Filled with mystery, humor, and suspense, and brought to life in rich 3D-animation, AR-K is a point-and-click story game with a twist
User reviews: Mixed (20 reviews)
Release Date: Jul 21, 2014
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About This Game

AR-K is a classical point and click adventure with an updated twist.

Alicia Van Volish is a former cop and current journalism student who wakes up after a one-night stand with a terrible hangover and a lot of questions: How much did she drink? Did she really take that guy home with her? What was his name? And what, exactly, is the Golden Sphere, the mysterious object that seems the source of all Alicia’s woes?

System Requirements

    • OS: Windows 7
    • Processor: Intel Atom
    • Memory: 1 GB RAM
    • Hard Drive: 3300 MB available space
    • Memory: 2 GB RAM
    • Hard Drive: 3300 MB available space
Helpful customer reviews
16 of 17 people (94%) found this review helpful
2.8 hrs on record
*Update: I have just been able to finish chapter one, so I've decided to update my review*

Having just finished chapter 1, I can say I am pretty happy with this game. If you enjoy older style Point and Click adventure games then this is likely up your alley. It seems very much an homage to the Monkey Island games. I can't directly compare the two, but it has some puzzles very similar to some in those games and even a direct reference in the dialogue at one point. I will say that in comparing it to that, it is very much in the older style point and click games. If vague clues, and running around just trying to combine every item with every other item, or trying to interact every item with every interactable part of the world isn't your thing then you may not enjoy the game.

My only real compaints would be it's a tad short, but I've yet to play chapter 2 which is also included so we'll see what that adds to the playtime. As well as mentioned in my original review, that I would of prefered a way to skip through dialogue with the mouse, instead of having to use the escape key. As well as the dialgue ending up being a little hokey at times, with humor being slightly heavy handed. There are still some technical issues I'd run into, the occassional game freeze with certain interactions, the sound sometimes skips or repeats itself or animations could be a little funky but if none of that is deal breaking, i'd say the game is definately an enjoyable experience.

As a footnote, I'd like to say a thank you to dev team. One of them had been in contact with me the past couple of days, taking information from me and giving me updates on fixes they had been working on that pertained to my issues. He found the issue with my anti-virus and the games engine, that was causing all the crash issues I was having and got me a workaround so I was able to play. Any dev team willing to help out the playerbase like that deserves recognition.

Keeping my original post here, though most technical issues are no longer appliciable. Ended up being an issue with my anti-virus and the Unity3D engine.

*Update: One of the devs has been in contact with me, taken information from me on my issues and said they will be working on trying to fix what they can as soon as possible.*

Wish I could recommend this game, but as it currently stands for myself I cant. When it actually works, its a pretty fun retro style point and click adventure. The story seems interesting, the graphic styling is pretty good. Solving things so far hasn't been too over the top as far as I've been able to play. The only real non technical complaints I'd have for the game is the inability to skip dialogue without having to use the escape key, I prefer to play these types of games with only the mouse, so it's a little bit of a pain. As well as the writing being a little hokey, tries a little too hard to inject humor and it falls flat at times.

But when it works is not very often, between the game straight up crashing or freezing during interactions. Or the inventory UI becoming totally uninteractable without having to quit out of the game and then restart it, trying to get anything done is super frustrating when almost the entirety of the game is randomly trying to interact objects with things in the environment and its a crap shoot on whether or not the game is going to just freeze or crash every time you do. If they can fix these glaring technical issues, and the game is actually playable I'd be willing to update my review.
Posted: July 21
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12 of 13 people (92%) found this review helpful
7.3 hrs on record
As of writing this review, acts 1 and 2 are available.

AR-K is a point and click adventure game starring Alicia, a young journalism student living on a space station. She was barred from her dream career as a police officer after being framed for a crime that she barely even understands, and when she finally decides to move on with her life, the past rears its ugly head again. So she's on a mission to figure out what's going on, clear her name and hopefully pass a class taught by a professor who hates her. Just another day in the life of a college student.

This is very much a point-and-click in the classic style, with dialogue and inventory puzzles. There's no combat, and your character can't die.

I wouldn't call it a comedy game, but there are a lot of jokes here, and thankfully most of them hold up. Not a huge fan of the whole "Alicia hates the ex-girlfriend of a guy she doesn't even like that much with an unholy passion" angle, but otherwise I did find myself smiling a lot throughout. The addition of the fourth-wall-breaking narrator in the second act was a bit jarring at first, but I really enjoyed the interplay between the two as the game continued. Most of the characters are silly archetypes of the various characters you'd expect to see in a college-themed story, but with a bit of a sci-fi twist to them. The game is fully voiced and the voice acting ranges from "fine" to "excellent".

