The World is Your Weapon in Son of Nor, a third-person action-adventure! Alter the environment with your terraforming abilities, use telekinetic powers to bend the dynamic surroundings to your will and cast powerful elemental spells that can be combined to wreak havoc on your enemies!
User reviews:
Mixed (181 reviews) - 67% of the 181 user reviews for this game are positive.
Release Date: Apr 27, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Son of Nor

Buy Son of Nor 4 Pack

Get one copy of Son of Nor for yourself, and give the other three to friends

Packages that include this game

Buy Son of Nor Gold Edition

Includes 5 items: Son of Nor, Son of Nor - Soundtrack, Son of Nor Item: Diadem of Nor, Son of Nor Item: Moon's Touch Bracer, Son of Nor: Warriors of Nor



“Son of Nor is clever in a way that we don't see very often in gaming, and combines innovation and polish better than most of the industry's big-name developers. It's different, and I mean that in the most complimentary way possible.”

“There’s no arguing about it, Son of Nor is an innovative game.”

“Son of Nor looks and feels absolutely stunning... I recommend it to anyone who wants to feel like they’re a member of the Avatar cast, or who simply enjoys terraforming and throwing rocks at people.”
Gamers Haven

About This Game

As a Son of Nor, consecrated by the Goddess of the Night, you are all that stands between the human race and total extinction. Only one human enclave remains in the vast desert world of Noshrac, a hidden refuge called The Edge. After 400 years of peace, humanity’s ancient enemy the Sarahul appears once more, forcing you into an adventure to save your people.

Armed with telekinesis and terraforming, the gifts granted by the goddess Nor, you will explore the world of Noshrac, fighting through enemy territory and uncovering long-forgotten secrets. On your journey you will discover mysterious structures created by an ancient race that are filled with puzzles and traps – and the key to mystical powers unlike any you’ve ever seen.

As a Son of Nor, the World is your Weapon. Use it wisely.


  • Telekinesis: Tear rocks out of canyon walls and hurl them at opponents, or use your telekinetic abilities to solve intriguing puzzles. Move and throw objects to prepare traps and use the environment to your advantage!
  • Terraforming: Raise and lower sand to bury enemies, excavate secret passages, block entrances, create barricades or reach elevated places to gain a tactical advantage. Or go haywire and bury entire buildings!
  • Elemental Magic: Unlock Wind, Fire and Essence magic to enhance your arsenal. Cast powerful spells, or enchant telekinetically controlled objects for extra deadly attacks! Combine multiple magic spells to unlock even more powerful techniques!
  • Co-op Multiplayer: Son of Nor supports four-player online co-op play as well as two-player local splitscreen co-op.
  • PvP Multiplayer: Prove who is the most powerful Son of Nor in chaotic four-player competitive multiplayer action!
  • Intriguing Storyline: Experience the full 12+ hour storyline of Son of Nor, set in a deep original universe featuring dozens of characters brought to life by professional voice actors.
  • Character Customization: Create your own male or female character and choose from a wide variety of costume pieces and decorative gear.
  • Become immersed in the world of Son of Nor: no GUI or HUD, everything is embedded naturally and intuitively in the world’s environment.
  • Proving Ground: Test your combat abilities in this playground of destructive delights!
  • Includes an original atmospheric sound track composed specifically for Son of Nor

Cutting Edge Peripheral Support: Aim telekinetic objects with your eyes with the SteelSeries Sentry eye tracker or tobii EyeX (Windows Only), or command the game with your mind with the Emotiv EPOC brain computer interface (Windows Only)!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista®, Windows® 7, Windows® 8
    • Processor: Intel® Core® 2 Duo / AMD® Athlon™ x2 6400+ or faster
    • Memory: 4 GB RAM
    • Graphics: nVidia® 8800 GT / AMD® 4670 or faster with 1 GB VRAM (not compatible with all laptop/mobile video chipsets)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0 compatible sound card
    • OS: Macintosh® OSX 10.9.3
    • Processor: Intel® Core® 2 Duo
    • Memory: 4 GB RAM
    • Graphics: nVidia® 8800 GT or faster with 1 GB VRAM (not compatible with all mobile/laptop video chipsets)
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • OS: Ubuntu 14.04 LTS
    • Processor: Intel® Core® 2 Duo / AMD® Athlon™ x2 6400+ or faster
    • Memory: 4 GB RAM
    • Graphics: nVidia® 8800 GT / AMD® 4670 or faster with 1 GB VRAM (not compatible with all mobile/laptop video chipsets)
    • Storage: 5 GB available space
    • Sound Card: Ubuntu compatible sound card or chipset
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (181 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
129 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
64 of 75 people (85%) found this review helpful
3.2 hrs on record
Early Access Review
Posted: July 24, 2014
Every once in while a game comes along that reminds us of something we played before, but still stands on its own as a separate entity. When you enter the world of Nor you are assailed with nostalgic feelings of Magic Carpet, Gothic 2, Myst, Alladin and other Shaherezad tales. The game gave me that googly eyed feeling of listening to a campfire story from the village elder.

