Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play.
ユーザーレビュー: ほぼ好評 (180 件のレビュー)
リリース日: 2013年11月15日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Super Motherload を購入する

このゲーム用のダウンロードコンテンツ

 

レビュー

“An awesome blend of obsessive compulsive profiteering and addictive, satisfying gameplay.”
4.5 / 5 – Game Revolution

“The sci-fi ’80s vibe is delightful and the perfect setting for this ridiculously addicting game. I find myself coming back to it at the end of every day, ready for a new adventure underground.”
8 / 10 – Destructoid

“Much like the comic strip I honestly can’t describe why this game is so fun. Gabe and I played it for hours last weekend and had a great time. It’s got some puzzle elements that you can choose to engage with if you want to but you can also just dig. It’s a very relaxing game and you can lose a couple hours to it wasy without even noticing.”
- – Tycho, Penny Arcade

このゲームについて

Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play. Purchase powerful upgrades and supplies for your mining pod as you progress and prosper, as well as rare Specials Abilities with random availability.

You, the player, work for Solarus Corporation, an inter-planetary mining operation that has developed the infrastructure needed to harvest the precious resources of Mars to meet demand back on Earth. Soon after being dropped on Mars, you begin to discover that things aren't quite as they seem.

Key Features:

  • Up to 4-player co-op, perfect for Big Picture (local-only)
  • Storyline by award winning Image Comic's writer Kurtis Wiebe of Peter Panzerfaust & Green Wake fame
  • Full Voice Overs and a Full length original score by indie electronic artist Eric Cheng
  • RPG-inspired mechanics, including upgrades, quests & special abilities
  • Branching storyline choices with Multiple Game Endings
  • Over 150 Explosive-based Puzzles to solve
  • An Epic Boss Battle
  • Normal and Hardcore game modes, for new players and fans of the original
  • Support for 4 simultaneous Gamepads -- ideal for Big Picture
  • Runs at 60FPS in Full HD (1080p)
  • Super Motherload is the sequel to XGen Studios' original hit Motherload, and is currently in development for Windows, MacOS & PSN.

システム要件

    Minimum:
    • OS: Windows Vista
    • Processor: Intel Pentium Dual Core (2 * 2200 Mhz) or AMD Athlon X2 64 2 * 2200 Mhz
    • Memory: 2 GB RAM
    • Graphics: GeForce 6800 GT with 256 MB of RAM / ATI Radeon HD 5450 with 512 MB of RAM
    • DirectX: Version 9.0c
    • Hard Drive: 491 MB available space
    • Sound Card: DirectX 9.0C Compatible sound card
    Recommended:
    • OS: Windows 7/8 (x86 and x64)
    • Processor: Intel Core 2 Duo (2 * 2600 Mhz) or AMD Athlon X2 64 2 * 2600 Mhz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600 with 512 MB of RAM / ATI Radeon HD 5570 with 1024 MB of RAM
    • Hard Drive: 491 MB available space
    • Sound Card: DirectX 9.0C Compatible sound card
参考になったカスタマーレビュー
25 人中 25 人 (100%) がこのレビューが参考になったと投票しました
5 人がこのレビューが面白いと投票しました
記録時間: 2.9 時間
投稿日: 5月9日
横と下にだけ掘れるドリルメカでひたすら地下に掘り進み
地上で鉱石売っぱらっては強化を繰り返す単純ルールの
採掘系Flashゲーの傑作、Motherloadの有料豪華版

でも追加要素がうまく機能してなくてなんかコレジャナイ

ドリルロボに溶鉱炉機能がついてて、連続で掘った鉱石の
組み合わせ次第で合金化して価値を上げることができる

序盤で掘れる金属は鉄30、銅60、銀100、金250、白金500円也
ところが極端な例では鉄の後に白金ないしその逆の順で掘ると
希土類磁石となって価値がなんと2,500にまで跳ね上がる
30と500を足すと2,500 そりゃ真理の扉だってあの西部劇に
出てくる酒場の入り口についてるアレ並にカパカパ開くわ

