Schoolgirls fight aliens with the power of science! Gather a team of science-themed specialists and defend your homeworld in classic turn-based combat.
Évaluations des utilisateurs :
Globales :
plutôt positives (110 évaluation(s)) - 71% des 110 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 28 mai 2009

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Acheter Science Girls

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet


Mises à jour récentes Tout voir (6)

13 mai

Major Engine Upgrade - Mana Regen, Power Levels, and more

The big overhaul of the game that we've been working on is now available in the main branch. This is a HUGE change, so if you haven't been following the beta, please see the forums for more information and help on dealing with any problems that arise.

Please report anything strange that happens in the discussion forums!

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20 avril

Now in beta - Mana regen, power-level selection, and more!

Spiky has been doing a massive engine overhaul to this game. Full details can be found here:

Because of how huge and extensive the changes are, we really welcome any feedback on how things are working. If you have the chance and are willing to help out, please swap over to the beta branch and have a look around!

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À propos de ce jeu

Schoolgirls fight aliens with the power of science!

When an alien invasion targets a private school after hours, only the members of the Science Club stand ready to defend their homeworld from the leafy menace. Gather up your team of specialists and face off against monsters in classic console turn-based combat. Your journey will take you through time, space, and paradox to alien worlds and beyond.


  • Blowing things up with physics and chemistry
  • Choice of skills to raise, to customise characters as you prefer
  • Three difficulty levels for those who hate stress or enjoy a challenge
  • Swap active combat characters at any time
  • All characters in party gain experience
  • Light-hearted storyline (with a few geeky jokes)

Configuration requise

Mac OS X
SteamOS + Linux
    • Système d'exploitation : Win 2000 or higher
    • Mémoire vive : 256 MB de mémoire
    • Système d'exploitation : OS X 10.4 or higher
    • Système d'exploitation : x86 or compatible processor
Évaluations des utilisateurs
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Globales :
plutôt positives (110 évaluation(s))
Publiées récemment
( 5.1 heures en tout )
Posté le : 9 juin
Despite how low-tech the game is, it's very enjoyable. The ability to switch out characters every turn is massively appreceated. Not great, but it's solid enough to be worth the five bucks, and the writing has a few charming moments. Pretty good little RPG.
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( 0.1 heures en tout )
Posté le : 14 mai
It's a game I could not get into. I am driven by story games, interesting game mechanics, or similuation (building) games, but this game doesn't quite invest it's time in story or game play. I can see where it may be enjoyable for JPRG fans because of the animation, quirky characters, and battle system, but after a few minutes, I knew it wasn't my cup of tea.
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( 0.3 heures en tout )
Posté le : 28 avril
She blinded me WITH SCIENCE!!! 10/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
( 0.2 heures en tout )
Posté le : 2 mars
Pretty basic RPG. Seems fun enough so far/
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Brother Alpha
( 23.5 heures en tout )
Posté le : 11 février
Science Girls! An RPG where you play as a group of six high school girls who are part of the Science Club. One day after school, plant-based aliens attack and it is up to these six girls to save the day. It's fun and cute, although it is a little short and not very complicated. Then again, it cost $5 regular price and it is often on sale for under $2. Worth picking up for fans of the genre.
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Celala Cela
( 5.7 heures en tout )
Posté le : 25 janvier
I sincerely enjoy this game, the characters are all interesting, cute and with their own quirks and styles of combat based on their area of science. The characters are actually believeable to people who have worked/lived closely with people of other scientific professions and I have actually had many of these conversations myself. The combat system does become a bit more difficult later on based on the recovery rate of sp being identical regardless of level but with skills requiring more as they level up but this puts more importance on planning whether the extra damage/effect is worth the sp cost, although it doesn't become too much of an issue if you plan ahead, it is a cute game and I enjoy it so I definitely recommend it and I personally would love to see a sequel or more games from this creator.
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( 5.6 heures en tout )
Posté le : 17 janvier
The premise of this game is cool and I like the characters, but everything else falls flat. The combat is slow and awkward, the art is just OK, and I really had to force myself to finish it.
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( 1.1 heures en tout )
Posté le : 17 janvier
This isn't a bad game just a well not a very good one. The combat while playable is kinda boring. The characters are likeable just for being cute and being super into science, but don't have the best writting. The monsters are odd and the art is okay. Really the game is so so, I just didn't find it do intresting and kinda got bored after awhile. It is not a hard game either. If you gonna buy it, buy it on sale.
Jennifer is best girl
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( 6.4 heures en tout )
Posté le : 4 janvier
Okay, I admit I got this game on a whim. BUT I LOVED THIS THING TO DEATH!