Onwards to features... You get to throw rocks, no wait. You get to bury a lizard in a pit of sand, charge up a rock with awesome wind power and ram it in its snout at supersonic speeds. Or toss some lava rocks at em and watch em burn. You make the rules. Aaaaaand once you pile all the corpses in a neat pile in the corner you can grab a cup of tea and wrack your brain on the intricately designed puzzle that lets you get to the next room.

Obviously this game needs polish and work, but the framework is solid. Devs seems to be dedicated to making a good game. And once they get the cash, feedback and time the final product is sure to impress.
PS: You get to throw rocks... Any SWTOR Shadow needs to get this game like NOW!!!
Was this review helpful? Yes No Funny
50 of 56 people (89%) found this review helpful
1 person found this review funny
18.3 hrs on record
Pre-Release Review
Posted: March 31, 2015
Ripping boulders out of walls and smashing your foes with them is soo much fun.

I have played the early access for a few hours now. The game has an original fantasy story and Zelda-like puzzle dungeons which I enjoy. But the game’s core experience is its physics based combat. You raise and lower the ground, you throw stuff at enemies, you throw enemies at enemies… you get the point. It’s a lot of fun and very rewarding. Combat can get out of hand in larger battles. But it hasn’t frustrated me yet. Simply reload and retry - I usually manage well the second time around.

It was a wonderful experience to see how the game (bumpy at first) got more and more polished and complete with each patch. The indy developers published funny behind the scenes videos almost every week since before the Kickstarter. Now that the game is released, including recorded voice, intros and so on I cannot wait to play it in full glory from start to finish. Because, once again, smashing your opponents with large chunks of rock is such soul pleasing fun :)

Appendix: After playing through single player
What a wonderful game. Learning new skills and progressing to more complex fighting mechanics is very well done. After about a third of the game, I started to control my abilities with a lot of precision and so I could start to control encounters. It became so much fun to get the hang of a new enemy type and then wreak havoc amongst foes. Phisics based combat is something larger titles usually refrain from. Mostly because so much can go wrong (glitches, exploits...). It's remarkable how well it works in Son of Nor.

A good change of pace and also my personal favourite in Son of Nor are the puzzle dungeons. If you like Zelda, you'll like these dungeons. Level design and puzzles are pretty clever. Though most of the puzzles are rather easy to solve, there is a tricky one or two

It's nice to see that in some parts of the game, sneaking past enemies would have been a viable option. But then again... I control earth, wind and fire. Come get some.
Was this review helpful? Yes No Funny
75 of 100 people (75%) found this review helpful
3 people found this review funny
13.0 hrs on record
Posted: April 8, 2015
Son of Nor is third person sci-fi action adventure game. The story/lore in Son of Nor is very unique/intriguing and is the main thing that pulled me to play it. The story is very great, but there are so issues I have with this game. Two of the big things is the fact that the multiplayer is so dead, and the voice acting is very bland at times. With this being said the intriguing story, platforming, puzzles and cool telekinetic powers (Pick up stuff to throw and terraform sandy areas) really pulled me in to play and keep playing. I really just wish multiplayer had a place, but unfortunately its dead as of now.

  • Cool mechanics
  • Interesting story
  • Interactive environments
  • Awesome Co-op
  • Sandbox/Proving Ground mode
  • Plenty of graphics options
  • Great controller and Keyboard/mouse support


  • Dead multiplayer
  • Voice acting is bland at times
  • A few performance issue (I had none, but I’ve seen a lot of people complaining about it)
  • Combat is a bit clunky


Son of Nor is really fun and a great experience, but does have a few problems. (Nothing game breaking or completely annoying) The multiplayer seems completely dead, but the single player and co-op is really where this game shines. If you are looking for a really cool story with great puzzles, platforming, and powers, this is the game for you. I thoroughly enjoyed myself nearly every second while playing Son of Nor


If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

Check out the Original Network Groups. Win free games, make new friends on Steam, & more! Original Curators Group , Original Traders Group , & Original Giveaways Group
Was this review helpful? Yes No Funny
49 of 60 people (82%) found this review helpful
1 person found this review funny
25.8 hrs on record
Posted: March 31, 2015
Finally the game gone out of EA and it made huge progress. Excellent gameplay with a fantastic co-op mode. Finally a Kickstarter project who kept their promises and did all the time communicating to the backers and community. Worth playing and buying.