それを知ったらもう見つけた鉱石をおいそれとは掘削できない
あっち行ってはひとマス削りこっち行ってはひとマス掘りさげ
ふと気付けば大変みみっちいプレイスタイルが出来上がる

また通常モードでは燃料が切れても掘削が出来なくなるだけで
帰還のための移動や飛行は出来るヌルゲー仕様になっている
その分やたら燃料タンクの容量が小さく、必ずと言っていいほど
積載量の半分も積まないまま燃料切れで帰る羽目になる

文字通り、宝の山に入りながら手を空しうして帰るが如し

俺がやりたいのは鉱石だらけのドでかい鉱脈にぶち当たって
口半開きにしてウヒョーっと脳汁垂れ流しながら掘りまくって
それ以上積めないから仕方なく一旦地上に帰るゲームであって
残念ながらこういうのではなかった

ちなみに4人までのCOOPがあるが、オフラインでの画面共有のみ
それをCouch COOPって表現してるのは好きだけどね
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.2 時間
投稿日: 2月4日
一言で言うとMotherLoadを超えられなかったMotherLoad

シングルを一通りやってみた結果わかったのは

◆良い点
・英語がわからなくてもできる
・基本的にはMotherLoadと変わらない部分が多い
・燃料が切れても上昇と移動はできる(ハードコアモードだと前作と同じ仕様)
・各ステーション前に行けば自動で売却補給修理されるようになった
・各深度に中間地点が設置された
・採掘コンボというのが実装され、うまいことコンボすれば利益が増えるようになった
・アビリティ的なシステムが追加された(鉄を燃料に変換出来たりする)
・テレポーターがまともなアイテムになった
・爆弾の種類が増えた

◆悪い点
・キーボード非推奨(後述するがピーキーすぎてイラっとする)
・衝突ダメージがMotherLoadと違って横移動にも発生する(キーボードだと尚更機敏に動くので注意しないと少しの移動でボコボコに)
・最初期でも後になって掘れる様になる理不尽に硬い岩がでるようになった
・掘れない四角い箱は何かと思ったらクエスト用アイテムだった(前作のアーティファクト的なモノ)
・その中盤邪魔な箱が都合4回ほどクエストで出される(箱の種類が決まっていてクエストを出さないと掘れない)
・エレクトリック爆弾がほとんどゴミカス爆弾(バッテンのブロックを"壊せるように"するだけで3万する上に範囲は3x3 ダメージはC4より高い模様)
・テレポーターの仕様で最後に通った中間地点にのみ戻るようになった(クエストを受けてるときはセーブ&ロードするしか地上に最速で上がる手段は無い)
・インベントリを開く機能が無くなったことにより、鉱石を捨てる機能も消滅した模様

マルチプレイ(ローカル)とあるが、ローカルネットワークを使った物では無くて
複数人で一つのキーボードを分けて使うというリア充仕様。
恐らくアーケード版からの流用か何かだと思われる。

バグなのか低スペックなのか落下中にC4(5x5の爆弾)を連続使用して縦穴坑道を広げていたところロードの関係なのか何度かフリーズした事も記しておく。

エンディングは少なくとも2種類ある模様。
ハードコアは余りプレイしてないが、恐らくノーマルには無かったガスも存在すると思われる。
キャラ選択が出来るようになり、最大4人まで招喚できる仕様は連続採掘で使えるのだと思われる。(が、面倒なので全て一人でプレイ)

