Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play.
User reviews: Mostly Positive (180 reviews)
Release Date: Nov 15, 2013

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“An awesome blend of obsessive compulsive profiteering and addictive, satisfying gameplay.”
4.5 / 5 – Game Revolution

“The sci-fi ’80s vibe is delightful and the perfect setting for this ridiculously addicting game. I find myself coming back to it at the end of every day, ready for a new adventure underground.”
8 / 10 – Destructoid

“Much like the comic strip I honestly can’t describe why this game is so fun. Gabe and I played it for hours last weekend and had a great time. It’s got some puzzle elements that you can choose to engage with if you want to but you can also just dig. It’s a very relaxing game and you can lose a couple hours to it wasy without even noticing.”
- – Tycho, Penny Arcade

About This Game

Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play. Purchase powerful upgrades and supplies for your mining pod as you progress and prosper, as well as rare Specials Abilities with random availability.

You, the player, work for Solarus Corporation, an inter-planetary mining operation that has developed the infrastructure needed to harvest the precious resources of Mars to meet demand back on Earth. Soon after being dropped on Mars, you begin to discover that things aren't quite as they seem.

Key Features:

  • Up to 4-player co-op, perfect for Big Picture (local-only)
  • Storyline by award winning Image Comic's writer Kurtis Wiebe of Peter Panzerfaust & Green Wake fame
  • Full Voice Overs and a Full length original score by indie electronic artist Eric Cheng
  • RPG-inspired mechanics, including upgrades, quests & special abilities
  • Branching storyline choices with Multiple Game Endings
  • Over 150 Explosive-based Puzzles to solve
  • An Epic Boss Battle
  • Normal and Hardcore game modes, for new players and fans of the original
  • Support for 4 simultaneous Gamepads -- ideal for Big Picture
  • Runs at 60FPS in Full HD (1080p)
  • Super Motherload is the sequel to XGen Studios' original hit Motherload, and is currently in development for Windows, MacOS & PSN.

System Requirements

    • OS: Windows Vista
    • Processor: Intel Pentium Dual Core (2 * 2200 Mhz) or AMD Athlon X2 64 2 * 2200 Mhz
    • Memory: 2 GB RAM
    • Graphics: GeForce 6800 GT with 256 MB of RAM / ATI Radeon HD 5450 with 512 MB of RAM
    • DirectX: Version 9.0c
    • Hard Drive: 491 MB available space
    • Sound Card: DirectX 9.0C Compatible sound card
    • OS: Windows 7/8 (x86 and x64)
    • Processor: Intel Core 2 Duo (2 * 2600 Mhz) or AMD Athlon X2 64 2 * 2600 Mhz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600 with 512 MB of RAM / ATI Radeon HD 5570 with 1024 MB of RAM
    • Hard Drive: 491 MB available space
    • Sound Card: DirectX 9.0C Compatible sound card
Helpful customer reviews
37 of 59 people (63%) found this review helpful
1 person found this review funny
37.7 hrs on record
Posted: December 22, 2014
A great game, but found it completely unplayable due to repeatedly crashing during the simultanious use of C4 both single player and multiplayer co-op with my friend Kurt.
I've troubleshooted on the forums, seen multiple people reporting it almost more than 6 months ago, with no reply and no news of a fix.
If not for this, I would reccomend, otherwise, don't waste your money.
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2 of 2 people (100%) found this review helpful
10.0 hrs on record
Posted: May 19
I played Motherload, the flash game on XGen's website years ago. What kept me playing was the fact that I was making progress despite starting from the top again at times. Digging into the earth, harvesting minerals, returning to the surface to sell, repair, refuel, and upgrade is the norm for the game. For others it's tedious and mindless because it is just lather, rinse, and repeat. For me, it kept me entertained when I had nothing to do.

Super Motherload brought that formula and gave it an overhaul. Everything was updated and upgraded. There are even outposts to reduce many needs for a teleporter, which is commonplace for Motherload. The basic mechanics were still there but there are no longer those pockets of gas that instantly destroy your pod. Replacing it is magma and metal blocks which require certain explosives to do so.

To be honest, this game felt a little shorter than Motherload. However, the reason Motherload was longer is likely the lack of those outposts and the gas pockets.

tl:dr This game isn't for people who like tedium, like Minecraft and Terraria. For the others, I'd recommend checking it out.
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2 of 4 people (50%) found this review helpful
4.0 hrs on record
Posted: May 8
Used C4 in hardcore mode right around Phase 2. Game crashed and no data saved...

