Have you always dreamed of making a game but have no wish to delve into the mystical realms of programming or 3D art creation? GameGuru allows you to fulfil your dreams in a non-technical, fun and extremely easy to share way. Create games that you can play and enjoy with others in minutes.
User reviews:
Recent:
Mixed (25 reviews) - 68% of the 25 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (720 reviews) - 79% of the 720 user reviews for this software are positive.
Release Date: 19 May, 2015

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19,99€

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Includes 3 items: GameGuru, GameGuru - Death Valley Combat Pack, GameGuru Mega Pack 1

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Includes 3 items: GameGuru, GameGuru - Sci-Fi Mission to Mars Pack, GameGuru Mega Pack 1

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Includes 3 items: GameGuru, GameGuru - Fantasy Pack, GameGuru Mega Pack 2

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Includes 5 items: GameGuru, GameGuru - Buildings Pack, GameGuru - Death Valley Combat Pack, GameGuru Mega Pack 1, GameGuru Mega Pack 2

 

Recent updates View all (111)

2 August

GameGuru EBE Reaches Beta

It's been a longer road than I had planned or hoped, but I am now ready to release the EBE in a small way to our internal beta testing group who kindly offer a few hours of their time every now and again to hammer GameGuru builds to ensure they are ready for the public.  They are under a gentle NDA for the most part, but I am happy for them to share what they think of the EBE system in the forums over the next two weeks (when I will be on holiday flush the microchips out of my head and finding new ways to recharge my old brain battery).



As oft-reported, the first version will be a no-frills workhorse of functionality, and from the private and then public feedback, we can augment the areas you want to see improving and sideline those features no one actually uses.  Whatever you decide to create, rest assured the collision and rendering features of your structure are pre-optimized for in-game use :)

In other news, I have some honourable mentions to make, including one of the latest games to make it through the Steam greenlight process and get published. A game called Father's Island which is a first person narrated adventure using the GameGuru engine. To check it out, you can go direct to the Steam page where it now lives: 

http://store.steampowered.com/app/460940

I also wanted to share some GameGuru general news that popped into my inbox over the last few weeks, starting with a very cool simulation of a certain sci-fi series that I have watched through a few times now.  Here is the link to a video that had me smiling the entire way through: 

https://www.youtube.com/watch?v=Vq4PlUu-bJo&feature=youtu.be
Staying on the subject of GameGuru videos, if you ever wanted to recreate Borderlands 2 in quick order, you cannot proceed better than starting with watching this video, from Sparckman who has produced some great GameGuru videos so far and is starting to challenge my own collection of Twitch Broadcasts.  Here is the latest run-through from the guy himself: https://www.youtube.com/watch?v=_PqxqFZ3TWI&feature=youtu.be

6 comments Read more

3 July

V1.14 EBE Dev Progress

As a quick update on the development of the Easy Building Editor, I can report things are going very well and I am starting to get more familiar with the way this new editor module works, and I am looking forward to starting the beta process very soon.  I will not bore you with the many minor steps through what's been coded, but I can show how the EBE entity is treated much like a regular entity, so you can use the TAB clip to chop the roof off for interior editing while using the shape painting tool.  As you can see I got carried away with my quick test to add better stairs that the ones I created in my last Twitch Broadcast, created interior and exterior walls and a little hatch in the wooden room in the back (for no reason but to cut a hole in the wall).



The system now detects the new PFB file and expands the shape painting menu so you can create your own custom shapes, and I am currently working on the ability to create and move between multiple construction sites (grids), saving that data using RLE compression and attaching it to the entities for saving and reloading whole levels of them. I will then proceed to create some code which optimizes the polygons to replace the many 'many' cubes currently being crammed into the meshes.  I also plan to expand the texture selector UI with some more buttons for things like 'texture pick', 'import custom texture set' and a special texture paint mode which does not add/remove cubes, but paints what is there.  I am sure I can add more to this UI area as the EBE toolkit needs it.



I am also interested to hear what your general views are about the way the EBE is shaping and whether you think it is a good first version for users new to creating their first 3D buildings and structures.  There is a lively forum thread called EBE in the GameGuru forum board and I invite you to check it out: https://forum.game-guru.com/thread/215812

 

16 comments Read more

About This Software

Welcome to GameGuru, the easy game maker. Our mission is to create the easiest and most enjoyable game creator. Join us and our great & enthusiastic community on this journey.

