Schoolgirls fight aliens with the power of science! When an alien invasion targets a private school after hours, only the members of the Science Club stand ready to defend their homeworld from the leafy menace. Gather up your team of specialists and face off against monsters in classic console turn-based combat.
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Дата виходу: 28 тра 2009
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23 лютого

Patch 1.3.16

New patch on the main branch with a variety of bug fixes and some things we are still working on.

Summary: some improvements to sound handling, fixing a problem that could occur if the Gertigator ate your whole party, controller improvements, and a 'Play in Safe Mode' batch option.

To help us keep track so that we don't miss anything, please refer to this forum topic for full details and to post any questions or bug reports for this new patch: http://steamcommunity.com/app/269010/discussions/0/617328415071754783/

Коментарів: 0 Читати далі

5 лютого

Feb 2015 - Patch in Beta

We've released a set of updates and fixes for rare problems (strange things happen with alien monsters sometimes). The fixes are now available on the beta branch - see this forum topic for more information on accessing the beta.

http://steamcommunity.com/app/269010/discussions/0/612823460256989722/

Коментарів: 1 Читати далі

Про цю гру

Schoolgirls fight aliens with the power of science!

When an alien invasion targets a private school after hours, only the members of the Science Club stand ready to defend their homeworld from the leafy menace. Gather up your team of specialists and face off against monsters in classic console turn-based combat. Your journey will take you through time, space, and paradox to alien worlds and beyond.

Features:

  • Blowing things up with physics and chemistry
  • Choice of skills to raise, to customise characters as you prefer
  • Three difficulty levels for those who hate stress or enjoy a challenge
  • Swap active combat characters at any time
  • All characters in party gain experience
  • Light-hearted storyline (with a few geeky jokes)

Вимоги до системи

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Win 2000 or higher
    • Memory: 256 MB RAM
    Minimum:
    • OS: OS X 10.4 or higher
    Minimum:
    • OS: x86 or compatible processor
Корисні рецензії покупців
7 з 7 людей (100%) вважають цю рецензію слушною
8.9 год. зареєстровано
Додано: 7 квітня
I kind of have a soft spot for underdog games so this one drew my attention. The characters are fun but the further you go the more leveling your characters seems to punish you by greatly increasing point requirements for performing actions while doing nothing to accelerate recovery of said points or providing much in the way of recovery items. The gameplay responsiveness is unreasonably crunchy, and shortly into the game battles just become increasingly numbing repeats of your team against armies of self-replicating enemies that just take too long to clear only to get into another same-same-same fight only moments later, taking even longer as it becomes more costly for your characters to perform their actions. If the repetition doesn't sound like a big deal to you, you may well enjoy it.

Maybe we'll get to see these fun characters in a different game at some point.

Short version: Good characters, but slow and repetitive gameplay that gets slower and more repetitive.
Чи була ця рецензія слушною? Так Ні Кумедна
3 з 3 людей (100%) вважають цю рецензію слушною
11.3 год. зареєстровано
Додано: 10 квітня
The characters are fun both in and out of combat and each one has some compelling abilities though some are much, much easier to justify than others. The battles threaten to become a grind before you're quite able to unlock something else or run into anything new. A fair amount of the game's length is fake - walking around running into repetitive mob packs. There's also a bit of a balance issue in that there's no renewable source for items so you fashion your party in such a way as to have enough sustain to farm battles for SP. Not surprising then, that of the people who played the game long enough to get back the box of doughnuts (~25%), only slightly more than a quarter (~6.4%) bothered to finish the game.

There isn't all that much of a story either - just a few lines of comedy and simple decision points stuck along a linear narrative. The alien overworld art is conspicuously ugly. The recorded character sounds are actively offensive even if you watch anime. Fortunately, there's an option to turn off the yell-on-attack sounds, but you'll steal hear them screech every time you get hit.

At $5, borderline purchase. Wait for a sale.
Чи була ця рецензія слушною? Так Ні Кумедна
156 з 209 людей (75%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
24.5 год. зареєстровано
Додано: 20 березня 2014 р.
The school has been invaded by alien monsters, and it is up to six heroines to save the day. With the power of science, of course!

Science Girls is a classic turn-based RPG, where you explore the map, fight the enemies and gradually uncover what is going on. It also features extensive dialogues that often let you pick protagonist’s response. And not only the girls have distinct personalities, each of them specializes in a particular scientific field, which add to their uniqueness not only in battles, but during the conversations as well.

In short, if you enjoy turn-based RPGs, Science Girls are most definitely worth getting.
Чи була ця рецензія слушною? Так Ні Кумедна
108 з 141 людей (77%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
17.7 год. зареєстровано
Додано: 19 серпня 2014 р.
Science Girls is an RPG where six girls that study different scientific fields come together to stop an alien invasion.

This game is not good. Really, the only notable things about this game is that the protagonists are female scientists. It's nice to see media that supports women in science and technology. That's it, though. The protagonists are shallow, and offer very little personality beyond their chosen field. They look very similar (uniforms don't help), which makes it tough to remember which one is which, and after a while, I no longer cared. Sadly, the player-controlled character is just as interchangeable as the others, with the only difference being that she wears a dumb mask. Couldn't I have at least chosen which of the six to control? Also, most of the science the girls use is either basic high school knowledge or completely fictional, and I think the dialogue is actually a bit disrespectful to the scientific fields represented (though, as a CS graduate, I have spent time in a computer lab playing Nethack before). As for the story, I found it uninteresting and a bit too padded out with all the battling.