A poor mans dig-dug/spelunky. Just not nearly as compelling.
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553 of 619 people (89%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: March 28, 2014
Pre-Release Review
i remember playing the original motherload back in the day and enjoying the heck out of it. i remember enjoying the progression of upgrading my little drillbot, the feeling of discovery and exploration, and the true fear i felt when i was low on fuel flying up to the surface.

super motherload fails to entice me in any way, and it fails to build on what made the original motherload fun. i dont feel fear any more because when you run out of fuel you just move slower instead of dying. i dont enjoy upgrading my vehicle because the game stops you from doing so until you arbitrarily reach a new chunk of story (story which i also find really tedious and boring). and i dont get much joy from exploration in super motherload. everything is more or less the same, there arent any novelty ores to discover, there aren't many ancient artifacts or items to find (unless they are pertinant to the story, again, i dont care) and the puzzles are kind of bland and rudimentary.

so what am i left with? well most of what i feel when i play super motherload is boredom. i just want to dig to the next area, increase my fuel tank because it's ALWAYS running out, get some OP combination of gems so i can... i dunno upgrade my fuel tank some more. there's no excitement, there's no surprises.

i was looking forward to this game, i'm pretty dissapointed honestly.
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207 of 258 people (80%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: April 4, 2014
As one who have played the original flash game for more hours than I dare admit, naturally I have been hype for this game since I came across it when it first got on greenlight and was very excited when I saw it pop up on the steam front page.

I was dissapointed, I got in the game and started digging, and the digging felt weigthless, the blocks just disappeared as with the old one you could see that you were digging through the blocks. And when I went to get upgrades there were no tooltips, no flavor text, only generic names and a set of boxes for each upgrade. It just felt empty.
Also the world feels too bright, this might just be an effect of playing on a high resolution, but it kind of ruins the atmosphere for me.

Other than that, They did a good job with the music and the fact that you can co-op (even though it's only local right now) is sure to be a big plus if you happen to have someone to play it with.

This saddens me, and I hope in the future they will do something to the game to make me want to give it another shot because it's such a good game and I know they can do better than this.
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37 of 50 people (74%) found this review helpful
1 person found this review funny
10.4 hrs on record
Posted: March 12, 2014

I've played loads of Motherload since the original flash version, and been waiting for the release. I also backed it on KS(though it failed).
I was sad by the early PS4 release and later PC release on this game, but it worthed a wait.

You do the digging for resources, sell them and upgrade your digger. Deeper you go, richer resources found.
It contains more puzzles than the original, requiring you to plan your routes, and use of bombs(Dynamite, TNT, Shaft Bomb, etc) for better profit and faster progress.
If you dig resources in certain order(or combo), you get more profit. like "Platinum + Iron" = Rare Earth Magnet and is worth 2500, which is far more than those resources dug alone. These combos are unlocked with Smelter upgrades.
Be careful with terrains(landing/hitting hard will damage you) and fuels to stay alive. on death you'll lose collected minerals on that run(on normal, Hardcore sounds like a permadeath but haven't tried yet).
There are several characters and some unlockables have different stats than 4 main characters. Upgrades are saved on them except Radar upgrade which is tied to the world save. So, if you're stuck just go "New Game" with your previous character(You only lose radar upgrade but the world is renewed, so it won't be too hard to re-upgrade it).

I know it's in Early Acecss, but there's stuttering problem on my computer. Particles and stuffs are not too optimized yet it seems.

It has multiplayer, but LOCAL only. And the game is designed for local multiplayer(with shared screen and stuffs). If it really had online multiplayer, it would be instantly GOTY, <b>all the time</b> for me.

9/10, -1 from performance issues and no online multiplayer. TOTALLY RECOMMENDED.