Hope we will see a sequel. Enjoyed all hours so far

Was this review helpful? Yes No Funny
47 of 58 people (81%) found this review helpful
3 people found this review funny
Not Recommended
0.5 hrs on record
Posted: November 27, 2015
I liked the concept for this game, and thought it had a lot of potential, but it suffers from shoddy execution.

  • Concept is novel, and gameplay not typical.
  • Co-op is available, and playing co-op can help make up for the game's shortcomings by making interesting combos possible.
  • Puzzles and platforming with physics - a great combination in almost any game that does it. It's possible the game would have been rather better for me if it had been about the puzzles instead of boring combat against swarms of boring enemies.

  • Dated graphics - only a con if you want AAA visuals.
  • Railroading - the world isn't open
  • The plot and characters are forgettable

  • Voice acting is cringeworthy.
  • Inaccurate physics in a game where the physics is vital to gameplay
  • Controls are... slippery? I think that's the word for it. Hard to explain, but controls sometimes react slowly, and other times suddenly.
  • Surpsingly demanding on hardware for an older graphics style.
  • Combat is repetitive and dull. You can be creative, but the game encourages you to just bash everything with whatever is handy.
Was this review helpful? Yes No Funny
32 of 37 people (86%) found this review helpful
1 person found this review funny
15.5 hrs on record
Early Access Review
Posted: January 12, 2015
After having had mouse issues, this morning the game worked as compared to not working the night before. I have no idea, but I could speculate that whatever API is used for controller support was messing up the mouse controls. (all Unity 4 games seem to have this bug, the first time you start the game the mouse is broken)

Ok, so it seems to work now. Here goes a quicky review:

I haven't played through all of the single player yet, but the game offers very nice and colorful graphics with very interresting effects. Yay for sand waves! Audio sounds fantastic. I'm very excited to play through this game now! Gameplay is a 3rd person view and a magic system that is easy to use. It's quite hard to describe, but very easy to learn the basics.

Impressive for early access and since I got the mouse working I'm changing this to big thumbs up.
The only thing I'm missing is more than four players for online games, but hey, four is better than zero, which is what many indie games offer. (network code is hard, really hard)

Looking forward to a full release and seeing how Stillalive studios will continue to develop this really interresting game idea. ^_^

EDIT: got more gametime in and the single player mode is EXACTLY how you introduce players to new games and hook them. BRILLIANT!
Was this review helpful? Yes No Funny
43 of 57 people (75%) found this review helpful
2.3 hrs on record
Early Access Review
Posted: July 25, 2014
Son of Nor First Impressions

I’ve never been very fond of third person adventure games. The last one I enjoyed being the Tomb Raider reboot, yet Son of Nor pleasantly surprised me.

The back story is actually rather interesting, and it’s rare a game these days has a decent back story. One of the developers narrates and explains what the game story and setting is during an intro cutscene.
Right from the start the gameplay mechanics and movement system worked brilliantly. It's actually one of the smoothest controlling games I’ve played in a while, There is no latency between issuing a command and it executing. Jumping platforms and picking up items worked brilliantly, and it certainly helps that the game’s performance is also great.

Motion is smooth, and responsive, the game runs well and plays even better. The graphics might look a decade out of date, but the gameplay easily makes up for that.

Did I mention the beautiful water effects/physics? No? Well it’s amazing! The game is certainly an oddball, with visuals that look very dated, but gameplay, and mechanics that could easily surpass many games that have come out lately.

In fact it handled better than Tomb Raider for me, and even allows you to use the Emotiv Brain Computer interface, for really getting into character as a mighty telekinetic.

Puzzles are also solved using your telekinesis, and I’ve never been good at puzzles in games. Easily getting stuck on the most simple of them. Yet here, well; I rather like them. The designers really knew what they were doing and puzzles are introduced very early on in simple quests.

