Little Racers STREET fuses the fun-oriented simplicity of top-down racing games with the excitement of street racing, and the results couldn't be better!
User reviews:
Very Positive (552 reviews) - 84% of the 552 user reviews for this game are positive.
Release Date: Feb 6, 2014

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Recent updates View all (10)

August 22

Bugfix update - online issues

Welcome back fellow speed maniacs, it's been a while (2 years since the last patch)!

We've just uploaded a small bugfix update that should help with a specific issue regarding not being able to join online sessions, as well as another one regarding getting stuck in the car selection screen when joining an online game and not having a car for the required class.

10 comments Read more

June 3

Complete your Milkstone Studios Collection with this offer!

We are proud to announce the Milkstone Studios Collection!

With this, you'll be able to get our full Steam game catalog at a 25% discount. The games you already have are left out, so the price is lower. Moreover, this will be compatible with another offers, so no excuses for getting all of our games at a low price! :)

This collection includes all games released by Milkstone Studios on Steam:

  • Race your way to the top in the fast-paced top-down racing game Little Racers Street
  • Take you and your partners into a fresh combination of cooperation and horror on White Noise Online
  • Face the many challenges and dangers on the dungeon crawling FPS Ziggurat
  • Survive the dangers of an unforgiving Ancient Egypt in Pharaonic

Get the full collection here!

1 comments Read more


“Believe it. Little Racers STREET is very good”

“Milkstone Studios has ensured this accomplished little top-down racer has you driving within seconds”
EDGE Online

About This Game

Top-down racing evolution has arrived!

Little Racers STREET fuses the fun-oriented simplicity of top-down racing games with the excitement of street racing, and the results couldn't be better!

Experience thrilling high speed races, and drift like never before along more than 200 different events. With varied weather conditions affecting handling, you'll need precise driving to reach the first places, and success!

Two cities featuring over 60 different tracks will put your skills to test in the career mode. Start from scratch, and purchase or improve your cars as you keep winning racings and climbing the driver rankings. Complete the challenges to earn special rewards and unlock the high tier cars!

Pick the right car for each race, from an impressive selection of 40+ cars divided in 6 performance tiers. From the slow and steady Panzer to the allmighty Fetuccini Langostino, you'll really feel the difference!

The online multiplayer mode for up to 12 players is fully integrated with the career mode: Race with your friends and earn credits you can spend on new cars and upgrades!

You also can try the time trial mode and try to improve your best laps or compete against your friends, and check your position in the world leaderboards.


  • Approx. 200 events on 60 different tracks.
  • Spectacular drifting physics and handling.
  • Weather effects (Rain,Snow,Night...) that greatly affect handling.
  • 40+ cars available for purchase and customization, with 6 performance tiers.
  • 50+ additional challenges with specific rewards.
  • Time trial mode with ghost car features and leaderboards
  • Extensive career mode offering hours of content
  • Smooth online multiplayer experience for up to 12 players, integrated with career mode and supporting AI racers.
  • 2 Huge cities to drive on

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 capable hardware
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • OS: Windows 7 or newer
    • Processor: Quad core processor
    • Memory: 4 GB RAM
    • Graphics: GeForce 460 or better
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Additional Notes: Gamepad recommended but not required
    • Processor: Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2 Graphics card
    • Storage: 200 MB available space
    • Processor: Quad core processor
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Additional Notes: Gamepad recommended but not required
    • Processor: Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2 Graphics card
    • Storage: 200 MB available space
    • Additional Notes: The game has been tested mostly on Ubuntu distributions
    • Processor: Quad core processor
    • Memory: 4 GB RAM
    • Graphics: GeForce 460 or better
    • Network: Broadband Internet connection
Customer reviews
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Very Positive (552 reviews)
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293 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
169 of 186 people (91%) found this review helpful
5.5 hrs on record
Posted: February 6, 2014
Xbox Live Indie Game fans may remember Little Racers STREET from a year or two ago. The popular XBLIG title has now made its way to Steam with a few additions along the way. Little Racers STREET is a top down view arcade style racing game with a single player career mode and online multiplayer for up to twelve players.