The Good:
- Dig, Sell, Upgrade. simple and fun.
- Still faithful to the original
- Good controls(with Xbox360 pad).
The Bad:
- Performance problem
- Radar could be bigger on singleplayer(or non-4 player games)



アップグレードはキャラクターごとに保存されるが、レーダーだけはワールドセーブに保存される。資源を採掘しつくすか詰んだ場合は「New Game」で前のキャラを使えば、レーダー以外のアップグレードはそのままでプレイできる(レーダーアップグレードもそこまで高くないので、すぐに買いなおせる)。




- 採掘・売却・アップグレード。わかりやすく楽しい。
- 前作の雰囲気とスタイルそのまま。
- 操作感良好(箱○パッドでプレイ)
- パフォーマンス問題
- レーダーもう少し大きくして欲しかった
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49 of 72 people (68%) found this review helpful
1 person found this review funny
9.1 hrs on record
Posted: October 12, 2014
i'v been waiting for this game for years, i'v played the original one so much. i was so disapointed when i bought and played this one, they have turned it into a more arcade style game, i was hoping to get some amazing mining game, sadly i was wrong.
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30 of 40 people (75%) found this review helpful
1 person found this review funny
5.1 hrs on record
Posted: March 9, 2014
The Developer(s) behind this game have been great. A little after release, I found a minor problem/bug within the game. I asked if it could be fixed. Developer responds immediately and a patch is thrown up within an hour. I was absolutely amazed by that. Developer clearly puts in a lot of effort and I applaud that.
In terms of gameplay there are other reviews out there and all I really can add: I enjoyed it, my father who is 30 years older than me enjoyed it, and It was really worth playing for a family game night.
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35 of 53 people (66%) found this review helpful
1 person found this review funny
5.1 hrs on record
Posted: June 20, 2014
The original was fun, super amazing fun, but this...isn't worth the ten bucks I paid for it, much less the additional copy I bought for my brother.

The game is not native. It's the same flash game I used to play for free. Looks awful on my fifteen inch laptop.

No true multiplayer. The option is for screen-sharing only.

Not recommended. At all. Ever. Even for a dollar. Unless they make some MAJOR changes.
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17 of 27 people (63%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: July 19, 2014
TLDR: If you're looking for a good mining game like this but done right, check out a game called "Dig It" on the apple store.

As for this game, I'm not sure what's "super" about this other than the graphics when you compare them to the oeiginal game.

1. As you get to the bottom you'll find it almost impossible to get minerals without spending more money on bombs than what the minerals you mine are worth.

2. The further I got to the bottom the more my game crashed. Quite annoying considering the time it takes to exhaust cargo and fuel is about 30 mins at the point where I rage quit this game.

3. 6 million dollars for the ability to detonate bombs in mid air? Are you ♥♥♥♥ing high? Thats a basic requirement to get a lot of the minerals.

4. The minerals are boring. After 1.5 hours play you won't see any new minerals - just annoying yellow and black boxes which you can't punch through.

5. The story is meh. Didn't have the interest to get to the end. In fact, from as far as I saw it just looks like a copy of the original game.

As a real fan of the original game I am very disappointed. This was nowhere near cheap for a game of such poor quality.
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9 of 12 people (75%) found this review helpful
1 person found this review funny
39.2 hrs on record
Posted: September 23, 2014
This game is truly addicting.

A game that is truly addicting is a rarity. Smotherload uses textbook skinner box incremental numbers to keep you playing, but it does it so well and so flawlessly that you barely notice. For once, making those numbers go up is truly fun. It's FUN.

Too bad it only has a lifespan of about 2 hours, and very little replay value.

Motherload is a pseudo-rogue-like game where you dig down down down and collect ores ores ores in a randomized crust of minerals on Mars. Sell the ores, upgrade your miner, mine more ores, sell more ores, upgrade more parts untill youre strong enough to dig to the core and uncover a conspiracy. It's great, incremental gameplay with a solid ending.

The game plays like butter, which is strange because there is not really any call for tight controls in this game (apart from the pitiful boss fight). The game is all about thinking laterally and not getting greedy. In the original motherload the entire point of the game was not to get greedy, because there is SO much ore to collect that it blinds you to your health and fuel reserves. So many gems and minerals... calling for you. You can spare the fuel to go get that last ruby right? No, wrong. Stop it.

The game expands it's lifespan via randomly generated puzzles that spawn under the surface, you have to think long and hard about how to get the valuable gems without blowing ♥♥♥♥ up and causing them to be unattainable forever, it's rewarding gameplay and a good player can use them to help speed up the grind. Unfortunately the game hits a wall only 1 hour into gameplay. After the first hour of solid fun, the game turned into a long, wet fart as I grinded ores to upgrade my miner to get to the bottom, at which one of the stupidest boss fights was waiting for me.

