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Aqua Kitty is a fast paced retro styled submarine arcade shooter with optional 2 player local Co-op. Blast through hordes of mechanical sea monsters in your kitty sub and defend the deep sea milk mining kittens! THE MILK MUST FLOW!
Release Date: Feb 3, 2014
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AQUA KITTY build 1.06 - Controller configuration added.

June 25th, 2014

A new build of Aqua Kitty - Milk Mine Defender has now been released.
This is version 1.06 and adds the ability for players to remap their joystick/joypad controls.

PLEASE READ the updated GAME MANUAL to find out how you can remap your controllers. At the most basic level the process is two-part, first identifying your button/input ids - then adding these ids to a config file (basic text file) called `joystick.cfg` and choosing which function should link with which id.

The cfg file starts with 3 configs already included, default Xbox 360, Ouya controller and PlayStation 4 controller. You can add more controller types if desired as well as edit the existing ones.

The game manual details in full depth how to go about setting the config file up, you can find it on the store page, and also in a folder called `extras` next to the game exe location.

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Aqua Kitty - 50% off in the Steam Summer Sale 2014

June 19th, 2014

Aqua Kitty is now half price in the Steam Summer Sale. If you know someone who has been holding out for a lower sale price, now is the time to let them know :)

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“Aqua Kitty-Milk Mine Defender is a cute little arcade shooter that is too good to pass up. The graphics are pretty, the music is awesome, and it felt appropriately difficult on its own merit rather than me fighting the system. I’ve got little but praise for this game and felt it worth the price.”
Approved! (they dont score) – Indie Gamer Chick

Steam Greenlight

About the Game

Aqua Kitty is a fast paced retro styled submarine arcade shooter with optional 2 player local Co-op.
Blast through hordes of mechanical sea monsters in your kitty sub and defend the deep sea milk mining kittens!


Due to a sudden shortage of milk, cats around the world are forced to seek out new sources to get their fix.
You and your team of milk mining kittens have overcome a fear of water to drill down under the ocean seabed and begin extracting vast reserves of what seems to be naturally forming full-fat milk.
Get ready for fast paced submarine action, defending the kittens from disruptive mechanical sea creatures.

Key Features

Optional 2 player local CO-OP.
Branching map progression of levels.
3 Main Game Campaign Modes
Normal Mode - the standard game of branching levels full of mechanical enemies with differing behaviours.
Easy Mode - a version of Normal mode in case you found it too hard, with more health and easier enemies.
Arcade Mode - a special survival mode where you must collect gems to purchase powerups.
Depth based power-up systems which gives partial control on the type and location of the power-ups created (allowing tactical advantage).
Classic infinite mode milk-free level, that never ever ends - for the hardcore challenge.
Dual firing submarine with a rechargeable secondary weapon that needs to be managed carefully (upgrades through game progress in Easy and Normal Modes, but upgrades via a shop system in Arcade Mode).
Varying sea depths per level which subtly affect gameplay.
Chain kill combo system allowing the more skilled player to maximise score.
Steam online leaderboards to challenge and achievements to obtain.
Hand drawn pixel art graphics, displayed at a crisp 720p.
Awesome chiptune music taking inspiration from the best of the C64 and Amiga days.

Development history

Hello, here is a short history of this indie games' development which we hope will be of interest.
Aqua Kitty was made by a core team of two people with audio created by Electric Cafe and the game box art by artist David Hankin.
It began as a small modern-retro styled PC game, designed to run at a crisp 1280x720 it was created with a love of the 16bit gaming era and late 80s video arcade games.

There are 3 core versions of the game available of different hardware - PC, XBox360 and Sony PSM.

Sony version is the oldest and smallest version. A critically acclaimed launch title for PSM (Vita).

XBox version is the Sony version with extra added levels + enemies + refinements.

PC version is the most feature rich and improves on the XBox one with new Weapons + Gradius style Arcade mode + yet further refinements and extra details (with the Steam version being unique in having online leaderboards and achievements).

All the new things we have added to the Steam version will also be rolled back into the other PC versions unless Steam specific (ie Online leaderboards, achievements, trading cards are STEAM ONLY).