既存のMotherLoadに難易度を付けた上で自由度に制限を付けたのが今作だと判断した。

追記
ハードコアモードでもガスは確認できなかった。
このレビューは参考になりましたか? はい いいえ 面白い
59 人中 37 人 (63%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 37.7 時間
投稿日: 2014年12月22日
A great game, but found it completely unplayable due to repeatedly crashing during the simultanious use of C4 both single player and multiplayer co-op with my friend Kurt.
I've troubleshooted on the forums, seen multiple people reporting it almost more than 6 months ago, with no reply and no news of a fix.
If not for this, I would reccomend, otherwise, don't waste your money.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 10.0 時間
投稿日: 5月19日
I played Motherload, the flash game on XGen's website years ago. What kept me playing was the fact that I was making progress despite starting from the top again at times. Digging into the earth, harvesting minerals, returning to the surface to sell, repair, refuel, and upgrade is the norm for the game. For others it's tedious and mindless because it is just lather, rinse, and repeat. For me, it kept me entertained when I had nothing to do.

Super Motherload brought that formula and gave it an overhaul. Everything was updated and upgraded. There are even outposts to reduce many needs for a teleporter, which is commonplace for Motherload. The basic mechanics were still there but there are no longer those pockets of gas that instantly destroy your pod. Replacing it is magma and metal blocks which require certain explosives to do so.

To be honest, this game felt a little shorter than Motherload. However, the reason Motherload was longer is likely the lack of those outposts and the gas pockets.

tl:dr This game isn't for people who like tedium, like Minecraft and Terraria. For the others, I'd recommend checking it out.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 2 人 (50%) がこのレビューが参考になったと投票しました
記録時間: 4.0 時間
投稿日: 5月8日
Used C4 in hardcore mode right around Phase 2. Game crashed and no data saved...

A poor mans dig-dug/spelunky. Just not nearly as compelling.
このレビューは参考になりましたか? はい いいえ 面白い
619 人中 553 人 (89%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 3.3 時間
投稿日: 2014年3月28日
リリース前のレビュー
i remember playing the original motherload back in the day and enjoying the heck out of it. i remember enjoying the progression of upgrading my little drillbot, the feeling of discovery and exploration, and the true fear i felt when i was low on fuel flying up to the surface.

super motherload fails to entice me in any way, and it fails to build on what made the original motherload fun. i dont feel fear any more because when you run out of fuel you just move slower instead of dying. i dont enjoy upgrading my vehicle because the game stops you from doing so until you arbitrarily reach a new chunk of story (story which i also find really tedious and boring). and i dont get much joy from exploration in super motherload. everything is more or less the same, there arent any novelty ores to discover, there aren't many ancient artifacts or items to find (unless they are pertinant to the story, again, i dont care) and the puzzles are kind of bland and rudimentary.

so what am i left with? well most of what i feel when i play super motherload is boredom. i just want to dig to the next area, increase my fuel tank because it's ALWAYS running out, get some OP combination of gems so i can... i dunno upgrade my fuel tank some more. there's no excitement, there's no surprises.

i was looking forward to this game, i'm pretty dissapointed honestly.
このレビューは参考になりましたか? はい いいえ 面白い
258 人中 207 人 (80%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 7.5 時間
投稿日: 2014年4月4日
As one who have played the original flash game for more hours than I dare admit, naturally I have been hype for this game since I came across it when it first got on greenlight and was very excited when I saw it pop up on the steam front page.

I was dissapointed, I got in the game and started digging, and the digging felt weigthless, the blocks just disappeared as with the old one you could see that you were digging through the blocks. And when I went to get upgrades there were no tooltips, no flavor text, only generic names and a set of boxes for each upgrade. It just felt empty.
Also the world feels too bright, this might just be an effect of playing on a high resolution, but it kind of ruins the atmosphere for me.

Other than that, They did a good job with the music and the fact that you can co-op (even though it's only local right now) is sure to be a big plus if you happen to have someone to play it with.

This saddens me, and I hope in the future they will do something to the game to make me want to give it another shot because it's such a good game and I know they can do better than this.
このレビューは参考になりましたか? はい いいえ 面白い
50 人中 37 人 (74%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 10.4 時間
投稿日: 2014年3月12日
(日本語レビューはしたのほう)

I've played loads of Motherload since the original flash version, and been waiting for the release. I also backed it on KS(though it failed).
I was sad by the early PS4 release and later PC release on this game, but it worthed a wait.