If you played the original motherload you'll want to get this. There are no longer random deaths from gas pockets, running out of fuel doesnt make you explode anymore (seriously what was even with that?) and it's a lot harder to die. These changes go together to make a much better feeling game... it also kind of took away the challenge, somewhat. The game is not very hard. I'm glad the changes were made, but not enough was added to make the game's difficulty curve up.

At the end of the day though, I was enamored by this game, it's short and ♥♥♥♥ in spots, but the gameplay, the story and even the graphics are wonderful. If it were any longer it would be in danger of being far too grindy. I'm sure this game could have been far better, but as it stands, it is still a fantastic way to waste an afternoon.

11/10 would drill again.
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12 of 18 people (67%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: April 7, 2014
Bought it expecting multiplayer co-op Motherload.
Got a repolished flash game with a LOCAL CO-OP?
Who in the ♥♥♥♥ gets 4 people to play a game on 1 keyboard?
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10 of 15 people (67%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: April 6, 2014
I have not died once playing this game so far.

the graphics, music and overall presentation is actually stunning, and the controls are really smooth and nice, but it all falls apart on one single mistake; when you're out of fuel, nothing happens.

In the original web browser game, an empty fuel tank resulted in death, which meant that going deeper to find more valuable resources was riskier, but more rewarding for the player. Now, all that happens is that your spaceship/drilling machine just goes a bit slower than usual and you cant mine anymore until you fill your tank again. You could die from taking to much damage by slamming to hard into the walls, but even that suffers from this puzzling game designing choice.
In the original game, an almost empty tank meant time pressure, which resulted in that you had to get faster to the surface in order to not die, while still managing to not kill yourself my slamming into walls as you go faster. Here, that element is completely gone! You can take all the time you want in the world to be as careful as you like, which make everything a slow paced uninteresting grindfest.

Its truly sad, that this one little mistake of leaving this mechanic out just completely breaks an otherwise fantastic remake of the original. As ive already said the graphics are awesome, and hints to a soviet union space rocket type of style and the warm red against the cold green are excellent use of color palette. The soundtrack is also really nice and marries the estethics and story into a great feeling game. I highly suggest that the developers release an update where the empty-tank-death mechanic has been reimplemented, as i see here that im not the only one complaining about it. Couldnt be to hard to do could it?
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24 of 42 people (57%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: October 13, 2014
It starts out being a fun way to grind -- dig up materials, go back to the top, sell those materials for cash, repeat -- but it becomes too much of a grind. It takes too much time and is a hassle to have to go back to the stations. I'm not sure how they'd change that in a future version of the game, but otherwise, it's fun.

I'd also imagine co-op to be insane, but in single-player, it's tedious; and the skeleton-like story isn't enough to motivate me to deal with that.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: March 11, 2014
Pre-Release Review
A 3/5 for this one I think.
I was a big fan of Motherload back in 'the day', and this version brought around some refreshing nostalgia of digging holes and turning in ores. A few new features peaked my interest, and I managed to get through to the ending within a couple of sessions.

Up sides were that the game seemed pretty polished, and I feel I missed out by only playing solo. The story had me interested as I delved deeper, intrigued to see how it developed. As a resources hoarder in other similar games, I was given ample ability to hoard and upgrade to my heart's content.

The downside however was that 'developed' seems to be a word that was a little lacking in the game as a whole. The ending seemed half baked, and I couldn't help but feel like the interesting item combining system basically devolved into a much simpler mechanic than it could have been. I didn't feel that mentally exercised by it, and my early hopes were left feeling a bit flat.

Overall, if you enjoyed Motherload as a casual time killer, this will probably give you the nostalgia you're hoping for. Otherwise however, don't expect to get much more than an afternoon or two out of this before it joins your other 'I'll play this if I'm bored' titles in your steam library.