I started playing this game and once I started getting the characters I fell in love with them, with one exception the main character WHO HAS NO PERSONALITY AND VIRTUALLY NO DIALOGUE!

Each of the girls is a reference to a different science, their attacks, dialogue, and abilities all reference what science they are linked to in some way, I adored this.

This game has a relatively simple feel, which is nice, but you can if you know what you are doing do some rather powerful attacks.

The battles don't vary much through the game, there are a small handful of various enemy types, and there are a total of 5 big bosses in the game, which although are simple do provide some extra challenge.

This game was short, I beat it in roughly 6 hours or so in 2 play sessions, it was overall fun, and one of the most enjoyable games I've played in a long time. It wasn't Dreamscape, but this was quite a gem, if you see it on sale for $2 or less BUY IT!
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Dangerous Beans
( 0.1 heures en tout )
Posté le : 23 novembre 2015
My favorite part is where the simulation doesn't advance unless the mouse is moving.
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Évaluations les plus pertinentes  Globales
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
Non recommandé
5.4 heures en tout
Posté le : 11 mars 2015
Moi qui pensais tomber sur un jeu court et sympa, je fus déçu.

Science Girls se présentait comme un Visual Novel-RPG à la sauce physique/chimie pour le nom des attaques ainsi que certaines notions dans les dialogues (certaines erronnées d'ailleurs). Mais le jeu a de nombreux problèmes, les musiques sont peu nombreuses et du coup se répètent vite (moi qui les appréciais relativement au début ai fini par les détester).
Les bruitages sont minimalistes (les cris des jeunes filles qui peuvent être désactivés d'ailleurs).

Pour ce qui est du visuel eh ben...à part les passages de dialogue en mode Visual Novel classiques (tout dépend de votre appréciation du chara-design), le reste est vraiment très laid ainsi que peu varié.

Pour les deux paragraphes au-dessus je donne un avis négatif bien que ce soit un jeu indépendant, mais je pense que certaines choses auraient pu être évitées:
-le décor de fond de combat n'est qu'un zoom sur une image du jeu
-les musiques pourraient être au moins plus nombreuses ou alors bien agencées (grosso modo toute musique ou presque peut se lancer à n'importe quel moment)
-à défaut d'être joli il aurait pu avoir des environnements plus variés

Pour ce qui est du système de jeu en lui-même c'est une plaie, tout est lent. Même pour un jeu au tour par tour c'est horriblement lent et lourd, l'interface de combat pourrait être plus pratique, les tours passent lentement, les animations (minimalistes) durent des plombes ce qui allonge la durée des combats. De plus, toute action lors du combat nécessite des SP (Skill Points?) ce qui fait que très vite une combattante ne peut plus rien faire sinon défendre pour en regagner un peu plus au prochain tour (heureusement on peut facilement et sans malus switcher de combattante lors du tour de l'une d'elles).

En gros lors d'un combat il y a 4 "lignes" de 3 personnages, deux de chaque côté (ami/ennemi), les plus excentrées sont en réserve et ne peuvent rien faire sinon regagner 1 PV et 1 SP par tour global de jeu (du moins pour vos 6 personnages).
Mais malheureusement ça ne prend pas, elles ratent leurs attaques une fois sur deux dû au grand taux d'esquive de l'ennemi, ont trop peu de vie ou de SP par rapport au coût des attaques et il y a trop peu d'objets pour recharger tout ça. On peut néanmoins augmenter leur précision, mais cela se fait au détriment de la puissance d'attaque ce qui oblige à farmer pour pouvoir booster leur puissance par la suite...

