Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess.
User reviews: Very Positive (3,574 reviews)
Release Date: Apr 10, 2009

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Buy Indie Game The Movie Bundle

Includes 5 items: Indie Game: The Movie, Indie Game: The Movie Special Edition DLC, Super Meat Boy, FEZ, Braid

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Recommended By Curators

"One of the best puzzle-platformers ever. Great game and much deeper than it's 'time rewind' gimmick would have you believe on first glance."


"...beautiful, entertaining, and inspiring."

— Eurogamer 10/10

Steam Big Picture

About This Game

Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
  • Newly added Steam Cloud support
    Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
  • Forgiving yet challenging gameplay:
    Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
  • Rich puzzle environment:
    Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
  • Aesthetic design:
    A painterly art style and lush, organic soundtrack complement the unique gameplay.
  • Nonlinear story:
    A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
  • Nonlinear gameplay:
    The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.

System Requirements

Mac OS X
    • Operating System: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4GHz or faster
    • Memory: 768 MB or more
    • Hard Disk Space: 200 MB or more
    • Video Card: Pixel Shader 2.0
    • DirectX® Version: DirectX® 9.0c
    • Controller Support: Microsoft Xbox 360 Controller for Windows
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac 1.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better
    • Hard Drive: 185 MB free space
    • Other Requirements:
Helpful customer reviews
44 of 47 people (94%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: December 20, 2014
Sometimes, when watching a film or reading a novel, you feel a burn of emotion deep inside your chest. Something that affects you so profoundly that it moves beyond being just a form of media. It is internalized and remembered forever.

Braid is one of those things. But it isn't just an example of art in gaming, it's a game full of pure genius as well.

The game, at first, comes off as a platformer. There are relatively little instances of hardcore platforming in the game, and they usually only serve as a medium to allow you to interact with the puzzle that you're dealing with. Make no mistake, this is a puzzle game at heart.

The puzzles here are incredibly good, and very well scaled from level to level. The first two levels are relatively easy and will only take you a few minutes, the third is a bit harder, and the last puzzles will make you feel like your brain is deflated. The amount of time that you'll have to put into each puzzle may be debilitating for some, but the sheer joy and pleasure of solving one overcomes any sense of stress that staring at your screen racking your brain may cause. These aren't just run of the mill puzzles, either. There are a number that are, in my mind, some of the best puzzles that I've ever seen in a game.

The art direction is beautiful. The backgrounds are watercolor constructed, they're vibrant and bright, and dark and brooding. The soundtrack is perfectly placed and flooded with beautiful violin work. Each are augmented by an incredibly written preface that comes prior to starting each level. The story is written so broadly and so metaphorically that it can literally be translated to represent whatever the player would like it to. The ending represents one of the epic twists in video game history, and does so in game -- a puzzle in itself.

I literally cannot think of one thing that I dislike about this game. It could be longer, but length can't really be expected from a game that costs so little.

There is so much value stuffed into the 10ish hours that you'll spend playing this game, it's hard to put it into words any other way than just to spout off the cliche of "buy it and experience it yourself". It's an experience to be had, and it's one of the most artistically beautiful exhibits in gaming history that is guaranteed to affect you in a most profound way.
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23 of 26 people (88%) found this review helpful
1 person found this review funny
13.0 hrs on record
Posted: November 26, 2014
One of the most acclaimed puzzle-platformers, Braid led the first generation of mainstream indie games. Its level and puzzle design are nearly flawless as they instruct the player in each world's time altering mechanics while also providing compelling challenge. Most of Braid can be played non linearly, so if you get stuck you can try another level and maybe later come back with new ideas to the one you left. It's still beatiful though it has aged a bit. I'd appreciate a hint system but I respect Jonathan Blow not wanting to compromise his design vision. The story has multiple layers of meaning though you'll have to finish the game to see the whole picture understand it in restropect.
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13 of 14 people (93%) found this review helpful
1 person found this review funny
5.6 hrs on record
Posted: January 5
The True Time Manipulation Game.
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14 of 16 people (88%) found this review helpful
16.2 hrs on record
Posted: November 4, 2014
What if you could go back in time and undo a mistake?

What if you are the mistake?

Braid belongs on a list of top games of all time. It is a work of art.

If you have not played Braid yet, I would ask you to stop what you are doing right now and buy it.

Being a puzzle platformer, Braid has excellent and unique art, music, concept, and story. The simple platformer type works well on both PC and consoles.

My one critique is that the ending is somewhat unfulfiling in that the designer got all artsy-fartsy and left the meaning open to wild interpretation. Either he just didn't have a moral to tell at the end, or he went with the "bluster them with bulls**t" strategy, and I'm thinking it was the latter.