Imagine creating a world that you and your friends come together and play... and creating it could be a matter of minutes with no technical jiggery-pokery needed at all! Of course, you can happily spend hours, days..even weeks creating your masterpiece, the great thing about GameGuru is, you won't be held up by learning strange alien languages or using complex modelling tools. The time you spend with GameGuru is all about creating and having fun whilst doing it.

With GameGuru, you can make a multiplayer game in a few minutes, including hosting and sharing your game online with other GameGuru users.

GameGuru comes with 10+ ready-made game demos for you to play and enjoy. They will show you the sort of games that can be created and how they were done, plus you can adapt these pre-made games and make them into your own games version. You’re then ready to go and design your own unique game!

We believe there is nothing on the market which is so easy to use and so quick to allow you to share your creations with others.



GameGuru offers you an easy yet comprehensive game creation process that is open to non-programmers and designers/artists, or anyone who aspires to become a game creator. It also has powerful editing tools for those who want to take their game creation to an even greater and more complex level. The power is there at your fingertips!

You just need to follow these easy steps – welcome to the world of game creation!

Create your virtual 3D world – Game Design

Construct huge game levels with the easy to use Level Editor. Sculpt your initial game design, add content and then play your game with one click of the Test Game icon:

  • Design your game and levels adding hills, mountains, water, paths, terrains until you have created the world you want for your game
  • Add all your environmental items, pick animated 3D objects including buildings, trees/vegetation, manmade objects/barriers with pre-set customizable properties
  • Set the mood by controlling all aspects of the 3D rendered scene with easy to use sliders and combo box choices, including sky/ambience, day/night scenes, lighting settings.



Decide what your game is – Game Plan

Have you ever wanted to create the game only you can dream of? Now you have the tools to do exactly that, possibly for the first time ever! You can create games very quickly and easily, or add more and more depth as you wish to create a unique game experience:

  • Create your dream game, whether it’s Modern-day FPS Action, Horror/Zombies, Sci-Fi/Fantasy, Cartoon/Zany, Medieval/Historical, Multiplayer/standalone and many more - you choose!
  • Give your game objectives, missions, weapons, puzzles, collectables from a suite of pre-set objects supplied, or create/buy/customise new objects.
  • Add characters to your game from the stock media or design your own with the Character Creator.


Now make your game come to life! – Game Crafting

Using the powerful editing tools you can add more depth and details to your game, make the scenes more complex, enhance the way characters and objects interact, improve the objectives of your game to challenge even the most experienced gamers:

  • Use the 3D editing mode to fine-tune your game design
  • Add all the gameplay aspects you want in your game, adjust them, test them until they are exactly right
  • Use the objects/assets supplied free with GameGuru or buy royalty free DLCs and assets from our online store to use in your game
  • Use the powerful editing tools to make your characters and objects unique, give them additional properties through powerful commands such as LUA scripting.



Create, share & sell your game – The final result!

Once you have your finished game you can make it available to your friends and other gamers. GameGuru is unique in what it can offer, all at no additional cost:

  • Build your final game - ready to play, share or sell!
  • Save your standalone game as an executable file to use as you wish
  • Publish your game and sell it to others, all royalty free
  • Make, share and play multiplayer games on Steam
  • Join other GameGuru users who have published their games on Steam!



Our mission

Our mission is to develop an open world game creator that's easy to use and produces very high-quality results in all areas; such as superior art & animation, smooth gameplay and top class game experiences. We're a UK Indie development team with over 20 years of experience and we're an Intel Black Belt developer.

GameGuru is being designed by gamers for gamers and we want to design and create it along with our active and enthusiastic community.



Our Vision
Our vision is to produce The Ultimate Game Creator for the PC - the de facto standard by which all other game making products will be compared. A solution that is easier, more powerful, affordable and flexible than any products available. A product grounded and shaped by the community that gives it life.

We'll embrace new and exciting hardware, acting as champions as we pioneer new experiences and in the process creating fresh new game creating communities. We'll keep expanding the gaming possibilities of GameGuru as we move forward.

Developing game creating tools is what drives us - we're super passionate about finding ways to make the whole game creation process as easy as possible.