You do the digging for resources, sell them and upgrade your digger. Deeper you go, richer resources found.
It contains more puzzles than the original, requiring you to plan your routes, and use of bombs(Dynamite, TNT, Shaft Bomb, etc) for better profit and faster progress.
If you dig resources in certain order(or combo), you get more profit. like "Platinum + Iron" = Rare Earth Magnet and is worth 2500, which is far more than those resources dug alone. These combos are unlocked with Smelter upgrades.
Be careful with terrains(landing/hitting hard will damage you) and fuels to stay alive. on death you'll lose collected minerals on that run(on normal, Hardcore sounds like a permadeath but haven't tried yet).
There are several characters and some unlockables have different stats than 4 main characters. Upgrades are saved on them except Radar upgrade which is tied to the world save. So, if you're stuck just go "New Game" with your previous character(You only lose radar upgrade but the world is renewed, so it won't be too hard to re-upgrade it).

I know it's in Early Acecss, but there's stuttering problem on my computer. Particles and stuffs are not too optimized yet it seems.

It has multiplayer, but LOCAL only. And the game is designed for local multiplayer(with shared screen and stuffs). If it really had online multiplayer, it would be instantly GOTY, <b>all the time</b> for me.

9/10, -1 from performance issues and no online multiplayer. TOTALLY RECOMMENDED.

The Good:
- Dig, Sell, Upgrade. simple and fun.
- Still faithful to the original
- Good controls(with Xbox360 pad).
The Bad:
- Performance problem
- Radar could be bigger on singleplayer(or non-4 player games)

-------------------------

前作(2004年)Motherloadに凄くはまってた私は、この続編に凄く期待していたしKickstarterに寄付もしてた(失敗したが)。
PS4版のリリースが先で、PC版がかなり後になるという話はうれしくなかったけど、待つ価値はあった。

基本は「資源を採掘>資源を売却>その金でアップグレード」を繰り返し、火星の奥深くまで突き進んでいく。
前作よりもパズルめいた地形が生成されることが多くなり、ルート構築(前作と同じく、上へ掘ることはできないし空中採掘もできない)や各種爆弾の使用を考える必要もある。
資源を特定の組み合わせで掘ると、コンボとしてより高価な資源が手に入る(例:プラチナ+鉄=レアアースマグネット、2500の価値)。溶鉱炉(Smelter)をアップグレードすると使えるコンボの種類が増える。
ダメージバランスは前作より厳しく、落下以外にも横方向や上方向に強くぶつかってもダメージを食らうので注意。ノーマルなら死んでも今持っている資源を失うだけですむが、ハードコアはワールドセーブが消されるのではないかと思われる。
キャラクターは初期4人+アンロック数人といて、アンロックキャラは初期とは異なるアップグレード上限と特殊能力を持っている。
アップグレードはキャラクターごとに保存されるが、レーダーだけはワールドセーブに保存される。資源を採掘しつくすか詰んだ場合は「New Game」で前のキャラを使えば、レーダー以外のアップグレードはそのままでプレイできる(レーダーアップグレードもそこまで高くないので、すぐに買いなおせる)。

早期アクセスだからバグやその辺は仕方ないかもしれないが、頻繁に動作が重くなる。その辺の改善を期待。

マルチプレイヤーが目玉要素として挙げられてるが、ローカル限定なので注意。ゲームデザインもローカル前提なのでほぼ絶望的だが、オンラインマルチが実装されたら永年人に薦められそうな名作と評価してた。