Surtout qu'il est à noter que même l'attaque de base coûte (montée au max) 3 SP (on en regagne qu'un par tour je rappelle) et à un intervalle de dégâts bien trop grand (4-20 dégâts quand les monstres ont en général au moins 40 PV, et chez moi ça tombe rarement au-dessus de 10 dégâts mes coups). Sinon ben faut passer son temps à défendre...

Cependant à chaque victoire les 6 filles gagnent de l'expérience, lors d'une montée de niveau elles se voient attribuer de la vie et des SP supplémentaires ainsi qu'un point à utiliser pour booster au choix la vie, les sp, la précision, l'esquive ou une de leurs attaques. Oui oui, monter de niveau ne les rend techniquement pas plus fortes, il faut booster leurs attaques qui ensuite coûtent trop cher à être lancées sauf si on monte (un peu) leur nombre de SP qui empêche de monter leurs attaques...m'enfin bref, c'est un cercle vicieux.

C'est ma première critique aussi longue sur Steam (sûrement parce que j'ai plus à dire quand c'est négatif) du coup c'est ptet pas très clair j'y rejetterai un oeil à l'occasion pour l'arranger.
Mais pour conclure je déconseille ce jeu même en solde (je l'ai eu à 2.49), ne serait-ce que pour sa lourdeur générale qui plombe vraiment tout.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
Non recommandé
9.6 heures en tout
Posté le : 25 juin 2014
Très déçue. Et le mot est faible. L'histoire commençait bien, mais devient simpliste, s'en est limite vexant. La durée de vie du jeu est franchement courte (et les succès juste là pour dire qu'il y en a). La bande son prend la tête au bout de peu de temps, les graphismes sont....J'aime les jeux rétro mais là, c'est vraiment juste moche. Vous pouvez monter les attaques et les caractéristiques de vos personnages...honnêtement, je n'ai pas vu de différence notoire. L'idée d'avoir des personnages qui tirent leurs "pouvoirs" des sciences était vraiment bonne. Mais très vite, on se rend compte qu'il n'y a que 4 persos sur 6 qui sont jouables.
Même en promotion, je ne le vous recommande pas.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
1.0 heures en tout
Posté le : 21 mars 2014
RPG et Visual novel , why not ?
TOUS les persos disent "Nyaa~" à la fin de chaques phrases (ewai meilleurs argument de vente 2014) !
Nan, le jeu est sympa pour son prix on ne se fait pas arnaquer~

Je suis content qu'il ai été greenlighter (même si sa fait genre ~8mois que je l'avais vu sur le greenlight :P)

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155 personne(s) sur 206 (75%) ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
Non recommandé
17.7 heures en tout
Posté le : 19 août 2014
Science Girls is an RPG where six girls that study different scientific fields come together to stop an alien invasion.

This game is not good. Really, the only notable things about this game is that the protagonists are female scientists. It's nice to see media that supports women in science and technology. That's it, though. The protagonists are shallow, and offer very little personality beyond their chosen field. They look very similar (uniforms don't help), which makes it tough to remember which one is which, and after a while, I no longer cared. Sadly, the player-controlled character is just as interchangeable as the others, with the only difference being that she wears a dumb mask. Couldn't I have at least chosen which of the six to control? Also, most of the science the girls use is either basic high school knowledge or completely fictional, and I think the dialogue is actually a bit disrespectful to the scientific fields represented (though, as a CS graduate, I have spent time in a computer lab playing Nethack before). As for the story, I found it uninteresting and a bit too padded out with all the battling.

As for the gameplay itself, it's boring and horribly unbalanced. Your characters' basic attacks are worthless. I found I just kept relying on multi-target skills, with the occasional heal. It's awkward that there's no place that I could find to just recover HP/SP... I kept having to do it in battle by putting one enemy to sleep and defending/healing repeatedly. The battle and level up system are really pretty inelegant. This game would've benefited by keeping things simpler (like the Mario RPGs). Also, I hate it with a passion when skills in RPGs become harder to use as you level up. The saving grace is that all six characters are usable in battle and they all receive XP... at least that's one pitfall avoided.

