out where they are used. I took a while to figure out how to play this game. I overlooked the 'how to play option' in the menu so that may not have helped. I often spent a lot of time scouring over areas over and over again trying to figure out what to do next. Often I couldn't find obvious clues and resorted a lot to just randomly attempting to use every item I had on every object or person that I could find. The protagonist rubbed it in by frequently making sarcastic remarks like 'or we could try something that works' lol. I eventually had to refer to a walk-through. I don't really think this can be considered a problem with the game. I think it's very typical and just the nature of titles in this Genre.

I like how the game looks, I think it is well done. I like the dialogue, it's little naughty and sometimes there are some pretty amusing lines. I also think that the voice acting itself is good. The game brings back fond memories of Full Throttle and the Grim Fandango.

Any gripes have about this game aren't really a big deal, just stuff like not being able to skip dialogue that you have already heard. I didn't come across anything to really dislike this game for. I certainly think it's worth a try especially if you are a fan of these sort of games.

Click here for more videos =)
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
1.7 hrs on record
Posted: December 13
AR-K - A point-and-click adventure
- Graphics: the graphics requiring getting used to but are not bad and I like that style. (see pictures above)
- Sound: There is no real background music, only in a few screens there are some background sounds like the tweet of birds. But I like the voices.
- Language: This game only supports English language AFAIK. But the language is not too difficult, and you have subtitles, so for me as not a native English speaker it was easy to understand.
- Story: I like the story as far as I am.
- Traveling: You can get fast from one screen to the next with only very short loading times, and you only need a few screens at the beginning, so you can get really fast from one “end” to the other “end”.
- Difficulty: Very Hard. There no really much hints. That you can control the dog gives you more opportunities, but that’s not really advantageous. After half an hour I needed to look into a walkthrough to get further.

Over all I can suggest this game if you like point-and-click adventures and like to solve difficult puzzles.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
11.0 hrs on record
Posted: December 13
Kickstarted this. Played both available episodes. This review initially did not recommend the game because of frustrating bugs. Shortly after posting it Sergio Prieto contacted me and fixed them within an hour and a half on a Sunday morning.

+ Fantastic customer support. Seriously, wow.

+ The chains of logic are mostly reasonable so "adventure game logic" isn't too bad.

+ The voice acting for Alicia (from Ash Sroka, Tali Zorah's VA) is really, really good. It stands out above the rest of the cast, especially Episode 2's wildly inconsistent Narrator. No one in the cast is awful, just uneven in quality. Blaine and Nuno's VA are pretty good too.

+/- The writing is uneven. Way too quick to break the fourth wall, characters jump from emotional state to another, the Narrator doesn't have a consistent dynamic with Alicia. It is also genuinely, laugh-out-loud funny at times.

+/- Visually it is not good. It communicates what it needs to visually and cartoonish enough to Not Awful, but still not good.

- The UI is awful. Example: First episode has 3 different sodas to use. Once collected there's no text identifying them in the menu. Just three nearly-identical items with disparate uses.

- The UI is weird. Dialogue topics in the menu are treated like items that you give to NPCs. It is a weird choice, like it was made to circumvent some problem with big dialogue trees. Ambar is both an NPC and an item in your inventory in Episode 1, which is also weird.

- As stated before: Buggy.

"It's okay for an indie point-and-click adventure game" sounds like damning with faint praise, but I'm okay with the result and looking forward to future episodes. I recommend it.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
2.7 hrs on record
Posted: December 13
As much as i dislike this new trend in episodic games, this one i kind of liked.
-It starts kinda slow and lacks an hint option, i got stuck on some puzzles there i must admit.
-the graphics and 3D models aren't that great, the animations are weird and could use some more improvement.
-I've encountered a few bugs here and there, like one line of dialogue that didn't have voice acting and some minor translation problems.
I know i listed mainly bad things about it but i enjoyed it despite those problems, if they get fixed in future episodes i might even consider buying them.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
1.6 hrs on record
Posted: December 15
nice game :)
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
2.0 hrs on record
Posted: December 17
The developer was kind enough to offer some game copies to giveaway winners. I managed to win one of those copies. This game is a great point and click game with a nice story and decent graphics. The voice acting is alright, main character could get kind of annoying afterwhile though. This game shows great promise in the next episodes. I must know what the orb is!
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
14.4 hrs on record
Posted: August 3
Changing my review since the last update. The bugs that I had playing the game have been resolved and achievements seem to be working. The game is very pleasing to the eye, with well-rendered cartoon-like characters and an interesting world in which to explore. The voice acting is well-done, though there are a few instances where the subtitles don't match up, which is a little strange because they are mandatory. For future episodes, I would like to see the puzzles telegraphed a little better, since there were a few times where you had to take the try-everything-with-everything approach. The ending of ep. 2 sets up a nice cliffhanger, where you want to see where the story goes next. Props to the developers for taking the time to listen to players and doing everything they can to make them happy. Bring on Ch. 3!

PREVIOUS REVIEW: Until this game receives some MAJOR bug fixes, I cannot recommend it. It is probably somewhat telling that 0% of ALL the people who have played this have gotten the "complete episode 1" AND "complete episode 2" achievements! I have run into multiple bugs in both episodes and so am unable to finish the game. The funny thing is, I played the first installment before it was on steam and did not have this happen. It's great to have Steam achievements and trading cards, but if you cannot play the damn game to completion, it means nothing! Don't even get me started on the screen resolution problem...
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
10.3 hrs on record
Posted: November 30
This is a fun, challenging game that makes you think outside of the box, and outside of the ball.
Was this review helpful? Yes No
4 of 6 people (67%) found this review helpful
17.7 hrs on record
Posted: November 23
This is a highly addictive game where you can spend hours trying to unleash all the secrets well preserved within a fabulous story telling.

The studio have gone the extra mile using a very colloquial and extense language to really immerse you and create affinity with the characters.

The graphics are pretty good too while the rythm and flow of the game is perfect as well.

I´m awaiting for the next chapter already!!!
Was this review helpful? Yes No
7 of 12 people (58%) found this review helpful
10.6 hrs on record
Posted: August 29
It's a pity to see how a game with potential gets ruined by the story designer.

Pros:
- the game looks good, although there are a few peoblems with the animation
- it's got a decent length for the price
- potentially interesting story

Cons
- boring gameplay. Chapter 1 is really bad, Chapter 2 improves a little, but...
- absurd, annoying puzzles (ex: how you get the information for the chat sheet, the CINCO letters, the way you use the mouse to scare Nuno - there is no crack in that door!!!)

Actually, the story would be acceptable, but the puzzles take out all the fun. They generally feel artificial and do little to improve the gameplay.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: December 14
This honestly was a nice little game. It forces you to use your brain not only to figure out how to solve a puzzle but also kinda think about what you may have to do later on to go further on. I am not gonna lie, some of the puzzles and questioning that you do to some of the characters can be dificult at some times. Missing one little clue or not seeing one little thing can mean you being stuck for hours :P (im joking about that) You can get stuck on what to do and sometimes the hint isnt always there so it makes it that much more challenging for a point and click.

I would indeed reccomend this game again if you are a great thinker and like to investigate or use your mind a lot more than youd think for a normal game. Another thing that made it interesting was the dialogue. It has its funny parts and can definitely make things seem a lot more fun in the game.


Over all I'd gave this game an 8 out of 10.
Was this review helpful? Yes No