There’s someone stuck in some sand, quick! Lower it with your powers to let them out. This man needs help carrying melons, here, use your powers to lift and move them to a set area/pen.

These might seem like boring quests, and that they are; but they give you the underlying skills you need to solve some rather complex and amazing quests later on. Such as breaking a pillar, and using it on a massive pressure plate, which in turns activates some sort of later that kills if you’re too close. It shows you how to increase and decrease the distance of the object you’re controlling and more. A rather great game design.

There’s even a little tidbit some people might even miss entirely, and I loved it! During the intro cutscene it’s shown that both primary races were created from sand. If you kill an enemy, their body reverts to compacted sand. The same for your character as you take damage; the more damage you take the more of your body reverts the material of its creation.
From dust to dust, a rather brilliant little thing to add to the game and play on its very lore.

Now the music? Well, it along with the rest of the game so far is phenomenal. I really, like the music. They really put in some effort here, and I could easily just stay in an area and listen to it.

All in all Son of Nor is a great indie action-adventure game. They seamlessly blended their mechanics into the gameplay and it just works. Plus it’s damn good fun!

I could easily recommend this as an early access game, and you should certainly keep an eye on it. Yes the game still needs quite a bit of work, but it’s got a very good base already, and I’m eager to see how the game develops.
Was this review helpful? Yes No Funny
28 of 32 people (88%) found this review helpful
1 person found this review funny
4.3 hrs on record
Pre-Release Review
Posted: April 1, 2015
A great Indie title which I have owned for a while now. From a fairly small team comes this title which allows you to terraform, use telekinesis and manipulate your environment to swing things in your favour! Multi-platform, extensive co-op/multiplayer modes as well as co-op story mode with lots of challenging levels and puzzles. Combine magical powers with your friends and make fire tornados! Who wouldn't want to be able to use their mind to throw boulders at your enemies' head?


The gameplay reminds me a lot like Jedi Academy while the visuals and the feel of the game makes me think of Stargate, Indiana Jones and Prince of Persia. Not a bad combination! It forces you to think about your surroundings and the abilities you have to hand in order to defend yourself. Unlike a lot of action-adventure games, you don't wield weapons but have to use elements and take advantage of your surroundings. You can kind of use weapons, but not physically hold a spear, but take it from a Sarahul's hand (the bad guys in this game, like big lizard men) and throw it right back at them. There is also freedom to choose different paths as to how you're going to proceed to your goal. Are you going to go stealth? Go in blazing and take on an army of lizard guys? Flank strategically with your friends? Up to you. For an Indie game title, it's not as linear as you would expect. I believe there is roughly 12+ hours of gameplay available single player and/or co-op, plus PvP arenas and a few other multiplayer game modes.

Cool stuff, GADGETS!

Another thing which really caught my eye was the amount of gadgets you can use in this game. It's compatible with Oculus Rift (although I believe there are some tweeks needed), Tobii EyeX which is an eye sensor bar and finally, EPOC Emotive which enables you to almost literally control the game with your mind! Other than being awesome features, it really broadens the market to other avid gamers who may not be so physically able to enjoy games. Having eyetracker software, and being able to train your hardware to the thought patterns of your brain is truly astonishing. Again, I don't know of many Indie games that enable you to do this. So kudos to Stillalive Studios!


Well, I can't be the judge of this game only you can. With anything I would always advise to check out some gameplay of something first and this would be no exception. I personally think it's a really cool little game and a bit of a diamond in the rough. The team at Stillalive have been awesome to everyone by listening to feedback, developer diaries to keep you up to date with changes and to give you a chance to express your views whether they're positive or negative. You can tell a lot of hard work and love went into this title and even if the game isn't your cup of tea, you'd still want to support the developers.
Was this review helpful? Yes No Funny
36 of 47 people (77%) found this review helpful
6 people found this review funny
13.4 hrs on record
Pre-Release Review
Posted: April 1, 2015
I mean, you can use telekinesis to play with rocks, terraforming to shape sand and bend other elements like fire. Nice story, cool world, fun multiplayer. Sounds great? It is great. What do you want more? Instant buy!
Was this review helpful? Yes No Funny
29 of 37 people (78%) found this review helpful
1 person found this review funny
9.3 hrs on record
Early Access Review
Posted: October 28, 2014
Long before the Kickstarter this game picked my attention. It looked fun thought the graphics needed a lot of work (around 2012 I think) and mainly because it is a small indie team. But now playing the beta version in 2014 I see so much improvements in the graphics department, it's literally a new game and looks great! Character animations need a lot more polishing but I suppose that will be fixed for the final version.