The racing action takes place over two ‘cities’ in which the tracks are created by blocking off road junctions to create a route. Think of it like the routes in games such as Need for Speed. This allows around 60 different tracks to race on, double that if you mirror them. The tracks range from short loop style routes to long ‘tour of half the map’ races. The cities are an urban area with scenery such as buildings and train tracks and the second a more open area with mountains and canyons providing the backdrop. To add some variety there are night and dusk lighting as well as rain and snow weather conditions which affect the vehicles handling. The two cities combined with the number of route permutations (around 200) means you won’t get bored of the tracks too soon.

There are 41 vehicles to choose from, split into classes from E, the slowest, to A being the fastest. The classes are decided by four attributes; Power, Turning, Grip and Nitro. These can be upgraded in the garage, and if you upgrade enough you can even have the vehicle go up a class. The range of vehicles is good, from nimble mini’s and cumbersome buses up to super charged beasts, all of which can be painted and decaled. Depending on the type of race, speed is not always the best, as tracks can be very twisty so choosing a vehicle with lower speed and higher grip can make a massive difference.

The career mode starts you with a small amount of money to buy a low class vehicle and get straight into the race. Depending on the race, you can be up against three to eleven other drivers. Credits are earned depending on the outcome and if you find your opponents too easy you can increase the difficulty to earn a larger reward. The AI is very competitive on the harder difficulties and one or two minor mistakes on the track will punish you. As you complete races your leaderboard ranking changes accordingly, it can be a bit of a grind working your way up the leaderboard and vehicle classes, but there is plenty to do.

The multiplayer mode allows you to host, join or search for a race. A number of options are available if you are hosting a game including a choice of public or private games, number of vehicles and the race length. If you wish to, you can host a game and fill it with AI racers and play until some humans join the start of the next race. Surprisingly, you are unable to choose which track or conditions to race on. I haven’t spent any time playing multiplayer against other humans on the PC as the game had not yet been released on Steam, but I spent a lot of hours playing on the XBLIG version and I can assure you it is immense fun.

The career mode will keep you busy for several hours as you progress through the classes. The multiplayer mode is where the lifespan is, get a few friends involved you can easily spend an evening racing against each other and inventing game modes such as ‘cops and robbers’ with differently painted vehicles and decals. If you enjoy racing games and simply want that arcade fun experience then this is a must buy.

Gameplay: 8.5
A lengthy career mode with challenging AI if you increase the difficulty. Vehicle handling is spot on. The multiplayer mode provides many hours of enjoyment.

Graphics: 8.5
Smooth 60FPS graphics which look nice, but often missed as you are tearing around the track.

Sound: 7
A mix of music tracks which sound decent. Sound effects are sparse as expected in a racing game but they do the job.

Final Score: 8.5

Review originally posted on Gamergeddon
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71 of 80 people (89%) found this review helpful
2 people found this review funny
476.7 hrs on record
Posted: February 13, 2014
Let's just put it out there. Little Street Racers is just awesome and is the pinnacle of a genre that has sorely lacked any incarnation of excellence. This literally little racer sports two imaginary cities in which 60 routes are spliced from and similar in design to Project Gotham Racing. This is a polished piece of software sporting fluid frame rates, weather, varied environments, day and night racing, an online mode for up to 12 players, a single player campaign, multiple skill levels, a well designed AI, a damage model, time trial challenges with ghosts, multiple camera angles which include in track views, 6 performance tiers featuring cars with weight, a fun handling model, upgrades, paint jobs, nice graphics, achievements, a sense of speed, time trials, over 300 leaderboards (one for each class and track), trading cards ... and I'm sure the kitchen sink is to be found as well. I'm floored and so is the gas pedal. Easily one of the best indie products on the store.