The art is not very good. The pixel work is okay. The illustrations do a poor job of making the girls distinct. The alien homeworld looks particularly bad. As for the sound, well, apparently there's supposed to be some sound? There are options for sound, but I didn't hear any. I turned the volume way up and made sure my speakers were working, but no sound or music. The controls try to work for keyboard, mouse, and controller, but the keyboard controls were crap, and for the mouse, the buttons were a bit small and all over the screen, making it tough to use the mouse comfortably. I also found a number of small graphical bugs as I played through... this game really needed a bit more polish.

I was really hoping to like this game, especially from the publisher that brought us Long Live the Queen (which was great) and Magical Diary (which was not very good, but I still enjoyed it), but for me, this game was pretty much a miss on every level. I wouldn't recommend this game to anyone. If you know a small girl who is aspiring to study a science/technology field, have them play a good game instead. I wouldn't want her to think that science is as boring as this game is.
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171 personne(s) sur 233 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
24.5 heures en tout
Posté le : 20 mars 2014
The school has been invaded by alien monsters, and it is up to six heroines to save the day. With the power of science, of course!

Science Girls is a classic turn-based RPG, where you explore the map, fight the enemies and gradually uncover what is going on. It also features extensive dialogues that often let you pick protagonist’s response. And not only the girls have distinct personalities, each of them specializes in a particular scientific field, which add to their uniqueness not only in battles, but during the conversations as well.

In short, if you enjoy turn-based RPGs, Science Girls are most definitely worth getting.
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147 personne(s) sur 206 (71%) ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
1.9 heures en tout
Posté le : 22 mars 2014
Okay, wow. So a little while ago my profile stated I would review games for people if they asked me, under the condition that the game was in my library. This review is the reason I had that removed.

"Here's Science Girls, have fun reviewing it ♥♥♥♥♥♥" happened and now I'm not that willing to spend so much time on reviews anymore unless something can be bargained.

Regardless, I'm a man of my word and I do have principles so, just this once, here's a dead honest and genuine review of Science Girls.

Science Girls, a visual novel RPG combination by Hanako Games, did a large appeal on my scepticism when I first started it. I couldn't help but notice it was programmed in Python, which explains its filesize and gameplay mechanics. I'm not going to let that be a negative point in my review though, a title deserves an honest review based on the proposed concept and how it's converged to a playable environment. In that regard they have succeeded in what I presume to be an attempt to recreate an atmosphere that belongs in a crossover between a Japanese visual novel and an oldschool RPG from an indie developer. It's not all good though, and I will elaborate this later on.

The mechanics of the game are solid: it offers free roaming on a 2D map, a turn based battle system, interactive dialogues, save slots and it does this all without bugs as far as I could see. In fact, I don't have anything to complain from a technological point of view. On every screen everything is very responsive and the game can be saved at any moment, which is pretty neat! Parts where you explore maps work as you expect them to, dialogues being printed can be fastforwarded by clicking your mouse, all pretty intuitive. The fighting is not complex but still offers the freedom to use tactics, which is in fact required as you progress through the game and don't want to get slaughtered by aliens that look like plants.

And that's where I'll break out the criticism: the premise is really silly though it doesn't seem intended as such. For all intents and purposes and regardless of the engine, this is a game about girls doing science majors in highschool having to fight off an alien invasion. As one of these girls, a masked psychology student, you first gather other girls in the school while fighting aliens. This setting is empowered by the dialogues that sometimes feel forced so much that the game gets an educative feel, and by this I of course refer to the girls explaining you how rockets work, why plants can't 'move and attack people', or that a ceiling fan does not provide enough mechanical modules to build a mecha. Of course, having a mecha around to fight the aliens would make the game much easier (in this setting, before any MuvLuv fans send me death threats), but mentioning these things feels out of place and pointless.

The artwork expresses the game's indie origin, being reminiscent of a release from college game design club. I'm not arguing that this is a bad thing however, in my opinion it actually gives life to the Japanese indie atmosphere (Oreimo S1, anyone?). The same can be said about the music and sounds. While it might not be your preference (and it certainly wasn't mine), this is exactly what the game is meant to be like. Dialogue screens present you hand drawn characters, the battles are done in 2,5D perspective, and though I must admit that the free roaming map feels a little cheap, it gets the job done.