But the real meat of the game is not the graphics itself but the powers that you have: telekinesis, fire, wind, and the most awesome of all terraforming! So imagine that an enemy is chasing you with shooting arrows, you can easily terraform the sand and create a barrier. This could be used to climb to another places! And mixing all this stuff in multiplayer is insane and fun, sometimes just messing around with telekinesis is pure fun.

Just messing with stuff is so much fun, you can grab materials like rocks and trhrow them using the power of telekinesis. I was really surprised the moment that I and even the enemies to throw to other enemies.

Can't wait to play the final version and to see how all the story folds. Right now the game it's in early access stage so don't expect to be a finished release and you can also help with feedback (they have a tool inside the game I think for that).

Note for the record: I have played this game a lot more than the hours here in steam, since I have played the very early alpha builds and some beta builds too.
Was this review helpful? Yes No Funny
Recently Posted
7.0 hrs
Posted: September 2
Helpful? Yes No Funny
2.6 hrs
Pre-Release Review
Posted: August 15
Pile of poop.
Helpful? Yes No Funny
9.8 hrs
Posted: August 11
Still equally ♥♥♥♥♥♥ as a year ago
Helpful? Yes No Funny
4.1 hrs
Posted: August 6
I might have a toaster for a PC, but I have played better looking games on it that had no problem, this game though... It stutters, it lags and it looks aweful.

I remember that I could not create a character because the fire at the into screen made my pc freeze up at early access, I mean it is now a bit better, but it is still bleh. Also it deleted my progress once or twice, always nice of a game to do that.

Gameplay wise it can be summed up like this: Fun at first, but viarity comes too slow to be fun for longer.

Pity I blew 20 bucks on this sucker.
Helpful? Yes No Funny
3.9 hrs
Posted: July 26
This is a showy, physics based, puzzle game. This is cool to see at first and to show people. But that is all you get. The controls are simple, but at no point do you have control of what is going on.

I bought into it at first and now I regret buying into it.
Helpful? Yes No Funny
6.8 hrs
Posted: May 21
Seemed kind of "bargain bin", and not well optimized.
Helpful? Yes No Funny
16.9 hrs
Posted: May 6
This game was a bit of a mess. The engine didn't seem quite able to keep up with the physics, the environments seemed created with a toolkit of some sort, and the hit detection never quite worked as expected. The game does feel inspired, however, and was a valiant effort. In addition, some of the puzzles in the game are quite clever. These positives can't quite overcome the unpolished feel of the entire game.
Helpful? Yes No Funny
The 25th Baam
9.1 hrs
Posted: May 6
is good san

you basically get all the important powers immediately so you are already really strong at the start

your only actually weakness is an empty room because all your powers need stuff laying around to work but there are so many awesome ways to kill people and there is almost always enough potential telekinetic shrapnel to shoot or sand to bury people alive
Helpful? Yes No Funny
17.0 hrs
Posted: April 28
Let me start by saying this is a very weak recomendation.

Son of nor has an good idea for a story, fun gameplay mechanics and interesting level design. The problem is that the game doesn't really do anything with those elements. One would expect a game where you can raise and lower ground and move objects around with the power of your mind to have a bunch of puzzles and secret areas right? nope, puzzles are few and far between and the secret areas are generaly eather scenic roads to the objective (pretty to look at but otherwise boring) or small caves with some collectable or another.

There is some story but it's pretty bare bone unless you want to spend time translating the game's invented alphabet. I found it too tedious to do so.

The combat is where the game actually gets my recomendation. Its fun throwing enemies around, launching huge burning rocks at them, using wind to blow them off cliffs, ect. Indeed the sadistic will find plenty of ways to creatively dispatch creatures trying to kill them.

Objects in the environment break in a rather satisfying way the levels are rather pretty in my opinion but are rather short often leaving you asking "oh we are done already?".

Overall it is a fun game but it isn't going to wow you.
Helpful? Yes No Funny
Jace Telepath unbound
0.8 hrs
Posted: April 24
Don't buy this game. It is looking awful, like an unfinished proof of concept game. I cannot believe that they made dlc for this game already. Also the Controls are not reacting properly. I uninstalled it after around 40 minutes of play.
Helpful? Yes No Funny