Hexcells is an ambient logic puzzle game for PC, Mac and Linux.
Évaluations des utilisateurs : Majoritairement positive (1,087 évaluation(s))
Date de parution: 19 fév 2014
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Acheter Hexcells

Packages qui comprennent ce jeu

Acheter Hexcells Complete Pack

Inclut les 3 articles suivants : Hexcells, Hexcells Infinite, Hexcells Plus


Recommandé par les curateurs

"Fantastic puzzle game, give the sequels a shot if you want a harder challenge."
Lire la critique complète ici.


“It quickly reaches those magnificent moments where you’re working out new rules on the fly, realising that if you apply previously acquired understandings you can make logical leaps and eliminate or highlight in a brand new way. Those are special moments that only very few puzzle games manage.”
Rock Paper Shotgun

À propos de ce jeu

Hexcells is an ambient logic puzzle game for PC, Mac and Linux.

Configuration requise

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space
    • OS: OSX 10.5 or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space
    • OS: Ubuntu 10.04 or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space
Évaluations intéressantes des utilisateurs
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
2.6 heures en tout
Posté le : 5 mars
"Hexcell" est un petit jeu de réflexion de type Picross. Vous devez découvrir toutes les cases de chaque puzzle en devinant si ce sont des hexagones bleus ou noirs. Le jeu est très prenant. La difficulté est progressive. Il y a 6 mondes en tout. Chaque monde rajoute de nouvelles règles et devient donc un peu plus difficile que le monde précédent. Le jeu arbore un style graphique et musical simple et épuré permettant de se concentrer uniquement sur le plus important : les puzzles.

C'est un bon petit jeu passe temps à acheter pas cher en promo. A noter que si vous voulez prolonger l'expérience, vous pouvez investir dans deux autres jeux similaires : "Hexcells Plus" et surtout "Hexcells Infinite" qui comprend un générateur aléatoire de puzzles (rejouabilité infinie!).

Les plus :
+ Compatible Windows, Mac et Linux.
+ La bande-originale est agréable.
+ Simple à comprendre et addictif.

Les moins :
- Peu de fonctionnalités Steam (pas de Cloud ou de cartes à échanger).
- Le jeu est très court (moins de 2h pour le finir).
- L'interface aurait pu être un peu plus claire.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1.9 heures en tout
Posté le : 30 mars
Un jeu dans la lignée du démineur... Très court et facile de faire a 100%

A prendre en solde sinon non.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
2.7 heures en tout
Posté le : 14 juin
Hexcells est un puzzle à mi-chemin entre le démineur et le sudoku, idéal pour s'évader tout en faisant fonctionner ses méninges. Le jeu est assez court mais propose un challenge intéressant, certains niveaux vous donneront du fil à retordre, surtout si vous voulez déverrouiller le succès "Perfectionist". Étant soldé à 89 centimes, il serait dommage de passer à côté si vous êtes un amateur du genre.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 29 juin
Un petit jeu sympa. J'adore!

Il est un peu court à mon goût et j'aimerai encore plus de niveau. Pour ceux qui ne savent pas, c'est en gros un démineur :)
Sauf que la musique d'ambiance ainsi que les bruitages sont excellents, c'est un pur bonheur pour les oreilles comme pour le cerveau :D
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
16 personne(s) sur 17 (94%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
4.2 heures en tout
Posté le : 19 février
I usually satisfy myself with mindless clicking at things that move, clubbing zombies and “flamethrowing” aliens enough to make a batter-happy Flintstone giddy. After a while the repetitive slashing and gouging puts a strain on my steadily numbing mind and I need a break. Brainiac games like Hexcells provides that pause from the world of action titles that many gamers find soothing from time to time. The minimalistic interface calms you to the core like entering your hotel room, the first day of your sunny beach-filled holiday. Easy-peasy controls and rules, as most strategic puzzle games tend to excel in, are explained through directions (though for Level 1 I felt the couple of trial plays planted in the beginning of each rule change, would have sufficed). I’ve seen plenty of reviews exclaiming it as comfortably easy to finish, which isn’t quite true as new rules are added regularly and consistently starting at Level 11. This lessens repertoire and makes Hexcells highly entertaining for a puzzle game of its kind. It calls for the elimination and deduction tools we have honed through countless hours of playing games such as Sudoku and Minesweeper. There is no timer so in a sense is closer to a Sudoku that’s pleasing to the eye. Hexcells adds the “chic” that Sudoku lacks and the logicality which Minesweeper is deficient in through functions which allow no room for the guessing games and visuality to match. No function is lacking or overdone in Hexcells. As Goldilocks would say, “It’s just right.” It is one of the most accessible and convenient game I have ever played. The UI looks fantastic for touch screens and as I’ve been marooned on my laptop for a few months, it’s always heaven to play low spec games that won’t freeze mid-play and still provide high quality content to keep me amused for consecutive hours. It is also a great game for a few minutes here and there as an easy to start, continue and leave at any time type game that doesn’t bore. For example, the widely loved classic, Peggle will have me dozing off in a few minutes flat although it’s a sweet little thing.

The intermediate level starts around Lv. 18-19 and I started finding it mind boggling beginning at Lv. 22. After that point some are comparatively easier than others which didn’t reflect the actual order or the levels. Thank goodness because the couple of easier levels here and there let me hang on to my sanity!

Most of the reviews I’ve read stated plenty of appreciation towards the needlessness of guessing the answers. There is 0% need to speculate and everything must be calculated if you want to play the game to its maximum. Keep in mind that if you mess up once you’ll end up with the obvious answer which means it’s extremely easy to use trial and error to pick through the games effortlessly. This sucks all the fun out of it so I suggest you aim for 100% accuracy each time you play or try and forget the hex you just wrongly clicked and move on to something else so you won’t end up getting everything easy. Another tip I have is to try playing it as fast as your mind will think and fingers will click because the music sounds better that way. It has one of those almost interactive tracks so that what and how you click will determine a different sound that in turns melds into the original score underneath it.

In all honestly, the aspect the feature I enjoyed the least was the music in Hexcells as it is repetitive and some parts sound like an orchestra of mobile phones with annoying, monotonous ringtones. (Note: I understand that there was only so much the developer could do and it wasn't that bad, I'm just used to better soundtracks is all. ;D) Which is why I eventually turned down the volume and even then I still couldn’t quite stand it. It wasn’t the relaxed ambience I was hoping for but it wasn’t as noticeable when playing at a faster pace (clicking hexes in acceleration) for reasons already noted above. A better example would be Duet, the strategic arcade game by Kumobius (iOS/Android). The music is directed via the player’s fingertips as they go through the puzzles and it is scored in a way that’s surprisingly meditative for a game of somewhat high difficulty. The fluidity of a game’s soundtrack influences a massive portion of its play mood in any genre. Other than that, I’m interested in buying the other two as well for a rainy day and hope the background music is a tad better than the first one.
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