With that I can summarize my review, Science Girls met my expectations as far as the atmosphere was concerned. I could appreciate the authentic Japanese indie feel and the fact the engine was as solid as it gets, what I wasn't so fond of was the educative dialogues that seemed forced and out of place as well as the premise altogether. If Hanako Games has more games based on this engine, though with a less silly and more genuine setting, I am pretty sure they have one or more gems with their name on it. While it might not suit your tastes, it will definitely hook those that look for a Japanese indie visual novel RPG without translation hassle. Hell, when you look at the website of Hanako Games you will see that they actually sell these games on CD's at anime conventions, it doesn't get more authentic than that.
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49 personne(s) sur 70 (70%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
5.0 heures en tout
Posté le : 25 mars 2014
Short game, with a quirky plot that doesn't bother to take itself seriously. If you're into psuedo rpg/visual novel/japanese school girl uniforms, you'll probaby enjoy it.

Instead of classes, you have majors of study, which was nice take, credit where credit's due.

I'm on the fence with this one; the game feels... unfinished, certain elements of the game feel unbalanced: Heather is practically your designated hitter the moment you get her, and Jennifer is the only healer you've got. Missy's tooling didn't seem to matter much, and Nicole should be renamed Hiroshima, she does one thing and one thing well.

I'll leave you to guess.

Pro tip: go sparringly on the consumables, they're extremely finite, and you'll need them for the last boss.
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46 personne(s) sur 69 (67%) ont trouvé cette évaluation utile
4.2 heures en tout
Posté le : 23 mars 2014
super cute, relaxed, science-y, turn-based combat game with six unique heroines who fight aliens to save the day. perfect & totally worth it.
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17 personne(s) sur 20 (85%) ont trouvé cette évaluation utile
Non recommandé
8.9 heures en tout
Posté le : 7 avril 2015
I kind of have a soft spot for underdog games so this one drew my attention. The characters are fun but the further you go the more leveling your characters seems to punish you by greatly increasing point requirements for performing actions while doing nothing to accelerate recovery of said points or providing much in the way of recovery items. The gameplay responsiveness is unreasonably crunchy, and shortly into the game battles just become increasingly numbing repeats of your team against armies of self-replicating enemies that just take too long to clear only to get into another same-same-same fight only moments later, taking even longer as it becomes more costly for your characters to perform their actions. If the repetition doesn't sound like a big deal to you, you may well enjoy it.

Maybe we'll get to see these fun characters in a different game at some point.

Short version: Good characters, but slow and repetitive gameplay that gets slower and more repetitive.
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36 personne(s) sur 56 (64%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
1.4 heures en tout
Posté le : 6 octobre 2015
I actually don't understand why this game is so highly rated.
It is an RPG that tried to do things in a Visual Novel style.
What I have garnerd from my limited time playing it is this:
The VN portion of the game is pointless and has no agency within the game. It's their because they wanted to do an RPG/VN. It serves no purpose.
The RPG protion of the game is sloppy. You have no way to gain consumables outside of combat. You have no place or way to rest/heal. The combat is slow, tedious and poorly designed. The basic attacks are worthless, so you end up in a ring of defending and healing just trying to get your party ready for the next fight. The character sprites could have used some variation other than hair.
Even on the hardest mode, their is no challenge. It just requires you to spend more time in the defend/heal/use special loop.
Moving the character on the map works best with mouse. Using the kyeboard is clunky.
Going through combat is best with the keyboard as using the mouse get tiresome quickly and you can accidently misclick quite easily.
Controller support might as well be yanked. Moving is sluggish, accessing menu's is unintuitive, and using special attacks sometime breaks it so that you can't do anything until you use the mouse/keyboard.
And finally the biggest question for a game: was it fun? The anser is no. It was slow, had no real story to speak of, troped characters and tedious combat that monopolizes the majority of the game.
I loved other games by the publisher, specifically LLTQ. So this game came as quite a let down.
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