Verfasst: 20. Dezember 2014
I usually ragequit from driving/racing games. I often do that fast. This game didn't make me quit. I found it fair (unless you change to unfair mode :P) - and that's why I liked it. There are 5 difficulty levels and you can always choose the one that suits you best.
LR Street doesn't stand out from the crowd, but it's solid in every regard. Graphics and music are simple, but they don't deter. Menus are simple, and even though they are simple and easy to navigate and read I didn't like them. I had impression that this part of the game was just rush and never finished, but that's my only complain. There is a basic selection of sound and graphical options, but you don't need more. Keys customization as well as joypad support are good. Game controls nice with both peripherals.
Driving mechanics... well, it's present and I just learned it to beat AI in career. Just learn and you should not have problems winning the races. Speaking of modes there are a few of them: career, time trial/lap record , daily challenge, multiplayer and freeroam. Nice, that's quite rich. AI/Bots - their difficulty ramps up as you change car classes - they are easiest in E class and of course much more difficult in A class. Car customization is present and is decent. You can improve your car's performance (better nitro, brakes, control etc etc), you can choose patterns and paint too. You don't have freedom in this regard, but what game offers is enough. As you change classes you can buy better cars. Every class has a few specific cars you can buy/improve and use for races. Track selection is decent - you won't be owerwhelmed, but you won't have to drive 5 same tracks till you throw up. There are 5 types of camera setting in this game. It's great, as you can choose the best or simply the one you like most.
AI/Bots are good. It is possible to change their number between 1 and 11. They can annoy you at times, but this was the first game I didn't want to bash developer for unfair AI opponents. They get better and they will win, but I never found them unfair. It was always my fault (bad turn, too much speed, bad control over the car). They may block and ram you at time, but again - it was never aggravating as it is other games of this genre.
I was happy with a Ghost Car feature. You can set a certain number of those to use in time trial/lap record races. They will not collide with you, but they will pose a challenge and help you beat records.
You are probably wondering "So much text, so little substance? Why are you recommending this game?". Yeah, it's my fault that I can't pass my enjoyment with this game on you. I would like to, but it's also partially game's fault - it's solid. Nothing less, nothing more. As I said it doesn't stand out, but what it does, it does fun enough for me (a driving games hater) to tell you that I had a blast. I even did 100% achievos and in-game challenges. It was that fun.
Buy it. It's a solid indie racing game.