System Requirements

    • OS: Windows XP / Vista / 7 / 8
    • Processor: 1.2Ghz Processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c-compatible graphics card with 128 MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 140 MB available space
    • Sound Card: DirectX 9.0c
    • Additional Notes: Controls: Joypads or Keyboard. Xbox 360 controller recommended.
Helpful customer reviews
165 of 239 people (69%) found this review helpful
645 products in account
7 reviews
0.9 hrs on record
Would buy again and play both at once if I had more hands.
Posted: February 3rd, 2014
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62 of 93 people (67%) found this review helpful
372 products in account
9 reviews
0.7 hrs on record
This game shines with lovely pixel-art, a great soundtrack, a fair learning curve concerning the "campaign" mode and enough difficulty for bullet-hell and arcade veterans. Worth the price!
Posted: February 3rd, 2014
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58 of 89 people (65%) found this review helpful
85 products in account
2 reviews
2.1 hrs on record
I read all the all-positive reviews, this sounded like a safe bet... but I ended up regretting this purchase, so I'll write up what I wished some of the reviews would have warned me about. The concept is great, the music is fantastic, and the graphics are colorful and appealing. Where Aquakitty failed for me was poor gameplay and lack of content.

The game starts off simple, but as the difficulty ramps up, excessive quantities of bullet-sponge enemies appear and the player isn't given enough firepower to take out all of them effectively, which you MUST do for each level. The game becomes an exercise in waiting a LONG time for things to die in front of the ship while more enemies spawn in which gets increasingly tedius and unfun. The original 'Defender' makes you feel fast and powerful despite how hard it is - Aquakitty just makes you feel impotent due to the ridiculously low fire rate.

The game spawns enemies suddenly with absolutely no transition, and is shameless in putting them right over the cats you need to defend. As a result you end up succeeding more if you ignore the main game screen and focus on the RADAR, which does not center on your ship; if you don't look at it constantly you will have to look for the orange dot every time. Enemy patterns feel erratic and are generally a pain to deal with, and feels unrefined compared to de-facto classic shmup style games. Getting farther in the game offers no significant new fun or gameplay elements as you advance, adding to the tedium. The only upgrade it gives you for advancing is a bigger "turboshot" bar which you never have enough of anyway. Once you get 10 levels in and a few mere minutes of play, you've pretty much seen everything, and thats not much different than how it starts. In general the game isn't even that difficult - its just comes off as being boring and annoying.

Presentation is strictly bare-bones and there's no controller config so I had to use JoyToKey to let me use the shoulder triggers to reverse direction. One of the biggest problems I have is that despite the clever theme and cute cat art, there's no story, not even a still picture with text to drive a narrative as to what you are doing, why you are doing it, or incentive to keep you interested. As a result, the cats are more or less a graphic skin with no bearing on gameplay and no story content. I expected more. The trailer made the game seem a lot better than it is, and I really wanted to like it. Maybe for a $3 price point I would have been fine with the mobile-app level of production values and features but not for $7. Hope this review is helpful in making your purchasing decision.
Posted: February 13th, 2014
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44 of 68 people (65%) found this review helpful
403 products in account
59 reviews
1.0 hrs on record
A really fun side-scrolling shooter game! Graphics are nice (pixels), music is cool, and of course - it's about cats! It's not as fast as Syder Arcade, but it does get challenging, even on Normal Mode. The first few levels are quite easy, but it does get harder pretty fast. I really love the different "Meow" sound effects - the "call for help" meow when a miner gets kidnapped, and the angry meow when you save him.

So if you like either side scrolling shooters or cats, Aqua Kitty is your game!
Posted: February 3rd, 2014
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18 of 24 people (75%) found this review helpful
1,711 products in account
19 reviews
6.5 hrs on record
Cute kittehs are waiting for dinner!You have to defend your milk miners from robot fish on the ocean floor.
Aqua Kitty is not just a simple modern-retro shooter with kitty theme for cat lovers,the gameplay is also fun and addictive,even the easy mode has some challenging.You have to switch your ship left and right,and pay attention to your health and miners at the same time.It is easy to learn but hard to master,you might spend hours to rescue all your miners.In addition,the graphic is beautiful,the sound is nice,and it supports local co-op as well.I am glad I bought it : )
Posted: February 25th, 2014
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