Addendum: Concerning the AI the developer has commented as follows:

"The game has no rubberbanding (AI slowing down or being faster when they are ahead/after you) because I personally don't like that system. So yeah, the AI cars will do their best (within the set difficulty) all the race."

Addendum: Little Racers STREET can be improved. At the end of each career race show best lap and total race time and make the leaderboard accessible for the track and car class. General filters are also needed for the huge number of leaderboards.
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77 of 94 people (82%) found this review helpful
1.1 hrs on record
Posted: February 7, 2014
Buy It!!! - It's <$7 plays smooth even using keyboard. If you grew up on Off-Road and Rock n Roll racing you'll love it. Oh and up to 12 person multiplayer
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46 of 51 people (90%) found this review helpful
2 people found this review funny
3.4 hrs on record
Posted: September 8, 2015
Little Racers Street is an overhead racing game that still manages to be fun even if it has its own physics that let you turn or stop on a dime even in the most ridiculously fast cars. Its a game that's easy to play and tough to master the later courses thanks to the most 90 degree turns I've ever seen in a racer. This is street racing after all and most cities are built in a grid. On top of that you have a career mode that lets you buy cars and tweak them to your liking. If you upgrade them too much they will leave their class where the races face tougher competition..

While this is an overhead racing game, there are several different camera angles to chose from. The default isometric camera is problematic, because as a street racer, there are buildings that will obscure your view. You have a setting to turn on a highlight that will show your silhouette, even when obscured, but the other cars still remain hidden and that's something that matters. There's a non isometric camera that falls into the same problems and an overhead chase camera that feels better than the other two.

I have a feeling that Little Racers street was trying to be a kin to the old isometric racers like RC Pro Am and Heavy Metal Racing. Its more than the view, its the way the physics of the game. You still need to slow down in order to make a turn without bashing into something, but the turning is always sharp. I think that's what might scare people away. You'll need it though, because there can be a brutal number of hairpin turns back to back.

The sharp turns are evidenced in the game's best camera view of all is the one that betrays its gimmick in general and that's the chase cam. Your typical camera that follows the back of your car is by far the best way to play the game. Its just a great view that makes the game feel more like a modern racer. All of these camera angles can be changed on the fly when you realize how bad they are.

The game controls as you might expect a racer to play and it controls well on a 360 controller even if the game says the nitro is the X button when its really the B button. The nitro feels weak and sounds weak, as if its a pneumatic arm from a carnival ride. Its slow to start and takes a while to reach its maximum velocity, so your best bet is to wait until your gauge is filled all the way.

There are several different modes to chose from. Quick race that just drops you into a random vehicle in a random race. Free play lets you drive around either of the two cities. Time trials let you test your time against the world with online leader boards that rank you. There are even daily challenges, that are still being generated to this day. You can even play previous ones up to a week ago.

The meat of the game is the campaign, which is where you'll be earning the money to buy cars. If you bump into walls or other cars you'll damage your car and that will affect your vehicle's performance, but more than that, it will cost you money after the race to have it repaired. Its a nice trade off and I was never able to fall into negative numbers. Its amazing how I can just about destroy my car, come in last place and repair it for a few hundred dollars, but if I were to come in first place, it would cost a few thousand. In other words, the game is lenient.

From the look of it, the racers are about half the size they should be and this can be beneficial in races against eleven other drivers, you can still make your way past all of them at once. The barricades are taller than your car and if you try to cut a corner by driving over grass, you slam into it like a wall. You can slam into a wall at top speed and your car will bounce backward and fly you over a lane or so. Yet when you slam into other cars, its like hitting them with a pillow, because they hardly move. In a way its to cut out the dirty tactics, but in another its an overlooked part of racing.