But, even if you don't care about the background story and getting all deep into the meaning of it all, the puzzles should entertain.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
8.0 hrs on record
Posted: September 4, 2014
Amazing, Beautiful, Magical, a Game that touch your Heart
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5 of 6 people (83%) found this review helpful
1 person found this review funny
22.2 hrs on record
Posted: November 22, 2014
Pre-Release Review
Braid is another one of those great mixed genres platform/puzzle. The puzzles are most based on timing or time. Sometimes you can clone yourself, sometimes you can slow time down and other times you can make time go in reverse or forward. This is very well implemented in the puzzle solving portion of this game and this makes it one of the best of its kind. A memorable game that will go down in history.
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9 of 14 people (64%) found this review helpful
10.4 hrs on record
Posted: October 19, 2014
This game was beautiful. Great music, super addicting. Only about 4 hours of gameplay though.
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4 of 5 people (80%) found this review helpful
5.7 hrs on record
Posted: November 12, 2014
Braid is an interesting platformer which seems to be both homage to and parody of earlier platformers, and adds the extra dimension of being able to manipulate time in several different ways (not just rewind). The art is pretty and its story is a fairly raw exposure of the thoughts and feelings of the developer as you (and every other person) grapple with both wanting to move forward and turn back the clock in your life and in your relationships. Instead of distracting, this enhances the gameplay and gives you a rare connection with the developer beyond the mechanics of playing the game.
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2 of 2 people (100%) found this review helpful
15.3 hrs on record
Posted: February 1
A very nice little indie platformer. Includes some interesting game mechanics like slowing/rewinding/fast-forwarding of time. Some puzzles are quite tricky but still enjoyable. Great music and very beautiful graphics. If you grab it on sale, you'll get a very good game for a very small price. No co-op or any MP action, but it's ok. I almost forgot: "The Princess IS NOT IN THIS CASTLE!"
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2 of 2 people (100%) found this review helpful
8.0 hrs on record
Posted: January 22
Excellent puzzle platformer with plenty of "ah-ha!" moments, wrapped in a pleasant but curious environment which plays with one's visual and auditory senses. Coupled with this is an interesting "undo" mechanic, ensuring one never stays dead for long and inevitably discovers that (gladly) the princess is in another castle.

- Skinny from the Fat B*stard (curator link)
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2 of 2 people (100%) found this review helpful
9.3 hrs on record
Posted: January 18
Its hard to describe this game without overusing the word "beautiful"; Braid is in my top 10 favourite games of all times and its definitely my favourite indie game.

Everything in the game seem to be an artwork: the music, the background, the puzzles, the storyline, sound effects, mechanics... its involving, gets you deep in the story if you try to follow it. Its challenging enough to get you thinking, but once you think, you get it. The puzzles are not long, everything you need to know is *there* (well, except for one single specific puzzle but that ain't a dealbreaker I assure you) and rarely rely on dexterity (unless you're interested in speed runs).

The story is fantastic and got me thinking a while, but there is a "k00l secret ending l33t for science" which I didn't find cool at all. Basically, the first immediate one is a love story and the second one... its more about work and science (no spoilers shall be given), really, and it ain't all that beautiful. That's my only complaint about the game: the regular ending leaves some things in the air that only make sense in the pr0-tröö-g4m3r secret one, but the regular ending sounded way more appealing to me, and I wish the developer would have exploited more the vanilla one.

If you like achievement hunting there isn't much challenge in this one here, except for the speed run achievement, which might need some practice but its not overfrustrating.
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2 of 2 people (100%) found this review helpful
12.2 hrs on record
Posted: January 17
Braid, developed by Jonathan Blow, fuses elements of platformers and puzzle games alike. It revolutionizes traditional gameplay mechanics, by allowing the player to manipulate time within the world; a mechanic that not only augments the unique narrative structure of Braid, but differentiates the game from other platformers.

The player makes their way through the several worlds of Braid by manipulating time in order to collect puzzle pieces. Levels themselves are much like puzzles, as spatial reasoning is required in order to traverse each level and collect the required puzzle pieces to progress. The player is able to reverse time, manipulate key objects that are irreversible, and manipulate time through a time dilation ring. This gameplay mechanic augments the plotline of Braid, due to its unique narrative structure that bears resemblance to other narrative techniques used in media, such as the film Memento. Instead of jumping through (or on) obstacles, Braid’s gameplay encourages the player to think critically, much like other spatial reasoning games such as Portal. Although some of the levels of Braid are difficult to solve, it does not make the game any less accessible.