The Technical Stuff

For those who want to understand more – here are the main elements of GameGuru:

3D Game Engine & Editor
  • Easy to use, drag & drop style
  • Birds eye view & 3D fly editing systems
  • Game World – Construct large levels for your games
  • Terrain editor – With easy to use controls you can create stunning vistas and unique environments for your games
  • Infinite vegetation system – Vegetation is auto generated where you decide you want it to appear
  • Rendering engine – powering the shaders and graphical techniques to make your games look great and play fast
  • Level of detail – The game engine supports Level Of Detail technology (LOD) to ensure smooth and fast frame rates
  • Cascade shadow mapping – Real-time dynamic shadows add that extra level of realism
  • Baked shadowing – Add ultra-realistic shadows to your levels with the shadow baking system
  • Ambient Occlusion Mapping – This technique adjusts how much ambient light each point in the game scene receives
  • Sky maps – Choose from a wide range of high-resolution sky maps
  • Occlusion Culling System – Fast rendering of your game worlds is ensured by the adoption of this special object culling system
  • Water plane – A shimmering and reflective water plane adds a touch of realism to your levels
  • Light Rays – Let the light flood your game scenes with this awesome effect
  • Shaders for all – shader techniques that best suit your PCs capabilities
  • Import your own .x / .3DS files
  • Connect to the Asset Store to extend your library
Physics
  • GameGuru uses the Bullet Physics engine to create realistic physics events
  • Rag doll deaths of characters
Game Characters & Weapons
  • Customise character in-game properties
  • Simple Character Creator
  • AI scripts control characters - Scripts are coded using the industry standard LUA language
  • GameGuru comes equipped with a great range of stock weapons and ammo packs
  • Modern day weapons – GameGuru launches with six quality modern day weapons including Colt 1911 Pistol, Shotgun, Uzi, Magnum Revolver, Rocket Launcher and Sniper Rifle
  • Explosive Munitions – RPGs, grenades and land mines
  • Ammo pick-ups – Reload weapons during gameplay with ammo pickups
  • Animated – Fully animated weapons with improved handling and realistic sounds
  • Jetpack - A special Jetpack object lets you fly around your game world - great for Multiplayer sessions
Multiplayer on Steam (GameGuru is required to play multiplayer games)
  • Build games with multiplayer features
  • Create deathmatch levels
  • Make Team deathmatch levels
  • Build Co-op Multiplayer games
  • Up to 8 players can play your game
  • Play with friends
Build Games
  • Save standalone single player games as executable files
  • Make, share and play multiplayer games too
  • Distribute your games royalty free
  • Add game ready assets to your library
Game Creator Store
  • Online Store – Easily add game ready assets to your project.
  • Model Packs – Collections of media are supported by the store.
  • Sell – Artists and musicians can sell their own media to the community via the store
  • Over 4,300 game ready assets and growing
  • Steam wallet supported

Development Road Map

GameGuru is in continual development, a list of forthcoming features can be found here: https://www.game-guru.com/feature-vote

Our roadmap is to continue developing GameGuru until our community is satisfied we have all the main game elements included. With GameGuru released we will continue to improve and develop it further. All existing customers will receive lifetime updates free of charge.

Some of the game elements we have planned:

  • Particle system – Effects such as fire, sparks and smoke adding more and more realism to the games you make
  • Improved visuals and performance - A faster and more optimised game engine with improved graphics will ensure your games play and look great
  • Virtual reality - Creating your own games in GameGuru will be expanded into making your own Virtual Worlds supporting the best VR technology available
  • Vehicles/Roads/Transport – All the features to open up new gaming experiences
  • Group/team real-time creation/editing – Blend your skills with friends & others to make even better games!
  • Player Inventory & Crafting mechanics - Expand the game possibilities with these features.

System Requirements

    Minimum:
    • OS: XP, Vista, 7, 8, 10
    • Processor: Intel Dual-Core 2GHz or AMD Dual-Core 2GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 400 series or AMD Radeon HD 6000 series, 1GB Video Card (Minimum Shader Model 2.0)
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    Recommended:
    • OS: XP, Vista, 7, 8, 10 - (64 Bit)
    • Processor: Intel Quad-Core (i5 2300) or AMD Octo-Core (FX 8150)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 660Ti or greater, AMD Radeon HD 7950 or greater, 2GB Video Card (Minimum Shader Model 2.0)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (25 reviews)
Overall:
Mostly Positive (720 reviews)
Recently Posted
markchapman.fin
( 722.0 hrs on record )
Posted: 7 August
This is probably the best easy game engine that I have used and I have used many over the years, the community is A plus nad the dev/mod team is a bonus. With constantly updated content and features. Also updated dlc. you don't really need to learn how to script since most of what the new people want are simple scripts that have been made at least twice so all you need to know is how to plug them into the engine. I would recommend this if you want to make A multiplayer arena based games, or even single player survival/fps games.
If you can model, animate and get them in the engine you will probably prosper here, the models are one of the most needed things in my oppinion, since scripting is pretty easy. I give this engine.
11/10 would make another game with this engine again.
Helpful? Yes No Funny
〚S. Ƥ. Ǫ. R〛Emperor
( 22.6 hrs on record )
Posted: 31 July
This software is really great, especially because the developers are active and constantly adding new awesome features. Also the software has a great community of people willing to help you with whatever your problem may be.