パフォーマンスとオンラインマルチ不可と言う点で減点して9/10。超オススメ。

良いとこ:
- 採掘・売却・アップグレード。わかりやすく楽しい。
- 前作の雰囲気とスタイルそのまま。
- 操作感良好(箱○パッドでプレイ)
悪いとこ:
- パフォーマンス問題
- レーダーもう少し大きくして欲しかった
このレビューは参考になりましたか? はい いいえ 面白い
72 人中 49 人 (68%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 9.1 時間
投稿日: 2014年10月12日
i'v been waiting for this game for years, i'v played the original one so much. i was so disapointed when i bought and played this one, they have turned it into a more arcade style game, i was hoping to get some amazing mining game, sadly i was wrong.
このレビューは参考になりましたか? はい いいえ 面白い
40 人中 30 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 5.1 時間
投稿日: 2014年3月9日
The Developer(s) behind this game have been great. A little after release, I found a minor problem/bug within the game. I asked if it could be fixed. Developer responds immediately and a patch is thrown up within an hour. I was absolutely amazed by that. Developer clearly puts in a lot of effort and I applaud that.
In terms of gameplay there are other reviews out there and all I really can add: I enjoyed it, my father who is 30 years older than me enjoyed it, and It was really worth playing for a family game night.
このレビューは参考になりましたか? はい いいえ 面白い
53 人中 35 人 (66%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 5.1 時間
投稿日: 2014年6月20日
The original was fun, super amazing fun, but this...isn't worth the ten bucks I paid for it, much less the additional copy I bought for my brother.

The game is not native. It's the same flash game I used to play for free. Looks awful on my fifteen inch laptop.

No true multiplayer. The option is for screen-sharing only.

Not recommended. At all. Ever. Even for a dollar. Unless they make some MAJOR changes.
このレビューは参考になりましたか? はい いいえ 面白い
27 人中 17 人 (63%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 3.7 時間
投稿日: 2014年7月19日
TLDR: If you're looking for a good mining game like this but done right, check out a game called "Dig It" on the apple store.

As for this game, I'm not sure what's "super" about this other than the graphics when you compare them to the oeiginal game.

1. As you get to the bottom you'll find it almost impossible to get minerals without spending more money on bombs than what the minerals you mine are worth.

2. The further I got to the bottom the more my game crashed. Quite annoying considering the time it takes to exhaust cargo and fuel is about 30 mins at the point where I rage quit this game.

3. 6 million dollars for the ability to detonate bombs in mid air? Are you ♥♥♥♥ing high? Thats a basic requirement to get a lot of the minerals.

4. The minerals are boring. After 1.5 hours play you won't see any new minerals - just annoying yellow and black boxes which you can't punch through.

5. The story is meh. Didn't have the interest to get to the end. In fact, from as far as I saw it just looks like a copy of the original game.

As a real fan of the original game I am very disappointed. This was nowhere near cheap for a game of such poor quality.
このレビューは参考になりましたか? はい いいえ 面白い
12 人中 9 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 39.2 時間
投稿日: 2014年9月23日
This game is truly addicting.

A game that is truly addicting is a rarity. Smotherload uses textbook skinner box incremental numbers to keep you playing, but it does it so well and so flawlessly that you barely notice. For once, making those numbers go up is truly fun. It's FUN.

Too bad it only has a lifespan of about 2 hours, and very little replay value.

Motherload is a pseudo-rogue-like game where you dig down down down and collect ores ores ores in a randomized crust of minerals on Mars. Sell the ores, upgrade your miner, mine more ores, sell more ores, upgrade more parts untill youre strong enough to dig to the core and uncover a conspiracy. It's great, incremental gameplay with a solid ending.

The game plays like butter, which is strange because there is not really any call for tight controls in this game (apart from the pitiful boss fight). The game is all about thinking laterally and not getting greedy. In the original motherload the entire point of the game was not to get greedy, because there is SO much ore to collect that it blinds you to your health and fuel reserves. So many gems and minerals... calling for you. You can spare the fuel to go get that last ruby right? No, wrong. Stop it.