As for the gameplay itself, it's boring and horribly unbalanced. Your characters' basic attacks are worthless. I found I just kept relying on multi-target skills, with the occasional heal. It's awkward that there's no place that I could find to just recover HP/SP... I kept having to do it in battle by putting one enemy to sleep and defending/healing repeatedly. The battle and level up system are really pretty inelegant. This game would've benefited by keeping things simpler (like the Mario RPGs). Also, I hate it with a passion when skills in RPGs become harder to use as you level up. The saving grace is that all six characters are usable in battle and they all receive XP... at least that's one pitfall avoided.

The art is not very good. The pixel work is okay. The illustrations do a poor job of making the girls distinct. The alien homeworld looks particularly bad. As for the sound, well, apparently there's supposed to be some sound? There are options for sound, but I didn't hear any. I turned the volume way up and made sure my speakers were working, but no sound or music. The controls try to work for keyboard, mouse, and controller, but the keyboard controls were crap, and for the mouse, the buttons were a bit small and all over the screen, making it tough to use the mouse comfortably. I also found a number of small graphical bugs as I played through... this game really needed a bit more polish.

I was really hoping to like this game, especially from the publisher that brought us Long Live the Queen (which was great) and Magical Diary (which was not very good, but I still enjoyed it), but for me, this game was pretty much a miss on every level. I wouldn't recommend this game to anyone. If you know a small girl who is aspiring to study a science/technology field, have them play a good game instead. I wouldn't want her to think that science is as boring as this game is.
Чи була ця рецензія слушною? Так Ні Кумедна
135 з 189 людей (71%) вважають цю рецензію слушною
2 людей вважають цю рецензію кумедною
1.9 год. зареєстровано
Додано: 22 березня 2014 р.
Okay, wow. So a little while ago my profile stated I would review games for people if they asked me, under the condition that the game was in my library. This review is the reason I had that removed.

"Here's Science Girls, have fun reviewing it ♥♥♥♥♥♥" happened and now I'm not that willing to spend so much time on reviews anymore unless something can be bargained.

Regardless, I'm a man of my word and I do have principles so, just this once, here's a dead honest and genuine review of Science Girls.

Science Girls, a visual novel RPG combination by Hanako Games, did a large appeal on my scepticism when I first started it. I couldn't help but notice it was programmed in Python, which explains its filesize and gameplay mechanics. I'm not going to let that be a negative point in my review though, a title deserves an honest review based on the proposed concept and how it's converged to a playable environment. In that regard they have succeeded in what I presume to be an attempt to recreate an atmosphere that belongs in a crossover between a Japanese visual novel and an oldschool RPG from an indie developer. It's not all good though, and I will elaborate this later on.

The mechanics of the game are solid: it offers free roaming on a 2D map, a turn based battle system, interactive dialogues, save slots and it does this all without bugs as far as I could see. In fact, I don't have anything to complain from a technological point of view. On every screen everything is very responsive and the game can be saved at any moment, which is pretty neat! Parts where you explore maps work as you expect them to, dialogues being printed can be fastforwarded by clicking your mouse, all pretty intuitive. The fighting is not complex but still offers the freedom to use tactics, which is in fact required as you progress through the game and don't want to get slaughtered by aliens that look like plants.

And that's where I'll break out the criticism: the premise is really silly though it doesn't seem intended as such. For all intents and purposes and regardless of the engine, this is a game about girls doing science majors in highschool having to fight off an alien invasion. As one of these girls, a masked psychology student, you first gather other girls in the school while fighting aliens. This setting is empowered by the dialogues that sometimes feel forced so much that the game gets an educative feel, and by this I of course refer to the girls explaining you how rockets work, why plants can't 'move and attack people', or that a ceiling fan does not provide enough mechanical modules to build a mecha. Of course, having a mecha around to fight the aliens would make the game much easier (in this setting, before any MuvLuv fans send me death threats), but mentioning these things feels out of place and pointless.

The artwork expresses the game's indie origin, being reminiscent of a release from college game design club. I'm not arguing that this is a bad thing however, in my opinion it actually gives life to the Japanese indie atmosphere (Oreimo S1, anyone?). The same can be said about the music and sounds. While it might not be your preference (and it certainly wasn't mine), this is exactly what the game is meant to be like. Dialogue screens present you hand drawn characters, the battles are done in 2,5D perspective, and though I must admit that the free roaming map feels a little cheap, it gets the job done.

With that I can summarize my review, Science Girls met my expectations as far as the atmosphere was concerned. I could appreciate the authentic Japanese indie feel and the fact the engine was as solid as it gets, what I wasn't so fond of was the educative dialogues that seemed forced and out of place as well as the premise altogether. If Hanako Games has more games based on this engine, though with a less silly and more genuine setting, I am pretty sure they have one or more gems with their name on it. While it might not suit your tastes, it will definitely hook those that look for a Japanese indie visual novel RPG without translation hassle. Hell, when you look at the website of Hanako Games you will see that they actually sell these games on CD's at anime conventions, it doesn't get more authentic than that.
Чи була ця рецензія слушною? Так Ні Кумедна