Would love to see standalone multiplayer soon. (something they will definitely add)

8.5/10

A great engine, a lot of features still to add though!
Helpful? Yes No Funny
thecrippledgamer
( 69.6 hrs on record )
Posted: 28 July
I really like this program. Compared to any other game maker out there this one is the easiest. It may not have all the extra bells and whistles but it has enough to be competent. I've tried the other game making programs and while I understand them it takes a long time to get the same results as you would with game guru and I find myself losing interest a lot faster just because it takes a long time to see any progress.Now, game guru isn't as pretty as the other game engines and it does have its problems but if you read the updates and search through the forums most of the problems you'd have with it are being worked on an improved. The drag and drop system for entities makes creating a level fast and smooth. Molding the landscape is easy as well. It comes with a decent amount of Scripts to get you on your way and if you visit the forums there's a whole bunch more. I would recommend this to hobbyists or indy game developers or anybody who just wants to make something fun and doesn't wanna deal with the technical side of things.
Helpful? Yes No Funny
Trexter012
( 9.4 hrs on record )
Posted: 28 July
If you're a newbie and you don't really wan't to learn programming, i definitely recommend GameGuru for making games easily! Please excuse me if i have bad english. But seriously, My Opinion is i recommend this software for newbies like me.
Helpful? Yes No Funny
Stilton Cheese HD
( 12.7 hrs on record )
Posted: 24 July
Very intuitive and easy to use. :)
Helpful? Yes No Funny
noahheadley1
( 33.6 hrs on record )
Posted: 23 July
very cool needs a conkit but you can find one online and a little more customization but still very good
Helpful? Yes No Funny
Death grips midi
( 0.6 hrs on record )
Posted: 20 July
time to make ♥♥♥♥♥♥ (fps) games and be proud
Helpful? Yes No Funny
SAMGOODINGS
( 8.2 hrs on record )
Posted: 20 July
IF WANT A GAME MAKER THAT CRASHES ALL THE TIME BY IT
100 CRAP
Helpful? Yes No Funny
PercyX712
( 0.4 hrs on record )
Posted: 15 July
First of all, let me get this straight. This engine is incredibly simple to use and great if you want to produce a short game without too much development. The idea of creating a video game (A first person shooter in piticular) has always appealed to me. I love story rich games, with extreme amounts of character and setting development. So, naturally, I wanted my game to have an appearance to match how exciting the story would be. I immediately went to the character creation menu, hoping that I could sculpt my own characters into almost life-like beings. Instead, I was greeted by a pathetic menu that allowed you to choose between about twelve heads and bodies and swap these around. Obviously, this came as a shock to me, as I realised that all my enemies in the game would look generic and unidentifyable. At the moment, I tried to overlook this, and tested some of the other games. The character movement is extremely slow, and the jump height was pathetic (Keep in mind I just finished playing Crysis 3). When I went to see if I could change these traits, there was no menu that allowed me to alter them. To generalize, if you are looking for a fast, low detail, generic game engine, go ahead and buy GameGuru. If, instead, you are like me, and appreciate even the smallest points of detail and ways to customize your game, I would suggest you search for another engine.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 7 people (71%) found this review helpful
Recommended
11.2 hrs on record
Posted: 13 July
This is the type of game development tool meant for newbies. If you're like me and you know nothing about game development, this is definitely a good place to start. You drag and drop, form terrain on the go, and form the level within minutes. It's all about the imagination. Sure, there's DLC and you have the store, provided you want to use assets to actually make a game that you want to publish, but for the most part, you'll have enough assets to make a game to share with your friends. The optimization could be better and there could be a better setup for the controls in the editor (at least a setup that's obvious), but if you want to make a game on the cheap, this is a decent enough tool to use.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
69.6 hrs on record
Posted: 28 July
I really like this program. Compared to any other game maker out there this one is the easiest. It may not have all the extra bells and whistles but it has enough to be competent. I've tried the other game making programs and while I understand them it takes a long time to get the same results as you would with game guru and I find myself losing interest a lot faster just because it takes a long time to see any progress.Now, game guru isn't as pretty as the other game engines and it does have its problems but if you read the updates and search through the forums most of the problems you'd have with it are being worked on an improved. The drag and drop system for entities makes creating a level fast and smooth. Molding the landscape is easy as well. It comes with a decent amount of Scripts to get you on your way and if you visit the forums there's a whole bunch more. I would recommend this to hobbyists or indy game developers or anybody who just wants to make something fun and doesn't wanna deal with the technical side of things.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
9.4 hrs on record
Posted: 28 July
If you're a newbie and you don't really wan't to learn programming, i definitely recommend GameGuru for making games easily! Please excuse me if i have bad english. But seriously, My Opinion is i recommend this software for newbies like me.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
22.6 hrs on record
Posted: 31 July
This software is really great, especially because the developers are active and constantly adding new awesome features. Also the software has a great community of people willing to help you with whatever your problem may be.