The game expands it's lifespan via randomly generated puzzles that spawn under the surface, you have to think long and hard about how to get the valuable gems without blowing ♥♥♥♥ up and causing them to be unattainable forever, it's rewarding gameplay and a good player can use them to help speed up the grind. Unfortunately the game hits a wall only 1 hour into gameplay. After the first hour of solid fun, the game turned into a long, wet fart as I grinded ores to upgrade my miner to get to the bottom, at which one of the stupidest boss fights was waiting for me.

If you played the original motherload you'll want to get this. There are no longer random deaths from gas pockets, running out of fuel doesnt make you explode anymore (seriously what was even with that?) and it's a lot harder to die. These changes go together to make a much better feeling game... it also kind of took away the challenge, somewhat. The game is not very hard. I'm glad the changes were made, but not enough was added to make the game's difficulty curve up.

At the end of the day though, I was enamored by this game, it's short and ♥♥♥♥ in spots, but the gameplay, the story and even the graphics are wonderful. If it were any longer it would be in danger of being far too grindy. I'm sure this game could have been far better, but as it stands, it is still a fantastic way to waste an afternoon.

11/10 would drill again.
このレビューは参考になりましたか? はい いいえ 面白い
18 人中 12 人 (67%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 2.0 時間
投稿日: 2014年4月7日
Bought it expecting multiplayer co-op Motherload.
Got a repolished flash game with a LOCAL CO-OP?
Who in the ♥♥♥♥ gets 4 people to play a game on 1 keyboard?
このレビューは参考になりましたか? はい いいえ 面白い
15 人中 10 人 (67%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 4.3 時間
投稿日: 2014年4月6日
I have not died once playing this game so far.

the graphics, music and overall presentation is actually stunning, and the controls are really smooth and nice, but it all falls apart on one single mistake; when you're out of fuel, nothing happens.

In the original web browser game, an empty fuel tank resulted in death, which meant that going deeper to find more valuable resources was riskier, but more rewarding for the player. Now, all that happens is that your spaceship/drilling machine just goes a bit slower than usual and you cant mine anymore until you fill your tank again. You could die from taking to much damage by slamming to hard into the walls, but even that suffers from this puzzling game designing choice.
In the original game, an almost empty tank meant time pressure, which resulted in that you had to get faster to the surface in order to not die, while still managing to not kill yourself my slamming into walls as you go faster. Here, that element is completely gone! You can take all the time you want in the world to be as careful as you like, which make everything a slow paced uninteresting grindfest.

Its truly sad, that this one little mistake of leaving this mechanic out just completely breaks an otherwise fantastic remake of the original. As ive already said the graphics are awesome, and hints to a soviet union space rocket type of style and the warm red against the cold green are excellent use of color palette. The soundtrack is also really nice and marries the estethics and story into a great feeling game. I highly suggest that the developers release an update where the empty-tank-death mechanic has been reimplemented, as i see here that im not the only one complaining about it. Couldnt be to hard to do could it?
このレビューは参考になりましたか? はい いいえ 面白い
42 人中 24 人 (57%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 3.3 時間
投稿日: 2014年10月13日
It starts out being a fun way to grind -- dig up materials, go back to the top, sell those materials for cash, repeat -- but it becomes too much of a grind. It takes too much time and is a hassle to have to go back to the stations. I'm not sure how they'd change that in a future version of the game, but otherwise, it's fun.

I'd also imagine co-op to be insane, but in single-player, it's tedious; and the skeleton-like story isn't enough to motivate me to deal with that.
このレビューは参考になりましたか? はい いいえ 面白い
8 人中 6 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 4.6 時間
投稿日: 2014年3月11日
リリース前のレビュー
A 3/5 for this one I think.
I was a big fan of Motherload back in 'the day', and this version brought around some refreshing nostalgia of digging holes and turning in ores. A few new features peaked my interest, and I managed to get through to the ending within a couple of sessions.