While the racers themselves might be little, the game itself relies on quantity over quality. There are an overwhelming fifty-five tracks in the game... oh wait, what's that? That's only the E class that has fifty-five courses? Oh my mistake. There are over three hundred tracks set in two small cities. Several of the courses feel similar and you'll be racing in the same areas over and over again, but since these courses are so disposable, you're never on them for long. Some courses last a minute, others can last three, it all depends on the amount of laps.

The courses are flat for the most part with a road ripple here or there and a drive up a curvy mountain. Its just another reason to have more hairpin turns rather than 90 degree angles. There are a few jumps, but nothing spectacular. Even diving off of a highway to the street below seems lackluster.

While using the chase camera, you get a chance to see the environment. It looks good from this angle. There are plenty of neon lights, but nothing that will overwhelm a person. The streets also shine as if they're made of polished marble and not asphalt. The pavement has arrows painted on them to ensure you're going the correct direction. That can be turned off, but there are a few races with a crossroad in the center. Some crossroads are obvious, others turn one direction or the other when you cross. So imagine a T combine with a Y.

Each class has several different vehicles to purchase, each looks different and great. They all have some sort of character even if they're reasonable facsimiles you'd find in the real world. You'll find more than cars, there are hippy vans, old rustic trucks, street racers, muscle cars and even beetles.

There are four different types of vehicles all geared toward the four stats which are power, turning, grip and nitro. The power consists of acceleration and top speed, but I wish they were different stats rather than combine as one. The nitro determines how fast your nitro gauge refills. Vehicles also can also have four-wheel drive or rear wheel drive as well. Its a rich amount of variety.

Each course has a class restriction that limits you to race with cars of that class. This prevents you from being grossly overpowered. With that said, it does feel like I can purchase a D class vehicle, upgrade it almost to a C class and win more D class races races than I lose. The game will warn you if a vehicle is about to surpass its class. The C class races and beyond get much more challenging. There's a lot of human imperfection on my part that the computer benefits from.

To diversify the races, there are day, dawn, dusk and night races coupled with environmental effects like snow and rain. These races are beneficial for four wheel drive vehicles, just as a lot of 90 degree turns are better for turning and grip.

In terms of customization, you can select your vehicle's design and its color. It really makes the vehicle feel like your own. With all of this customization, you can purchase the same vehicle again and again to customize them differently. There's are two precise color sliders and dozens of designs.

Why do color and design matter? Well the game has online multiplayer. Well dead online multiplayer, but if it was still a happening place to be, your car would look different than anyone else's. Even in the single player mode, each computer controlled vehicle looks different.

Little Racers Street is a game with character and its own style. It walks a fine line between so bad that its good and so charming that its fun. Its a budget title and I imagine only a select few will look beyond its flaws and find a fun game. A great game? No, but still a fun, enjoyable game.
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42 of 53 people (79%) found this review helpful
1 person found this review funny
2.2 hrs on record
Posted: February 6, 2014
I got this game in Groupees "Build a Greenlight Bundle 2" a little less than a year ago, so the number of hours I've played on Steam is misleading.

Little Racers STREET is a fun top-down racing game. It's simple in it's mechanics, and easy to get into. It has many different difficulty modes, the higher the difficulty, the more money you get, and the lower the difficulty, the less money you get. I found the difficulty settings in this game great. I'm absolutely terrible at racing, sports, and fighting games, but the difficulty settings in this game let me put it to a level that even I could call fair for my skill level.

Basically, the point of the Career mode is to make your way to the top of the ranks. You start out with enough money to buy a E Class car, and perhaps a couple upgrades for it. Paint jobs are also free, which was nice.

Multiplayer is a blast too. Being able to have 12 player races, and even filling slots with AI's is sweet.

It's definitely no for simulation fans, which should have been immediately obvious from the screenshots, but it's a sweet arcade racing game that's definitely worth picking up.
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25 of 32 people (78%) found this review helpful
Not Recommended
14.0 hrs on record
Posted: March 12, 2014
If you like Isometric Racing games (a very sparce genre), then you might enjoy this. Otherwise, this game is very unlikely to make you a convert. The game is riddled with poor design decisions that include some excessive grinding.

