We are currently working on Finding Teddy 2 !! Stay tuned, we are currently sending confidential preview versions to journalists Special Offer : Buy Finding Teddy and get Free OST ! In Brief The revival of Point'n-Click. Graphics completely handmade, realized pixel by pixel.
User reviews: Very Positive (624 reviews)
Release Date: Dec 3, 2013

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Recommended By Curators

"Works perfectly with the touchscreen."

Recent updates View all (2)

March 18

Finding Teddy 2 coming soon!

Hi everybody!

Finding Teddy 2 will officially release the 2nd of April! The Steam Page is already there, you can add it to your wishlist and tell how much you love the series in the forums!


7 comments Read more

About This Game

We are currently working on Finding Teddy 2 !!
Stay tuned, we are currently sending confidential preview versions to journalists

Special Offer : Buy Finding Teddy and get Free OST !

In Brief
  • The revival of Point'n-Click.
  • Graphics completely handmade, realized pixel by pixel.
  • An adventure divided into three chapters including dozens of riddles with multiple side quests.
  • No dialogues. Riddles and Music are the main point of the game.

PC/MAC/Linux Versions Bonus
  • Game in HD. We reworked all the backgrounds.
  • Newgame+ : Two ways to restart the game. With the colored Girl and with a Tarant Mask. You can see the fireflies with the mask.
  • Added a bonus scene after the endings. Find how to get it.
  • Added an alternative endings in a newgame+. Be attentive during your newgame+, you can find a hint that tell you how to get it.


A little girl was sleeping peacefully with her Teddy bear, when suddenly, a monster popped out from her cupboard then stole her favorite plush.
When closing the door, the little girl awoke then got inside the cupboard. and was projected into a magical world, full of monsters and oddities.
She must now explore this strange land and help its inhabitants in order to rescue her Teddy.

Still one question remains : will she be able to go back to the real world ?

  • The little girl : She's the main character, she's looking for her Teddy bear.
  • Mister Fly : Very useful fly to access some items where the little girl can't go. Very courteous.
  • Mister Cat : Has a bad temper, nevertheless useful to access small places and narrow galleries. Just need to scratch its back.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7+
    • Processor: Dual Core CPU
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compliant video card
    • Hard Drive: 90 MB available space
    • OS: Mac OS X 10.6
    • Processor: Dual Core CPU
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compliant video card
    • Hard Drive: 90 MB available space
    • OS: Ubuntu Linux 12.10
    • Processor: Dual Core CPU
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compliant video card
    • Hard Drive: 90 MB available space
Helpful customer reviews
53 of 68 people (78%) found this review helpful
3 people found this review funny
1.6 hrs on record
Posted: May 18
Nice game. Reminds me of Sword & Sworcery
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21 of 23 people (91%) found this review helpful
2.6 hrs on record
Posted: May 31
I hesitate to recommend this, however the entire game is such a labour of love that I could not bring myself to press that Thumbs Down.
This is a game that is almost worth your patience, and if you somehow make it through you'll find that it has a great ending to accompany its neat art style and solid sound direction.

However, the game falls apart in the gameplay department.
There is absolutely zero handholding in this game, which some might think to be a good thing. I do not think that myself.

You click to move the unnamed protagonist to various points of interest on the screen and to navigate between screens, the core loop is simple. Find a place you can't get through yet, find the correct thing to open that passage and then go through that passage. The required items aren't even that much of a stretch, you get past the web of a giant spider by releasing ants into it to distract it, for example.
However, there are two exceptions, one is small, the other gigantic.

The smaller one is that you gain several companions over the course of your journey and they can help you with certain puzzles. The first time this happens you actually get a helpful arrow that explains this, but later times you're just left guessing whether you're missing the item or need to select your companions to help. There are about four times where this is needed over the course of the game though, so it's not that critical.