Also, being totally petty... I kinda miss the different names for upgrades (ruby drill, diamond drill etc), this version having a 'it's this many levels good at digging' alternative.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
3.6 hrs on record
Posted: April 9, 2014
I wanted to like this game, I really did. Unfortunately super Motherload simply lacks the charm and emotion of the original flash game. It just doesn't elicit the same response. Before I get to the negatives I have to say I quite like the aesthetic of the game... Mostly. There are still some aspects of its style that I'm not too keen on, but it can pass. Now what really pisses me off is death. It never bloody happens! When I remember playing the original I remember getting so aggravated because I didn't keep track of how much fuel I had left and blew up half way to the surface. This doesn't happen here. You just can't drill, and because of that you don't even have to keep track of your fuel. And that was part of the fun of Motherload, getting a good way into the game and stupidly killing yourself after going thousands of feet down, losing all of the stuff you managed to collect because you stupidly forgot to save. You don't get that here. My other problem is with the upgrades. Simply put, they're absolutely ♥♥♥♥ and completely soulless. Part of the fun of Motherload was having to save up to buy the energy shield hull that you've been eyeing up through half of the game of the jag engine, or whatever. But you don't have that in super Motherload, just a bunch of ♥♥♥♥ing upgrade bars. No pictures or dumb names, it's boring and far too serious. Probably the thing I miss the most about the original was the feeling of depth. Every time you needed to refuel or buy upgrades you had to go to the surface and to drop down you had to have dug a path this meant falling thousands of meters and seeing through all the colourful layers, it was awesome, and that sense of depth just can't be felt in super Motherload because of all the bloody bases. Maybe as a standalone title, I could have a more fair review, but as a fan of the original flash game I just can't recomend this.
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7 of 10 people (70%) found this review helpful
1 person found this review funny
9.0 hrs on record
Posted: April 29, 2014
Won't play properly in fullscreen for me? Text is illegible. Fun (for awhile) but not much to it: Drill for resources. There's no enemies, there's not much in the way of being a puzzle game. Just work. Drill, drill, drill. The story and art is good but there's not enough there - I wish there was shorter level areas, why not endless computer generated levels? Spend SO much time just going back and dropping off your mined goods to your base. (bases are few and far between) Game is short as I bought this yesterday and I'm at the end. The game is slow and peaceful all the way until the very end where it then turns into a race/battle game? I dunno... :(
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39 of 73 people (53%) found this review helpful
1 person found this review funny
14.5 hrs on record
Posted: March 2, 2014
Simple, addicting time waster with a lovely atmosphere.
I could sit around and dig for minerals for hours.

Digging/Mineral Gathering game done well before it was recently popularized by games like Minecraft and Terraria.

A reboot I've been wishing for for a long time.
The soundtrack is proper good, too. Something I didn't expect going in.
This is incredibly nostalgic to me, taking me back to days of school computers and free flash games on sites such as Miniclip, Armor Games and the likes.

It's more of the same, so if you liked Motherload you will definitely love this.

Thank you so much for bringing this game back, XGen Studios.
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13 of 23 people (57%) found this review helpful
1 person found this review funny
45.8 hrs on record
Posted: June 11, 2014
Great game!
I feel its even better than the original however, like almost anything, there are downsides.
The multiplayer is local co-op, no option. Thats not too bad, plenty of games function fine local like Magicka and Gauntlet. I feel Super Motherload behaves the same in that aspect, especially with controllers (Plays best with gamepad, Comrade!). The game also seems to lack in content to me but thats remedied by the high replay value. Honestly, thats the only real downside I see and I feel they can easily make it online multiplayer and may even be planning on it.
Many complain about the game being too easy and actively ignore hardcore mode or complain about the storyline and how its different from the original. Of course it is, they don't want it to get stale.
The graphics are improved of course and I LOVE how it has clever little puzzles that you can solve with different bombs. Nothing feels better that getting a Universe Chain of unobtainium.
My brother liked the smelter, I didn't care for it too much.
The transmission cutscenes are fully voiced and I absolutely loved that.
Honestly, this is one of those games where if you like this type of game but you don't like Super Motherload, its your own damn fault. Many complain about broken textures or black screen and say the GAME is bad for that. Don't listen to them.
Great game, great music, great graphics, great replay value, can't really ask for more in a game.

BONUS: It comes WITH the original Motherload Goldium edition as well for the nostalgia. Cool.
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14 of 25 people (56%) found this review helpful
1 person found this review funny
7.4 hrs on record
Posted: February 28, 2014
Pre-Release Review
Excellent little local co-op game!

Me and a friend just spent 3-4 hours drilling to the core of Mars! Really enjoyed the whole thing, at the moment the game is in alpha for PC, there are only a few installation/launch issues and I was disappointed I couldn't use my PS3 controllers to play with. Once I got it working, I plugged a monitor into my laptop and we played side by side with two keyboards with little to no issues!

The original motherload game was wicked - can be found on Miniclip - but this is far superior! More upgrades, co-op gameplay is unbeatable, unlockable characters and in game puzzles to make your brain work!

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