Additionally, visual feedback leaves much to be desired. You'll occasionally go off a jump that was nearly indistinguishable from regular road and be unable to turn while you're flying through the air. Add to this the fact that going anywhere near the walls of the track will lead to certain doom. Clip a cross street corner (even ones that appear to be blocked off by light walls) and you'll lose all speed and get passed by every single AI opponent. Be prepared for them to occasionally ram you in them as well.

Worst of all is the fact that all on track feedback is the same color. Arrows point the way and are centered in the track in light neon blue. Also in neon blue are walls blocking off all other paths. When you're flying along (especially with the higher level cars) there is little time to react, this is where most racing games rely on level design to instinctively lead the player down the right path. The use of the same color for where you can and cannot go has caused more than a few frustrating crashes.

Finally the fact that you are driving through the city means that view of the track and your car is occasionally obscured by buildings (usually several times per race). Had they had the buildings partially transparent when the camera view approaches, it would have been fine, but trying to turn corners or avoid cars blind is unbareable.

Despite all this, the game is somewhat addicting, and it's obvious that the game had a lot of potential. It is disappointing that they squandered so much of it. I can't really recommend it, but it might be worth a try if you can get it at a discout.
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16 of 17 people (94%) found this review helpful
21.6 hrs on record
Posted: September 26, 2014
Of all the small racer games i have played this one is one of my favorites for long time playing. In the beginning when you play the game the graphics and modelling of cars is a bit meh as one may be accustomed to more cartoony racer games like Bang Bang or Mini Motor or even 'realistic' looking like Real World Racing. This game reminds me of the later Slicks'n'Slide games on the looks. Few liked those either.

As you play the game starts to open up a bit and you start to like this more and more. Also filling up the garage with different cars and using them in various situations opens up entirely new scenarios that extends the experience.

Career mode is grinding - lots of it as prices of cars and tuning parts are very high - but still interesting as you buy and customize cars and do challenges using certain types of cars. There is always something to aim towards to.

Best part is probably multiplayer design. You can just put it on and either pop into someones game or host it yourself and keep on playing and if someone joins then they just join and there is no change to ever flowing races that keep on rolling with 5 sec lobby wait intervalls. No need to separate Career, achievement hunting or multiplayer. This is a brilliant idea from the devs as they probably knew multiplayer is going to be dead anyways so why not make it as open as possible to encourage social playing. No other racing game in my library has this. Others - that i have tested atleast - force you to wait in a lobby hoping that someone might pop in. Dead wrong! That does not work. MP is dead - universally - everyone is playing whatever is the genre leader. iRacing, Dota, whatever... dont even know if this particular sub-genre has a game that 'everyone plays' ?

Daily challenges keep one entertained too. Very tough times to beat there. but not impossible to reach a relatively high position either. i seem to score world spots 3-5 all the time so it can't be that bad.

Controls are spotless and car turns precisely like you want it. And getting good lap times is purely about skill.

9/10 - This one takes a well deserved spot in my library along with Mini Moto Racing Evo which is another game that i regard very high. Points could be perhaps a bit higher if the awesome MP section would be even more open and certain menu items and in game indicators would be more clearer.

edit: some extra words removed that did not belong anywhere
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17 of 20 people (85%) found this review helpful
6.7 hrs on record
Posted: August 25, 2014
A top-down racer is rare nowadays. A FUN top-down racer is even more rare!

Little Racers Street is all about fun.
Anyone can pick up and play. It's easy to learn and hard to master.

The career mode it's a bit grindy, but this isn't a problem, 'cos every race is in a different track and there's a lot of replay value, with dozens of routes to ride. Did I mention that LRS it's addictive? Yes, it is! You'll always want to race one more track.

The Metacritic score doesn't reflect the quality of this game today. Since release, a lot of stuff and fixes has been added. If you're after a nice arcade racer, LRS it's you choice.