I've encountered a few bugs so far, but the developer has been excellent about working to address the problems that I've had so I expect that on that front the game will only improve.
Posted: July 24
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9 of 10 people (90%) found this review helpful
7.5 hrs on record
I have just started playing the game, and I really liked it. There are a couple of bugs that should be fixed, but I like the story, the voices are really superb in the English version (I don't know the other languages, if any). I also believe that characters are well designed and graphics are good too, specially taking into account that, as far as I know this is an Indie company, that was able to fund rasing through Kickstarter.
Finally, I think that price compared to the number of hours I think that on average takes completing the game is a good value deal.
Posted: July 22
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18 of 27 people (67%) found this review helpful
1.4 hrs on record
In brief: It's hard to recommend the game in its current state, but at the moment it's just too buggy to give a thumbs up to.

In boxers: Another Kickstarter project, AR-K scrapped past its $100,000 goal by promising to be an episodic sci-fi point-and-click adventure "with an updated twist". Sadly, that twist seems to be the numerous problems with the game - most of which can hopefully be fixed down the line.

The first and most obvious issue is that it's a rather buggy game. More than once I was left quite literally stuck, unable to do anything besides quit the game entirely. All I did was order a can of cola! There's other glitches as well, but that's the one that, ironically, left a bad taste in my mouth.

The next problem is that the first episode doesn't do a very good job of establishing the premise of the game. You are in control of Alicia, former cop-in-training who was forced out of the academy when accused of stealing a mysterious golden sphere that she finds in her locker. Now in training as a journalist, she must uncover the great conspiracy surrounding the sphere and yadda yadda yadda. After she dresses and gets to class, of course, since she was up all night partying.

...the sad part? That synopsis does a better job of establishing things than the ACTUAL GAME. The introductory cutscene feels like it was cobbled together at the last minute, and the haphazard way Alicia's backstory is rammed down our throats in another cutscene some 30 seconds later doesn't help matters either. We're given no real introduction to this world or anyone in it before we're asked to care about some partygoing chick, and it takes quite a while for us to warm up to her... which really isn't ideal in an adventure game.

The graphics aren't exactly amazing either. I know this isn't the biggest sin in the world - I've always said gameplay is the most important aspect of a game - but there's just something slightly off about the art style and it's incredibly hard to put my finger on. Maybe it's the character's proportions? I dunno. Have a skim through the game's screenshots and see for yourself.

My final nitpick is the interface, which I don't feel is particularly well explained. All you get is two screenshots with arrows pointing stuff out, but that's hardly going to sink in when you first see it, especially when it takes a good 10 minutes for you to start actually needing to use the information provided. A slightly more in-depth tutorial would have worked much better here.

On the more positive side, the voicework is really good. The main character in particular is great, but everyone is generally of a higher calibre than I would expect for a game made by such a small team. And unusually for an adventure game I didn't notice any pauses inbetween lines of dialogue, which gives the game a LOT of points.

The music, when it kicks in, is quite nice, and the story, once it gets going, is pretty entertaining. It's just such a shame you'll struggle to get to it.

This is a game that, at the end of the day, still needs a lot of work. There's a lot of potential there, but the problems I've mentioned are big ones, and they really do get in the way of what I hope will eventually be a pretty decent game. I'll definitely keep my eye on it, but as of right now, I can't honestly recommend this in its current state.

EDIT: One more bad thing. Taking a screenshot with the F12 button will skip whatever cutscene you happen to be playing at the time. I had fun missing out on an important plot-giving cutscene discovering that. LEARN FROM MY MISTAKES, PEOPLE!
Posted: July 23
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10 of 17 people (59%) found this review helpful
3.4 hrs on record
I've played through this for about 2 hours so far. But I would like to play more if I have time, I like it. By the way if you don't already know, it was actually funded by a kick-starter campaign and has been available from other stores for some time already. Also the game is episodic and at the moment only a couple of episodes are playable.
The game-play is pretty typical of classic point and click adventures. Interact with objects and characters, get a description or begin a conversation, pick up certain objects and figure out where they are used. I took a while to figure out how to play this game. I overlooked the 'how to play option' in the menu so that may not have helped. I often spent a lot of time scouring over areas over and over again trying to figure out what to do next. Often I couldn't find obvious clues and resorted a lot to just randomly attempting to use every item I had on every object or person that I could find. The protagonist rubbed it in by frequently making sarcastic remarks like 'or we could try something that works' lol. I eventually had to refer to a walk-through. I don't really think this can be considered a problem with the game. I think it's very typical and just the nature of titles in this Genre.

I like how the game looks, I think it is well done. I like the dialogue, it's little naughty and sometimes there are some pretty amusing lines. I also think that the voice acting itself is good. The game brings back fond memories of Full Throttle and the Grim Fandango.

Any gripes have about this game aren't really a big deal, just stuff like not being able to skip dialogue that you have already heard. I didn't come across anything to really dislike this game for. I certainly think it's worth a try especially if you are a fan of these sort of games.

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Posted: July 21
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