Up sides were that the game seemed pretty polished, and I feel I missed out by only playing solo. The story had me interested as I delved deeper, intrigued to see how it developed. As a resources hoarder in other similar games, I was given ample ability to hoard and upgrade to my heart's content.

The downside however was that 'developed' seems to be a word that was a little lacking in the game as a whole. The ending seemed half baked, and I couldn't help but feel like the interesting item combining system basically devolved into a much simpler mechanic than it could have been. I didn't feel that mentally exercised by it, and my early hopes were left feeling a bit flat.

Overall, if you enjoyed Motherload as a casual time killer, this will probably give you the nostalgia you're hoping for. Otherwise however, don't expect to get much more than an afternoon or two out of this before it joins your other 'I'll play this if I'm bored' titles in your steam library.

Also, being totally petty... I kinda miss the different names for upgrades (ruby drill, diamond drill etc), this version having a 'it's this many levels good at digging' alternative.
このレビューは参考になりましたか? はい いいえ 面白い
8 人中 6 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 3.6 時間
投稿日: 2014年4月9日
I wanted to like this game, I really did. Unfortunately super Motherload simply lacks the charm and emotion of the original flash game. It just doesn't elicit the same response. Before I get to the negatives I have to say I quite like the aesthetic of the game... Mostly. There are still some aspects of its style that I'm not too keen on, but it can pass. Now what really pisses me off is death. It never bloody happens! When I remember playing the original I remember getting so aggravated because I didn't keep track of how much fuel I had left and blew up half way to the surface. This doesn't happen here. You just can't drill, and because of that you don't even have to keep track of your fuel. And that was part of the fun of Motherload, getting a good way into the game and stupidly killing yourself after going thousands of feet down, losing all of the stuff you managed to collect because you stupidly forgot to save. You don't get that here. My other problem is with the upgrades. Simply put, they're absolutely ♥♥♥♥ and completely soulless. Part of the fun of Motherload was having to save up to buy the energy shield hull that you've been eyeing up through half of the game of the jag engine, or whatever. But you don't have that in super Motherload, just a bunch of ♥♥♥♥ing upgrade bars. No pictures or dumb names, it's boring and far too serious. Probably the thing I miss the most about the original was the feeling of depth. Every time you needed to refuel or buy upgrades you had to go to the surface and to drop down you had to have dug a path this meant falling thousands of meters and seeing through all the colourful layers, it was awesome, and that sense of depth just can't be felt in super Motherload because of all the bloody bases. Maybe as a standalone title, I could have a more fair review, but as a fan of the original flash game I just can't recomend this.
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 7 人 (70%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 9.0 時間
投稿日: 2014年4月29日
Won't play properly in fullscreen for me? Text is illegible. Fun (for awhile) but not much to it: Drill for resources. There's no enemies, there's not much in the way of being a puzzle game. Just work. Drill, drill, drill. The story and art is good but there's not enough there - I wish there was shorter level areas, why not endless computer generated levels? Spend SO much time just going back and dropping off your mined goods to your base. (bases are few and far between) Game is short as I bought this yesterday and I'm at the end. The game is slow and peaceful all the way until the very end where it then turns into a race/battle game? I dunno... :(
このレビューは参考になりましたか? はい いいえ 面白い
73 人中 39 人 (53%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 14.5 時間
投稿日: 2014年3月2日
Simple, addicting time waster with a lovely atmosphere.
I could sit around and dig for minerals for hours.

Digging/Mineral Gathering game done well before it was recently popularized by games like Minecraft and Terraria.

A reboot I've been wishing for for a long time.
The soundtrack is proper good, too. Something I didn't expect going in.
This is incredibly nostalgic to me, taking me back to days of school computers and free flash games on sites such as Miniclip, Armor Games and the likes.

It's more of the same, so if you liked Motherload you will definitely love this.

Thank you so much for bringing this game back, XGen Studios.
このレビューは参考になりましたか? はい いいえ 面白い