The only letdown is the lack of a local multiplayer mode.
Other than that, you can't go wrong if you miss an excellent isometric racer.
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14 of 16 people (88%) found this review helpful
3 people found this review funny
30.9 hrs on record
Posted: December 6, 2015
I will analyse this game as a Linux user...

If you are in Linux, you know there are few good racing games available for this platform.
So, with this context is LRS a good game? Yes, it is. Here you can find pretty fun races, with cool cars (they aren't licensed, but you'll recognize them) and reasonable graphics. The achievements are challenging and it'll make you play it for hours and hours.

"But, I'm Windows/Mac user, should I buy it?" Well, you'll have more racing options in these platform, but maybe you enjoy LRS anyway, I just don't know if for LRS' price you can't find a better game. But maybe you should buy LRS in a promotion.
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10 of 10 people (100%) found this review helpful
13.5 hrs on record
Posted: February 15, 2014
Top-down racing games in more recent years have been very hit and miss affair more often than not missing the 'fun factor' that makes this sort of game appealing. Little Racers STREET is an exception, although basic in respects to lacking the powerups & weapons often seen in the genre, the straight racing aspect is very enjoyable. You have good control over your car through the hundreds of combinations of tracks created through two larger city block maps. Having just the two main locations though, does result in some lack of variety on the scenery & terrain front.

The selection of camera views, from more traditional top-down to the more modern chase views let you play how you want - you could even play this more like a third person racer if you wanted!

The career mode is extensive, with lots of challenges to complete & cars to unlock as you work your way up the classes from E to A. Racing really starts to become fun from Class C onwards as this is when you need to start using brake/handbrake and drift around more. Cars can also be upgraded and you can modify the paint & pattern. There is no story or anything exciting to mention in career mode, rather more of a 'grindy' career covering things like .. win xx races, win xx races with xx car - same goes for most of the achievements. You can progress the career mode online which makes it more challenging and also more fun than racing the AI.

Races are quick, generally lasting just a few minutes but this suits the gamestyle - this can be increased in multiplayer mode only if you host. Playing against your friends is where this becomes the best fun but online against others is still a fun challenge. Thankfully the multiplayer doesn't suffer from an nasty bounce corner moves or other dirty play but do expect some fast drivers! Since the LRS has only just been released at time of writing this, it is not too hard to find an online game currently (will have to wait and see if the community hangs around). There is no way to select your track or setup a tournament through multiplayer which is a bit of a let down.

It's an XBox Live port but has been programmed well for a change for the PC with detailed graphics & smooth camera work. It's not perfect but it is pretty good.

There were some things that I didn't like so much, such as the sound effects and music were bland; nothing great. Music selection is limited/repetitive and car sounds and impacts are pretty basic to my ears. Also, all the AI racers feel the same, follow same paths and make the same mistakes - there are a few tracks you will easily win due to AI crashing out on a corner every time getting stuck. Harder AI simply seemed to mean they have faster cars putting you at a clear disadvantage - no better drivers as such which makes the harder difficulty not more challenging just more frustrating!

Some more variety in game modes would have been good too. Given the cityscapes a timed live-route mode (ala Grid 2) would have been great along with other skill challenges such as how fast you could go without hitting anything. More jumps (bigger jumps!), more elevation, more race shortcuts, more drifting & various hazards all would add so much to the experience.

It has the basics in gameplay well refined which is thoroughly enjoyable, but falls short of being a classic due to the limitations I mention above. Still worth checking out if you like these sorts of games, good value and is one of the better ones on Steam!!