What really slows down the progress in the game though, is the music note system.
Now, I love the concept behind this, picking up clues from characters you meet to slowly learn a musical alphabet that you then use to convey messages to others. A great example of a moment where this works well is that you encounter a mole about halfway through the game, minding its own business but singing the notes D, I and G (spelling 'dig') as it's digging. Then, a few screens further, you find a sleeping mole. Reciting the DIG notes wakes up the mole, and causes it to dig a new passage for you to explore.
Unfortunately many of the messages you encounter are audio-only, leaving you to match and then memorize the correct notes without necessarily knowing yet which letters they correspond to or what you might need the message for. At the start of the game when the music system is introduced it isn't even clear that they correspond to letters yet...
I can imagine that some players love piecing this system together, but to me it felt clunky and detracting from the fun.

If you feel like piecing together a challenge, sometimes not a very logical one, then this little adventure game might be a good fit for you. Don't say I didn't warn you though.
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14 of 16 people (88%) found this review helpful
5.9 hrs on record
Posted: March 26
+Lovely pixel world
*It's a "point'n'click" adventure with moustly music-puzzles.
A "A-Z"-letter system of sounds (All sounds are available. Nameless at begging)
You listen a music-code and must repeat with your console
or solving a problem with a word (english knowledge needed)
+If you finish once then you will want to complete again
*Alert children: some brutal scenes

5/5 .You will wish to listening the ending theme a lot
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5 of 5 people (100%) found this review helpful
5.2 hrs on record
Posted: April 2
I absolutely LOVED that game ! Graphics are beautiful, story is really simple and fun, the controls were okay and the music concept is original!

I am looking forward to finding teddy 2!!
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11 of 18 people (61%) found this review helpful
1 person found this review funny
Posted: April 18
It seems when you set out to make a point and click game, there are several characteristics your game must have. It must have visual and audio effects that reflect a relaxing atmosphere. It must have a simple interface that makes you feel like a complete dullard when you inevitably fail to understand what you're supposed to do. Each solution must incorporate a logic that is completely unique to the creator and makes everyone else say, "Umm okay... I guess that makes sense..." when/if they find the correct solution. And finally, it must have gameplay that encourages the player to rub every item in their inventory against every interactive surface in the game, in hopes they'll get lucky and stumble onto the creator's train of logic.

So with that in mind, let's go down Fondling Teddy's checklist.
-Calming visuals? Check.
-Soothing ambient music and sound effects? Check.
-Ridiculously simple interface? Check.
-Puzzles who's train of logic just pulled in from the twilight zone? Double check.
-Gameplay and level design that makes the player wander aimlessly back and forth throughout the game, mashing random objects together like a confused, alcoholic alzheimer's patient that just pulled themself from a car crash? Ultra check.

In fact, backtracking is such a huge part of Finding Tiddy that it should be one of it's big selling points. "Now with 75% more backtracking!", the store page would say. "Do you enjoy seeing the same 8 screens over and over? Too bad!", the store page would exclaim.

But all the backtracking pales in comparison to the absurd "solutions". The breaking point for me occurred when I eventually got sick of the usual, "mash item X against surface Y in a vain attempt to understand what I'm supposed to do" technique and committed the ultimate and most dishonorable sin of all: looking up a walkthrough. As it turns out, I was supposed to play a series of notes from my newly acquired sheet music notepad thing to make a rock happy. Which would make sense, but here's the catch, over half of the music notes were missing from the sheet music notepad thing and I had no donkey punching idea how I was supposed to get the rest of music notes. Or what order I was supposed to play them in. Or even if I was supposed to play music at all. None of this is explained. Even after I copy-pasted the solution from the walkthrough, nothing is explained. There wasn't any sort of message saying something like "hey you figured out the right music notes by giving a sensual massage to the tree of pounding" or "it's a good thing you booty bumped the stone of throbbing cause he had right idea" or anything at all to show what planet the developer was on when they made that puzzle. All I can assume is that I was supposed to look up a walkthrough. As far as I can tell, that was the developer's intended solution.

In short, Fondling Tiddy is your typical, mundane, nothing special, point and click game. Much like a stripper, it's fun to look at but once you get down to business, you'll see why looks aren't everything.

If you want a good point and click game, then check out Machinarium and Return to Mysterious Island. Those games do point and click right.


Return to Mysterious Island:
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