Braid is an exceptionally well done indie platformer, offering a unique experience that is bound to challenge its players. The narrative structure and game mechanics all contribute to the experience. However, the game does not offer much replay value (unless if you wish to complete a speedrun), and the soundtrack could have been an area to where the developer could have produced original content for the game.
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3 of 4 people (75%) found this review helpful
8.1 hrs on record
Posted: December 6, 2014
Braid is a fun game that is fairly quick, but not too short that it's a blur. I had a lot of fun with it. The puzzles are pretty difficult, but I managed to figure most of them out! I'd recommend it if you like Puzzle platformers!
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4 of 6 people (67%) found this review helpful
8.6 hrs on record
Posted: October 9, 2014
This game is beautiful and the puzzles are amazingly complex. They oftentimes require a very advanced move that may not even be viewed as possible at first. The art style keeps you going, and the level design makes it so that you can skip the hard puzzles and not get puzzle pieces but it will allow you to move on to the next area easily. This allows a hard puzzle not to ruin the game for you. However, if you're not ready for the challenge then the game may be a frustrating showcase of puzzles you are too unintelligent to solve.
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4 of 6 people (67%) found this review helpful
4.9 hrs on record
Posted: October 23, 2014
Overall a Decent game, Especially for the price, however the game does have it's flaws.

-Interesting Art Style
-Smooth Controls
-Interesting Puzzle Concepts
-To complete the story requires you to get all the puzzle peices,
some of which are best left to a guide to explain how you get them.
-Vsync was bugged the second time I loaded the game, It made the game play at ~24 fps

Regardless of flaws it is definitely a game worth playing, just Expect to look at a guide to actually
finish the game.
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5 of 8 people (63%) found this review helpful
6.0 hrs on record
Posted: October 3, 2014
Pre-Release Review
Braid is a puzzle-platformer with a twist: the ability to manipulate time, which is used in various ways to advance through the nicely designed levels. I suppose the best way to describe it is „Super Mario meets Prince Of Persia“, which is a great concept.
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14 of 26 people (54%) found this review helpful
8.3 hrs on record
Posted: January 2
I wanted to like Braid. It's a game that begs to be liked: beautiful, painting-like art, soothing soundtrack, and ingeniously crafted puzzles. It has a complex, well-written storyline that requires a series of intelligent inferences to follow, as well as a whole horde of subtext and interpretation articles written by people far more intelligent than me. It's an intimidating game, too: a game that birthed an entire genre and has become a sort of initiation into indie gaming for many players out there. It's one of those games that, when you're having a conversation about small developer teams and the rise in indie gaming, you just can't ignore.

A lot of people make the mistake of equating an industry changing game with a good game, and while Braid is, in truth, a work of art, I struggle to qualify it at as a truly enjoyable experience as a game. The mechanics of Braid revolve around the idea of time-manipulation as a core gameplay element. When your character moves forward, time moves forward. If your character moves backwards, time moves backward. But what starts as a relatively simple and unique method of creative puzzle solving turns into something grotesquely twisted and almost indecipherably complicated. Hard puzzles in a game should never be a bad thing, but puzzles that are so far out of the realm of my thinking that they become nigh unsolvable aren't fun, they're incredibly off-putting.

On top of the intensely challenging puzzle-solving aspect of Braid, the game also identifies as a platformer that often tests the reflexes and timing of the player holding the controller. As the game progresses the player must become more and more precise with their control of the main character. Unfortunately, this, in combination with the difficult puzzles, made for a game that I could only play half of—any of the puzzles that weren't too farfetched for me to understand were instead doubly frustrating because they required a precision and sense of timing that my fumbling hands just couldn't seem to fathom.

Altogether, Braid's the kind of game whose phenomenal story is somewhat ruined by its gameplay for me. It's the sort of game that I would rather watch someone play through on YouTube and then read about it on the wiki afterwards than sit down with the controller myself. It's a summary game—the kind of thing that when you step back and look at it as a whole, it's a wonderfully enlightening experience, but that experience is drowned out by an incredibly steep learning curve and absurdly convoluted puzzle solutions. Playing Braid is an uphill climb and while the view at the top of that mountain is pretty great, it's not quite worth the struggle to get to it in the first place.
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1 of 1 people (100%) found this review helpful
4.9 hrs on record
Posted: September 5, 2014
Very good Game! Like it!
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1 of 1 people (100%) found this review helpful
7.4 hrs on record
Posted: September 6, 2014
Pre-Release Review
Its like Maplestory...but with time travel...and hints of ♥♥♥♥!!!!
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1 of 1 people (100%) found this review helpful
6.2 hrs on record
Posted: December 2, 2014
A puzzle game that tests your brain instead of your reflexes or patience. The last level was a misstep in my opinion, but it can easily be forgotten.
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