If you enjoyed reading this review, please follow True Blue Reviews for more recommendations!
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Recently Posted
7.3 hrs
Posted: October 24
I'm not a racing fan, but I did enjoy Micro Machines back in the day. This game was cheap so I decided to give it a go. And it was worth it. With different camera angles you can actually get different feels for the racing, being my favorite the sort of top down Micro Machines style camera, for nostalgia sake.
You get different car and customization options. But don’t go full hog on the cars. You get great cars just by completing some races, but races are restricted by car ranks. So if you have one low rank car and upgrade it several times it can change rank, and then you don’t have the ability to do some races. Also, some objectives require particular brands of cars, so try to pace yourself on your upgrades.
Money isn’t much of a problem. When you get the top cars you’ll be able to get in races that give equivalent money to the rank you’re on.
Also there’s drifting. And you’ll need to master it.
Helpful? Yes No Funny
1.0 hrs
Posted: October 15
im prety good
Helpful? Yes No Funny
2.8 hrs
Posted: September 4
Fun little racing game- indeed.

Back in the 90s- I was a huge fan of Top Down Racers such as Micro Machines, Ignition or Death Rallye. Since I picked up casual gaming again, I haven't found a single(!!!!) good Top Down Racer!!!!!
I hate this "modern" games where you can shoot or add all kinds of Stuff on your car- hell, I just want to race a few minutes and have fun.

Anyway, this game indeed is probably the best one I've found so far. It's quick, it's fun and the graphics are somewhat ok. You buy a car, race, earn money to get higher level cars, invest in tuning or repairs(automatically). And there are different weather conditions such as snow with extremely slippy roads, rain or night races.

Things that annoy me though is the AI- I feel you don't really have to be "good" in terms of drifting, braking or looking for short turns. All your opponents will drive like it's a huge destruction derby. Please, even Ignition was better in 1997.

Anyway, thumbs up for being the first good top down racing game for years!
Helpful? Yes No Funny
1.1 hrs
Posted: August 28
I love isometric racing, but physics does not egzist in this one.
Helpful? Yes No Funny
4.5 hrs
Posted: August 25
fantastic fun reminds me so much of super cars and skidmarks on the amiga this games as good as they are
in multi player it even adds ai cars with skills so if only you and a friend are playing it adds to the competition
a must have for any ones games collection
Helpful? Yes No Funny
MagicBlaze The Insane
0.3 hrs
Posted: August 22
its okay reminded me of an old 90s game called "ignition" when I still had my old 95 windows but I doubt id play it seriously mostly got it for nostalga replay this type of a game if graphics where a tad bit better id perhaps give it a better chance of thought. Hope that helps you folks readin reviews!
Helpful? Yes No Funny
0.2 hrs
Posted: August 17
nfs and micromachines has a baby and they called it........probably little ♥♥♥♥ till it stopped crying but after that it became .......little racers street. not bad i got it on sale and would say it alright for summat to play when you fancy abit of retro style top down racing.
Helpful? Yes No Funny
a duck!
9.8 hrs
Posted: August 12
i really like this little racer game.
there are several different views you can select.
the cars handle well in an arcade style fun way.
you earn credits in the game by winning and placing in races, these can be used to upgrade your car, but if you upgrade too much your car will go into the next race class, so quite addictive in this sense

yet to play in multiplayer mode
a nice little game to pick up and play casually
Helpful? Yes No Funny
1.4 hrs
Posted: August 10
Plays ok. Really lacks character and fun. The tracks are poorly designed - too narrow - in this top down style racer its supposed to be fun and a bit wild. There is the basis for a good game as the cars drive quite nicely, but that isn't enough. Needs better ai, better tracks, more inspired graphics and sound, and more variation of gameplay. The races are not fun or satisfying unfortunately. I know it is really cheap, but its still not really worth it.
Helpful? Yes No Funny
0.1 hrs
Posted: August 5
Menu and physics feel cheap, and it is easy to tell that it is a game from a small producer. Still, those would be easily forgiveable for some arcade fun. Unfortunately, the game has no local multiplayer, as I believed it would for some reason. That would be a the killer feature to make this a #1 game for me. As is, I have plenty of other single-player racers to play.
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