Would love to see standalone multiplayer soon. (something they will definitely add)

8.5/10

A great engine, a lot of features still to add though!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
722.0 hrs on record
Posted: 7 August
This is probably the best easy game engine that I have used and I have used many over the years, the community is A plus nad the dev/mod team is a bonus. With constantly updated content and features. Also updated dlc. you don't really need to learn how to script since most of what the new people want are simple scripts that have been made at least twice so all you need to know is how to plug them into the engine. I would recommend this if you want to make A multiplayer arena based games, or even single player survival/fps games.
If you can model, animate and get them in the engine you will probably prosper here, the models are one of the most needed things in my oppinion, since scripting is pretty easy. I give this engine.
11/10 would make another game with this engine again.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
12.7 hrs on record
Posted: 24 July
Very intuitive and easy to use. :)
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
Recommended
25.1 hrs on record
Posted: 15 July
Date of purchase : 15/07/2016
Reason of Purchase? : Review and Game Development Purposes
Did you pay or get a free copy : Free Copy
Time of purchase : 12:49

Pros
Good Animations
Good Game ideas
Nice Templates
Comes with HATCHETS!!!!

Cons
Freezes on load
A lot of Error Codes for something that is not our fault
Difficult to use
Hard to make structures and games
Hard to save

Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
33.6 hrs on record
Posted: 23 July
very cool needs a conkit but you can find one online and a little more customization but still very good
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
631 of 798 people (79%) found this review helpful
35 people found this review funny
Not Recommended
1.2 hrs on record
Posted: 3 May, 2015
Please don't buy this.

You should download unity or the unreal engine if you want to create your own game. Both is free.
Even if you don't know anything about programming, you can do more with unity.
This engine is so easy to use because it has no features.

The only feature you can use without programming is the mapeditor and even that is a pain to use.
You'll get only a few low quality assets, if you want to get more, you can buy them in the GameGuru store

Beside the lack of features I've experienced several crashes.
I wouldn't even recommend this if it was free.
Was this review helpful? Yes No Funny
131 of 154 people (85%) found this review helpful
21 people found this review funny
Recommended
7.1 hrs on record
Posted: 15 August, 2015
I got this software for $8.99 and after watching the first Twitch video on making games, I made my 6 year old son a really simple shooter that contained zombies, barbarians, and several bazooka guys. He said it was the best game ever and is hounding me to make more levels. As a dad and a guy who likes to be creative, this is fantastic! There are some issues I ran into. A lot of them are probably due to the ancient laptop I'm using. My mouse pointer seems to be offset by a considerable margin and this makes it difficult to highlight things. I also cannot play standalone versions of games on my laptop because of an error I keep getting--but it works fine on my son's desktop computer. Finally, there is some issue where I keep getting into situations where pressing the W key focuses tighter rather than moving up. This is really frustrating. But I'm sure these issues are mostly to do with my computer specs and that this program will work just fine on a newer laptop/desktop. For reference, I have used GameMaker Pro, RPG Maker, and have attempted to learn some basic Python and Java. All of these have proved frustrating and I never really got anywhere (I have a full-time job and thus cannot devote too much time to this hobby). I certainly never got as far as I did afte a couple of hours with this software. I think the authors have done a terrific job and I am excited to see what new features/revisions they make to this program!
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